This is a collective repository for all 3DGS related progresses in research and industry world
726
86 commits
updated Jan 19, 2025
3DGS and Beyond Docs
This is a collection of documents and topics NeRF/3DGS & Beyond channel accumulated, as well as papers in literaure. Since there are lots of papers out there, so we split them into two seperate repositories: NeRF and Beyond Docs and 3DGS and Beyond Docs. Please choose accordingly recarding to your preference.
Some papers we discussed in the group, will be added to the back of the paper with a Notes link. You can follow the link to check whether there is topic you are interested in. If not, welcome to join us and ask the question to the crowd. The mighty community might have your answers.
We are actively maintaining this page trying to stay up-to-date and gather important works in a daily basis. We would also like to put as many notes as possible to some works, trying to make it easier to catch up.
Please feel free to join us on WeChat group or start a discussion topic here.
I have recently published a book with PHEI(Publishing House of Electronics Industry) on NeRF/3DGS. This would not have been possible without the help of the whole 3D vision community. It is now available on jd.com (Checkout here) and it should be suitable as a reference handbook for NeRF/3DGS beginners or engineers in related areas. I sincerely hope the book can be helpful in any perspective.
For those of you who have already purchased the book, all references can be downloaded HERE. If you experience any issue reading the book or have any suggestions to improve it, please contact me through my email address: jiheng.yang@gmail.com, or directly concact me on WeChat: jiheng_yang. I'm looking forward to talk to anyone reaching out to me, thanks in advance.
For now, you can join us in the following ways
jiheng_yang, and I will add you to the chat groups.For NeRF related progress, you can refer to NeRF and Beyond Docs
3DGS and Beyond Docs
:fire:3D Gaussian Splatting for Real-Time Radiance Field Rendering
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis
ACM ToG 2023, 8 August, 2023
A Survey on 3D Gaussian Splatting
Guikun Chen, Wenguan Wang
arXiv preprint, 8 Jan 2024
[arXiv]
3D Gaussian as a New Vision Era: A Survey
Ben Fei, Jingyi Xu, Rui Zhang, Qingyuan Zhou, Weidong Yang, Ying He
arXiv preprint, 11 Feb 2024
[arXiv]
:fire:Recent Advances in 3D Gaussian Splatting
Tong Wu, Yu-Jie Yuan, Ling-Xiao Zhang, Jie Yang, Yan-Pei Cao, Ling-Qi Yan, Lin Gao
arXiv preprint, 17 Mar 2024
[arXiv]
Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review
Anurag Dalal, Daniel Hagen, Kjell G. Robbersmyr, Kristian Muri Knausgård
arXiv preprint, 6 May 2024
[arXiv]
Survey on Fundamental Deep Learning 3D Reconstruction Techniques
Yonge Bai, LikHang Wong, TszYin Twan
arXiv preprint, 11 Jul 2024
[arXiv]
3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities
Yanqi Bao, Tianyu Ding, Jing Huo, Yaoli Liu, Yuxin Li, Wenbin Li, Yang Gao, Jiebo Luo
arXiv preprint, 24 Jul 2024
[arXiv]
3D Representation Methods: A Survey
Zhengren Wang
arXiv preprint, 9 Oct 2024
[arXiv]
:fire:GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyond
Chongjie Ye, Yinyu Nie, Jiahao Chang, Yuantao Chen, Yihao Zhi, Xiaoguang Han
arXiv preprint, 28 Mar 2024
gsplat: An Open-Source Library for Gaussian Splatting
Vickie Ye, Ruilong Li, Justin Kerr, Matias Turkulainen, Brent Yi, Zhuoyang Pan, Otto Seiskari, Jianbo Ye, Jeffrey Hu, Matthew Tancik, Angjoo Kanazawa
arXiv preprint, 10 Sep 2024
[arXiv]
SuperSplat - 3D Gaussian Splat Editor
PlayCanvas
[Code]
NerfBaselines: Consistent and Reproducible Evaluation of Novel View Synthesis Methods
Jonas Kulhanek, Torsten Sattler
arXiv preprint, 25 Jun 2024
[arXiv] [Project]
RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussians
Bingling Li, Shengyi Chen, Luchao Wang, Kaimin He, Sijie Yan, Yuanjun Xiong
arXiv preprint, 17 Jun 2024
[arXiv]
On Scaling Up 3D Gaussian Splatting Training
Hexu Zhao, Haoyang Weng, Daohan Lu, Ang Li, Jinyang Li, Aurojit Panda, Saining Xie
arXiv preprint, 26 Jun 2024
[arXiv] [Project] [Code]
:fire:Mip-Splatting: Alias-free 3D Gaussian Splatting
Zehao Yu, Anpei Chen, Binbin Huang, Torsten Sattler, Andreas Geiger
arXiv preprint, 27 Nov 2023
Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering
Zhiwen Yan, Weng Fei Low, Yu Chen, Gim Hee Lee
arXiv preprint, 28 Nov 2023
[arXiv] [Project] [Code] [Video]
:fire:Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
Tao Lu, Mulin Yu, Linning Xu, Yuanbo Xiangli, Limin Wang, Dahua Lin, Bo Dai
arXiv preprint, 30 Nov 2023
Gaussian Splitting Algorithm with Color and Opacity Depended on Viewing Direction
Dawid Malarz, Weronika Smolak, Jacek Tabor, Sławomir Tadeja, Przemysław Spurek
arXiv preprint, 21 Dec 2023
[arXiv]
:fire:TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering
Linus Franke, Darius Rückert, Laura Fink, Marc Stamminger
Eurographics 2024, 11 Jan 2024
[arXiv] [Project] [Code] [Video]
On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy
Letian Huang, Jiayang Bai, Jie Guo, Yanwen Guo
ECCV 2024, 1 Feb 2024
[arXiv] [Project] [Code]
FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization
Jiahui Zhang, Fangneng Zhan, Muyu Xu, Shijian Lu, Eric Xing
CVPR 2024, 11 Mar 2024
[arXiv] [Project]
:fire:Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration
Zhihao Liang, Qi Zhang, Wenbo Hu, Ying Feng, Lei Zhu, Kui Jia
ECCV 2024, 16 Mar 2024
:fire:Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians
Guangchi Fang, Bing Wang
ECCV 2024, 21 Mar 2024
:fire:Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splatting
Zheng Zhang, Wenbo Hu, Yixing Lao, Tong He, Hengshuang Zhao
ECCV 2024, 22 Mar 2024
:fire:SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasing
Xiaowei Song, Jv Zheng, Shiran Yuan, Huan-ang Gao, Jingwei Zhao, Xiang He, Weihao Gu, Hao Zhao
arXiv preprint, 28 Mar 2024
Robust Gaussian Splatting
François Darmon, Lorenzo Porzi, Samuel Rota-Bulò, Peter Kontschieder
arXiv preprint, 5 Apr 2024
[arXiv]
Revising Densification in Gaussian Splatting
Samuel Rota Bulò, Lorenzo Porzi, Peter Kontschieder
arXiv preprint, 9 Apr 2024
[arXiv]
EGGS: Edge Guided Gaussian Splatting for Radiance Fields
Yuanhao Gong
arXiv preprint, 14 Apr 2024
[arXiv]
:fire:3D Gaussian Splatting as Markov Chain Monte Carlo
Shakiba Kheradmand, Daniel Rebain, Gopal Sharma, Weiwei Sun, Jeff Tseng, Hossam Isack, Abhishek Kar, Andrea Tagliasacchi, Kwang Moo Yi
arXiv preprint, 15 Apr 2024
AbsGS: Recovering Fine Details for 3D Gaussian Splatting
Zongxin Ye, Wenyu Li, Sidun Liu, Peng Qiao, Yong Dou
arXiv preprint, 16 Apr 2024
[arXiv] [Project] [Code]
Gaussian Splatting Decoder for 3D-aware Generative Adversarial Networks
Florian Barthel, Arian Beckmann, Wieland Morgenstern, Anna Hilsmann, Peter Eisert
CVPRW 2024, 16 Apr 2024
[arXiv]
Does Gaussian Splatting need SFM Initialization?
Yalda Foroutan, Daniel Rebain, Kwang Moo Yi, Andrea Tagliasacchi
arXiv preprint, 18 Apr 2024
[arXiv] [Project]
Bootstrap 3D Reconstructed Scenes from 3D Gaussian Splatting
Yifei Gao, Jie Ou, Lei Wang, Jun Cheng
arXiv preprint, 29 Apr 2024
[arXiv]
Feature Splatting for Better Novel View Synthesis with Low Overlap
T. Berriel Martins, Javier Civera
arXiv preprint, 24 May 2024
[arXiv] [Code]
NegGS: Negative Gaussian Splatting
Artur Kasymov, Bartosz Czekaj, Marcin Mazur, Przemysław Spurek
arXiv preprint, 28 May 2024
[arXiv]
3D-HGS: 3D Half-Gaussian Splatting
Haolin Li, Jinyang Liu, Mario Sznaier, Octavia Camps
arXiv preprint, 4 Jun 2024
[arXiv]
Gaussian Splatting with Localized Points Management
Haosen Yang, Chenhao Zhang, Wenqing Wang, Marco Volino, Adrian Hilton, Li Zhang, Xiatian Zhu
arXiv preprint, 6 Jun 2024
[arXiv] [Code]
Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting
Junha Hyung, Susung Hong, Sungwon Hwang, Jaeseong Lee, Jaegul Choo, Jin-Hwa Kim
arXiv preprint, 17 Jun 2024
[arXiv] [Project]
Taming 3DGS: High-Quality Radiance Fields with Limited Resources
Saswat Subhajyoti Mallick, Rahul Goel, Bernhard Kerbl, Francisco Vicente Carrasco, Markus Steinberger, Fernando De La Torre
arXiv preprint, 21 Jun 2024
[arXiv]
SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting
Sara Sabour, Lily Goli, George Kopanas, Mark Matthews, Dmitry Lagun, Leonidas Guibas, Alec Jacobson, David J. Fleet, Andrea Tagliasacchi
arXiv preprint, 28 Jun 2024
[arXiv]
Textured-GS: Gaussian Splatting with Spatially Defined Color and Opacity
Zhentao Huang, Minglun Gong
arXiv preprint, 13 Jul 2024
[arXiv]
Splatfacto-W: A Nerfstudio Implementation of Gaussian Splatting for Unconstrained Photo Collections
Congrong Xu, Justin Kerr, Angjoo Kanazawa
arXiv preprint, 17 Jul 2024
[arXiv] [Code]
MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densification
Zhuoxiao Li, Shanliang Yao, Yijie Chu, Angel F. Garcia-Fernandez, Yong Yue, Eng Gee Lim, Xiaohui Zhu
arXiv preprint, 16 Jul 2024
[arXiv] [Project]
3iGS: Factorised Tensorial Illumination for 3D Gaussian Splatting
Zhe Jun Tang, Tat-Jen Cham
ECCV 2024, 7 Aug 2024
[arXiv]
Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering
Jiameng Li, Yue Shi, Jiezhang Cao, Bingbing Ni, Wenjun Zhang, Kai Zhang, Luc Van Gool
arXiv preprint, 12 Aug 2024
[arXiv]
FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering
Yunji Seo, Young Sun Choi, Hyun Seung Son, Youngjung Uh
arXiv preprint, 23 Aug 2024
[arXiv] [Project] [Code]
Robust 3D Gaussian Splatting for Novel View Synthesis in Presence of Distractors
Paul Ungermann, Armin Ettenhofer, Matthias Nießner, Barbara Roessle
GCPR 2024, 21 Aug 2024
[arXiv] [Project] [Video] [Code]
Implicit Gaussian Splatting with Efficient Multi-Level Tri-Plane Representation
Minye Wu, Tinne Tuytelaars
arXiv preprint, 19 Aug 2024
[arXiv]
Correspondence-Guided SfM-Free 3D Gaussian Splatting for NVS
Wei Sun, Xiaosong Zhang, Fang Wan, Yanzhao Zhou, Yuan Li, Qixiang Ye, Jianbin Jiao
arXiv preprint, 16 Aug 2024
[arXiv]
Sources of Uncertainty in 3D Scene Reconstruction
Marcus Klasson, Riccardo Mereu, Juho Kannala, Arno Solin
ECCV 2024, 10 Sep 2024
[arXiv] [Project] [Code]
Spectral-GS: Taming 3D Gaussian Splatting with Spectral Entropy
Letian Huang, Jie Guo, Jialin Dan, Ruoyu Fu, Shujie Wang, Yuanqi Li, Yanwen Guo
arXiv preprint, 19 Sep 2024
[arXiv]
GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling
Victor Rong, Jingxiang Chen, Sherwin Bahmani, Kiriakos N. Kutulakos, David B. Lindell
arXiv preprint, 19 Sep 2024
[arXiv] [Project]
Frequency-based View Selection in Gaussian Splatting Reconstruction
Monica M.Q. Li, Pierre-Yves Lajoie, Giovanni Beltrame
arXiv preprint, 24 Sep 2024
[arXiv]
MVGS: Multi-view-regulated Gaussian Splatting for Novel View Synthesis
Xiaobiao Du, Yida Wang, Xin Yu
arXiv preprint, 2 Oct 2024
[arXiv] [Project] [Code]
6DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Rendering
Zhongpai Gao, Benjamin Planche, Meng Zheng, Anwesa Choudhuri, Terrence Chen, Ziyan Wu
arXiv preprint, 7 Oct 2024
[arXiv] [Project]
PH-Dropout: Prctical Epistemic Uncertainty Quantification for View Synthesis
Chuanhao Sun, Thanos Triantafyllou, Anthos Makris, Maja Drmač, Kai Xu, Luo Mai, Mahesh K. Marina
arXiv preprint, 7 Oct 2024
[arXiv]
Variational Bayes Gaussian Splatting
Toon Van de Maele, Ozan Catal, Alexander Tschantz, Christopher L. Buckley, Tim Verbelen
arXiv preprint, 4 Oct 2024
[arXiv]
VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Points
Linus Franke, Laura Fink, Marc Stamminger
arXiv preprint, 23 Oct 2024
[arXiv] [Project]
ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian Splattings
Suyoung Lee, Jaeyoung Chung, Jaeyoo Huh, Kyoung Mu Lee
arXiv preprint, 28 Oct 2024
[arXiv] [Code]
Projecting Gaussian Ellipsoids While Avoiding Affine Projection Approximation
Han Qi, Tao Cai, Xiyue Han
arXiv preprint, 12 Nov 2024
[arXiv]
SplatFormer: Point Transformer for Robust 3D Gaussian Splatting
Yutong Chen, Marko Mihajlovic, Xiyi Chen, Yiming Wang, Sergey Prokudin, Siyu Tang
arXiv preprint, 10 Nov 2024
[arXiv] [Project] [Code]
BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis
David Svitov, Pietro Morerio, Lourdes Agapito, Alessio Del Bue
arXiv preprint, 13 Nov 2024
[arXiv] [Project] [Video] [Code]
Mini-Splatting2: Building 360 Scenes within Minutes via Aggressive Gaussian Densification
Guangchi Fang, Bing Wang
19 Nov 2024
[arXiv]
Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernels
Haodong Chen, Runnan Chen, Qiang Qu, Zhaoqing Wang, Tongliang Liu, Xiaoming Chen, Yuk Ying Chung
19 Nov 2024
[arXiv] [Project]
Textured Gaussians for Enhanced 3D Scene Appearance Modeling
Brian Chao, Hung-Yu Tseng, Lorenzo Porzi, Chen Gao, Tuotuo Li, Qinbo Li, Ayush Saraf, Jia-Bin Huang, Johannes Kopf, Gordon Wetzstein, Changil Kim
27 Nov 2024
[arXiv] [Project]
3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
Jan Held, Renaud Vandeghen, Abdullah Hamdi, Adrien Deliege, Anthony Cioppa, Silvio Giancola, Andrea Vedaldi, Bernard Ghanem, Marc Van Droogenbroeck
22 Nov 2024
[arXiv] [Project] [Video] [Code]
Deformable Radial Kernel Splatting
Yi-Hua Huang, Ming-Xian Lin, Yang-Tian Sun, Ziyi Yang, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi
16 Dec 2024
[arXiv]
Pushing Rendering Boundaries: Hard Gaussian Splatting
Qingshan Xu, Jiequan Cui, Xuanyu Yi, Yuxuan Wang, Yuan Zhou, Yew-Soon Ong, Hanwang Zhang
6 Dec 2024
[arXiv]
ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recovery
Yanzhe Lyu, Kai Cheng, Xin Kang, Xuejin Chen
10 Dec 2024
[arXiv]
GS-ProCams: Gaussian Splatting-based Projector-Camera Systems
Qingyue Deng, Jijiang Li, Haibin Ling, Bingyao Huang
16 Dec 2024
[arXiv]
GeoTexDensifier: Geometry-Texture-Aware Densification for High-Quality Photorealistic 3D Gaussian Splatting
Hanqing Jiang, Xiaojun Xiang, Han Sun, Hongjie Li, Liyang Zhou, Xiaoyu Zhang, Guofeng Zhang
22 Dec 2024
[arXiv]
Topology-Aware 3D Gaussian Splatting: Leveraging Persistent Homology for Optimized Structural Integrity
Tianqi Shen, Shaohua Liu, Jiaqi Feng, Ziye Ma, Ning An
21 Dec 2024
[arXiv]
EasySplat: View - Adaptive Learning makes 3D Gaussian Splatting Easy
Ao Gao, Luosong Guo, Tao Chen, Zhao Wang, Ying Tai, Jian Yang, Zhenyu Zhang
2 Jan 2025
[arXiv]
Evaluating Human Perception of Novel View Synthesis: Subjective Quality Assessment of GaussianSplatting and NeRF in Dynamic Scenes
Yuhang Zhang, Joshua Maraval, Zhengyu Zhang, Nicolas Ramin, Shishun Tian, Lu Zhang
13 Jan 2025
[arXiv]
NVS-SQA: Exploring Self-Supervised Quality Representation Learning for Neurally Synthesized Scenes without References
Qiang Qu, Yiran Shen, Xiaoming Chen, Yuk Ying Chung, Weidong Cai, Tongliang Liu
11 Jan 2025
[arXiv]
:fire:Spectrally Pruned Gaussian Fields with Neural Compensation
Runyi Yang, Zhenxin Zhu, Zhou Jiang, Baijun Ye, Xiaoxue Chen, Yifei Zhang, Yuantao Chen, Jian Zhao, Hao Zhao
arXiv preprint, 1 May 2024
PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting
Alex Hanson, Allen Tu, Vasu Singla, Mayuka Jayawardhana, Matthias Zwicker, Tom Goldstein
arXiv preprint, 14 Jun 2024
[arXiv]
Object-Centric 2D GaussianSplatting: Background Removal and Occlusion-Aware Pruning for Compact Object Models
Marcel Rogge, Didier Stricker
ICPRAM 2025, 14 Jan 2025
[arXiv]
MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting
Sangwoon Kwak, Joonsoo Kim, Jun Young Jeong, Won-Sik Cheong, Jihyong Oh, Munchurl Kim
7 Jan 2025
[arXiv] [Project] [Video]
Don't Splat your Gaussians: Volumetric Ray-Traced Primitives for Modeling and Rendering Scattering and Emissive Media
Jorge Condor, Sebastien Speierer, Lukas Bode, Aljaz Bozic, Simon Green, Piotr Didyk, Adrian Jarabo
arXiv preprint, 24 May 2024
[arXiv]
Unified Gaussian Primitives for Scene Representation and Rendering
Yang Zhou, Songyin Wu, Ling-Qi Yan
arXiv preprint, 14 Jun 2024
[arXiv]
3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes
Nicolas Moenne-Loccoz, Ashkan Mirzaei, Or Perel, Riccardo de Lutio, Janick Martinez Esturo, Gavriel State, Sanja Fidler, Nicholas Sharp, Zan Gojcic
arXiv preprint, 9 Jul 2024
[arXiv]
RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis
Hugo Blanc, Jean-Emmanuel Deschaud, Alexis Paljic
arXiv preprint, 6 Aug 2024
[arXiv] [Project]
:fire:EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis
Alexander Mai, Peter Hedman, George Kopanas, Dor Verbin, David Futschik, Qiangeng Xu, Falko Kuester, Jon Barron, Yinda Zhang
arXiv preprint, 2 Oct 2024
EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS
Sharath Girish, Kamal Gupta, Abhinav Shrivastava
arXiv preprint, 7 Dec, 2023
[arXiv] [Project] [Code]
:fire:StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering
Lukas Radl, Michael Steiner, Mathias Parger, Alexander Weinrauch, Bernhard Kerbl, Markus Steinberger
SIGGRAPH 2024, 1 Feb 2024
[arXiv] [Project] [Code] [Video]
GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering
Abdullah Hamdi, Luke Melas-Kyriazi, Guocheng Qian, Jinjie Mai, Ruoshi Liu, Carl Vondrick, Bernard Ghanem, Andrea Vedaldi
CVPR 2024, 15 Feb 2024
[arXiv] [Project] [Code] [Video]
OmniGS: Omnidirectional Gaussian Splatting for Fast Radiance Field Reconstruction using Omnidirectional Images
Longwei Li, Huajian Huang, Sai-Kit Yeung, Hui Cheng
arXiv preprint, 4 Apr 2024
[arXiv]
Hash3D: Training-free Acceleration for 3D Generation
Xingyi Yang, Xinchao Wang
arXiv preprint, 9 Apr 2024
[arXiv] [Project] [Code]
I3DGS: Improve 3D Gaussian Splatting from Multiple Dimensions
Jinwei Lin
arXiv preprint, 10 May 2024
[arXiv]
RTGS: Enabling Real-TimeGaussianSplatting on Mobile Devices Using Efficiency-Guided Pruning and Foveated Rendering
Weikai Lin, Yu Feng, Yuhao Zhu
arXiv preprint, 29 Jun 2024
[arXiv] [Code]
3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt
Lukas Höllein, Aljaž Božič, Michael Zollhöfer, Matthias Nießner
arXiv preprint, 19 Sep 2024
[arXiv] [Project] [Video] [Code]
Low Latency Point Cloud Rendering with Learned Splatting
Yueyu Hu, Ran Gong, Qi Sun, Yao Wang
CVPR 2024 Workshop on AIS, 24 Sep 2024
[arXiv] [Code]
Sort-free Gaussian Splatting via Weighted Sum Rendering
Qiqi Hou, Randall Rauwendaal, Zifeng Li, Hoang Le, Farzad Farhadzadeh, Fatih Porikli, Alexei Bourd, Amir Said
arXiv preprint, 24 Oct 2024
[arXiv]
Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives
Alex Hanson, Allen Tu, Geng Lin, Vasu Singla, Matthias Zwicker, Tom Goldstein
30 Nov 2024
[arXiv]
Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering
Cheng Sun, Jaesung Choe, Charles Loop, Wei-Chiu Ma, Yu-Chiang Frank Wang
5 Dec 2024
[arXiv]
Volumetrically Consistent 3D Gaussian Rasterization
Chinmay Talegaonkar, Yash Belhe, Ravi Ramamoorthi, Nicholas Antipa
4 Dec 2024
[arXiv]
Faster and Better 3D Splatting via Group Training
Chengbo Wang, Guozheng Ma, Yifei Xue, Yizhen Lao
10 Dec 2024
[arXiv]
Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fields
Tao Lu, Ankit Dhiman, R Srinath, Emre Arslan, Angela Xing, Yuanbo Xiangli, R Venkatesh Babu, Srinath Sridhar
18 Dec 2024
[arXiv]
Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tiling
Hao Gui, Lin Hu, Rui Chen, Mingxiao Huang, Yuxin Yin, Jin Yang, Yong Wu
23 Dec 2024
[arXiv]
SG-Splatting: Accelerating 3D Gaussian Splatting with Spherical Gaussians
Yiwen Wang, Siyuan Chen, Ran Yi
31 Dec 2024
[arXiv]
SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Antoine Guédon, Vincent Lepetit
arXiv preprint, 21 Nov 2023
[arXiv] [Project]
NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance
Hanlin Chen, Chen Li, Gim Hee Lee
arXiv preprint, 1 Dec, 2023
[arXiv]
AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field
Rong Liu, Rui Xu, Yue Hu, Meida Chen, Andrew Feng
BMVC 2024, 20 May 2024
[arXiv] [Project] [Code] [Video]
:fire:2D Gaussian Splatting for Geometrically Accurate Radiance Fields
Binbin Huang, Zehao Yu, Anpei Chen, Andreas Geiger, Shenghua Gao
SIGGRAPH 2024, 26 Mar 2024
[arXiv] [Project] [Code] [Video]
GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction
Mulin Yu, Tao Lu, Linning Xu, Lihan Jiang, Yuanbo Xiangli, Bo Dai
arXiv preprint, 25 Mar 2024
[arXiv] [Project] [Code]
Modeling uncertainty for Gaussian Splatting
Luca Savant, Diego Valsesia, Enrico Magli
arXiv preprint, 27 Mar 2024
[arXiv]
Surface Reconstruction from Gaussian Splatting via Novel Stereo Views
Yaniv Wolf, Amit Bracha, Ron Kimmel
arXiv preprint, 2 Apr 2024
[arXiv] [Project]
Gaussian Opacity Fields: Efficient and Compact Surface Reconstruction in Unbounded Scenes
Zehao Yu, Torsten Sattler, Andreas Geiger
arXiv preprint, 16 Apr 2024
[arXiv] [Project] [Code]
Dynamic Gaussians Mesh: Consistent Mesh Reconstruction from Monocular Videos
Isabella Liu, Hao Su, Xiaolong Wang
arXiv preprint, 18 Apr 2024
[arXiv] [Project]
Direct Learning of Mesh and Appearance via 3D Gaussian Splatting
Ancheng Lin, Jun Li
arXiv preprint, 11 May 2024
[arXiv]
TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshes
Minghao Guo, Bohan Wang, Kaiming He, Wojciech Matusik
arXiv preprint, 30 May 2024
[arXiv]
Tetrahedron Splatting for 3D Generation
Chun Gu, Zeyu Yang, Zijie Pan, Xiatian Zhu, Li Zhang
arXiv preprint, 3 Jun 2024
[arXiv] [Code]
RaDe-GS: Rasterizing Depth in Gaussian Splatting
Baowen Zhang, Chuan Fang, Rakesh Shrestha, Yixun Liang, Xiaoxiao Long, Ping Tan
arXiv preprint, 3 Jun 2024
[arXiv]
Trim 3D Gaussian Splatting for Accurate Geometry Representation
Lue Fan, Yuxue Yang, Minxing Li, Hongsheng Li, Zhaoxiang Zhang
arXiv preprint, 11 Jun 2024
[arXiv] [Project] [Code]
:fire:PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction
Danpeng Chen, Hai Li, Weicai Ye, Yifan Wang, Weijian Xie, Shangjin Zhai, Nan Wang, Haomin Liu, Hujun Bao, Guofeng Zhang
arXiv prepreint, 10 Jun 2024
VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction
Hanlin Chen, Fangyin Wei, Chen Li, Tianxin Huang, Yunsong Wang, Gim Hee Lee
arXiv preprint, 9 Jun 2024
[arXiv]
Projecting Radiance Fields to Mesh Surfaces
Adrian Xuan Wei Lim, Lynnette Hui Xian Ng, Nicholas Kyger, Tomo Michigami, Faraz Baghernezhad
SIGGRAPH Poster 2024, 17 Jun 2024
[arXiv]
GS-Octree: Octree-based 3D Gaussian Splatting for Robust Object-level 3D Reconstruction Under Strong Lighting
Jiaze Li, Zhengyu Wen, Luo Zhang, Jiangbei Hu, Fei Hou, Zhebin Zhang, Ying He
arXiv preprint, 26 Jun 2024
[arXiv]
2DGH: 2D Gaussian-Hermite Splatting for High-quality Rendering and Better Geometry Reconstruction
Ruihan Yu, Tianyu Huang, Jingwang Ling, Feng Xu
arXiv preprint, 30 Aug 2024
[arXiv]
Spurfies: Sparse Surface Reconstruction using Local Geometry Priors
Kevin Raj, Christopher Wewer, Raza Yunus, Eddy Ilg, Jan Eric Lenssen
arXiv preprint, 29 Aug 2024
[arXiv] [Project]
Spiking GS: Towards High-Accuracy and Low-Cost Surface Reconstruction via Spiking Neuron-based Gaussian Splatting
Weixing Zhang, Zongrui Li, De Ma, Huajin Tang, Xudong Jiang, Qian Zheng, Gang Pan
arXiv preprint, 9 Oct 2024
[arXiv] [Code]
Normal-GS: 3D Gaussian Splatting with Normal-Involved Rendering
Meng Wei, Qianyi Wu, Jianmin Zheng, Hamid Rezatofighi, Jianfei Cai
NeurIPS 2024, 27 Oct 2024
[arXiv]
:fire:GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes
Gaochao Song, Chong Cheng, Hao Wang
NeurIPS 2024, 4 Nov 2024
[arXiv]
DyGASR: Dynamic Generalized Exponential Splatting with Surface Alignment for Accelerated 3D Mesh Reconstruction
Shengchao Zhao, Yundong Li
arXiv preprint, 14 Nov 2024
[arXiv]
Quadratic Gaussian Splatting for Efficient and Detailed Surface Reconstruction
Ziyu Zhang, Binbin Huang, Hanqing Jiang, Liyang Zhou, Xiaojun Xiang, Shunhan Shen
25 Nov 2024
[arXiv]
Geometry Field Splatting with Gaussian Surfels
Kaiwen Jiang, Venkataram Sivaram, Cheng Peng, Ravi Ramamoorthi
26 Nov 2024
[arXiv]
G2SDF: Surface Reconstruction from Explicit Gaussians with Implicit SDFs
Kunyi Li, Michael Niemeyer, Zeyu Chen, Nassir Navab, Federico Tombari
25 Nov 2024
[arXiv]
GSurf: 3D Reconstruction via Signed Distance Fields with Direct Gaussian Supervision
Xu Baixin, Hu Jiangbei, Li Jiaze, He Ying
24 Nov 2024
[arXiv] [Code]
SplatSDF: Boosting Neural Implicit SDF via Gaussian Splatting Fusion
Runfa Blark Li, Keito Suzuki, Bang Du, Ki Myung Brian Le, Nikolay Atanasov, Truong Nguyen
23 Nov 2024
[arXiv]
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering
Yunzhou Song, Heguang Lin, Jiahui Lei, Lingjie Liu, Kostas Daniilidis
2 Dec 2024
[arXiv] [Project] [[Code])(https://github.com/TimSong412/HDGS)]
Ref-GS: Directional Factorization for 2D Gaussian Splatting
Youjia Zhang, Anpei Chen, Yumin Wan, Zikai Song, Junqing Yu, Yawei Luo, Wei Yang
1 Dec 2024
[arXiv] [Project]
GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstruction
Jiepeng Wang, Yuan Liu, Peng Wang, Cheng Lin, Junhui Hou, Xin Li, Taku Komura, Wenping Wang
29 Nov 2024
[arXiv] [Project] [Code]
3D Gaussian Splatting with Normal Information for Mesh Extraction and Improved Rendering
Meenakshi Krishnan, Liam Fowl, Ramani Duraiswami
ICASSP, 14 Jan 2025
[arXiv]
Gaussian Building Mesh (GBM): Extract a Building's 3D Mesh with Google Earth and Gaussian Splatting
Kyle Gao, Liangzhi Li, Hongjie He, Dening Lu, Linlin Xu, Jonathan Li
31 Dec 2024
[arXiv]
Integrating Meshes and 3D Gaussians for Indoor Scene Reconstruction with SAM Mask Guidance
Jiyeop Kim, Jongwoo Lim
arXiv preprint, 23 Jul 2024
[arXiv]
Enhancement of 3D Gaussian Splatting using Raw Mesh for Photorealistic Recreation of Architectures
Ruizhe Wang, Chunliang Hua, Tomakayev Shingys, Mengyuan Niu, Qingxin Yang, Lizhong Gao, Yi Zheng, Junyan Yang, Qiao Wang
arXiv preprint, 22 Jul 2024
[arXiv]
Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis
Jonathon Luiten, Georgios Kopanas, Bastian Leibe, Deva Ramanan
arXiv preprint, 18 Aug 2023
[arXiv] [Project] [Github]
:fire:Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction
Ziyi Yang, Xinyu Gao, Wen Zhou, Shaohui Jiao, Yuqing Zhang, Xiaogang Jin
arXiv preprint, 22 Sep 2023
[arXiv]
4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
Guanjun Wu, Taoran Yi, Jiemin Fang, Lingxi Xie, Xiaopeng Zhang, Wei Wei, Wenyu Liu, Qi Tian, Xinggang Wang
arXiv preprint, 12 Oct 2023
[arXiv] [Project] [Github]
Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting
Zeyu Yang, Hongye Yang, Zijie Pan, Xiatian Zhu, Li Zhang
arXiv preprint, 16 Oct 2023
[arXiv]
Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction
Devikalyan Das, Christopher Wewer, Raza Yunus, Eddy Ilg, Jan Eric Lenssen
arXiv preprint, 2 Dec 2023
[arXiv]
Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle
Youtian Lin, Zuozhuo Dai, Siyu Zhu, Yao Yao
arXiv preprint, 6 Dec 2023
[arXiv]
CoGS: Controllable Gaussian Splatting
Heng Yu, Joel Julin, Zoltán Á. Milacski, Koichiro Niinuma, László A. Jeni
CVPR 2024, 9 Dec 2023
[arXiv]
GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis
Yiqing Liang, Numair Khan, Zhengqin Li, Thu Nguyen-Phuoc, Douglas Lanman, James Tompkin, Lei Xiao
arXiv preprint, 18 Dec 2023
[arXiv] [Project]
:fire:SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
Yi-Hua Huang, Yang-Tian Sun, Ziyi Yang, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi
CVPR 2024, 4 Dec 2023
[arXiv] [Project] [Code] [Video]
Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
Zhan Li, Zhang Chen, Zhong Li, Yi Xu
CVPR 2024, 28 Dec 2023
[arXiv] [Project] [Code] [Video]
4D Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes
Yuanxing Duan, Fangyin Wei, Qiyu Dai, Yuhang He, Wenzheng Chen, Baoquan Chen
arXiv preprint, 5 Feb 2024
[arXiv] [Code]
Mesh-based Gaussian Splatting for Real-time Large-scale Deformation
Lin Gao, Jie Yang, Bo-Tao Zhang, Jia-Mu Sun, Yu-Jie Yuan, Hongbo Fu, Yu-Kun Lai
arXiv preprint, 7 Feb 2024
[arXiv]
GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation
Quankai Gao, Qiangeng Xu, Zhe Cao, Ben Mildenhall, Wenchao Ma, Le Chen, Danhang Tang, Ulrich Neumann
arXiv preprint, 19 Mar 2024
[arXiv] [Project] [Code] [Video]
Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting
Jeongmin Bae, Seoha Kim, Youngsik Yun, Hahyun Lee, Gun Bang, Youngjung Uh
arXiv preprint, 4 Apr 2024
[arXiv] [Project] [Code]
3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis
Zhicheng Lu, Xiang Guo, Le Hui, Tianrui Chen, Min Yang, Xiao Tang, Feng Zhu, Yuchao Dai
CVPR 2024, 9 Apr 2024
[arXiv] [Project]
Gaussian Time Machine: A Real-Time Rendering Methodology for Time-Variant Appearances
Licheng Shen, Ho Ngai Chow, Lingyun Wang, Tong Zhang, Mengqiu Wang, Yuxing Han
arXiv preprint, 22 May 2024
[arXiv]
MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffolds
Jiahui Lei, Yijia Weng, Adam Harley, Leonidas Guibas, Kostas Daniilidis
arXiv preprint, 27 May 2024
[arXiv] [Project] [Video]
GSDeformer: Direct Cage-based Deformation for 3D Gaussian Splatting
Jiajun Huang, Hongchuan Yu
arXiv preprint, 24 May 2024
[arXiv] [Project] [Video]
GFlow: Recovering 4D World from Monocular Video
Shizun Wang, Xingyi Yang, Qiuhong Shen, Zhenxiang Jiang, Xinchao Wang
arXiv preprint, 28 May 2024
[arXiv] [Project]
A Refined 3D Gaussian Representation for High-Quality Dynamic Scene Reconstruction
Bin Zhang, Bi Zeng, Zexin Peng
arXiv preprint, 28 May 2024
[arXiv]
Object-centric Reconstruction and Tracking of Dynamic Unknown Objects using 3D Gaussian Splatting
Kuldeep R Barad, Antoine Richard, Jan Dentler, Miguel Olivares-Mendez, Carol Martinez
IEEE Space Robotics 2024, 30 May 2024
[arXiv]
GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesis
Boming Zhao, Yuan Li, Ziyu Sun, Lin Zeng, Yujun Shen, Rui Ma, Yinda Zhang, Hujun Bao, Zhaopeng Cui
SIGGRAPH 2024, 30 May 2024
[arXiv] [Project]
Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting
Shaojie Ma, Yawei Luo, Yi Yang
arXiv preprint, 3 Jun 2024
[arXiv] [Project] [Code]
Self-Calibrating 4D Novel View Synthesis from Monocular Videos Using Gaussian Splatting
Fang Li, Hao Zhang, Narendra Ahuja
arXiv preprint, 3 Jun 2024
[arXiv] [Code]
:fire:Superpoint Gaussian Splatting for Real-Time High-Fidelity Dynamic Scene Reconstruction
Diwen Wan, Ruijie Lu, Gang Zeng
ICML 2024, 6 Jun 2024
MoDGS: Dynamic Gaussian Splatting from Causually-captured Monocular Videos
Qingming Liu, Yuan Liu, Jiepeng Wang, Xianqiang Lv, Peng Wang, Wenping Wang, Junhui Hou
arXiv preprint, 1 Jun 2024
[arXiv]
DGD: Dynamic 3D Gaussians Distillation
Isaac Labe, Noam Issachar, Itai Lang, Sagie Benaim
arXiv preprint, 29 May 2024
[arXiv] [Project] [Code]
Modeling Ambient Scene Dynamics for Free-view Synthesis
Meng-Li Shih, Jia-Bin Huang, Changil Kim, Rajvi Shah, Johannes Kopf, Chen Gao
SIGGRAPH 2024, 13 Jun 2024
[arXiv] [Project]
Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videos
Colton Stearns, Adam Harley, Mikaela Uy, Florian Dubost, Federico Tombari, Gordon Wetzstein, Leonidas Guibas
arXiv preprint, 26 Jun 2024
[arXiv]
Gaussian Splatting LK
Liuyue Xie, Joel Julin, Koichiro Niinuma, Laszlo A. Jeni
arXiv preprint, 16 Jul 2024
[arXiv]
S4D: Streaming 4D Real-World Reconstruction with Gaussians and 3D Control Points
Bing He, Yunuo Chen, Guo Lu, Li Song, Wenjun Zhang
arXiv preprint, 23 Aug 2024
[arXiv]
SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction
Marko Mihajlovic, Sergey Prokudin, Siyu Tang, Robert Maier, Federica Bogo, Tony Tung, Edmond Boyer
ECCV 2024, 17 Sep 2024
[arXiv]
MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting
Ruijie Zhu, Yanzhe Liang, Hanzhi Chang, Jiacheng Deng, Jiahao Lu, Wenfei Yang, Tianzhu Zhang, Yongdong Zhang
NeurIPS 2024, 10 Oct 2024
[arXiv] [Project]
DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering
Jiahao Lu, Jiacheng Deng, Ruijie Zhu, Yanzhe Liang, Wenfei Yang, Tianzhu Zhang, Xu Zhou
NeurIPS 2024, 17 Oct 2024
[arXiv]
MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes
Xinjie Zhang, Zhening Liu, Yifan Zhang, Xingtong Ge, Dailan He, Tongda Xu, Yan Wang, Zehong Lin, Shuicheng Yan, Jun Zhang
arXiv preprint, 17 Oct 2024
[arXiv]
Fully Explicit Dynamic Gaussian Splatting
Junoh Lee, Chang-Yeon Won, Hyunjun Jung, Inhwan Bae, Hae-Gon Jeon
NeurIPS 2024, 21 Oct 2024
[arXiv]
FreeGaussian: Guidance-free Controllable 3D Gaussian Splats with Flow Derivatives
Qizhi Chen, Delin Qu, Yiwen Tang, Haoming Song, Yiting Zhang, Dong Wang, Bin Zhao, Xuelong Li
arXiv preprint, 29 Oct 2024
[arXiv] [Project] [Code]
Grid4D: 4D Decomposed Hash Encoding for High-fidelity Dynamic Gaussian Splatting
Jiawei Xu, Zexin Fan, Jian Yang, Jin Xie
NeurIPS 2024, 28 Oct 2024
[arXiv]
HiCoM: Hierarchical Coherent Motion for Streamable Dynamic Scene with 3D Gaussian Splatting
Qiankun Gao, Jiarui Meng, Chengxiang Wen, Jie Chen, Jian Zhang
NeurIPS 2024, 12 Nov 2024
[arXiv] [Code]
Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction
Decai Chen, Brianne Oberson, Ingo Feldmann, Oliver Schreer, Anna Hilsmann, Peter Eisert
arXiv preprint, 10 Nov 2024
[arXiv] [Project]
4D Gaussian Splatting in the Wild with Uncertainty-Aware Regularization
Mijeong Kim, Jongwoo Lim, Bohyung Han
NeurIPS 2024, 13 Nov 2024
[arXiv]
Sketch-guided Cage-based 3D Gaussian Splatting Deformation
Tianhao Xie, Noam Aigerman, Eugene Belilovsky, Tiberiu Popa
arXiv preprint, 19 Nov 2024
[arXiv]
TimeFormer: Capturing Temporal Relationships of Deformable 3D Gaussians for Robust Reconstruction
DaDong Jiang, Zhihui Ke, Xiaobo Zhou, Zhi Hou, Xianghui Yang, Wenbo Hu, Tie Qiu, Chunchao Guo
18 Nov 2024
[arXiv] [Project]
4D Scaffold Gaussian Splatting for Memory Efficient Dynamic Scene Reconstruction
Woong Oh Cho, In Cho, Seoha Kim, Jeongmin Bae, Youngjung Uh, Seon Joo Kim
26 Nov 2024
[arXiv]
Event-boosted Deformable 3D Gaussians for Fast Dynamic Scene Reconstruction
Wenhao Xu, Wenming Weng, Yueyi Zhang, Ruikang Xu, Zhiwei Xiong
25 Nov 2024
[arXiv]
RelayGS: Reconstructing Dynamic Scenes with Large-Scale and Complex Motions via Relay Gaussians
Qiankun Gao, Yanmin Wu, Chengxiang Wen, Jiarui Meng, Luyang Tang, Jie Chen, Ronggang Wang, Jian Zhang
3 Dec 2024
[arXiv] [Code]
Monocular Dynamic Gaussian Splatting is Fast and Brittle but Smooth Motion Helps
Yiqing Liang, Mikhail Okunev, Mikaela Angelina Uy, Runfeng Li, Leonidas Guibas, James Tompkin, Adam W. Harley
5 Dec 2024
[arXiv] [Project] [Code]
Urban4D: Semantic-Guided 4D Gaussian Splatting for Urban Scene Reconstruction
Ziwen Li, Jiaxin Huang, Runnan Chen, Yunlong Che, Yandong Guo, Tongliang Liu, Fakhri Karray, Mingming Gong
4 Dec 2024
[arXiv]
HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting
*Jingyu Lin, Jiaqi Gu, Lubin Fan, Bojian Wu, Yujing Lou, Renjie Chen, Ligang Liu, Jieping *
5 Dec 2024
[arXiv] [Project] [Code]
Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesis
Diwen Wan, Yuxiang Wang, Ruijie Lu, Gang Zeng
NeurIPS 2024, 7 Dec 2024
[arXiv]
4D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rendering of Temporally Complex Dynamic Scenes
Jinbo Yan, Rui Peng, Luyang Tang, Ronggang Wang
9 Dec 2024
[arXiv] [Project]
Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video
Renlong Wu, Zhilu Zhang, Mingyang Chen, Xiaopeng Fan, Zifei Yan, Wangmeng Zuo
9 Dec 2024
[arXiv] [Code]
SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Video
Jongmin Park, Minh-Quan Viet Bui, Juan Luis Gonzalez Bello, Jaeho Moon, Jihyong Oh, Munchurl Kim
13 Dec 2024
[arXiv]
GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splatting
Andrew Bond, Jui-Hsien Wang, Long Mai, Erkut Erdem, Aykut Erdem
8 Jan 2025
[arXiv]
GS-DiT: Advancing Video Generation with Pseudo 4D Gaussian Fields through Efficient Dense 3D Point Tracking
Weikang Bian, Zhaoyang Huang, Xiaoyu Shi, Yijin Li, Fu - Yun Wang, Hongsheng Li
5 Jan 2025
[arXiv] [Project]
:fire:DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization
Jiahe Li, Jiawei Zhang, Xiao Bai, Jin Zheng, Xin Ning, Jun Zhou, Lin Gu
CVPR 2024, 11 Mar 2024
[arXiv] [Project] [Code] [Video]
:fire:DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing
Matias Turkulainen, Xuqian Ren, Iaroslav Melekhov, Otto Seiskari, Esa Rahtu, Juho Kannala
arXiv preprint, 26 Mar 2024
[arXiv]
HoloGS: Instant Depth-based 3D Gaussian Splatting with Microsoft HoloLens 2
Miriam Jäger, Theodor Kapler, Michael Feßenbecker, Felix Birkelbach, Markus Hillemann, Boris Jutzi
arXiv preprint, 3 May 2024
[arXiv]
Self-Evolving Depth-Supervised 3D Gaussian Splatting from Rendered Stereo Pairs
Sadra Safadoust, Fabio Tosi, Fatma Güney, Matteo Poggi
BMVC 2024, 11 Sep 2024
[arXiv] [Project] [Code]
Depth Estimation Based on 3D Gaussian Splatting Siamese Defocus
Jinchang Zhang, Ningning Xu, Hao Zhang, Guoyu Lu
arXiv preprint, 18 Sep 2024
[arXiv]
Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images
Jaeyoung Chung, Jeongtaek Oh, Kyoung Mu Lee
arXiv preprint, 22 Nov 2023
[arXiv]
FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting
Zehao Zhu, Zhiwen Fan, Yifan Jiang, Zhangyang Wang
arXiv preprint, 1 Dec 2023
[arXiv] [Project]
Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers
Zi-Xin Zou, Zhipeng Yu, Yuan-Chen Guo, Yangguang Li, Ding Liang, Yan-Pei Cao, Song-Hai Zhang
arXiv preprint, 14 Dec 2023
[arXiv] [Project] [Code]
pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction
David Charatan, Sizhe Li, Andrea Tagliasacchi, Vincent Sitzmann
arXiv preprint, 19 Dec 2023
[arXiv] [Project] [Code]
AGG: Amortized Generative 3D Gaussians for Single Image to 3D
Dejia Xu, Ye Yuan, Morteza Mardani, Sifei Liu, Jiaming Song, Zhangyang Wang, Arash Vahdat
arXiv preprint, 8 Jan 2024
[arXiv] [Project]
GaussianObject: Just Taking Four Images to Get A High-Quality 3D Object with Gaussian Splatting
Chen Yang, Sikuang Li, Jiemin Fang, Ruofan Liang, Lingxi Xie, Xiaopeng Zhang, Wei Shen, Qi Tian
arXiv preprint, 15 Feb 2024
[arXiv] [Project]
FDGaussian: Fast Gaussian Splatting from Single Image via Geometric-aware Diffusion Model
Qijun Feng, Zhen Xing, Zuxuan Wu, Yu-Gang Jiang
arXiv preprint, 15 Mar 2024
[arXiv] [Project]
Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction
Qiuhong Shen, Xuanyu Yi, Zike Wu, Pan Zhou, Hanwang Zhang, Shuicheng Yan, Xinchao Wang
arXiv preprint, 27 Mar 2024
[arXiv] [Project]
:fire:InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40 Seconds
Zhiwen Fan, Wenyan Cong, Kairun Wen, Kevin Wang, Jian Zhang, Xinghao Ding, Danfei Xu, Boris Ivanovic, Marco Pavone, Georgios Pavlakos, Zhangyang Wang, Yue Wang
arXiv preprint, 29 Mar 2024
CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians
Avinash Paliwal, Wei Ye, Jinhui Xiong, Dmytro Kotovenko, Rakesh Ranjan, Vikas Chandra, Nima Khademi Kalantari
arXiv preprint, 28 Mar 2024
[arXiv] [Project]
Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses
Inhee Lee, Byungjun Kim, Hanbyul Joo
arXiv preprint, 22 Apr 2024
[arXiv] [Project]
GDGS: Gradient Domain Gaussian Splatting for Sparse Representation of Radiance Fields
Yuanhao Gong
arXiv preprint, 8 May 2024
[arXiv]
CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization
Jiawei Zhang, Jiahe Li, Xiaohan Yu, Lei Huang, Lin Gu, Jin Zheng, Xiao Bai
arXiv preprint, 20 May 2024
[arXiv] [Project] [Video]
Sp2360: Sparse-view 360 Scene Reconstruction using Cascaded 2D Diffusion Priors
Soumava Paul, Christopher Wewer, Bernt Schiele, Jan Eric Lenssen
arXiv preprint, 26 May 2024
[arXiv]
A Pixel Is Worth More Than One 3D Gaussians in Single-View 3D Reconstruction
Jianghao Shen, Tianfu Wu
arXiv preprint, 30 May 2024
[arXiv]
GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction
Yuxuan Mu, Xinxin Zuo, Chuan Guo, Yilin Wang, Juwei Lu, Xiaofeng Wu, Songcen Xu, Peng Dai, Youliang Yan, Li Cheng
ECCV 2024, 5 Jul 2024
[arXiv]
Self-augmented Gaussian Splatting with Structure-aware Masks for Sparse-view 3D Reconstruction
Lingbei Meng, Bi'an Du, Wei Hu
arXiv preprint, 9 Aug 2024
[arXiv]
:fire:ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model
Fangfu Liu, Wenqiang Sun, Hanyang Wang, Yikai Wang, Haowen Sun, Junliang Ye, Jun Zhang, Yueqi Duan
arXiv preprint, 29 Aug 2024
[arXiv] [Project] [Video] [Code]
:fire:ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesis
Wangbo Yu, Jinbo Xing, Li Yuan, Wenbo Hu, Xiaoyu Li, Zhipeng Huang, Xiangjun Gao, Tien-Tsin Wong, Ying Shan, Yonghong Tian
arXiv preprint, 3 Sep 2024
[arXiv] [Project] [Video] [Code]
LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors
Hanyang Yu, Xiaoxiao Long, Ping Tan
arXiv preprint, 5 Sep 2024
[arXiv] [Project] [Video] [Code]
Optimizing 3D Gaussian Splatting for Sparse Viewpoint Scene Reconstruction
Shen Chen, Jiale Zhou, Lei Li
arXiv preprint, 5 Sep 2024
[arXiv]
Object Gaussian for Monocular 6D Pose Estimation from Sparse Views
Luqing Luo, Shichu Sun, Jiangang Yang, Linfang Zheng, Jinwei Du, Jian Liu
arXiv preprint, 4 Sep 2024
[arXiv]
Single-View 3D Reconstruction via SO(2)-Equivariant Gaussian Sculpting Networks
Ruihan Xu, Anthony Opipari, Joshua Mah, Stanley Lewis, Haoran Zhang, Hanzhe Guo, Odest Chadwicke Jenkins
RSS 2024, 11 Sep 2024
[arXiv]
Vista3D: Unravel the 3D Darkside of a Single Image
Qiuhong Shen, Xingyi Yang, Michael Bi Mi, Xinchao Wang
ECCV 2024, 18 Sep 2024
[arXiv] [Code]
MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views
Wangze Xu, Huachen Gao, Shihe Shen, Rui Peng, Jianbo Jiao, Ronggang Wang
ECCV 2024, 22 Sep 2024
[arXiv] [Project] [Code]
HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction
Shengji Tang, Weicai Ye, Peng Ye, Weihao Lin, Yang Zhou, Tao Chen, Wanli Ouyang
arXiv preprint, 8 Oct 2024
[arXiv] [Project] [Code]
MCGS: Multiview Consistency Enhancement for Sparse-View 3D Gaussian Radiance Fields
Yuru Xiao, Deming Zhai, Wenbo Zhao, Kui Jiang, Junjun Jiang, Xianming Liu
arXiv preprint, 15 Oct 2024
[arXiv]
Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting
Raja Kumar, Vanshika Vats
ECCV 2024 Workshop S3DSGR, 14 Oct 2024
[arXiv] [Code]
3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors
Xi Liu, Chaoyi Zhou, Siyu Huang
NeurIPS 2024, 21 Oct 2024
[arXiv] [Project]
Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesis
Liang Han, Junsheng Zhou, Yu-Shen Liu, Zhizhong Han
NeurIPS 2024, 24 Oct 2024
[arXiv] [Project] [Code]
Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis
Rui Peng, Wangze Xu, Luyang Tang, Liwei Liao, Jianbo Jiao, Ronggang Wang
NeurIPS 2024, 6 Nov 2024
[arXiv] [Code]
FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Training
Ruihong Yin, Vladimir Yugay, Yue Li, Sezer Karaoglu, Theo Gevers
NeurIPS 2024, 4 Nov 2024
[arXiv]
GBR: Generative Bundle Refinement for High-fidelity Gaussian Splatting and Meshing
Jianing Zhang, Yuchao Zheng, Ziwei Li, Qionghai Dai, Xiaoyun Yuan
8 Dec 2024
[arXiv]
TSGaussian: Semantic and Depth-Guided Target-Specific Gaussian Splatting from Sparse Views
Liang Zhao, Zehan Bao, Yi Xie, Hong Chen, Yaohui Chen, Weifu Li
13 Dec 2024
[arXiv] [Code]
SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstruction
Zhuowen Shen, Yuan Liu, Zhang Chen, Zhong Li, Jiepeng Wang, Yongqing Liang, Zhengming Yu, Jingdong Zhang, Yi Xu, Scott Schaefer, Xin Li, Wenping Wang
19 Dec 2024
[arXiv] [Project] )]
Improving Geometry in Sparse-View 3DGS via Reprojection-based DoF Separation
Yongsung Kim, Minjun Park, Jooyoung Choi, Sungroh Yoon
19 Dec 2024
[arXiv]
FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistency
Han Huang, Yulun Wu, Chao Deng, Ge Gao, Ming Gu, Yu-Shen Liu
AAAI 2025, 8 Jan 2025
[arXiv] [Project]
COLMAP-Free 3D Gaussian Splatting
Yang Fu, Sifei Liu, Amey Kulkarni, Jan Kautz, Alexei A. Efros, Xiaolong Wang
CVPR 2024, 12 Dec 2023
[arXiv] [Project] [Video]
iComMa: Inverting 3D Gaussians Splatting for Camera Pose Estimation via Comparing and Matching
Yuan Sun, Xuan Wang, Yunfan Zhang, Jie Zhang, Caigui Jiang, Yu Guo, Fei Wang
arXiv preprint, 14 Dec 2023
[arXiv]
A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose
Kaiwen Jiang, Yang Fu, Mukund Varma T, Yash Belhe, Xiaolong Wang, Hao Su, Ravi Ramamoorthi
arXiv preprint, 6 May 2024
[arXiv]
:fire:6DGS: 6D Pose Estimation from a Single Image and a 3D Gaussian Splatting Model
Matteo Bortolon, Theodore Tsesmelis, Stuart James, Fabio Poiesi, Alessio Del Bue
ECCV 2024, 22 Jul 2024
[arXiv] [Project] [Code] [Video]
GSLoc: Efficient Camera Pose Refinement via 3D Gaussian Splatting
Changkun Liu, Shuai Chen, Yash Bhalgat, Siyan Hu, Zirui Wang, Ming Cheng, Victor Adrian Prisacariu, Tristan Braud
arXiv preprint, 20 Aug 2024
[arXiv]
Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs
Brandon Smart, Chuanxia Zheng, Iro Laina, Victor Adrian Prisacariu
arXiv preprint, 25 Aug 2024
[arXiv] [Project] [Code]
HGSLoc: 3DGS-based Heuristic Camera Pose Refinement
Zhongyan Niu, Zhen Tan
arXiv preprint, 17 Sep 2024
[arXiv]
GSplatLoc: Grounding Keypoint Descriptors into 3D Gaussian Splatting for Improved Visual Localization
Gennady Sidorov, Malik Mohrat, Ksenia Lebedeva, Ruslan Rakhimov, Sergey Kolyubin
arXiv preprint, 24 Sep 2024
[arXiv] [Project] [Video] [Code]
SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Reality
Hongjia Zhai, Xiyu Zhang, Boming Zhao, Hai Li, Yijia He, Zhaopeng Cui, Hujun Bao, Guofeng Zhang
arXiv preprint, 21 Sep 2024
[arXiv] [Project] [Code]
Generating 3D-Consistent Videos from Unposed Internet Photos
Gene Chou, Kai Zhang, Sai Bi, Hao Tan, Zexiang Xu, Fujun Luan, Bharath Hariharan, Noah Snavely
arXiv preprint, 20 Nov 2024
[arXiv]
ZeroGS: Training 3D Gaussian Splatting from Unposed Images
Yu Chen, Rolandos Alexandros Potamias, Evangelos Ververas, Jifei Song, Jiankang Deng, Gim Hee Lee
24 Nov 2024
[arXiv] [Project] [Code]
SfM-Free 3D Gaussian Splatting via Hierarchical Training
Bo Ji, Angela Yao
2 Dec 2024
[arXiv] [Code]
DynSUP: Dynamic Gaussian Splatting from An Unposed Image Pair
Weihang Li, Weirong Chen, Shenhan Qian, Jiajie Chen, Daniel Cremers, Haoang Li
1 Sec 2024
[arXiv] [Project]
Object Pose Estimation Using Implicit Representation For Transparent Objects
Varun Burde, Artem Moroz, Vit Zeman, Pavel Burget
arXiv preprint, 17 Oct 2024
[arXiv]
GS2Pose: Tow-stage 6D Object Pose Estimation Guided by Gaussian Splatting
Jilan Mei, Junbo Li, Cai Meng
arXiv preprint, 6 Nov 2024
[arXiv]
GSGTrack: Gaussian Splatting-Guided Object Pose Tracking from RGB Videos
Zhiyuan Chen, Fan Lu, Guo Yu, Bin Li, Sanqing Qu, Yuan Huang, Changhong Fu, Guang Chen
3 Dec 2024
[arXiv]
6DOPE-GS: Online 6D Object Pose Estimation using Gaussian Splatting
Yufeng Jin, Vignesh Prasad, Snehal Jauhri, Mathias Franzius, Georgia Chalvatzaki
2 Dec 2024
[arXiv]
GFreeDet: Exploiting Gaussian Splatting and Foundation Models for Model-free Unseen Object Detection in the BOP Challenge 2024
Xingyu Liu, Yingyue Li, Chengxi Li, Gu Wang, Chenyangguang Zhang, Ziqin Huang, Xiangyang Ji
2 Dec 2024
[arXiv]
NeRFs to Gaussian Splats, and Back
Siming He, Zach Osman, Pratik Chaudhari
arXiv preprint, 15 May 2024
[arXiv] [Code]
GGRt: Towards Generalizable 3D Gaussians without Pose Priors in Real-Time
Hao Li, Yuanyuan Gao, Dingwen Zhang, Chenming Wu, Yalun Dai, Chen Zhao, Haocheng Feng, Errui Ding, Jingdong Wang, Junwei Han
arXiv preprint, 15 Mar 2024
[arXiv] [Project]
latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction
Christopher Wewer, Kevin Raj, Eddy Ilg, Bernt Schiele, Jan Eric Lenssen
arXiv preprint, 24 Mar 2024
[arXiv] [Project]
Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo
Tianqi Liu, Guangcong Wang, Shoukang Hu, Liao Shen, Xinyi Ye, Yuhang Zang, Zhiguo Cao, Wei Li, Ziwei Liu
arXiv preprint, 20 May 2024
[arXiv] [Project] [Code] [Video]
GS-Net: Generalizable Plug-and-Play 3D Gaussian Splatting Module
Yichen Zhang, Zihan Wang, Jiali Han, Peilin Li, Jiaxun Zhang, Jianqiang Wang, Lei He, Keqiang Li
arXiv preprint, 17 Sep 2024
[arXiv]
DepthSplat: Connecting Gaussian Splatting and Depth
Haofei Xu, Songyou Peng, Fangjinhua Wang, Hermann Blum, Daniel Barath, Andreas Geiger, Marc Pollefeys
arXiv preprint, 17 Oct 2024
[arXiv] [Project] [Code]
Epipolar-Free 3D Gaussian Splatting for Generalizable Novel View Synthesis
Zhiyuan Min, Yawei Luo, Jianwen Sun, Yi Yang
NeurIPS 2024, 30 Oct 2024
[arXiv] [Project]
GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views
Boyao Zhou, Shunyuan Zheng, Hanzhang Tu, Ruizhi Shao, Boning Liu, Shengping Zhang, Liqiang Nie, Yebin Liu
CVPR 2024, 18 Nov 2024
[arXiv] [Project]
SmileSplat: Generalizable Gaussian Splats for Unconstrained Sparse Images
Yanyan Li, Yixin Fang, Federico Tombari, Gim Hee Lee
27 Nov 2024
[arXiv]
Distractor-free Generalizable 3D Gaussian Splatting
Yanqi Bao, Jing Liao, Jing Huo, Yang Gao
26 Nov 2024
[arXiv] [Code]
SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting
Gyeongjin Kang, Jisang Yoo, Jihyeon Park, Seungtae Nam, Hyeonsoo Im, Sangheon Shin, Sangpil Kim, Eunbyung Park
26 Nov 2024
[arXiv] [Project] [Code]
**Generative Densification: Learning to Densify Gaussians for High-Fidelity Generalizable 3D Reconstruction
**
Seungtae Nam, Xiangyu Sun, Gyeongjin Kang, Younggeun Lee, Seungjun Oh, Eunbyung Park
9 Dec 2024
[arXiv] [Project] [Code]
Splatter-360: Generalizable 360∘ Gaussian Splatting for Wide-baseline Panoramic Images
Zheng Chen, Chenming Wu, Zhelun Shen, Chen Zhao, Weicai Ye, Haocheng Feng, Errui Ding, Song-Hai Zhang
9 Dec 2024
[arXiv] [Project] [Code]
GEAL: Generalizable 3D Affordance Learning with Cross-Modal Consistency
Dongyue Lu, Lingdong Kong, Tianxin Huang, Gim Hee Lee
12 Dec 2024
[arXiv] [Project] [Code]
DUSt3R: Geometric 3D Vision Made Easy
Shuzhe Wang, Vincent Leroy, Yohann Cabon, Boris Chidlovskii, Jerome Revaud
21 Dec 2023
[arXiv]
Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image
Stanislaw Szymanowicz, Eldar Insafutdinov, Chuanxia Zheng, Dylan Campbell, João F. Henriques, Christian Rupprecht, Andrea Vedaldi
arXiv preprint, 6 Jun 2024
[arXiv] [Project]
PF3plat: Pose-Free Feed-Forward 3D Gaussian Splatting
Sunghwan Hong, Jaewoo Jung, Heeseong Shin, Jisang Han, Jiaolong Yang, Chong Luo, Seungryong Kim
arXiv preprint, 29 Oct 2024
[arXiv] [Project] [Code]
:fire:No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images
Botao Ye, Sifei Liu, Haofei Xu, Xueting Li, Marc Pollefeys, Ming-Hsuan Yang, Songyou Peng
arXiv preprint, 31 Oct 2024
MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views
Yuedong Chen, Chuanxia Zheng, Haofei Xu, Bohan Zhuang, Andrea Vedaldi, Tat-Jen Cham, Jianfei Cai
NeurIPS 2024, 7 Nov 2024
[arXiv] [Project] [Code]
NovelGS: Consistent Novel-view Denoising via Large Gaussian Reconstruction Model
Jinpeng Liu, Jiale Xu, Weihao Cheng, Yiming Gao, Xintao Wang, Ying Shan, Yansong Tang
25 Nov 2024
[arXiv]
PreF3R: Pose-Free Feed-Forward 3D Gaussian Splatting from Variable-length Image Sequence
Zequn Chen, Jiezhi Yang, Heng Yang
25 Nov 2024
[arXiv] [Project] [Code]
Wonderland: Navigating 3D Scenes from a Single Image
Hanwen Liang, Junli Cao, Vidit Goel, Guocheng Qian, Sergei Korolev, Demetri Terzopoulos, Konstantinos N. Plataniotis, Sergey Tulyakov, Jian Ren
16 Dec 2024
[arXiv] [Project]
PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splatting
Cheng Zhang, Haofei Xu, Qianyi Wu, Camilo Cruz Gambardella, Dinh Phung, Jianfei Cai
16 Dec 2024
[arXiv] [Code]
MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds
Zhenggang Tang, Yuchen Fan, Dilin Wang, Hongyu Xu, Rakesh Ranjan, Alexander Schwing, Zhicheng Yan
9 Dec 2024
[arXiv]
FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction
Jiale Xu, Shenghua Gao, Ying Shan
12 Dec 2024
[arXiv] [Project] [Code]
LiftImage3D: Lifting Any Single Image to 3D Gaussians with Video Generation Priors
Yabo Chen, Chen Yang, Jiemin Fang, Xiaopeng Zhang, Lingxi Xie, Wei Shen, Wenrui Dai, Hongkai Xiong, Qi Tian
12 Dec 2024
[arXiv] [Project]
CATSplat: Context-Aware Transformer with Spatial Guidance for Generalizable 3D Gaussian Splatting from A Single-View Image
Wonseok Roh, Hwanhee Jung, Jong Wook Kim, Seunggwan Lee, Innfarn Yoo, Andreas Lugmayr, Seunggeun Chi, Karthik Ramani, Sangpil Kim
17 Dec 2024
[arXiv]
OmniSplat: Taming Feed-Forward 3D Gaussian Splatting for Omnidirectional Images with Editable Capabilities
Suyoung Lee, Jaeyoung Chung, Kihoon Kim, Jaeyoo Huh, Gunhee Lee, Minsoo Lee, Kyoung Mu Lee
21 Dec 2024
[arXiv]
F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Consistent Gaussian Splatting
Yuxin Wang, Qianyi Wu, Dan Xu
12 Jan 2025
[arXiv] [Project] [Code]
360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming
Jiayang Bai, Letian Huang, Jie Guo, Wen Gong, Yuanqi Li, Yanwen Guo
arXiv preprint, 1 Feb 2024
[arXiv]
MonoSelfRecon: Purely Self-Supervised Explicit Generalizable 3D Reconstruction of Indoor Scenes from Monocular RGB Views
Runfa Li, Upal Mahbub, Vasudev Bhaskaran, Truong Nguyen
arXiv preprint, 10 Apr 2024
[arXiv]
FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scenes
Yunsong Wang, Tianxin Huang, Hanlin Chen, Gim Hee Lee
arXiv preprint, 28 May 2024
[arXiv]
Scalable Indoor Novel-View Synthesis using Drone-Captured 360 Imagery with 3D Gaussian Splatting
Yuanbo Chen, Chengyu Zhang, Jason Wang, Xuefan Gao, Avideh Zakhor
ECCV 2024 Workshop S3DSGR, 15 Oct 2024
[arXiv]
2DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains for High-Fidelity Indoor Scene Reconstruction
Wanting Zhang, Haodong Xiang, Zhichao Liao, Xiansong Lai, Xinghui Li, Long Zeng
4 Dec 2024
[arXiv]
SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians
Hiba Dahmani, Moussab Bennehar, Nathan Piasco, Luis Roldao, Dzmitry Tsishkou
arXiv preprint, 15 Mar 2024
[arXiv]
Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections
Dongbin Zhang, Chuming Wang, Weitao Wang, Peihao Li, Minghan Qin, Haoqian Wang
arXiv preprint, 23 Mar 2024
[arXiv]
WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collections
Yuze Wang, Junyi Wang, Yue Qi
arXiv preprint, 4 Jun 2024
[arXiv] [Project]
Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections
Jiacong Xu, Yiqun Mei, Vishal M. Patel
arXiv preprint, 14 Jun 2024
[arXiv]
:fire:WildGaussians: 3D Gaussian Splatting in the Wild
Jonas Kulhanek, Songyou Peng, Zuzana Kukelova, Marc Pollefeys, Torsten Sattler
NeurIPS 2024, 11 Jul 2024
Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering
Yurui Chen, Chun Gu, Junzhe Jiang, Xiatian Zhu, Li Zhang
arXiv preprint, 30 Nov 2023
[arXiv] [Project]
GauU-Scene: A Scene Reconstruction Benchmark on Large Scale 3D Reconstruction Dataset Using Gaussian Splatting
Butian Xiong, Zhuo Li, Zhen Li
arXiv preprint, 25 Jan 2024
[arXiv]
GaussianPro: 3D Gaussian Splatting with Progressive Propagation
Kai Cheng, Xiaoxiao Long, Kaizhi Yang, Yao Yao, Wei Yin, Yuexin Ma, Wenping Wang, Xuejin Chen
arXiv preprint, 22 Feb 2024
[arXiv] [Project] [Code]
:fire:VastGaussian: Vast 3D Gaussians for Large Scene
Jiaqi Lin, Zhihao Li, Xiao Tang, Jianzhuang Liu, Shiyong Liu, Jiayue Liu, Yangdi Lu, Xiaofei Wu, Songcen Xu, Youliang Yan, Wenming Yang
CVPR 2024, 27 Feb, 2024
:fire:Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
Kerui Ren, Lihan Jiang, Tao Lu, Mulin Yu, Linning Xu, Zhangkai Ni, Bo Dai
arXiv preprint, 26 Mar 2024
SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior
Zhongrui Yu, Haoran Wang, Jinze Yang, Hanzhang Wang, Zeke Xie, Yunfeng Cai, Jiale Cao, Zhong Ji, Mingming Sun
arXiv preprint, 29 Mar 2024
[arXiv]
HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes
Zhuopeng Li, Yilin Zhang, Chenming Wu, Jianke Zhu, Liangjun Zhang
arXiv preprint, 29 Mar 2024
[arXiv]
:fire:CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians
Yang Liu, He Guan, Chuanchen Luo, Lue Fan, Junran Peng, Zhaoxiang Zhang
ECCV 2024, 1 Apr 2024
LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitives
Jiadi Cui, Junming Cao, Yuhui Zhong, Liao Wang, Fuqiang Zhao, Penghao Wang, Yifan Chen, Zhipeng He, Lan Xu, Yujiao Shi, Yingliang Zhang, Jingyi Yu
arXiv preprint, 15 Apr 2024
[arXiv] [Project]
GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting
Kai Zhang, Sai Bi, Hao Tan, Yuanbo Xiangli, Nanxuan Zhao, Kalyan Sunkavalli, Zexiang Xu
arXiv preprint, 30 Apr 2024
[arXiv] [Project]
DoGaussian: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus
Yu Chen, Gim Hee Lee
arXiv preprint, 22 May 2024
[arXiv] [Project] [Code]
PyGS: Large-scale Scene Representation with Pyramidal 3D Gaussian Splatting
Zipeng Wang, Dan Xu
arXiv preprint, 27 May 2024
[arXiv]
GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic Occupancy Prediction
Yuanhui Huang, Wenzhao Zheng, Yunpeng Zhang, Jie Zhou, Jiwen Lu
arXiv preprint, 27 May 2024
[arXiv] [Code]
3D StreetUnveiler with Semantic-Aware 2DGS
Jingwei Xu, Yikai Wang, Yiqun Zhao, Yanwei Fu, Shenghua Gao
arXiv preprint, 28 May 2024
[arXiv] [Project] [Code]
A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets
Bernhard Kerbl, Andréas Meuleman, Georgios Kopanas, Michael Wimmer, Alexandre Lanvin, George Drettakis
arXiv preprint, 17 Jun 2024
[arXiv] [Project]
VEGS: View Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned Priors
Sungwon Hwang, Min-Jung Kim, Taewoong Kang, Jayeon Kang, Jaegul Choo
arXiv preprint, 3 Jul 2024
[arXiv] [Project]
FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Rendering
Guofeng Feng, Siyan Chen, Rong Fu, Zimu Liao, Yi Wang, Tao Liu, Zhilin Pei, Hengjie Li, Xingcheng Zhang, Bo Dai
arXiv preprint, 15 Aug 2024
[arXiv]
GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction
Junyi Chen, Weicai Ye, Yifan Wang, Danpeng Chen, Di Huang, Wanli Ouyang, Guofeng Zhang, Yu Qiao, Tong He
arXiv preprint, 10 Sep 2024
[arXiv]
LI-GS: Gaussian Splatting with LiDAR Incorporated for Accurate Large-Scale Reconstruction
Changjian Jiang, Ruilan Gao, Kele Shao, Yue Wang, Rong Xiong, Yu Zhang
arXiv preprint, 19 Sep 2024
[arXiv]
GaRField++: Reinforced Gaussian Radiance Fields for Large-Scale 3D Scene Reconstruction
Hanyue Zhang, Zhiliu Yang, Xinhe Zuo, Yuxin Tong, Ying Long, Chen Liu
arXiv preprint, 19 Sep 2024
[arXiv]
DENSER: 3D Gaussians Splatting for Scene Reconstruction of Dynamic Urban Environments
Mahmud A. Mohamad, Gamal Elghazaly, Arthur Hubert, Raphael Frank
arXiv preprint, 16 Sep 2024
[arXiv] [Code]
StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splatting
Xiao Cui, Weicai Ye, Yifan Wang, Guofeng Zhang, Wengang Zhou, Tong He, Houqiang Li
arXiv preprint, 6 Oct 2024
[arXiv]
Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splats
Chen Ziwen, Hao Tan, Kai Zhang, Sai Bi, Fujun Luan, Yicong Hong, Li Fuxin, Zexiang Xu
arXiv preprint, 16 Oct 2024
[arXiv] [Project]
:fire:SCube: Instant Large-Scale Scene Reconstruction using VoxSplats
Xuanchi Ren, Yifan Lu, Hanxue Liang, Zhangjie Wu, Huan Ling, Mike Chen, Sanja Fidler, Francis Williams, Jiahui Huang
NeurIPS 2024, 26 Oct 2024
[arXiv] [Project] [Code] [Video]
ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistency
Zhuoxiao Li, Shanliang Yao, Qizhong Gao, Angel F. Garcia-Fernandez, Yong Yue, Xiaohui Zhu
2 Dec 2024
[arXiv] [Project]
Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction
Jixuan Fan, Wanhua Li, Yifei Han, Yansong Tang
6 Dec 2024
[arXiv] [Project] [Code]
Radiant: Large-scale 3D Gaussian Rendering based on Hierarchical Framework
Haosong Peng, Tianyu Qi, Yufeng Zhan, Hao Li, Yalun Dai, Yuanqing Xia
7 Dec 2024
[arXiv]
Proc-GS: Procedural Building Generation for City Assembly with 3D Gaussians
Yixuan Li, Xingjian Ran, Linning Xu, Tao Lu, Mulin Yu, Zhenzhi Wang, Yuanbo Xiangli, Dahua Lin, Bo Dai
10 Dec 2024
[arXiv] [Project] [Code]
CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction
Yuanyuan Gao, Yalun Dai, Hao Li, Weicai Ye, Junyi Chen, Danpeng Chen, Dingwen Zhang, Tong He, Guofeng Zhang, Junwei Han
23 Dec 2024
[arXiv] [Project]
CrossView-GS: Cross-view Gaussian Splatting For Large-scale Scene Reconstruction
Chenhao Zhang, Yuanping Cao, Lei Zhang
3 Jan 2025
[arXiv]
PG-SAG: Parallel Gaussian Splatting for Fine-Grained Large-Scale Urban Buildings Reconstruction via Semantic-Aware Grouping
Tengfei Wang, Xin Wang, Yongmao Hou, Yiwei Xu, Wendi Zhang, Zongqian Zhan
3 Jan 2025
[arXiv] [Code]
DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes
Xiaoyu Zhou, Zhiwei Lin, Xiaojun Shan, Yongtao Wang, Deqing Sun, Ming-Hsuan Yang
CVPR 2024, 13 Dec 2023
[arXiv] [Code]
Street Gaussians for Modeling Dynamic Urban Scenes
Yunzhi Yan, Haotong Lin, Chenxu Zhou, Weijie Wang, Haiyang Sun, Kun Zhan, Xianpeng Lang, Xiaowei Zhou, Sida Peng
arXiv preprint, 2 Jan 2024
[arXiv] [Project] [Code]
TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Surrounding Autonomous Driving Scenes
Cheng Zhao, Su Sun, Ruoyu Wang, Yuliang Guo, Jun-Jun Wan, Zhou Huang, Xinyu Huang, Yingjie Victor Chen, Liu Ren
arXiv preprint, 3 Apr, 2024
[arXiv]
S^3 Gaussian: Self-Supervised Street Gaussians for Autonomous Driving
Nan Huang, Xiaobao Wei, Wenzhao Zheng, Pengju An, Ming Lu, Wei Zhan, Masayoshi Tomizuka, Kurt Keutzer, Shanghang Zhang
arXiv preprint, 30 May 2024
[arXiv] [Code]
VDG: Vision-Only Dynamic Gaussian for Driving Simulation
Hao Li, Jingfeng Li, Dingwen Zhang, Chenming Wu, Jieqi Shi, Chen Zhao, Haocheng Feng, Errui Ding, Jingdong Wang, Junwei Han
arXiv preprint, 26 Jun 2024
[arXiv] [Project]
AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstruction
Mustafa Khan, Hamidreza Fazlali, Dhruv Sharma, Tongtong Cao, Dongfeng Bai, Yuan Ren, Bingbing Liu
arXiv preprint, 2 Jul 2024
[arXiv] [Project]
DHGS: Decoupled Hybrid Gaussian Splatting for Driving Scene
Xi Shi, Lingli Chen, Peng Wei, Xi Wu, Tian Jiang, Yonggang Luo, Lecheng Xie
arXiv preprint, 23 Jul 2024
[arXiv] [Project]
GaussianBeV: 3D Gaussian Representation meets Perception Models for BeV Segmentation
Florian Chabot, Nicolas Granger, Guillaume Lapouge
arXiv preprint, 19 Jul 2024
[arXiv]
:fire:OmniRe: Omni Urban Scene Reconstruction
Ziyu Chen, Jiawei Yang, Jiahui Huang, Riccardo de Lutio, Janick Martinez Esturo, Boris Ivanovic, Or Litany, Zan Gojcic, Sanja Fidler, Marco Pavone, Li Song, Yue Wang
arXiv preprint, 29 Aug 2024
Drone-assisted Road Gaussian Splatting with Cross-view Uncertainty
Saining Zhang, Baijun Ye, Xiaoxue Chen, Yuantao Chen, Zongzheng Zhang, Cheng Peng, Yongliang Shi, Hao Zhao
BMVC 2024, 27 Aug 2024
[arXiv] [Project] [Code]
GGS: Generalizable Gaussian Splatting for Lane Switching in Autonomous Driving
Huasong Han, Kaixuan Zhou, Xiaoxiao Long, Yusen Wang, Chunxia Xiao
arXiv preprint, 4 Sep 2024
[arXiv]
DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Input
Qijian Tian, Xin Tan, Yuan Xie, Lizhuang Ma
arXiv preprint, 19 Sep 2024
[arXiv] [Project] [Code]
RenderWorld: World Model with Self-Supervised 3D Label
Ziyang Yan, Wenzhen Dong, Yihua Shao, Yuhang Lu, Liu Haiyang, Jingwen Liu, Haozhe Wang, Zhe Wang, Yan Wang, Fabio Remondino, Yuexin Ma
arXiv preprint, 17 Sep 2024
[arXiv]
UniBEVFusion: Unified Radar-Vision BEVFusion for 3D Object Detection
Haocheng Zhao, Runwei Guan, Taoyu Wu, Ka Lok Man, Limin Yu, Yutao Yue
arXiv preprint, 23 Sep 2024
[arXiv]
GSPR: Multimodal Place Recognition Using 3D Gaussian Splatting for Autonomous Driving
Zhangshuo Qi, Junyi Ma, Jingyi Xu, Zijie Zhou, Luqi Cheng, Guangming Xiong
arXiv preprint, 1 Oct 2024
[arXiv]
LiDAR-GS:Real-time LiDAR Re-Simulation using Gaussian Splatting
Qifeng Chen, Sheng Yang, Sicong Du, Tao Tang, Peng Chen, Yuchi Huo
arXiv preprint, 7 Oct 2024
[arXiv]
DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representation
Guosheng Zhao, Chaojun Ni, Xiaofeng Wang, Zheng Zhu, Guan Huang, Xinze Chen, Boyuan Wang, Youyi Zhang, Wenjun Mei, Xingang Wang
arXiv preprint, 17 Oct 2024
[arXiv] [Project] [Code]
DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenes
Chensheng Peng, Chengwei Zhang, Yixiao Wang, Chenfeng Xu, Yichen Xie, Wenzhao Zheng, Kurt Keutzer, Masayoshi Tomizuka, Wei Zhan
18 Nov 2024
[arXiv] [Code]
GaussianPretrain: A Simple Unified 3D Gaussian Representation for Visual Pre-training in Autonomous Driving
Shaoqing Xu, Fang Li, Shengyin Jiang, Ziying Song, Li Liu, Zhi-xin Yang
19 Nov 2024
[arXiv] [Code]
SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving
Georg Hess, Carl Lindström, Maryam Fatemi, Christoffer Petersson, Lennart Svensson
25 Nov 2024
[arXiv] [Project]
EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splatting
Xiaobao Wei, Qingpo Wuwu, Zhongyu Zhao, Zhuangzhe Wu, Nan Huang, Ming Lu, Ningning MA, Shanghang Zhang
23 Nov 2024
[arXiv] [Project]
SplatFlow: Self-Supervised Dynamic Gaussian Splatting in Neural Motion Flow Field for Autonomous Driving
Su Sun, Cheng Zhao, Zhuoyang Sun, Yingjie Victor Chen, Mei Chen
23 Nov 2024
[arXiv]
HUGSIM: A Real-Time, Photo-Realistic and Closed-Loop Simulator for Autonomous Driving
Hongyu Zhou, Longzhong Lin, Jiabao Wang, Yichong Lu, Dongfeng Bai, Bingbing Liu, Yue Wang, Andreas Geiger, Yiyi Liao
2 Dec 2024
[arXiv] [Project] [Code]
Driving Scene Synthesis on Free-form Trajectories with Generative Prior
Zeyu Yang, Zijie Pan, Yuankun Yang, Xiatian Zhu, Li Zhang
2 Dec 2024
[arXiv]
GSRender: Deduplicated Occupancy Prediction via Weakly Supervised 3D Gaussian Splatting
Qianpu Sun, Changyong Shu, Sifan Zhou, Zichen Yu, Yan Chen, Dawei Yang, Yuan Chun
19 Dec 2024
[arXiv]
EGSRAL: An Enhanced 3D Gaussian Splatting based Renderer with Automated Labeling for Large-Scale Driving Scene
Yixiong Huo, Guangfeng Jiang, Hongyang Wei, Ji Liu, Song Zhang, Han Liu, Xingliang Huang, Mingjie Lu, Jinzhang Peng, Dong Li, Lu Tian, Emad Barsoum
AAAI 2025, 20 Dec 2024
[arXiv]
LiHi-GS: LiDAR-Supervised Gaussian Splatting for Highway Driving Scene Reconstruction
Pou - Chun Kung, Xianling Zhang, Katherine A. Skinner, Nikita Jaipuria
19 Dec 2024
[arXiv]
NeRF-To-Real Tester: Neural Radiance Fields as Test Image Generators for Vision of Autonomous Systems
Laura Weihl, Bilal Wehbe, Andrzej Wąsowski
20 Dec 2024
[arXiv]
MapGS: Generalizable Pretraining and Data Augmentation for Online Mapping via Novel View Synthesis
Hengyuan Zhang, David Paz, Yuliang Guo, Xinyu Huang, Henrik I. Christensen, Liu Ren
11 Jan 2025
[arXiv] [Project]
DreamDrive: Generative 4D Scene Modeling from Street View Images
Jiageng Mao, Boyi Li, Boris Ivanovic, Yuxiao Chen, Yan Wang, Yurong You, Chaowei Xiao, Danfei Xu, Marco Pavone, Yue Wang
31 Dec 2024
[arXiv] [Project]
GaussianOcc: Fully Self-supervised and Efficient 3D Occupancy Estimation with Gaussian Splatting
Wanshui Gan, Fang Liu, Hongbin Xu, Ningkai Mo, Naoto Yokoya
arXiv preprint, 21 Aug 2024
[arXiv] [Code]
L3DG: Latent 3D Gaussian Diffusion
Barbara Roessle, Norman Müller, Lorenzo Porzi, Samuel Rota Bulò, Peter Kontschieder, Angela Dai, Matthias Nießner
SIGGRAPH Asis 2024, 17 Oct 2024
[arXiv] [Project] [Video]
A Lesson in Splats: Teacher-Guided Diffusion for 3D Gaussian Splats Generation with 2D Supervision
Chensheng Peng, Ido Sobol, Masayoshi Tomizuka, Kurt Keutzer, Chenfeng Xu, Or Litany
1 Dec 2024
[arXiv]
How to Use Diffusion Priors under Sparse Views?
Qisen Wang, Yifan Zhao, Jiawei Ma, Jia Li
3 Dec 2024
[arXiv] [Code]
GaussianDiffusion: 3D Gaussian Splatting for Denoising Diffusion Probabilistic Models with Structured Noise
Xinhai Li, Huaibin Wang, Kuo-Kun Tseng
arXiv preprint, 19 Nov 2023
[arXiv]
LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matching
Yixun Liang, Xin Yang, Jiantao Lin, Haodong Li, Xiaogang Xu, Yingcong Chen
arXiv preprint, 19 Nov 2023
[arXiv] [Github]
LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes
Jaeyoung Chung, Suyoung Lee, Hyeongjin Nam, Jaerin Lee, Kyoung Mu Lee
arXiv preprint, 22 Nov 2023
[arXiv] [Project]
DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation
Jiaxiang Tang, Jiawei Ren, Hang Zhou, Ziwei Liu, Gang Zeng
arXiv preprint, 28 Sep 2023
[arXiv] [Project] [Github]
Text-to-3D using Gaussian Splatting
Zilong Chen, Feng Wang, Huaping Liu
arXiv preprint, 29 Sep 2023
[arXiv] [Project] [Github]
GaussianDreamer: Fast Generation from Text to 3D Gaussian Splatting with Point Cloud Priors
Taoran Yi, Jiemin Fang, Guanjun Wu, Lingxi Xie, Xiaopeng Zhang, Wenyu Liu, Qi Tian, Xinggang Wang
arXiv preprint, 12 Oct 2023
[arXiv] [Project] [Github]
CG3D: Compositional Generation for Text-to-3D via Gaussian Splatting
Alexander Vilesov, Pradyumna Chari, Achuta Kadambi
arXiv preprint, 29 Nov 2023
[arXiv]
Text2Immersion: Generative Immersive Scene with 3D Gaussians
Hao Ouyang, Kathryn Heal, Stephen Lombardi, Tiancheng Sun
arXiv preprint, 14 Dec 2023
[arXiv] [Project]
Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models
Huan Ling, Seung Wook Kim, Antonio Torralba, Sanja Fidler, Karsten Kreis
CVPR 2024, 21 Dec 2023
[arXiv] [Project]
4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency
Yuyang Yin, Dejia Xu, Zhangyang Wang, Yao Zhao, Yunchao Wei
arXiv preprint, 28 Dec 2023
[arXiv] [Project] [Code]
DreamGaussian4D: Generative 4D Gaussian Splatting
Jiawei Ren, Liang Pan, Jiaxiang Tang, Chi Zhang, Ang Cao, Gang Zeng, Ziwei Liu
arXiv preprint, 28 Dec 2023
[arXiv] [Project] [Code]
IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation
Luke Melas-Kyriazi, Iro Laina, Christian Rupprecht, Natalia Neverova, Andrea Vedaldi, Oran Gafni, Filippos Kokkinos
arXiv preprint, 13 Feb 2024
[arXiv]
GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting
Xiaoyu Zhou, Xingjian Ran, Yajiao Xiong, Jinlin He, Zhiwei Lin, Yongtao Wang, Deqing Sun, Ming-Hsuan Yang
arXiv preprint, 11 Feb 2024
[arXiv]
GVGEN: Text-to-3D Generation with Volumetric Representation
Xianglong He, Junyi Chen, Sida Peng, Di Huang, Yangguang Li, Xiaoshui Huang, Chun Yuan, Wanli Ouyang, Tong He
arXiv preprint, 19 Mar 2024
[arXiv] [Project]
BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesis
Lutao Jiang, Lin Wang
arXiv preprint, 17 Mar 2024
[arXiv] [Project] [Code]
DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion
Yuanze Lin, Ronald Clark, Philip Torr
arXiv preprint, 25 Mar 2024
[arXiv] [Project] [Code]
GaussianCube: Structuring Gaussian Splatting using Optimal Transport for 3D Generative Modeling
Bowen Zhang, Yiji Cheng, Jiaolong Yang, Chunyu Wang, Feng Zhao, Yansong Tang, Dong Chen, Baining Guo
arXiv preprint, 28 Mar 2024
[arXiv] [Prject] [Code]
RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion
Jaidev Shriram, Alex Trevithick, Lingjie Liu, Ravi Ramamoorthi
arXiv preprint, 10 Apr 2024
[arXiv] [Project]
DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting
Shijie Zhou, Zhiwen Fan, Dejia Xu, Haoran Chang, Pradyumna Chari, Tejas Bharadwaj, Suya You, Zhangyang Wang, Achuta Kadambi
arXiv preprint, 10 Apr 2024
[arXiv] [Project]
DreamScape: 3D Scene Creation via Gaussian Splatting joint Correlation Modeling
Xuening Yuan, Hongyu Yang, Yueming Zhao, Di Huang
arXiv preprint, 14 Apr 2024
[arXiv]
DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Sampling
Haoran Li, Haolin Shi, Wenli Zhang, Wenjun Wu, Yong Liao, Lin Wang, Lik-hang Lee, Pengyuan Zhou
arXiv preprint, 4 Apr 2024
[arXiv]
Interactive3D: Create What You Want by Interactive 3D Generation
Shaocong Dong, Lihe Ding, Zhanpeng Huang, Zibin Wang, Tianfan Xue, Dan Xu
arXiv prepring, 25 Apr 2024
[arXiv] [Project] [Code]
FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting
Yikun Ma, Dandan Zhan, Zhi Jin
IJCAI 2024, 9 May 2024
[arXiv]
MagicDrive3D: Controllable 3D Generation for Any-View Rendering in Street Scenes
Ruiyuan Gao, Kai Chen, Zhihao Li, Lanqing Hong, Zhenguo Li, Qiang Xu
arXiv preprint, 23 May 2024
[arXiv]
Dreamer XL: Towards High-Resolution Text-to-3D Generation via Trajectory Score Matching
Xingyu Miao, Haoran Duan, Varun Ojha, Jun Song, Tejal Shah, Yang Long, Rajiv Ranjan
arXiv preprint, 18 May 2024
[arXiv] [Code]
EG4D: Explicit Generation of 4D Object without Score Distillation
Qi Sun, Zhiyang Guo, Ziyu Wan, Jing Nathan Yan, Shengming Yin, Wengang Zhou, Jing Liao, Houqiang Li
arXiv preprint, 28 May 2024
[arXiv] [Code]
PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splatting
Qiaowei Miao, Yawei Luo, Yi Yang
arXiv preprint, 30 May 2024
[arXiv] [Project]
Adversarial Generation of Hierarchical Gaussians for 3D Generative Model
Sangeek Hyun, Jae-Pil Heo
arXiv preprint, 5 Jun 2024
[arXiv] [Project]
Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion
Fangfu Liu, Hanyang Wang, Shunyu Yao, Shengjun Zhang, Jie Zhou, Yueqi Duan
arXiv preprint, 6 Jun 2024
[arXiv] [Project]
GaussianCity: Generative Gaussian Splatting for Unbounded 3D City Generation
Haozhe Xie, Zhaoxi Chen, Fangzhou Hong, Ziwei Liu
arXiv preprint, 10 Jun 2024
[arXiv]
MVGamba: Unify 3D Content Generation as State Space Sequence Modeling
Xuanyu Yi, Zike Wu, Qiuhong Shen, Qingshan Xu, Pan Zhou, Joo-Hwee Lim, Shuicheng Yan, Xinchao Wang, Hanwang Zhang
arXiv preprint, 10 Jun 2024
[arXiv]
L4GM: Large 4D Gaussian Reconstruction Model
Jiawei Ren, Kevin Xie, Ashkan Mirzaei, Hanxue Liang, Xiaohui Zeng, Karsten Kreis, Ziwei Liu, Antonio Torralba, Sanja Fidler, Seung Wook Kim, Huan Ling
arXiv preprint, 14 Jun 2024
[arXiv] [Project]
GradeADreamer: Enhanced Text-to-3D Generation Using Gaussian Splatting and Multi-View Diffusion
Trapoom Ukarapol, Kevin Pruvost
arXiv preprint, 14 Jun 2024
[arXiv] [Code]
ClotheDreamer: Text-Guided Garment Generation with 3D Gaussians
Yufei Liu, Junshu Tang, Chu Zheng, Shijie Zhang, Jinkun Hao, Junwei Zhu, Dongjin Huang
arXiv preprint, 24 Jun 2024
[arXiv] [Project]
GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Quality
Taoran Yi, Jiemin Fang, Zanwei Zhou, Junjie Wang, Guanjun Wu, Lingxi Xie, Xiaopeng Zhang, Wenyu Liu, Xinggang Wang, Qi Tian
arXiv preprint, 26 Jun 2024
[arXiv] [Project] [Code]
TrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Splatting Manipulation
Chaofan Luo, Donglin Di, Yongjia Ma, Zhou Xue, Chen Wei, Xun Yang, Yebin Liu
arXiv preprint, 2 Jul 2024
[arXiv]
HoloDreamer: Holistic 3D Panoramic World Generation from Text Descriptions
Haiyang Zhou, Xinhua Cheng, Wangbo Yu, Yonghong Tian, Li Yuan
arXiv preprint, 21 Jul 2024
[arXiv] [Project]
Connecting Consistency Distillation to Score Distillation for Text-to-3D Generation
Zongrui Li, Minghui Hu, Qian Zheng, Xudong Jiang
ECCV 2024, 18 Jul 2024
[arXiv] [Code]
SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistency
Yiming Xie, Chun-Han Yao, Vikram Voleti, Huaizu Jiang, Varun Jampani
arXiv preprint, 24 Jul 2024
[arXiv] [Project] [Code]
DreamCouple: Exploring High Quality Text-to-3D Generation Via Rectified Flow
Hangyu Li, Xiangxiang Chu, Dingyuan Shi
arXiv preprint, 9 Aug 2024
[arXiv]
Hi3D: Pursuing High-Resolution Image-to-3D Generation with Video Diffusion Models
Haibo Yang, Yang Chen, Yingwei Pan, Ting Yao, Zhineng Chen, Chong-Wah Ngo, Tao Mei
ACMMM 2024, 11 Sep 2024
[arXiv] [Code]
DreamMapping: High-Fidelity Text-to-3D Generation via Variational Distribution Mapping
Zeyu Cai, Duotun Wang, Yixun Liang, Zhijing Shao, Ying-Cong Chen, Xiaohang Zhan, Zeyu Wang
arXiv preprint, 8 Sep 2024
[arXiv]
DreamHOI: Subject-Driven Generation of 3D Human-Object Interactions with Diffusion Priors
Thomas Hanwen Zhu, Ruining Li, Tomas Jakab
arXiv preprint, 12 Sep 2024
[arXiv]
DreamMesh: Jointly Manipulating and Texturing Triangle Meshes for Text-to-3D Generation
Haibo Yang, Yang Chen, Yingwei Pan, Ting Yao, Zhineng Chen, Zuxuan Wu, Yu-Gang Jiang, Tao Mei
ECCV 2024, 11 Sep 2024
[arXiv] [Project]
DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation
Zhiqi Li, Yiming Chen, Peidong Liu
NeurIPS 2024, 9 Oct 2024
[arXiv]
RGM: Reconstructing High-fidelity 3D Car Assets with Relightable 3D-GS Generative Model from a Single Image
Xiaoxue Chen, Jv Zheng, Hao Huang, Haoran Xu, Weihao Gu, Kangliang Chen, He xiang, Huan-ang Gao, Hao Zhao, Guyue Zhou, Yaqin Zhang
arXiv preprint, 10 Oct 2024
[arXiv]
DreamSat: Towards a General 3D Model for Novel View Synthesis of Space Objects
Nidhi Mathihalli, Audrey Wei, Giovanni Lavezzi, Peng Mun Siew, Victor Rodriguez-Fernandez, Hodei Urrutxua, Richard Linares
arXiv preprint, 7 Oct 2024
[arXiv] [Code]
Enhancing Single Image to 3D Generation using Gaussian Splatting and Hybrid Diffusion Priors
Hritam Basak, Hadi Tabatabaee, Shreekant Gayaka, Ming-Feng Li, Xin Yang, Cheng-Hao Kuo, Arnie Sen, Min Sun, Zhaozheng Yin
arXiv preprint, 12 Oct 2024
[arXiv]
3D-Adapter: Geometry-Consistent Multi-View Diffusion for High-Quality 3D Generation
Hansheng Chen, Bokui Shen, Yulin Liu, Ruoxi Shi, Linqi Zhou, Connor Z. Lin, Jiayuan Gu, Hao Su, Gordon Wetzstein, Leonidas Guibas
arXiv preprint, 24 Oct 2024
[arXiv] [Project] [Code]
CompGS: Unleashing 2D Compositionality for Compositional Text-to-3D via Dynamically Optimizing 3D Gaussians
Chongjian Ge, Chenfeng Xu, Yuanfeng Ji, Chensheng Peng, Masayoshi Tomizuka, Ping Luo, Mingyu Ding, Varun Jampani, Wei Zhan
arXiv preprint, 28 Oct 2024
[arXiv] [Project]]
DiffGS: Functional Gaussian Splatting Diffusion
Junsheng Zhou, Weiqi Zhang, Yu-Shen Liu
NeurIPS 2024, 25 Oct 2024
[arXiv] [Project] [Code]
Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation
Yuanhao Cai, He Zhang, Kai Zhang, Yixun Liang, Mengwei Ren, Fujun Luan, Qing Liu, Soo Ye Kim, Jianming Zhang, Zhifei Zhang, Yuqian Zhou, Zhe Lin, Alan Yuille
arXiv preprint, 21 Nov 2024
[arXiv] [Project]
Direct and Explicit 3D Generation from a Single Image
Haoyu Wu, Meher Gitika Karumuri, Chuhang Zou, Seungbae Bang, Yuelong Li, Dimitris Samaras, Sunil Hadap
3DV 2025, 17 Nov 2024
[arXiv] [Project] [Video]
PhyCAGE: Physically Plausible Compositional 3D Asset Generation from a Single Image
Han Yan, Mingrui Zhang, Yang Li, Chao Ma, Pan Ji
27 Nov 2024
[arXiv] [Project] [Video]
Turbo3D: Ultra-fast Text-to-3D Generation
Hanzhe Hu, Tianwei Yin, Fujun Luan, Yiwei Hu, Hao Tan, Zexiang Xu, Sai Bi, Shubham Tulsiani, Kai Zhang
5 Dec 2024
[arXiv] [Project]
Text-to-3D Gaussian Splatting with Physics-Grounded Motion Generation
Wenqing Wang, Yun Fu
7 Dec 2024
[arXiv]
DSplats: 3D Generation by Denoising Splats-Based Multiview Diffusion Models
Kevin Miao, Harsh Agrawal, Qihang Zhang, Federico Semeraro, Marco Cavallo, Jiatao Gu, Alexander Toshev
11 Dec 2024
[arXiv]
Interactive Scene Authoring with Specialized Generative Primitives
Clément Jambon, Changwoon Choi, Dongsu Zhang, Olga Sorkine-Hornung, Young Min Kim
20 Dec 2024
[arXiv]
Zero-1-to-G: Taming Pretrained 2D Diffusion Model for Direct 3D Generation
Xuyi Meng, Chen Wang, Jiahui Lei, Kostas Daniilidis, Jiatao Gu, Lingjie Liu
9 Jan 2025
[arXiv]
3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods
Milena T. Bagdasarian, Paul Knoll, Florian Barthel, Anna Hilsmann, Peter Eisert, Wieland Morgenstern
arXiv preprint, 17 Jun 2024
[arXiv] [Project]
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS
Zhiwen Fan, Kevin Wang, Kairun Wen, Zehao Zhu, Dejia Xu, Zhangyang Wang
arXiv preprint, 28 Nov 2023
[arXiv] [Project] [Video]
Identifying Unnecessary 3D Gaussians using Clustering for Fast Rendering of 3D Gaussian Splatting
Joongho Jo, Hyeongwon Kim, Jongsun Park
arXiv preprint, 21 Feb 2024
[arXiv]
:fire:HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression
Yihang Chen, Qianyi Wu, Weiyao Lin, Mehrtash Harandi, Jianfei Cai
ECCV 2024, 21 Mar 2024
CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splatting
Xiangrui Liu, Xinju Wu, Pingping Zhang, Shiqi Wang, Zhu Li, Sam Kwong
arXiv preprint, 15 Apr 2024
[arXiv]
F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splatting
Xiangyu Sun, Joo Chan Lee, Daniel Rho, Jong Hwan Ko, Usman Ali, Eunbyung Park
arXiv preprint, 27 May 2024
[arXiv] [Project] [Code]
LP-3DGS: Learning to Prune 3D Gaussian Splatting
Zhaoliang Zhang, Tianchen Song, Yongjae Lee, Li Yang, Cheng Peng, Rama Chellappa, Deliang Fan
arXiv preprint, 29 May 2024
[arXiv]
ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Model
Yufei Wang, Zhihao Li, Lanqing Guo, Wenhan Yang, Alex C. Kot, Bihan Wen
arXiv preprint, 31 May 2024
[arXiv]
Gaussian-Forest: Hierarchical-Hybrid 3D Gaussian Splatting for Compressed Scene Modeling
Fengyi Zhang, Tianjun Zhang, Lin Zhang, Helen Huang, Yadan Luo
arXiv preprint, 13 Jun 2024
[arXiv]
:fire:Reducing the Memory Footprint of 3D Gaussian Splatting
Panagiotis Papantonakis, Georgios Kopanas, Bernhard Kerbl, Alexandre Lanvin, George Drettakis
arXiv preprint, 24 Jun 2024
Lightweight Predictive 3D Gaussian Splats
Junli Cao, Vidit Goel, Chaoyang Wang, Anil Kag, Ju Hu, Sergei Korolev, Chenfanfu Jiang, Sergey Tulyakov, Jian Ren
arXiv preprint, 27 Jun 2024
[arXiv] [Project]
Trimming the Fat: Efficient Compression of 3D Gaussian Splats through Pruning
Muhammad Salman Ali, Maryam Qamar, Sung-Ho Bae, Enzo Tartaglione
arXiv preprint, 26 Jun 2024
[arXiv]
A Benchmark for Gaussian Splatting Compression and Quality Assessment Study
Qi Yang, Kaifa Yang, Yuke Xing, Yiling Xu, Zhu Li
arXiv preprint, 19 Jul 2024
[arXiv] [Code]
Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fields
Joo Chan Lee, Daniel Rho, Xiangyu Sun, Jong Hwan Ko, Eunbyung Park
arXiv preprint, 7 Aug 2024
[arXiv]
MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformation
Shuzhao Xie, Weixiang Zhang, Chen Tang, Yunpeng Bai, Rongwei Lu, Shijia Ge, Zhi Wang
ECCV 2024, 15 Sep 2024
[arXiv]
Fast Feedforward 3D Gaussian Splatting Compression
Yihang Chen, Qianyi Wu, Mengyao Li, Weiyao Lin, Mehrtash Harandi, Jianfei Cai
arXiv preprint, 10 Oct 2024
[arXiv] [Project] [Code]
ELMGS: Enhancing memory and computation scaLability through coMpression for 3D Gaussian Splatting
Muhammad Salman Ali, Sung-Ho Bae, Enzo Tartaglione
arXiv preprint, 30 Oct 2024
[arXiv]
A Hierarchical Compression Technique for 3D Gaussian Splatting Compression
He Huang, Wenjie Huang, Qi Yang, Yiling Xu, Zhu li
arXiv preprint, 11 Nov 2024
[arXiv]
HEMGS: A Hybrid Entropy Model for 3D Gaussian Splatting Data Compression
Lei Liu, Zhenghao Chen, Dong Xu
27 Nov 2024
[arXiv]
Temporally Compressed 3D Gaussian Splatting for Dynamic Scenes
Saqib Javed, Ahmad Jarrar Khan, Corentin Dumery, Chen Zhao, Mathieu Salzmann
7 Dec 2024
[arXiv]
Locality-aware Gaussian Compression for Fast and High-quality Rendering
Seungjoo Shin, Jaesik Park, Sunghyun Cho
10 Jan 2025
[arXiv]
Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecs
Soonbin Lee, Fangwen Shu, Yago Sanchez, Thomas Schierl, Cornelius Hellge
6 Jan 2025
[arXiv] [Project]
3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos
Jiakai Sun, Han Jiao, Guangyuan Li, Zhanjie Zhang, Lei Zhao, Wei Xing
CVPR 2024, 3 Mar 2024
[arXiv] [Project] [Code]
HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression
Yihang Chen, Qianyi Wu, Jianfei Cai, Mehrtash Harandi, Weiyao Lin
arXiv preprint, 12 Mar 2024
[arXiv] [Project] [Code]
LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming
Yuang Shi, Simone Gasparini, Géraldine Morin, Wei Tsang Ooi
arXiv preprint, 27 Aug 2024
[arXiv]
PRoGS: Progressive Rendering of Gaussian Splats
Brent Zoomers, Maarten Wijnants, Ivan Molenaers, Joni Vanherck, Jeroen Put, Lode Jorissen, Nick Michiels
arXiv preprint, 3 Sep 2024
[arXiv]
SwinGS: Sliding Window Gaussian Splatting for Volumetric Video Streaming with Arbitrary Length
Bangya Liu, Suman Banerjee
[arXiv]
QUEEN: QUantized Efficient ENcoding of Dynamic Gaussians for Streaming Free-viewpoint Videos
Sharath Girish, Tianye Li, Amrita Mazumdar, Abhinav Shrivastava, David Luebke, Shalini De Mello
NeurIPS 2024, 5 Dec 2024
[arXiv] [Project]
Subsurface Scattering for 3D Gaussian Splatting
Jan-Niklas Dihlmann, Arjun Majumdar, Andreas Engelhardt, Raphael Braun, Hendrik P.A. Lensch
arXiv preprint, 22 Aug 2024
[arXiv] [Project] [Code]
3D Gaussian Splatting in Robotics: A Survey
Siting Zhu, Guangming Wang, Dezhi Kong, Hesheng Wang
arXiv preprint, 16 Oct 2024
[arXiv]
Neural Fields in Robotics: A Survey
Muhammad Zubair Irshad, Mauro Comi, Yen-Chen Lin, Nick Heppert, Abhinav Valada, Rares Ambrus, Zsolt Kira, Jonathan Tremblay
arXiv preprint, 26 Oct 2024
[arXiv] [Project]
Splat-Nav: Safe Real-Time Robot Navigation in Gaussian Splatting Maps
Timothy Chen, Ola Shorinwa, Weijia Zeng, Joseph Bruno, Philip Dames, Mac Schwager
arXiv preprint, 5 Mar 2023
[arXiv]
ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation
Guanxing Lu, Shiyi Zhang, Ziwei Wang, Changliu Liu, Jiwen Lu, Yansong Tang
arXiv preprint, 13 Mar 2024
[arXiv]
Splat-MOVER: Multi-Stage, Open-Vocabulary Robotic Manipulation via Editable Gaussian Splatting
Ola Shorinwa, Johnathan Tucker, Aliyah Smith, Aiden Swann, Timothy Chen, Roya Firoozi, Monroe Kennedy III, Mac Schwager
arXiv preprint, 7 Mar 2024
[arXiv]
Query-based Semantic Gaussian Field for Scene Representation in Reinforcement Learning
Jiaxu Wang, Ziyi Zhang, Qiang Zhang, Jia Li, Jingkai Sun, Mingyuan Sun, Junhao He, Renjing Xu
arXiv preprint, 4 Jun 2024
[arXiv]
Gaussian Splatting to Real World Flight Navigation Transfer with Liquid Networks
Alex Quach, Makram Chahine, Alexander Amini, Ramin Hasani, Daniela Rus
arXiv preprint, 21 Jun 2024
[arXiv]
Robo-GS: A Physics Consistent Spatial-Temporal Model for Robotic Arm with Hybrid Representation
Haozhe Lou, Yurong Liu, Yike Pan, Yiran Geng, Jianteng Chen, Wenlong Ma, Chenglong Li, Lin Wang, Hengzhen Feng, Lu Shi, Liyi Luo, Yongliang Shi
arXiv preprint, 27 Aug 2024
[arXiv] [Project] [Video]
GaussianPU: A Hybrid 2D-3D Upsampling Framework for Enhancing Color Point Clouds via 3D Gaussian Splatting
Zixuan Guo, Yifan Xie, Weijing Xie, Peng Huang, Fei Ma, Fei Richard Yu
arXiv preprint, 3 Sep 2024
[arXiv]
GraspSplats: Efficient Manipulation with 3D Feature Splatting
Mazeyu Ji, Ri-Zhao Qiu, Xueyan Zou, Xiaolong Wang
arXiv preprint, 3 Sep 2024
[arXiv] [Project] [Video] [Code]
SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splatting
Mohammad Nomaan Qureshi, Sparsh Garg, Francisco Yandun, David Held, George Kantor, Abhishesh Silwal
arXiv preprint, 16 Sep 2024
[arXiv]
BEINGS: Bayesian Embodied Image-goal Navigation with Gaussian Splatting
Wugang Meng, Tianfu Wu, Huan Yin, Fumin Zhang
arXiv preprint, 16 Sep 2024
[arXiv]
SAFER-Splat: A Control Barrier Function for Safe Navigation with Online Gaussian Splatting Maps
Timothy Chen, Aiden Swann, Javier Yu, Ola Shorinwa, Riku Murai, Monroe Kennedy III, Mac Schwager
arXiv preprint, 15 Sep 2024
[arXiv] [Project]
RT-GuIDE: Real-Time Gaussian splatting for Information-Driven Exploration
Yuezhan Tao, Dexter Ong, Varun Murali, Igor Spasojevic, Pratik Chaudhari, Vijay Kumar
arXiv preprint, 26 Sep 2024
[arXiv] [Project] [Video]
Language-Embedded Gaussian Splats (LEGS): Incrementally Building Room-Scale Representations with a Mobile Robot
Justin Yu, Kush Hari, Kishore Srinivas, Karim El-Refai, Adam Rashid, Chung Min Kim, Justin Kerr, Richard Cheng, Muhammad Zubair Irshad, Ashwin Balakrishna, Thomas Kollar, Ken Goldberg
arXiv preprint, 26 Sep 2024
[arXiv]
HGS-Planner: Hierarchical Planning Framework for Active Scene Reconstruction Using 3D Gaussian Splatting
Zijun Xu, Rui Jin, Ke Wu, Yi Zhao, Zhiwei Zhang, Jieru Zhao, Zhongxue Gan, Wenchao Ding
arXiv preprint, 26 Sep 2024
[arXiv]
Let's Make a Splan: Risk-Aware Trajectory Optimization in a Normalized Gaussian Splat
Jonathan Michaux, Seth Isaacson, Challen Enninful Adu, Adam Li, Rahul Kashyap Swayampakula, Parker Ewen, Sean Rice, Katherine A. Skinner, Ram Vasudevan
arXiv preprint, 26 Sep 2024
[arXiv]
RL-GSBridge: 3D Gaussian Splatting Based Real2Sim2Real Method for Robotic Manipulation Learning
Yuxuan Wu, Lei Pan, Wenhua Wu, Guangming Wang, Yanzi Miao, Hesheng Wang
arXiv preprint, 30 Sep 2024
[arXiv]
SplaTraj: Camera Trajectory Generation with Semantic Gaussian Splatting
Xinyi Liu, Tianyi Zhang, Matthew Johnson-Roberson, Weiming Zhi
arXiv preprint, 8 Oct 2024
[arXiv]
Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splatting
Matthew Strong, Boshu Lei, Aiden Swann, Wen Jiang, Kostas Daniilidis, Monroe Kennedy III
arXiv preprint, 7 Oct 2024
[arXiv] [Project] [Video] [Code]
Mode-GS: Monocular Depth Guided Anchored 3D Gaussian Splatting for Robust Ground-View Scene Rendering
Yonghan Lee, Jaehoon Choi, Dongki Jung, Jaeseong Yun, Soohyun Ryu, Dinesh Manocha, Suyong Yeon
arXiv preprint, 6 Oct 2024
[arXiv]
PhotoReg: Photometrically Registering 3D Gaussian Splatting Models
Ziwen Yuan, Tianyi Zhang, Matthew Johnson-Roberson, Weiming Zhi
arXiv preprint, 7 Oct 2024
[arXiv] [Project] [Video] [Code]
L-VITeX: Light-weight Visual Intuition for Terrain Exploration
Antar Mazumder, Zarin Anjum Madhiha
arXiv preprint, 10 Oct 2024
[arXiv]
Gaussian Splatting Visual MPC for Granular Media Manipulation
Wei-Cheng Tseng, Ellina Zhang, Krishna Murthy Jatavallabhula, Florian Shkurti
arXiv preprint, 13 Oct 2024
[arXiv] [Project]
Differentiable Robot Rendering
Ruoshi Liu, Alper Canberk, Shuran Song, Carl Vondrick
arXiv preprint, 17 Oct 2024
[arXiv] [Project] [Video] [Code]
MSGField: A Unified Scene Representation Integrating Motion, Semantics, and Geometry for Robotic Manipulation
Yu Sheng, Runfeng Lin, Lidian Wang, Quecheng Qiu, YanYong Zhang, Yu Zhang, Bei Hua, Jianmin Ji
arXiv preprint, 21 Oct 2024
[arXiv] [Project] [Code]
Dynamic 3D Gaussian Tracking for Graph-Based Neural Dynamics Modeling
Mingtong Zhang, Kaifeng Zhang, Yunzhu Li
arXiv preprint, 24 Oct 2024
[arXiv] [Project] [Code]
E-3DGS: Gaussian Splatting with Exposure and Motion Events
Xiaoting Yin, Hao Shi, Yuhan Bao, Zhenshan Bing, Yiyi Liao, Kailun Yang, Kaiwei Wang
arXiv preprint, 22 Oct 2024
[arXiv] [Code]
ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splatting
Yuetao Li, Zijia Kuang, Ting Li, Guyue Zhou, Shaohui Zhang, Zike Yan
arXiv preprint, 29 Oct 2024
[arXiv] [Project] [Video]
Get a Grip: Multi-Finger Grasp Evaluation at Scale Enables Robust Sim-to-Real Transfer
Tyler Ga Wei Lum, Albert H. Li, Preston Culbertson, Krishnan Srinivasan, Aaron D. Ames, Mac Schwager, Jeannette Bohg
arXiv preprint, 31 Oct 2024
[arXiv] [Project] [Video]
3DGS-CD: 3D Gaussian Splatting-based Change Detection for Physical Object Rearrangement
Ziqi Lu, Jianbo Ye, John Leonard
arXiv preprint, 6 Nov 2024
[arXiv] [Code]
Object and Contact Point Tracking in Demonstrations Using 3D Gaussian Splatting
Michael Büttner, Jonathan Francis, Helge Rhodin, Andrew Melnik
CoRL 2024, 5 Nov 2024
[arXiv]
Modeling Uncertainty in 3D Gaussian Splatting through Continuous Semantic Splatting
Joey Wilson, Marcelino Almeida, Min Sun, Sachit Mahajan, Maani Ghaffari, Parker Ewen, Omid Ghasemalizadeh, Cheng-Hao Kuo, Arnie Sen
arXiv preprint, 4 Nov 2024
[arXiv]
Through the Curved Cover: Synthesizing Cover Aberrated Scenes with Refractive Field
Liuyue Xie, Jiancong Guo, Laszlo A. Jeni, Zhiheng Jia, Mingyang Li, Yunwen Zhou, Chao Guo
WACV 2025, 10 Nov 2024
[arXiv]
SplatR : Experience Goal Visual Rearrangement with 3D Gaussian Splatting and Dense Feature Matching
Arjun P S, Andrew Melnik, Gora Chand Nandi
arXiv preprint, 21 Nov 2024
[arXiv]
RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulator
Xinhai Li, Jialin Li, Ziheng Zhang, Rui Zhang, Fan Jia, Tiancai Wang, Haoqiang Fan, Kuo-Kun Tseng, Ruiping Wang
18 Nov 2024
[arXiv] [Project]
Multi-robot autonomous 3D reconstruction using Gaussian splatting with Semantic guidance
Jing Zeng, Qi Ye, Tianle Liu, Yang Xu, Jin Li, Jinming Xu, Liang Li, Jiming Chen
3 Dec 2024
[arXiv]
SparseGrasp: Robotic Grasping via 3D Semantic Gaussian Splatting from Sparse Multi-View RGB Images
Junqiu Yu, Xinlin Ren, Yongchong Gu, Haitao Lin, Tianyu Wang, Yi Zhu, Hang Xu, Yu-Gang Jiang, Xiangyang Xue, Yanwei Fu
3 Dec 2024
[arXiv]
ActiveGS: Active Scene Reconstruction using Gaussian Splatting
Liren Jin, Xingguang Zhong, Yue Pan, Jens Behley, Cyrill Stachniss, Marija Popović
23 Dec 2024
[arXiv]
Dream to Manipulate: Compositional World Models Empowering Robot Imitation Learning with Imagination
Leonardo Barcellona, Andrii Zadaianchuk, Davide Allegro, Samuele Papa, Stefano Ghidoni, Efstratios Gavves
19 Dec 2024
[arXiv] [Project]
CityLoc: 6 DoF Localization of Text Descriptions in Large-Scale Scenes with Gaussian Representation
Qi Ma, Runyi Yang, Bin Ren, Ender Konukoglu, Luc Van Gool, Danda Pani Paudel
15 Jan 2025
[arXiv]
HOGSA: Bimanual Hand-Object Interaction Understanding with 3D Gaussian Splatting Based Data Augmentation
Wentian Qu, Jiahe Li, Jian Cheng, Jian Shi, Chenyu Meng, Cuixia Ma, Hongan Wang, Xiaoming Deng, Yinda Zhang
6 Jan 2025
[arXiv]
EnerVerse: Envisioning Embodied Future Space for Robotics Manipulation
Siyuan Huang, Liliang Chen, Pengfei Zhou, Shengcong Chen, Zhengkai Jiang, Yue Hu, Peng Gao, Hongsheng Li, Maoqing Yao, Guanghui Ren
3 Jan 2025
[arXiv] [Project]
A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generation
Ruihe Wang, Yukang Cao, Kai Han, Kwan-Yee K. Wong
arXiv preprint, 6 Jun 2024
[arXiv]
Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars
Yang Liu, Xiang Huang, Minghan Qin, Qinwei Lin, Haoqian Wang
arXiv preprint, 27 Nov 2023
[arXiv] [Project]
HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting
Xian Liu, Xiaohang Zhan, Jiaxiang Tang, Ying Shan, Gang Zeng, Dahua Lin, Xihui Liu, Ziwei Liu
arXiv preprint, 28 Nov 2023
[arXiv] [Project]
HUGS: Human Gaussian Splats
Muhammed Kocabas, Jen-Hao Rick Chang, James Gabriel, Oncel Tuzel, Anurag Ranjan
arXiv preprint, 29 Nov 2023
[arXiv]
Gaussian Shell Maps for Efficient 3D Human Generation
Rameen Abdal, Wang Yifan, Zifan Shi, Yinghao Xu, Ryan Po, Zhengfei Kuang, Qifeng Chen, Dit-Yan Yeung, Gordon Wetzstein
arXiv preprint, 29 Nov 2023
[arXiv]
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
Shunyuan Zheng, Boyao Zhou, Ruizhi Shao, Boning Liu, Shengping Zhang, Liqiang Nie, Yebin Liu
arXiv preprint, 4 Dec 2023
[arXiv] [Project]
GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians
Liangxiao Hu, Hongwen Zhang, Yuxiang Zhang, Boyao Zhou, Boning Liu, Shengping Zhang, Liqiang Nie
arXiv preprint, 4 Dec 2023
[arXiv] [Project]
**GaussianAvatars: Photorealistic Head Avata
Truncated — view the full README on GitHub.
86 commits
This is a collective repository for all 3DGS related progresses in research and industry world
726
86 commits
updated Jan 19, 2025
3DGS and Beyond Docs
This is a collection of documents and topics NeRF/3DGS & Beyond channel accumulated, as well as papers in literaure. Since there are lots of papers out there, so we split them into two seperate repositories: NeRF and Beyond Docs and 3DGS and Beyond Docs. Please choose accordingly recarding to your preference.
Some papers we discussed in the group, will be added to the back of the paper with a Notes link. You can follow the link to check whether there is topic you are interested in. If not, welcome to join us and ask the question to the crowd. The mighty community might have your answers.
We are actively maintaining this page trying to stay up-to-date and gather important works in a daily basis. We would also like to put as many notes as possible to some works, trying to make it easier to catch up.
Please feel free to join us on WeChat group or start a discussion topic here.
I have recently published a book with PHEI(Publishing House of Electronics Industry) on NeRF/3DGS. This would not have been possible without the help of the whole 3D vision community. It is now available on jd.com (Checkout here) and it should be suitable as a reference handbook for NeRF/3DGS beginners or engineers in related areas. I sincerely hope the book can be helpful in any perspective.
For those of you who have already purchased the book, all references can be downloaded HERE. If you experience any issue reading the book or have any suggestions to improve it, please contact me through my email address: jiheng.yang@gmail.com, or directly concact me on WeChat: jiheng_yang. I'm looking forward to talk to anyone reaching out to me, thanks in advance.
For now, you can join us in the following ways
jiheng_yang, and I will add you to the chat groups.For NeRF related progress, you can refer to NeRF and Beyond Docs
3DGS and Beyond Docs
:fire:3D Gaussian Splatting for Real-Time Radiance Field Rendering
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis
ACM ToG 2023, 8 August, 2023
A Survey on 3D Gaussian Splatting
Guikun Chen, Wenguan Wang
arXiv preprint, 8 Jan 2024
[arXiv]
3D Gaussian as a New Vision Era: A Survey
Ben Fei, Jingyi Xu, Rui Zhang, Qingyuan Zhou, Weidong Yang, Ying He
arXiv preprint, 11 Feb 2024
[arXiv]
:fire:Recent Advances in 3D Gaussian Splatting
Tong Wu, Yu-Jie Yuan, Ling-Xiao Zhang, Jie Yang, Yan-Pei Cao, Ling-Qi Yan, Lin Gao
arXiv preprint, 17 Mar 2024
[arXiv]
Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review
Anurag Dalal, Daniel Hagen, Kjell G. Robbersmyr, Kristian Muri Knausgård
arXiv preprint, 6 May 2024
[arXiv]
Survey on Fundamental Deep Learning 3D Reconstruction Techniques
Yonge Bai, LikHang Wong, TszYin Twan
arXiv preprint, 11 Jul 2024
[arXiv]
3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities
Yanqi Bao, Tianyu Ding, Jing Huo, Yaoli Liu, Yuxin Li, Wenbin Li, Yang Gao, Jiebo Luo
arXiv preprint, 24 Jul 2024
[arXiv]
3D Representation Methods: A Survey
Zhengren Wang
arXiv preprint, 9 Oct 2024
[arXiv]
:fire:GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyond
Chongjie Ye, Yinyu Nie, Jiahao Chang, Yuantao Chen, Yihao Zhi, Xiaoguang Han
arXiv preprint, 28 Mar 2024
gsplat: An Open-Source Library for Gaussian Splatting
Vickie Ye, Ruilong Li, Justin Kerr, Matias Turkulainen, Brent Yi, Zhuoyang Pan, Otto Seiskari, Jianbo Ye, Jeffrey Hu, Matthew Tancik, Angjoo Kanazawa
arXiv preprint, 10 Sep 2024
[arXiv]
SuperSplat - 3D Gaussian Splat Editor
PlayCanvas
[Code]
NerfBaselines: Consistent and Reproducible Evaluation of Novel View Synthesis Methods
Jonas Kulhanek, Torsten Sattler
arXiv preprint, 25 Jun 2024
[arXiv] [Project]
RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussians
Bingling Li, Shengyi Chen, Luchao Wang, Kaimin He, Sijie Yan, Yuanjun Xiong
arXiv preprint, 17 Jun 2024
[arXiv]
On Scaling Up 3D Gaussian Splatting Training
Hexu Zhao, Haoyang Weng, Daohan Lu, Ang Li, Jinyang Li, Aurojit Panda, Saining Xie
arXiv preprint, 26 Jun 2024
[arXiv] [Project] [Code]
:fire:Mip-Splatting: Alias-free 3D Gaussian Splatting
Zehao Yu, Anpei Chen, Binbin Huang, Torsten Sattler, Andreas Geiger
arXiv preprint, 27 Nov 2023
Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering
Zhiwen Yan, Weng Fei Low, Yu Chen, Gim Hee Lee
arXiv preprint, 28 Nov 2023
[arXiv] [Project] [Code] [Video]
:fire:Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
Tao Lu, Mulin Yu, Linning Xu, Yuanbo Xiangli, Limin Wang, Dahua Lin, Bo Dai
arXiv preprint, 30 Nov 2023
Gaussian Splitting Algorithm with Color and Opacity Depended on Viewing Direction
Dawid Malarz, Weronika Smolak, Jacek Tabor, Sławomir Tadeja, Przemysław Spurek
arXiv preprint, 21 Dec 2023
[arXiv]
:fire:TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering
Linus Franke, Darius Rückert, Laura Fink, Marc Stamminger
Eurographics 2024, 11 Jan 2024
[arXiv] [Project] [Code] [Video]
On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy
Letian Huang, Jiayang Bai, Jie Guo, Yanwen Guo
ECCV 2024, 1 Feb 2024
[arXiv] [Project] [Code]
FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization
Jiahui Zhang, Fangneng Zhan, Muyu Xu, Shijian Lu, Eric Xing
CVPR 2024, 11 Mar 2024
[arXiv] [Project]
:fire:Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration
Zhihao Liang, Qi Zhang, Wenbo Hu, Ying Feng, Lei Zhu, Kui Jia
ECCV 2024, 16 Mar 2024
:fire:Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians
Guangchi Fang, Bing Wang
ECCV 2024, 21 Mar 2024
:fire:Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splatting
Zheng Zhang, Wenbo Hu, Yixing Lao, Tong He, Hengshuang Zhao
ECCV 2024, 22 Mar 2024
:fire:SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasing
Xiaowei Song, Jv Zheng, Shiran Yuan, Huan-ang Gao, Jingwei Zhao, Xiang He, Weihao Gu, Hao Zhao
arXiv preprint, 28 Mar 2024
Robust Gaussian Splatting
François Darmon, Lorenzo Porzi, Samuel Rota-Bulò, Peter Kontschieder
arXiv preprint, 5 Apr 2024
[arXiv]
Revising Densification in Gaussian Splatting
Samuel Rota Bulò, Lorenzo Porzi, Peter Kontschieder
arXiv preprint, 9 Apr 2024
[arXiv]
EGGS: Edge Guided Gaussian Splatting for Radiance Fields
Yuanhao Gong
arXiv preprint, 14 Apr 2024
[arXiv]
:fire:3D Gaussian Splatting as Markov Chain Monte Carlo
Shakiba Kheradmand, Daniel Rebain, Gopal Sharma, Weiwei Sun, Jeff Tseng, Hossam Isack, Abhishek Kar, Andrea Tagliasacchi, Kwang Moo Yi
arXiv preprint, 15 Apr 2024
AbsGS: Recovering Fine Details for 3D Gaussian Splatting
Zongxin Ye, Wenyu Li, Sidun Liu, Peng Qiao, Yong Dou
arXiv preprint, 16 Apr 2024
[arXiv] [Project] [Code]
Gaussian Splatting Decoder for 3D-aware Generative Adversarial Networks
Florian Barthel, Arian Beckmann, Wieland Morgenstern, Anna Hilsmann, Peter Eisert
CVPRW 2024, 16 Apr 2024
[arXiv]
Does Gaussian Splatting need SFM Initialization?
Yalda Foroutan, Daniel Rebain, Kwang Moo Yi, Andrea Tagliasacchi
arXiv preprint, 18 Apr 2024
[arXiv] [Project]
Bootstrap 3D Reconstructed Scenes from 3D Gaussian Splatting
Yifei Gao, Jie Ou, Lei Wang, Jun Cheng
arXiv preprint, 29 Apr 2024
[arXiv]
Feature Splatting for Better Novel View Synthesis with Low Overlap
T. Berriel Martins, Javier Civera
arXiv preprint, 24 May 2024
[arXiv] [Code]
NegGS: Negative Gaussian Splatting
Artur Kasymov, Bartosz Czekaj, Marcin Mazur, Przemysław Spurek
arXiv preprint, 28 May 2024
[arXiv]
3D-HGS: 3D Half-Gaussian Splatting
Haolin Li, Jinyang Liu, Mario Sznaier, Octavia Camps
arXiv preprint, 4 Jun 2024
[arXiv]
Gaussian Splatting with Localized Points Management
Haosen Yang, Chenhao Zhang, Wenqing Wang, Marco Volino, Adrian Hilton, Li Zhang, Xiatian Zhu
arXiv preprint, 6 Jun 2024
[arXiv] [Code]
Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting
Junha Hyung, Susung Hong, Sungwon Hwang, Jaeseong Lee, Jaegul Choo, Jin-Hwa Kim
arXiv preprint, 17 Jun 2024
[arXiv] [Project]
Taming 3DGS: High-Quality Radiance Fields with Limited Resources
Saswat Subhajyoti Mallick, Rahul Goel, Bernhard Kerbl, Francisco Vicente Carrasco, Markus Steinberger, Fernando De La Torre
arXiv preprint, 21 Jun 2024
[arXiv]
SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting
Sara Sabour, Lily Goli, George Kopanas, Mark Matthews, Dmitry Lagun, Leonidas Guibas, Alec Jacobson, David J. Fleet, Andrea Tagliasacchi
arXiv preprint, 28 Jun 2024
[arXiv]
Textured-GS: Gaussian Splatting with Spatially Defined Color and Opacity
Zhentao Huang, Minglun Gong
arXiv preprint, 13 Jul 2024
[arXiv]
Splatfacto-W: A Nerfstudio Implementation of Gaussian Splatting for Unconstrained Photo Collections
Congrong Xu, Justin Kerr, Angjoo Kanazawa
arXiv preprint, 17 Jul 2024
[arXiv] [Code]
MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densification
Zhuoxiao Li, Shanliang Yao, Yijie Chu, Angel F. Garcia-Fernandez, Yong Yue, Eng Gee Lim, Xiaohui Zhu
arXiv preprint, 16 Jul 2024
[arXiv] [Project]
3iGS: Factorised Tensorial Illumination for 3D Gaussian Splatting
Zhe Jun Tang, Tat-Jen Cham
ECCV 2024, 7 Aug 2024
[arXiv]
Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering
Jiameng Li, Yue Shi, Jiezhang Cao, Bingbing Ni, Wenjun Zhang, Kai Zhang, Luc Van Gool
arXiv preprint, 12 Aug 2024
[arXiv]
FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering
Yunji Seo, Young Sun Choi, Hyun Seung Son, Youngjung Uh
arXiv preprint, 23 Aug 2024
[arXiv] [Project] [Code]
Robust 3D Gaussian Splatting for Novel View Synthesis in Presence of Distractors
Paul Ungermann, Armin Ettenhofer, Matthias Nießner, Barbara Roessle
GCPR 2024, 21 Aug 2024
[arXiv] [Project] [Video] [Code]
Implicit Gaussian Splatting with Efficient Multi-Level Tri-Plane Representation
Minye Wu, Tinne Tuytelaars
arXiv preprint, 19 Aug 2024
[arXiv]
Correspondence-Guided SfM-Free 3D Gaussian Splatting for NVS
Wei Sun, Xiaosong Zhang, Fang Wan, Yanzhao Zhou, Yuan Li, Qixiang Ye, Jianbin Jiao
arXiv preprint, 16 Aug 2024
[arXiv]
Sources of Uncertainty in 3D Scene Reconstruction
Marcus Klasson, Riccardo Mereu, Juho Kannala, Arno Solin
ECCV 2024, 10 Sep 2024
[arXiv] [Project] [Code]
Spectral-GS: Taming 3D Gaussian Splatting with Spectral Entropy
Letian Huang, Jie Guo, Jialin Dan, Ruoyu Fu, Shujie Wang, Yuanqi Li, Yanwen Guo
arXiv preprint, 19 Sep 2024
[arXiv]
GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling
Victor Rong, Jingxiang Chen, Sherwin Bahmani, Kiriakos N. Kutulakos, David B. Lindell
arXiv preprint, 19 Sep 2024
[arXiv] [Project]
Frequency-based View Selection in Gaussian Splatting Reconstruction
Monica M.Q. Li, Pierre-Yves Lajoie, Giovanni Beltrame
arXiv preprint, 24 Sep 2024
[arXiv]
MVGS: Multi-view-regulated Gaussian Splatting for Novel View Synthesis
Xiaobiao Du, Yida Wang, Xin Yu
arXiv preprint, 2 Oct 2024
[arXiv] [Project] [Code]
6DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Rendering
Zhongpai Gao, Benjamin Planche, Meng Zheng, Anwesa Choudhuri, Terrence Chen, Ziyan Wu
arXiv preprint, 7 Oct 2024
[arXiv] [Project]
PH-Dropout: Prctical Epistemic Uncertainty Quantification for View Synthesis
Chuanhao Sun, Thanos Triantafyllou, Anthos Makris, Maja Drmač, Kai Xu, Luo Mai, Mahesh K. Marina
arXiv preprint, 7 Oct 2024
[arXiv]
Variational Bayes Gaussian Splatting
Toon Van de Maele, Ozan Catal, Alexander Tschantz, Christopher L. Buckley, Tim Verbelen
arXiv preprint, 4 Oct 2024
[arXiv]
VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Points
Linus Franke, Laura Fink, Marc Stamminger
arXiv preprint, 23 Oct 2024
[arXiv] [Project]
ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian Splattings
Suyoung Lee, Jaeyoung Chung, Jaeyoo Huh, Kyoung Mu Lee
arXiv preprint, 28 Oct 2024
[arXiv] [Code]
Projecting Gaussian Ellipsoids While Avoiding Affine Projection Approximation
Han Qi, Tao Cai, Xiyue Han
arXiv preprint, 12 Nov 2024
[arXiv]
SplatFormer: Point Transformer for Robust 3D Gaussian Splatting
Yutong Chen, Marko Mihajlovic, Xiyi Chen, Yiming Wang, Sergey Prokudin, Siyu Tang
arXiv preprint, 10 Nov 2024
[arXiv] [Project] [Code]
BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis
David Svitov, Pietro Morerio, Lourdes Agapito, Alessio Del Bue
arXiv preprint, 13 Nov 2024
[arXiv] [Project] [Video] [Code]
Mini-Splatting2: Building 360 Scenes within Minutes via Aggressive Gaussian Densification
Guangchi Fang, Bing Wang
19 Nov 2024
[arXiv]
Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernels
Haodong Chen, Runnan Chen, Qiang Qu, Zhaoqing Wang, Tongliang Liu, Xiaoming Chen, Yuk Ying Chung
19 Nov 2024
[arXiv] [Project]
Textured Gaussians for Enhanced 3D Scene Appearance Modeling
Brian Chao, Hung-Yu Tseng, Lorenzo Porzi, Chen Gao, Tuotuo Li, Qinbo Li, Ayush Saraf, Jia-Bin Huang, Johannes Kopf, Gordon Wetzstein, Changil Kim
27 Nov 2024
[arXiv] [Project]
3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
Jan Held, Renaud Vandeghen, Abdullah Hamdi, Adrien Deliege, Anthony Cioppa, Silvio Giancola, Andrea Vedaldi, Bernard Ghanem, Marc Van Droogenbroeck
22 Nov 2024
[arXiv] [Project] [Video] [Code]
Deformable Radial Kernel Splatting
Yi-Hua Huang, Ming-Xian Lin, Yang-Tian Sun, Ziyi Yang, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi
16 Dec 2024
[arXiv]
Pushing Rendering Boundaries: Hard Gaussian Splatting
Qingshan Xu, Jiequan Cui, Xuanyu Yi, Yuxuan Wang, Yuan Zhou, Yew-Soon Ong, Hanwang Zhang
6 Dec 2024
[arXiv]
ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recovery
Yanzhe Lyu, Kai Cheng, Xin Kang, Xuejin Chen
10 Dec 2024
[arXiv]
GS-ProCams: Gaussian Splatting-based Projector-Camera Systems
Qingyue Deng, Jijiang Li, Haibin Ling, Bingyao Huang
16 Dec 2024
[arXiv]
GeoTexDensifier: Geometry-Texture-Aware Densification for High-Quality Photorealistic 3D Gaussian Splatting
Hanqing Jiang, Xiaojun Xiang, Han Sun, Hongjie Li, Liyang Zhou, Xiaoyu Zhang, Guofeng Zhang
22 Dec 2024
[arXiv]
Topology-Aware 3D Gaussian Splatting: Leveraging Persistent Homology for Optimized Structural Integrity
Tianqi Shen, Shaohua Liu, Jiaqi Feng, Ziye Ma, Ning An
21 Dec 2024
[arXiv]
EasySplat: View - Adaptive Learning makes 3D Gaussian Splatting Easy
Ao Gao, Luosong Guo, Tao Chen, Zhao Wang, Ying Tai, Jian Yang, Zhenyu Zhang
2 Jan 2025
[arXiv]
Evaluating Human Perception of Novel View Synthesis: Subjective Quality Assessment of GaussianSplatting and NeRF in Dynamic Scenes
Yuhang Zhang, Joshua Maraval, Zhengyu Zhang, Nicolas Ramin, Shishun Tian, Lu Zhang
13 Jan 2025
[arXiv]
NVS-SQA: Exploring Self-Supervised Quality Representation Learning for Neurally Synthesized Scenes without References
Qiang Qu, Yiran Shen, Xiaoming Chen, Yuk Ying Chung, Weidong Cai, Tongliang Liu
11 Jan 2025
[arXiv]
:fire:Spectrally Pruned Gaussian Fields with Neural Compensation
Runyi Yang, Zhenxin Zhu, Zhou Jiang, Baijun Ye, Xiaoxue Chen, Yifei Zhang, Yuantao Chen, Jian Zhao, Hao Zhao
arXiv preprint, 1 May 2024
PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting
Alex Hanson, Allen Tu, Vasu Singla, Mayuka Jayawardhana, Matthias Zwicker, Tom Goldstein
arXiv preprint, 14 Jun 2024
[arXiv]
Object-Centric 2D GaussianSplatting: Background Removal and Occlusion-Aware Pruning for Compact Object Models
Marcel Rogge, Didier Stricker
ICPRAM 2025, 14 Jan 2025
[arXiv]
MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting
Sangwoon Kwak, Joonsoo Kim, Jun Young Jeong, Won-Sik Cheong, Jihyong Oh, Munchurl Kim
7 Jan 2025
[arXiv] [Project] [Video]
Don't Splat your Gaussians: Volumetric Ray-Traced Primitives for Modeling and Rendering Scattering and Emissive Media
Jorge Condor, Sebastien Speierer, Lukas Bode, Aljaz Bozic, Simon Green, Piotr Didyk, Adrian Jarabo
arXiv preprint, 24 May 2024
[arXiv]
Unified Gaussian Primitives for Scene Representation and Rendering
Yang Zhou, Songyin Wu, Ling-Qi Yan
arXiv preprint, 14 Jun 2024
[arXiv]
3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes
Nicolas Moenne-Loccoz, Ashkan Mirzaei, Or Perel, Riccardo de Lutio, Janick Martinez Esturo, Gavriel State, Sanja Fidler, Nicholas Sharp, Zan Gojcic
arXiv preprint, 9 Jul 2024
[arXiv]
RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis
Hugo Blanc, Jean-Emmanuel Deschaud, Alexis Paljic
arXiv preprint, 6 Aug 2024
[arXiv] [Project]
:fire:EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis
Alexander Mai, Peter Hedman, George Kopanas, Dor Verbin, David Futschik, Qiangeng Xu, Falko Kuester, Jon Barron, Yinda Zhang
arXiv preprint, 2 Oct 2024
EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS
Sharath Girish, Kamal Gupta, Abhinav Shrivastava
arXiv preprint, 7 Dec, 2023
[arXiv] [Project] [Code]
:fire:StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering
Lukas Radl, Michael Steiner, Mathias Parger, Alexander Weinrauch, Bernhard Kerbl, Markus Steinberger
SIGGRAPH 2024, 1 Feb 2024
[arXiv] [Project] [Code] [Video]
GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering
Abdullah Hamdi, Luke Melas-Kyriazi, Guocheng Qian, Jinjie Mai, Ruoshi Liu, Carl Vondrick, Bernard Ghanem, Andrea Vedaldi
CVPR 2024, 15 Feb 2024
[arXiv] [Project] [Code] [Video]
OmniGS: Omnidirectional Gaussian Splatting for Fast Radiance Field Reconstruction using Omnidirectional Images
Longwei Li, Huajian Huang, Sai-Kit Yeung, Hui Cheng
arXiv preprint, 4 Apr 2024
[arXiv]
Hash3D: Training-free Acceleration for 3D Generation
Xingyi Yang, Xinchao Wang
arXiv preprint, 9 Apr 2024
[arXiv] [Project] [Code]
I3DGS: Improve 3D Gaussian Splatting from Multiple Dimensions
Jinwei Lin
arXiv preprint, 10 May 2024
[arXiv]
RTGS: Enabling Real-TimeGaussianSplatting on Mobile Devices Using Efficiency-Guided Pruning and Foveated Rendering
Weikai Lin, Yu Feng, Yuhao Zhu
arXiv preprint, 29 Jun 2024
[arXiv] [Code]
3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt
Lukas Höllein, Aljaž Božič, Michael Zollhöfer, Matthias Nießner
arXiv preprint, 19 Sep 2024
[arXiv] [Project] [Video] [Code]
Low Latency Point Cloud Rendering with Learned Splatting
Yueyu Hu, Ran Gong, Qi Sun, Yao Wang
CVPR 2024 Workshop on AIS, 24 Sep 2024
[arXiv] [Code]
Sort-free Gaussian Splatting via Weighted Sum Rendering
Qiqi Hou, Randall Rauwendaal, Zifeng Li, Hoang Le, Farzad Farhadzadeh, Fatih Porikli, Alexei Bourd, Amir Said
arXiv preprint, 24 Oct 2024
[arXiv]
Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives
Alex Hanson, Allen Tu, Geng Lin, Vasu Singla, Matthias Zwicker, Tom Goldstein
30 Nov 2024
[arXiv]
Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering
Cheng Sun, Jaesung Choe, Charles Loop, Wei-Chiu Ma, Yu-Chiang Frank Wang
5 Dec 2024
[arXiv]
Volumetrically Consistent 3D Gaussian Rasterization
Chinmay Talegaonkar, Yash Belhe, Ravi Ramamoorthi, Nicholas Antipa
4 Dec 2024
[arXiv]
Faster and Better 3D Splatting via Group Training
Chengbo Wang, Guozheng Ma, Yifei Xue, Yizhen Lao
10 Dec 2024
[arXiv]
Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fields
Tao Lu, Ankit Dhiman, R Srinath, Emre Arslan, Angela Xing, Yuanbo Xiangli, R Venkatesh Babu, Srinath Sridhar
18 Dec 2024
[arXiv]
Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tiling
Hao Gui, Lin Hu, Rui Chen, Mingxiao Huang, Yuxin Yin, Jin Yang, Yong Wu
23 Dec 2024
[arXiv]
SG-Splatting: Accelerating 3D Gaussian Splatting with Spherical Gaussians
Yiwen Wang, Siyuan Chen, Ran Yi
31 Dec 2024
[arXiv]
SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Antoine Guédon, Vincent Lepetit
arXiv preprint, 21 Nov 2023
[arXiv] [Project]
NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance
Hanlin Chen, Chen Li, Gim Hee Lee
arXiv preprint, 1 Dec, 2023
[arXiv]
AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field
Rong Liu, Rui Xu, Yue Hu, Meida Chen, Andrew Feng
BMVC 2024, 20 May 2024
[arXiv] [Project] [Code] [Video]
:fire:2D Gaussian Splatting for Geometrically Accurate Radiance Fields
Binbin Huang, Zehao Yu, Anpei Chen, Andreas Geiger, Shenghua Gao
SIGGRAPH 2024, 26 Mar 2024
[arXiv] [Project] [Code] [Video]
GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction
Mulin Yu, Tao Lu, Linning Xu, Lihan Jiang, Yuanbo Xiangli, Bo Dai
arXiv preprint, 25 Mar 2024
[arXiv] [Project] [Code]
Modeling uncertainty for Gaussian Splatting
Luca Savant, Diego Valsesia, Enrico Magli
arXiv preprint, 27 Mar 2024
[arXiv]
Surface Reconstruction from Gaussian Splatting via Novel Stereo Views
Yaniv Wolf, Amit Bracha, Ron Kimmel
arXiv preprint, 2 Apr 2024
[arXiv] [Project]
Gaussian Opacity Fields: Efficient and Compact Surface Reconstruction in Unbounded Scenes
Zehao Yu, Torsten Sattler, Andreas Geiger
arXiv preprint, 16 Apr 2024
[arXiv] [Project] [Code]
Dynamic Gaussians Mesh: Consistent Mesh Reconstruction from Monocular Videos
Isabella Liu, Hao Su, Xiaolong Wang
arXiv preprint, 18 Apr 2024
[arXiv] [Project]
Direct Learning of Mesh and Appearance via 3D Gaussian Splatting
Ancheng Lin, Jun Li
arXiv preprint, 11 May 2024
[arXiv]
TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshes
Minghao Guo, Bohan Wang, Kaiming He, Wojciech Matusik
arXiv preprint, 30 May 2024
[arXiv]
Tetrahedron Splatting for 3D Generation
Chun Gu, Zeyu Yang, Zijie Pan, Xiatian Zhu, Li Zhang
arXiv preprint, 3 Jun 2024
[arXiv] [Code]
RaDe-GS: Rasterizing Depth in Gaussian Splatting
Baowen Zhang, Chuan Fang, Rakesh Shrestha, Yixun Liang, Xiaoxiao Long, Ping Tan
arXiv preprint, 3 Jun 2024
[arXiv]
Trim 3D Gaussian Splatting for Accurate Geometry Representation
Lue Fan, Yuxue Yang, Minxing Li, Hongsheng Li, Zhaoxiang Zhang
arXiv preprint, 11 Jun 2024
[arXiv] [Project] [Code]
:fire:PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction
Danpeng Chen, Hai Li, Weicai Ye, Yifan Wang, Weijian Xie, Shangjin Zhai, Nan Wang, Haomin Liu, Hujun Bao, Guofeng Zhang
arXiv prepreint, 10 Jun 2024
VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction
Hanlin Chen, Fangyin Wei, Chen Li, Tianxin Huang, Yunsong Wang, Gim Hee Lee
arXiv preprint, 9 Jun 2024
[arXiv]
Projecting Radiance Fields to Mesh Surfaces
Adrian Xuan Wei Lim, Lynnette Hui Xian Ng, Nicholas Kyger, Tomo Michigami, Faraz Baghernezhad
SIGGRAPH Poster 2024, 17 Jun 2024
[arXiv]
GS-Octree: Octree-based 3D Gaussian Splatting for Robust Object-level 3D Reconstruction Under Strong Lighting
Jiaze Li, Zhengyu Wen, Luo Zhang, Jiangbei Hu, Fei Hou, Zhebin Zhang, Ying He
arXiv preprint, 26 Jun 2024
[arXiv]
2DGH: 2D Gaussian-Hermite Splatting for High-quality Rendering and Better Geometry Reconstruction
Ruihan Yu, Tianyu Huang, Jingwang Ling, Feng Xu
arXiv preprint, 30 Aug 2024
[arXiv]
Spurfies: Sparse Surface Reconstruction using Local Geometry Priors
Kevin Raj, Christopher Wewer, Raza Yunus, Eddy Ilg, Jan Eric Lenssen
arXiv preprint, 29 Aug 2024
[arXiv] [Project]
Spiking GS: Towards High-Accuracy and Low-Cost Surface Reconstruction via Spiking Neuron-based Gaussian Splatting
Weixing Zhang, Zongrui Li, De Ma, Huajin Tang, Xudong Jiang, Qian Zheng, Gang Pan
arXiv preprint, 9 Oct 2024
[arXiv] [Code]
Normal-GS: 3D Gaussian Splatting with Normal-Involved Rendering
Meng Wei, Qianyi Wu, Jianmin Zheng, Hamid Rezatofighi, Jianfei Cai
NeurIPS 2024, 27 Oct 2024
[arXiv]
:fire:GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes
Gaochao Song, Chong Cheng, Hao Wang
NeurIPS 2024, 4 Nov 2024
[arXiv]
DyGASR: Dynamic Generalized Exponential Splatting with Surface Alignment for Accelerated 3D Mesh Reconstruction
Shengchao Zhao, Yundong Li
arXiv preprint, 14 Nov 2024
[arXiv]
Quadratic Gaussian Splatting for Efficient and Detailed Surface Reconstruction
Ziyu Zhang, Binbin Huang, Hanqing Jiang, Liyang Zhou, Xiaojun Xiang, Shunhan Shen
25 Nov 2024
[arXiv]
Geometry Field Splatting with Gaussian Surfels
Kaiwen Jiang, Venkataram Sivaram, Cheng Peng, Ravi Ramamoorthi
26 Nov 2024
[arXiv]
G2SDF: Surface Reconstruction from Explicit Gaussians with Implicit SDFs
Kunyi Li, Michael Niemeyer, Zeyu Chen, Nassir Navab, Federico Tombari
25 Nov 2024
[arXiv]
GSurf: 3D Reconstruction via Signed Distance Fields with Direct Gaussian Supervision
Xu Baixin, Hu Jiangbei, Li Jiaze, He Ying
24 Nov 2024
[arXiv] [Code]
SplatSDF: Boosting Neural Implicit SDF via Gaussian Splatting Fusion
Runfa Blark Li, Keito Suzuki, Bang Du, Ki Myung Brian Le, Nikolay Atanasov, Truong Nguyen
23 Nov 2024
[arXiv]
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering
Yunzhou Song, Heguang Lin, Jiahui Lei, Lingjie Liu, Kostas Daniilidis
2 Dec 2024
[arXiv] [Project] [[Code])(https://github.com/TimSong412/HDGS)]
Ref-GS: Directional Factorization for 2D Gaussian Splatting
Youjia Zhang, Anpei Chen, Yumin Wan, Zikai Song, Junqing Yu, Yawei Luo, Wei Yang
1 Dec 2024
[arXiv] [Project]
GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstruction
Jiepeng Wang, Yuan Liu, Peng Wang, Cheng Lin, Junhui Hou, Xin Li, Taku Komura, Wenping Wang
29 Nov 2024
[arXiv] [Project] [Code]
3D Gaussian Splatting with Normal Information for Mesh Extraction and Improved Rendering
Meenakshi Krishnan, Liam Fowl, Ramani Duraiswami
ICASSP, 14 Jan 2025
[arXiv]
Gaussian Building Mesh (GBM): Extract a Building's 3D Mesh with Google Earth and Gaussian Splatting
Kyle Gao, Liangzhi Li, Hongjie He, Dening Lu, Linlin Xu, Jonathan Li
31 Dec 2024
[arXiv]
Integrating Meshes and 3D Gaussians for Indoor Scene Reconstruction with SAM Mask Guidance
Jiyeop Kim, Jongwoo Lim
arXiv preprint, 23 Jul 2024
[arXiv]
Enhancement of 3D Gaussian Splatting using Raw Mesh for Photorealistic Recreation of Architectures
Ruizhe Wang, Chunliang Hua, Tomakayev Shingys, Mengyuan Niu, Qingxin Yang, Lizhong Gao, Yi Zheng, Junyan Yang, Qiao Wang
arXiv preprint, 22 Jul 2024
[arXiv]
Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis
Jonathon Luiten, Georgios Kopanas, Bastian Leibe, Deva Ramanan
arXiv preprint, 18 Aug 2023
[arXiv] [Project] [Github]
:fire:Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction
Ziyi Yang, Xinyu Gao, Wen Zhou, Shaohui Jiao, Yuqing Zhang, Xiaogang Jin
arXiv preprint, 22 Sep 2023
[arXiv]
4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
Guanjun Wu, Taoran Yi, Jiemin Fang, Lingxi Xie, Xiaopeng Zhang, Wei Wei, Wenyu Liu, Qi Tian, Xinggang Wang
arXiv preprint, 12 Oct 2023
[arXiv] [Project] [Github]
Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting
Zeyu Yang, Hongye Yang, Zijie Pan, Xiatian Zhu, Li Zhang
arXiv preprint, 16 Oct 2023
[arXiv]
Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction
Devikalyan Das, Christopher Wewer, Raza Yunus, Eddy Ilg, Jan Eric Lenssen
arXiv preprint, 2 Dec 2023
[arXiv]
Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle
Youtian Lin, Zuozhuo Dai, Siyu Zhu, Yao Yao
arXiv preprint, 6 Dec 2023
[arXiv]
CoGS: Controllable Gaussian Splatting
Heng Yu, Joel Julin, Zoltán Á. Milacski, Koichiro Niinuma, László A. Jeni
CVPR 2024, 9 Dec 2023
[arXiv]
GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis
Yiqing Liang, Numair Khan, Zhengqin Li, Thu Nguyen-Phuoc, Douglas Lanman, James Tompkin, Lei Xiao
arXiv preprint, 18 Dec 2023
[arXiv] [Project]
:fire:SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
Yi-Hua Huang, Yang-Tian Sun, Ziyi Yang, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi
CVPR 2024, 4 Dec 2023
[arXiv] [Project] [Code] [Video]
Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
Zhan Li, Zhang Chen, Zhong Li, Yi Xu
CVPR 2024, 28 Dec 2023
[arXiv] [Project] [Code] [Video]
4D Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes
Yuanxing Duan, Fangyin Wei, Qiyu Dai, Yuhang He, Wenzheng Chen, Baoquan Chen
arXiv preprint, 5 Feb 2024
[arXiv] [Code]
Mesh-based Gaussian Splatting for Real-time Large-scale Deformation
Lin Gao, Jie Yang, Bo-Tao Zhang, Jia-Mu Sun, Yu-Jie Yuan, Hongbo Fu, Yu-Kun Lai
arXiv preprint, 7 Feb 2024
[arXiv]
GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation
Quankai Gao, Qiangeng Xu, Zhe Cao, Ben Mildenhall, Wenchao Ma, Le Chen, Danhang Tang, Ulrich Neumann
arXiv preprint, 19 Mar 2024
[arXiv] [Project] [Code] [Video]
Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting
Jeongmin Bae, Seoha Kim, Youngsik Yun, Hahyun Lee, Gun Bang, Youngjung Uh
arXiv preprint, 4 Apr 2024
[arXiv] [Project] [Code]
3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis
Zhicheng Lu, Xiang Guo, Le Hui, Tianrui Chen, Min Yang, Xiao Tang, Feng Zhu, Yuchao Dai
CVPR 2024, 9 Apr 2024
[arXiv] [Project]
Gaussian Time Machine: A Real-Time Rendering Methodology for Time-Variant Appearances
Licheng Shen, Ho Ngai Chow, Lingyun Wang, Tong Zhang, Mengqiu Wang, Yuxing Han
arXiv preprint, 22 May 2024
[arXiv]
MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffolds
Jiahui Lei, Yijia Weng, Adam Harley, Leonidas Guibas, Kostas Daniilidis
arXiv preprint, 27 May 2024
[arXiv] [Project] [Video]
GSDeformer: Direct Cage-based Deformation for 3D Gaussian Splatting
Jiajun Huang, Hongchuan Yu
arXiv preprint, 24 May 2024
[arXiv] [Project] [Video]
GFlow: Recovering 4D World from Monocular Video
Shizun Wang, Xingyi Yang, Qiuhong Shen, Zhenxiang Jiang, Xinchao Wang
arXiv preprint, 28 May 2024
[arXiv] [Project]
A Refined 3D Gaussian Representation for High-Quality Dynamic Scene Reconstruction
Bin Zhang, Bi Zeng, Zexin Peng
arXiv preprint, 28 May 2024
[arXiv]
Object-centric Reconstruction and Tracking of Dynamic Unknown Objects using 3D Gaussian Splatting
Kuldeep R Barad, Antoine Richard, Jan Dentler, Miguel Olivares-Mendez, Carol Martinez
IEEE Space Robotics 2024, 30 May 2024
[arXiv]
GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesis
Boming Zhao, Yuan Li, Ziyu Sun, Lin Zeng, Yujun Shen, Rui Ma, Yinda Zhang, Hujun Bao, Zhaopeng Cui
SIGGRAPH 2024, 30 May 2024
[arXiv] [Project]
Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting
Shaojie Ma, Yawei Luo, Yi Yang
arXiv preprint, 3 Jun 2024
[arXiv] [Project] [Code]
Self-Calibrating 4D Novel View Synthesis from Monocular Videos Using Gaussian Splatting
Fang Li, Hao Zhang, Narendra Ahuja
arXiv preprint, 3 Jun 2024
[arXiv] [Code]
:fire:Superpoint Gaussian Splatting for Real-Time High-Fidelity Dynamic Scene Reconstruction
Diwen Wan, Ruijie Lu, Gang Zeng
ICML 2024, 6 Jun 2024
MoDGS: Dynamic Gaussian Splatting from Causually-captured Monocular Videos
Qingming Liu, Yuan Liu, Jiepeng Wang, Xianqiang Lv, Peng Wang, Wenping Wang, Junhui Hou
arXiv preprint, 1 Jun 2024
[arXiv]
DGD: Dynamic 3D Gaussians Distillation
Isaac Labe, Noam Issachar, Itai Lang, Sagie Benaim
arXiv preprint, 29 May 2024
[arXiv] [Project] [Code]
Modeling Ambient Scene Dynamics for Free-view Synthesis
Meng-Li Shih, Jia-Bin Huang, Changil Kim, Rajvi Shah, Johannes Kopf, Chen Gao
SIGGRAPH 2024, 13 Jun 2024
[arXiv] [Project]
Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videos
Colton Stearns, Adam Harley, Mikaela Uy, Florian Dubost, Federico Tombari, Gordon Wetzstein, Leonidas Guibas
arXiv preprint, 26 Jun 2024
[arXiv]
Gaussian Splatting LK
Liuyue Xie, Joel Julin, Koichiro Niinuma, Laszlo A. Jeni
arXiv preprint, 16 Jul 2024
[arXiv]
S4D: Streaming 4D Real-World Reconstruction with Gaussians and 3D Control Points
Bing He, Yunuo Chen, Guo Lu, Li Song, Wenjun Zhang
arXiv preprint, 23 Aug 2024
[arXiv]
SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction
Marko Mihajlovic, Sergey Prokudin, Siyu Tang, Robert Maier, Federica Bogo, Tony Tung, Edmond Boyer
ECCV 2024, 17 Sep 2024
[arXiv]
MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting
Ruijie Zhu, Yanzhe Liang, Hanzhi Chang, Jiacheng Deng, Jiahao Lu, Wenfei Yang, Tianzhu Zhang, Yongdong Zhang
NeurIPS 2024, 10 Oct 2024
[arXiv] [Project]
DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering
Jiahao Lu, Jiacheng Deng, Ruijie Zhu, Yanzhe Liang, Wenfei Yang, Tianzhu Zhang, Xu Zhou
NeurIPS 2024, 17 Oct 2024
[arXiv]
MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes
Xinjie Zhang, Zhening Liu, Yifan Zhang, Xingtong Ge, Dailan He, Tongda Xu, Yan Wang, Zehong Lin, Shuicheng Yan, Jun Zhang
arXiv preprint, 17 Oct 2024
[arXiv]
Fully Explicit Dynamic Gaussian Splatting
Junoh Lee, Chang-Yeon Won, Hyunjun Jung, Inhwan Bae, Hae-Gon Jeon
NeurIPS 2024, 21 Oct 2024
[arXiv]
FreeGaussian: Guidance-free Controllable 3D Gaussian Splats with Flow Derivatives
Qizhi Chen, Delin Qu, Yiwen Tang, Haoming Song, Yiting Zhang, Dong Wang, Bin Zhao, Xuelong Li
arXiv preprint, 29 Oct 2024
[arXiv] [Project] [Code]
Grid4D: 4D Decomposed Hash Encoding for High-fidelity Dynamic Gaussian Splatting
Jiawei Xu, Zexin Fan, Jian Yang, Jin Xie
NeurIPS 2024, 28 Oct 2024
[arXiv]
HiCoM: Hierarchical Coherent Motion for Streamable Dynamic Scene with 3D Gaussian Splatting
Qiankun Gao, Jiarui Meng, Chengxiang Wen, Jie Chen, Jian Zhang
NeurIPS 2024, 12 Nov 2024
[arXiv] [Code]
Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction
Decai Chen, Brianne Oberson, Ingo Feldmann, Oliver Schreer, Anna Hilsmann, Peter Eisert
arXiv preprint, 10 Nov 2024
[arXiv] [Project]
4D Gaussian Splatting in the Wild with Uncertainty-Aware Regularization
Mijeong Kim, Jongwoo Lim, Bohyung Han
NeurIPS 2024, 13 Nov 2024
[arXiv]
Sketch-guided Cage-based 3D Gaussian Splatting Deformation
Tianhao Xie, Noam Aigerman, Eugene Belilovsky, Tiberiu Popa
arXiv preprint, 19 Nov 2024
[arXiv]
TimeFormer: Capturing Temporal Relationships of Deformable 3D Gaussians for Robust Reconstruction
DaDong Jiang, Zhihui Ke, Xiaobo Zhou, Zhi Hou, Xianghui Yang, Wenbo Hu, Tie Qiu, Chunchao Guo
18 Nov 2024
[arXiv] [Project]
4D Scaffold Gaussian Splatting for Memory Efficient Dynamic Scene Reconstruction
Woong Oh Cho, In Cho, Seoha Kim, Jeongmin Bae, Youngjung Uh, Seon Joo Kim
26 Nov 2024
[arXiv]
Event-boosted Deformable 3D Gaussians for Fast Dynamic Scene Reconstruction
Wenhao Xu, Wenming Weng, Yueyi Zhang, Ruikang Xu, Zhiwei Xiong
25 Nov 2024
[arXiv]
RelayGS: Reconstructing Dynamic Scenes with Large-Scale and Complex Motions via Relay Gaussians
Qiankun Gao, Yanmin Wu, Chengxiang Wen, Jiarui Meng, Luyang Tang, Jie Chen, Ronggang Wang, Jian Zhang
3 Dec 2024
[arXiv] [Code]
Monocular Dynamic Gaussian Splatting is Fast and Brittle but Smooth Motion Helps
Yiqing Liang, Mikhail Okunev, Mikaela Angelina Uy, Runfeng Li, Leonidas Guibas, James Tompkin, Adam W. Harley
5 Dec 2024
[arXiv] [Project] [Code]
Urban4D: Semantic-Guided 4D Gaussian Splatting for Urban Scene Reconstruction
Ziwen Li, Jiaxin Huang, Runnan Chen, Yunlong Che, Yandong Guo, Tongliang Liu, Fakhri Karray, Mingming Gong
4 Dec 2024
[arXiv]
HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting
*Jingyu Lin, Jiaqi Gu, Lubin Fan, Bojian Wu, Yujing Lou, Renjie Chen, Ligang Liu, Jieping *
5 Dec 2024
[arXiv] [Project] [Code]
Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesis
Diwen Wan, Yuxiang Wang, Ruijie Lu, Gang Zeng
NeurIPS 2024, 7 Dec 2024
[arXiv]
4D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rendering of Temporally Complex Dynamic Scenes
Jinbo Yan, Rui Peng, Luyang Tang, Ronggang Wang
9 Dec 2024
[arXiv] [Project]
Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video
Renlong Wu, Zhilu Zhang, Mingyang Chen, Xiaopeng Fan, Zifei Yan, Wangmeng Zuo
9 Dec 2024
[arXiv] [Code]
SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Video
Jongmin Park, Minh-Quan Viet Bui, Juan Luis Gonzalez Bello, Jaeho Moon, Jihyong Oh, Munchurl Kim
13 Dec 2024
[arXiv]
GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splatting
Andrew Bond, Jui-Hsien Wang, Long Mai, Erkut Erdem, Aykut Erdem
8 Jan 2025
[arXiv]
GS-DiT: Advancing Video Generation with Pseudo 4D Gaussian Fields through Efficient Dense 3D Point Tracking
Weikang Bian, Zhaoyang Huang, Xiaoyu Shi, Yijin Li, Fu - Yun Wang, Hongsheng Li
5 Jan 2025
[arXiv] [Project]
:fire:DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization
Jiahe Li, Jiawei Zhang, Xiao Bai, Jin Zheng, Xin Ning, Jun Zhou, Lin Gu
CVPR 2024, 11 Mar 2024
[arXiv] [Project] [Code] [Video]
:fire:DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing
Matias Turkulainen, Xuqian Ren, Iaroslav Melekhov, Otto Seiskari, Esa Rahtu, Juho Kannala
arXiv preprint, 26 Mar 2024
[arXiv]
HoloGS: Instant Depth-based 3D Gaussian Splatting with Microsoft HoloLens 2
Miriam Jäger, Theodor Kapler, Michael Feßenbecker, Felix Birkelbach, Markus Hillemann, Boris Jutzi
arXiv preprint, 3 May 2024
[arXiv]
Self-Evolving Depth-Supervised 3D Gaussian Splatting from Rendered Stereo Pairs
Sadra Safadoust, Fabio Tosi, Fatma Güney, Matteo Poggi
BMVC 2024, 11 Sep 2024
[arXiv] [Project] [Code]
Depth Estimation Based on 3D Gaussian Splatting Siamese Defocus
Jinchang Zhang, Ningning Xu, Hao Zhang, Guoyu Lu
arXiv preprint, 18 Sep 2024
[arXiv]
Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images
Jaeyoung Chung, Jeongtaek Oh, Kyoung Mu Lee
arXiv preprint, 22 Nov 2023
[arXiv]
FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting
Zehao Zhu, Zhiwen Fan, Yifan Jiang, Zhangyang Wang
arXiv preprint, 1 Dec 2023
[arXiv] [Project]
Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers
Zi-Xin Zou, Zhipeng Yu, Yuan-Chen Guo, Yangguang Li, Ding Liang, Yan-Pei Cao, Song-Hai Zhang
arXiv preprint, 14 Dec 2023
[arXiv] [Project] [Code]
pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction
David Charatan, Sizhe Li, Andrea Tagliasacchi, Vincent Sitzmann
arXiv preprint, 19 Dec 2023
[arXiv] [Project] [Code]
AGG: Amortized Generative 3D Gaussians for Single Image to 3D
Dejia Xu, Ye Yuan, Morteza Mardani, Sifei Liu, Jiaming Song, Zhangyang Wang, Arash Vahdat
arXiv preprint, 8 Jan 2024
[arXiv] [Project]
GaussianObject: Just Taking Four Images to Get A High-Quality 3D Object with Gaussian Splatting
Chen Yang, Sikuang Li, Jiemin Fang, Ruofan Liang, Lingxi Xie, Xiaopeng Zhang, Wei Shen, Qi Tian
arXiv preprint, 15 Feb 2024
[arXiv] [Project]
FDGaussian: Fast Gaussian Splatting from Single Image via Geometric-aware Diffusion Model
Qijun Feng, Zhen Xing, Zuxuan Wu, Yu-Gang Jiang
arXiv preprint, 15 Mar 2024
[arXiv] [Project]
Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction
Qiuhong Shen, Xuanyu Yi, Zike Wu, Pan Zhou, Hanwang Zhang, Shuicheng Yan, Xinchao Wang
arXiv preprint, 27 Mar 2024
[arXiv] [Project]
:fire:InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40 Seconds
Zhiwen Fan, Wenyan Cong, Kairun Wen, Kevin Wang, Jian Zhang, Xinghao Ding, Danfei Xu, Boris Ivanovic, Marco Pavone, Georgios Pavlakos, Zhangyang Wang, Yue Wang
arXiv preprint, 29 Mar 2024
CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians
Avinash Paliwal, Wei Ye, Jinhui Xiong, Dmytro Kotovenko, Rakesh Ranjan, Vikas Chandra, Nima Khademi Kalantari
arXiv preprint, 28 Mar 2024
[arXiv] [Project]
Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses
Inhee Lee, Byungjun Kim, Hanbyul Joo
arXiv preprint, 22 Apr 2024
[arXiv] [Project]
GDGS: Gradient Domain Gaussian Splatting for Sparse Representation of Radiance Fields
Yuanhao Gong
arXiv preprint, 8 May 2024
[arXiv]
CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization
Jiawei Zhang, Jiahe Li, Xiaohan Yu, Lei Huang, Lin Gu, Jin Zheng, Xiao Bai
arXiv preprint, 20 May 2024
[arXiv] [Project] [Video]
Sp2360: Sparse-view 360 Scene Reconstruction using Cascaded 2D Diffusion Priors
Soumava Paul, Christopher Wewer, Bernt Schiele, Jan Eric Lenssen
arXiv preprint, 26 May 2024
[arXiv]
A Pixel Is Worth More Than One 3D Gaussians in Single-View 3D Reconstruction
Jianghao Shen, Tianfu Wu
arXiv preprint, 30 May 2024
[arXiv]
GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction
Yuxuan Mu, Xinxin Zuo, Chuan Guo, Yilin Wang, Juwei Lu, Xiaofeng Wu, Songcen Xu, Peng Dai, Youliang Yan, Li Cheng
ECCV 2024, 5 Jul 2024
[arXiv]
Self-augmented Gaussian Splatting with Structure-aware Masks for Sparse-view 3D Reconstruction
Lingbei Meng, Bi'an Du, Wei Hu
arXiv preprint, 9 Aug 2024
[arXiv]
:fire:ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model
Fangfu Liu, Wenqiang Sun, Hanyang Wang, Yikai Wang, Haowen Sun, Junliang Ye, Jun Zhang, Yueqi Duan
arXiv preprint, 29 Aug 2024
[arXiv] [Project] [Video] [Code]
:fire:ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesis
Wangbo Yu, Jinbo Xing, Li Yuan, Wenbo Hu, Xiaoyu Li, Zhipeng Huang, Xiangjun Gao, Tien-Tsin Wong, Ying Shan, Yonghong Tian
arXiv preprint, 3 Sep 2024
[arXiv] [Project] [Video] [Code]
LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors
Hanyang Yu, Xiaoxiao Long, Ping Tan
arXiv preprint, 5 Sep 2024
[arXiv] [Project] [Video] [Code]
Optimizing 3D Gaussian Splatting for Sparse Viewpoint Scene Reconstruction
Shen Chen, Jiale Zhou, Lei Li
arXiv preprint, 5 Sep 2024
[arXiv]
Object Gaussian for Monocular 6D Pose Estimation from Sparse Views
Luqing Luo, Shichu Sun, Jiangang Yang, Linfang Zheng, Jinwei Du, Jian Liu
arXiv preprint, 4 Sep 2024
[arXiv]
Single-View 3D Reconstruction via SO(2)-Equivariant Gaussian Sculpting Networks
Ruihan Xu, Anthony Opipari, Joshua Mah, Stanley Lewis, Haoran Zhang, Hanzhe Guo, Odest Chadwicke Jenkins
RSS 2024, 11 Sep 2024
[arXiv]
Vista3D: Unravel the 3D Darkside of a Single Image
Qiuhong Shen, Xingyi Yang, Michael Bi Mi, Xinchao Wang
ECCV 2024, 18 Sep 2024
[arXiv] [Code]
MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views
Wangze Xu, Huachen Gao, Shihe Shen, Rui Peng, Jianbo Jiao, Ronggang Wang
ECCV 2024, 22 Sep 2024
[arXiv] [Project] [Code]
HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction
Shengji Tang, Weicai Ye, Peng Ye, Weihao Lin, Yang Zhou, Tao Chen, Wanli Ouyang
arXiv preprint, 8 Oct 2024
[arXiv] [Project] [Code]
MCGS: Multiview Consistency Enhancement for Sparse-View 3D Gaussian Radiance Fields
Yuru Xiao, Deming Zhai, Wenbo Zhao, Kui Jiang, Junjun Jiang, Xianming Liu
arXiv preprint, 15 Oct 2024
[arXiv]
Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting
Raja Kumar, Vanshika Vats
ECCV 2024 Workshop S3DSGR, 14 Oct 2024
[arXiv] [Code]
3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors
Xi Liu, Chaoyi Zhou, Siyu Huang
NeurIPS 2024, 21 Oct 2024
[arXiv] [Project]
Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesis
Liang Han, Junsheng Zhou, Yu-Shen Liu, Zhizhong Han
NeurIPS 2024, 24 Oct 2024
[arXiv] [Project] [Code]
Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis
Rui Peng, Wangze Xu, Luyang Tang, Liwei Liao, Jianbo Jiao, Ronggang Wang
NeurIPS 2024, 6 Nov 2024
[arXiv] [Code]
FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Training
Ruihong Yin, Vladimir Yugay, Yue Li, Sezer Karaoglu, Theo Gevers
NeurIPS 2024, 4 Nov 2024
[arXiv]
GBR: Generative Bundle Refinement for High-fidelity Gaussian Splatting and Meshing
Jianing Zhang, Yuchao Zheng, Ziwei Li, Qionghai Dai, Xiaoyun Yuan
8 Dec 2024
[arXiv]
TSGaussian: Semantic and Depth-Guided Target-Specific Gaussian Splatting from Sparse Views
Liang Zhao, Zehan Bao, Yi Xie, Hong Chen, Yaohui Chen, Weifu Li
13 Dec 2024
[arXiv] [Code]
SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstruction
Zhuowen Shen, Yuan Liu, Zhang Chen, Zhong Li, Jiepeng Wang, Yongqing Liang, Zhengming Yu, Jingdong Zhang, Yi Xu, Scott Schaefer, Xin Li, Wenping Wang
19 Dec 2024
[arXiv] [Project] )]
Improving Geometry in Sparse-View 3DGS via Reprojection-based DoF Separation
Yongsung Kim, Minjun Park, Jooyoung Choi, Sungroh Yoon
19 Dec 2024
[arXiv]
FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistency
Han Huang, Yulun Wu, Chao Deng, Ge Gao, Ming Gu, Yu-Shen Liu
AAAI 2025, 8 Jan 2025
[arXiv] [Project]
COLMAP-Free 3D Gaussian Splatting
Yang Fu, Sifei Liu, Amey Kulkarni, Jan Kautz, Alexei A. Efros, Xiaolong Wang
CVPR 2024, 12 Dec 2023
[arXiv] [Project] [Video]
iComMa: Inverting 3D Gaussians Splatting for Camera Pose Estimation via Comparing and Matching
Yuan Sun, Xuan Wang, Yunfan Zhang, Jie Zhang, Caigui Jiang, Yu Guo, Fei Wang
arXiv preprint, 14 Dec 2023
[arXiv]
A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose
Kaiwen Jiang, Yang Fu, Mukund Varma T, Yash Belhe, Xiaolong Wang, Hao Su, Ravi Ramamoorthi
arXiv preprint, 6 May 2024
[arXiv]
:fire:6DGS: 6D Pose Estimation from a Single Image and a 3D Gaussian Splatting Model
Matteo Bortolon, Theodore Tsesmelis, Stuart James, Fabio Poiesi, Alessio Del Bue
ECCV 2024, 22 Jul 2024
[arXiv] [Project] [Code] [Video]
GSLoc: Efficient Camera Pose Refinement via 3D Gaussian Splatting
Changkun Liu, Shuai Chen, Yash Bhalgat, Siyan Hu, Zirui Wang, Ming Cheng, Victor Adrian Prisacariu, Tristan Braud
arXiv preprint, 20 Aug 2024
[arXiv]
Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs
Brandon Smart, Chuanxia Zheng, Iro Laina, Victor Adrian Prisacariu
arXiv preprint, 25 Aug 2024
[arXiv] [Project] [Code]
HGSLoc: 3DGS-based Heuristic Camera Pose Refinement
Zhongyan Niu, Zhen Tan
arXiv preprint, 17 Sep 2024
[arXiv]
GSplatLoc: Grounding Keypoint Descriptors into 3D Gaussian Splatting for Improved Visual Localization
Gennady Sidorov, Malik Mohrat, Ksenia Lebedeva, Ruslan Rakhimov, Sergey Kolyubin
arXiv preprint, 24 Sep 2024
[arXiv] [Project] [Video] [Code]
SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Reality
Hongjia Zhai, Xiyu Zhang, Boming Zhao, Hai Li, Yijia He, Zhaopeng Cui, Hujun Bao, Guofeng Zhang
arXiv preprint, 21 Sep 2024
[arXiv] [Project] [Code]
Generating 3D-Consistent Videos from Unposed Internet Photos
Gene Chou, Kai Zhang, Sai Bi, Hao Tan, Zexiang Xu, Fujun Luan, Bharath Hariharan, Noah Snavely
arXiv preprint, 20 Nov 2024
[arXiv]
ZeroGS: Training 3D Gaussian Splatting from Unposed Images
Yu Chen, Rolandos Alexandros Potamias, Evangelos Ververas, Jifei Song, Jiankang Deng, Gim Hee Lee
24 Nov 2024
[arXiv] [Project] [Code]
SfM-Free 3D Gaussian Splatting via Hierarchical Training
Bo Ji, Angela Yao
2 Dec 2024
[arXiv] [Code]
DynSUP: Dynamic Gaussian Splatting from An Unposed Image Pair
Weihang Li, Weirong Chen, Shenhan Qian, Jiajie Chen, Daniel Cremers, Haoang Li
1 Sec 2024
[arXiv] [Project]
Object Pose Estimation Using Implicit Representation For Transparent Objects
Varun Burde, Artem Moroz, Vit Zeman, Pavel Burget
arXiv preprint, 17 Oct 2024
[arXiv]
GS2Pose: Tow-stage 6D Object Pose Estimation Guided by Gaussian Splatting
Jilan Mei, Junbo Li, Cai Meng
arXiv preprint, 6 Nov 2024
[arXiv]
GSGTrack: Gaussian Splatting-Guided Object Pose Tracking from RGB Videos
Zhiyuan Chen, Fan Lu, Guo Yu, Bin Li, Sanqing Qu, Yuan Huang, Changhong Fu, Guang Chen
3 Dec 2024
[arXiv]
6DOPE-GS: Online 6D Object Pose Estimation using Gaussian Splatting
Yufeng Jin, Vignesh Prasad, Snehal Jauhri, Mathias Franzius, Georgia Chalvatzaki
2 Dec 2024
[arXiv]
GFreeDet: Exploiting Gaussian Splatting and Foundation Models for Model-free Unseen Object Detection in the BOP Challenge 2024
Xingyu Liu, Yingyue Li, Chengxi Li, Gu Wang, Chenyangguang Zhang, Ziqin Huang, Xiangyang Ji
2 Dec 2024
[arXiv]
NeRFs to Gaussian Splats, and Back
Siming He, Zach Osman, Pratik Chaudhari
arXiv preprint, 15 May 2024
[arXiv] [Code]
GGRt: Towards Generalizable 3D Gaussians without Pose Priors in Real-Time
Hao Li, Yuanyuan Gao, Dingwen Zhang, Chenming Wu, Yalun Dai, Chen Zhao, Haocheng Feng, Errui Ding, Jingdong Wang, Junwei Han
arXiv preprint, 15 Mar 2024
[arXiv] [Project]
latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction
Christopher Wewer, Kevin Raj, Eddy Ilg, Bernt Schiele, Jan Eric Lenssen
arXiv preprint, 24 Mar 2024
[arXiv] [Project]
Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo
Tianqi Liu, Guangcong Wang, Shoukang Hu, Liao Shen, Xinyi Ye, Yuhang Zang, Zhiguo Cao, Wei Li, Ziwei Liu
arXiv preprint, 20 May 2024
[arXiv] [Project] [Code] [Video]
GS-Net: Generalizable Plug-and-Play 3D Gaussian Splatting Module
Yichen Zhang, Zihan Wang, Jiali Han, Peilin Li, Jiaxun Zhang, Jianqiang Wang, Lei He, Keqiang Li
arXiv preprint, 17 Sep 2024
[arXiv]
DepthSplat: Connecting Gaussian Splatting and Depth
Haofei Xu, Songyou Peng, Fangjinhua Wang, Hermann Blum, Daniel Barath, Andreas Geiger, Marc Pollefeys
arXiv preprint, 17 Oct 2024
[arXiv] [Project] [Code]
Epipolar-Free 3D Gaussian Splatting for Generalizable Novel View Synthesis
Zhiyuan Min, Yawei Luo, Jianwen Sun, Yi Yang
NeurIPS 2024, 30 Oct 2024
[arXiv] [Project]
GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views
Boyao Zhou, Shunyuan Zheng, Hanzhang Tu, Ruizhi Shao, Boning Liu, Shengping Zhang, Liqiang Nie, Yebin Liu
CVPR 2024, 18 Nov 2024
[arXiv] [Project]
SmileSplat: Generalizable Gaussian Splats for Unconstrained Sparse Images
Yanyan Li, Yixin Fang, Federico Tombari, Gim Hee Lee
27 Nov 2024
[arXiv]
Distractor-free Generalizable 3D Gaussian Splatting
Yanqi Bao, Jing Liao, Jing Huo, Yang Gao
26 Nov 2024
[arXiv] [Code]
SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting
Gyeongjin Kang, Jisang Yoo, Jihyeon Park, Seungtae Nam, Hyeonsoo Im, Sangheon Shin, Sangpil Kim, Eunbyung Park
26 Nov 2024
[arXiv] [Project] [Code]
**Generative Densification: Learning to Densify Gaussians for High-Fidelity Generalizable 3D Reconstruction
**
Seungtae Nam, Xiangyu Sun, Gyeongjin Kang, Younggeun Lee, Seungjun Oh, Eunbyung Park
9 Dec 2024
[arXiv] [Project] [Code]
Splatter-360: Generalizable 360∘ Gaussian Splatting for Wide-baseline Panoramic Images
Zheng Chen, Chenming Wu, Zhelun Shen, Chen Zhao, Weicai Ye, Haocheng Feng, Errui Ding, Song-Hai Zhang
9 Dec 2024
[arXiv] [Project] [Code]
GEAL: Generalizable 3D Affordance Learning with Cross-Modal Consistency
Dongyue Lu, Lingdong Kong, Tianxin Huang, Gim Hee Lee
12 Dec 2024
[arXiv] [Project] [Code]
DUSt3R: Geometric 3D Vision Made Easy
Shuzhe Wang, Vincent Leroy, Yohann Cabon, Boris Chidlovskii, Jerome Revaud
21 Dec 2023
[arXiv]
Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image
Stanislaw Szymanowicz, Eldar Insafutdinov, Chuanxia Zheng, Dylan Campbell, João F. Henriques, Christian Rupprecht, Andrea Vedaldi
arXiv preprint, 6 Jun 2024
[arXiv] [Project]
PF3plat: Pose-Free Feed-Forward 3D Gaussian Splatting
Sunghwan Hong, Jaewoo Jung, Heeseong Shin, Jisang Han, Jiaolong Yang, Chong Luo, Seungryong Kim
arXiv preprint, 29 Oct 2024
[arXiv] [Project] [Code]
:fire:No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images
Botao Ye, Sifei Liu, Haofei Xu, Xueting Li, Marc Pollefeys, Ming-Hsuan Yang, Songyou Peng
arXiv preprint, 31 Oct 2024
MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views
Yuedong Chen, Chuanxia Zheng, Haofei Xu, Bohan Zhuang, Andrea Vedaldi, Tat-Jen Cham, Jianfei Cai
NeurIPS 2024, 7 Nov 2024
[arXiv] [Project] [Code]
NovelGS: Consistent Novel-view Denoising via Large Gaussian Reconstruction Model
Jinpeng Liu, Jiale Xu, Weihao Cheng, Yiming Gao, Xintao Wang, Ying Shan, Yansong Tang
25 Nov 2024
[arXiv]
PreF3R: Pose-Free Feed-Forward 3D Gaussian Splatting from Variable-length Image Sequence
Zequn Chen, Jiezhi Yang, Heng Yang
25 Nov 2024
[arXiv] [Project] [Code]
Wonderland: Navigating 3D Scenes from a Single Image
Hanwen Liang, Junli Cao, Vidit Goel, Guocheng Qian, Sergei Korolev, Demetri Terzopoulos, Konstantinos N. Plataniotis, Sergey Tulyakov, Jian Ren
16 Dec 2024
[arXiv] [Project]
PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splatting
Cheng Zhang, Haofei Xu, Qianyi Wu, Camilo Cruz Gambardella, Dinh Phung, Jianfei Cai
16 Dec 2024
[arXiv] [Code]
MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds
Zhenggang Tang, Yuchen Fan, Dilin Wang, Hongyu Xu, Rakesh Ranjan, Alexander Schwing, Zhicheng Yan
9 Dec 2024
[arXiv]
FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction
Jiale Xu, Shenghua Gao, Ying Shan
12 Dec 2024
[arXiv] [Project] [Code]
LiftImage3D: Lifting Any Single Image to 3D Gaussians with Video Generation Priors
Yabo Chen, Chen Yang, Jiemin Fang, Xiaopeng Zhang, Lingxi Xie, Wei Shen, Wenrui Dai, Hongkai Xiong, Qi Tian
12 Dec 2024
[arXiv] [Project]
CATSplat: Context-Aware Transformer with Spatial Guidance for Generalizable 3D Gaussian Splatting from A Single-View Image
Wonseok Roh, Hwanhee Jung, Jong Wook Kim, Seunggwan Lee, Innfarn Yoo, Andreas Lugmayr, Seunggeun Chi, Karthik Ramani, Sangpil Kim
17 Dec 2024
[arXiv]
OmniSplat: Taming Feed-Forward 3D Gaussian Splatting for Omnidirectional Images with Editable Capabilities
Suyoung Lee, Jaeyoung Chung, Kihoon Kim, Jaeyoo Huh, Gunhee Lee, Minsoo Lee, Kyoung Mu Lee
21 Dec 2024
[arXiv]
F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Consistent Gaussian Splatting
Yuxin Wang, Qianyi Wu, Dan Xu
12 Jan 2025
[arXiv] [Project] [Code]
360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming
Jiayang Bai, Letian Huang, Jie Guo, Wen Gong, Yuanqi Li, Yanwen Guo
arXiv preprint, 1 Feb 2024
[arXiv]
MonoSelfRecon: Purely Self-Supervised Explicit Generalizable 3D Reconstruction of Indoor Scenes from Monocular RGB Views
Runfa Li, Upal Mahbub, Vasudev Bhaskaran, Truong Nguyen
arXiv preprint, 10 Apr 2024
[arXiv]
FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scenes
Yunsong Wang, Tianxin Huang, Hanlin Chen, Gim Hee Lee
arXiv preprint, 28 May 2024
[arXiv]
Scalable Indoor Novel-View Synthesis using Drone-Captured 360 Imagery with 3D Gaussian Splatting
Yuanbo Chen, Chengyu Zhang, Jason Wang, Xuefan Gao, Avideh Zakhor
ECCV 2024 Workshop S3DSGR, 15 Oct 2024
[arXiv]
2DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains for High-Fidelity Indoor Scene Reconstruction
Wanting Zhang, Haodong Xiang, Zhichao Liao, Xiansong Lai, Xinghui Li, Long Zeng
4 Dec 2024
[arXiv]
SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians
Hiba Dahmani, Moussab Bennehar, Nathan Piasco, Luis Roldao, Dzmitry Tsishkou
arXiv preprint, 15 Mar 2024
[arXiv]
Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections
Dongbin Zhang, Chuming Wang, Weitao Wang, Peihao Li, Minghan Qin, Haoqian Wang
arXiv preprint, 23 Mar 2024
[arXiv]
WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collections
Yuze Wang, Junyi Wang, Yue Qi
arXiv preprint, 4 Jun 2024
[arXiv] [Project]
Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections
Jiacong Xu, Yiqun Mei, Vishal M. Patel
arXiv preprint, 14 Jun 2024
[arXiv]
:fire:WildGaussians: 3D Gaussian Splatting in the Wild
Jonas Kulhanek, Songyou Peng, Zuzana Kukelova, Marc Pollefeys, Torsten Sattler
NeurIPS 2024, 11 Jul 2024
Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering
Yurui Chen, Chun Gu, Junzhe Jiang, Xiatian Zhu, Li Zhang
arXiv preprint, 30 Nov 2023
[arXiv] [Project]
GauU-Scene: A Scene Reconstruction Benchmark on Large Scale 3D Reconstruction Dataset Using Gaussian Splatting
Butian Xiong, Zhuo Li, Zhen Li
arXiv preprint, 25 Jan 2024
[arXiv]
GaussianPro: 3D Gaussian Splatting with Progressive Propagation
Kai Cheng, Xiaoxiao Long, Kaizhi Yang, Yao Yao, Wei Yin, Yuexin Ma, Wenping Wang, Xuejin Chen
arXiv preprint, 22 Feb 2024
[arXiv] [Project] [Code]
:fire:VastGaussian: Vast 3D Gaussians for Large Scene
Jiaqi Lin, Zhihao Li, Xiao Tang, Jianzhuang Liu, Shiyong Liu, Jiayue Liu, Yangdi Lu, Xiaofei Wu, Songcen Xu, Youliang Yan, Wenming Yang
CVPR 2024, 27 Feb, 2024
:fire:Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
Kerui Ren, Lihan Jiang, Tao Lu, Mulin Yu, Linning Xu, Zhangkai Ni, Bo Dai
arXiv preprint, 26 Mar 2024
SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior
Zhongrui Yu, Haoran Wang, Jinze Yang, Hanzhang Wang, Zeke Xie, Yunfeng Cai, Jiale Cao, Zhong Ji, Mingming Sun
arXiv preprint, 29 Mar 2024
[arXiv]
HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes
Zhuopeng Li, Yilin Zhang, Chenming Wu, Jianke Zhu, Liangjun Zhang
arXiv preprint, 29 Mar 2024
[arXiv]
:fire:CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians
Yang Liu, He Guan, Chuanchen Luo, Lue Fan, Junran Peng, Zhaoxiang Zhang
ECCV 2024, 1 Apr 2024
LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitives
Jiadi Cui, Junming Cao, Yuhui Zhong, Liao Wang, Fuqiang Zhao, Penghao Wang, Yifan Chen, Zhipeng He, Lan Xu, Yujiao Shi, Yingliang Zhang, Jingyi Yu
arXiv preprint, 15 Apr 2024
[arXiv] [Project]
GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting
Kai Zhang, Sai Bi, Hao Tan, Yuanbo Xiangli, Nanxuan Zhao, Kalyan Sunkavalli, Zexiang Xu
arXiv preprint, 30 Apr 2024
[arXiv] [Project]
DoGaussian: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus
Yu Chen, Gim Hee Lee
arXiv preprint, 22 May 2024
[arXiv] [Project] [Code]
PyGS: Large-scale Scene Representation with Pyramidal 3D Gaussian Splatting
Zipeng Wang, Dan Xu
arXiv preprint, 27 May 2024
[arXiv]
GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic Occupancy Prediction
Yuanhui Huang, Wenzhao Zheng, Yunpeng Zhang, Jie Zhou, Jiwen Lu
arXiv preprint, 27 May 2024
[arXiv] [Code]
3D StreetUnveiler with Semantic-Aware 2DGS
Jingwei Xu, Yikai Wang, Yiqun Zhao, Yanwei Fu, Shenghua Gao
arXiv preprint, 28 May 2024
[arXiv] [Project] [Code]
A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets
Bernhard Kerbl, Andréas Meuleman, Georgios Kopanas, Michael Wimmer, Alexandre Lanvin, George Drettakis
arXiv preprint, 17 Jun 2024
[arXiv] [Project]
VEGS: View Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned Priors
Sungwon Hwang, Min-Jung Kim, Taewoong Kang, Jayeon Kang, Jaegul Choo
arXiv preprint, 3 Jul 2024
[arXiv] [Project]
FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Rendering
Guofeng Feng, Siyan Chen, Rong Fu, Zimu Liao, Yi Wang, Tao Liu, Zhilin Pei, Hengjie Li, Xingcheng Zhang, Bo Dai
arXiv preprint, 15 Aug 2024
[arXiv]
GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction
Junyi Chen, Weicai Ye, Yifan Wang, Danpeng Chen, Di Huang, Wanli Ouyang, Guofeng Zhang, Yu Qiao, Tong He
arXiv preprint, 10 Sep 2024
[arXiv]
LI-GS: Gaussian Splatting with LiDAR Incorporated for Accurate Large-Scale Reconstruction
Changjian Jiang, Ruilan Gao, Kele Shao, Yue Wang, Rong Xiong, Yu Zhang
arXiv preprint, 19 Sep 2024
[arXiv]
GaRField++: Reinforced Gaussian Radiance Fields for Large-Scale 3D Scene Reconstruction
Hanyue Zhang, Zhiliu Yang, Xinhe Zuo, Yuxin Tong, Ying Long, Chen Liu
arXiv preprint, 19 Sep 2024
[arXiv]
DENSER: 3D Gaussians Splatting for Scene Reconstruction of Dynamic Urban Environments
Mahmud A. Mohamad, Gamal Elghazaly, Arthur Hubert, Raphael Frank
arXiv preprint, 16 Sep 2024
[arXiv] [Code]
StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splatting
Xiao Cui, Weicai Ye, Yifan Wang, Guofeng Zhang, Wengang Zhou, Tong He, Houqiang Li
arXiv preprint, 6 Oct 2024
[arXiv]
Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splats
Chen Ziwen, Hao Tan, Kai Zhang, Sai Bi, Fujun Luan, Yicong Hong, Li Fuxin, Zexiang Xu
arXiv preprint, 16 Oct 2024
[arXiv] [Project]
:fire:SCube: Instant Large-Scale Scene Reconstruction using VoxSplats
Xuanchi Ren, Yifan Lu, Hanxue Liang, Zhangjie Wu, Huan Ling, Mike Chen, Sanja Fidler, Francis Williams, Jiahui Huang
NeurIPS 2024, 26 Oct 2024
[arXiv] [Project] [Code] [Video]
ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistency
Zhuoxiao Li, Shanliang Yao, Qizhong Gao, Angel F. Garcia-Fernandez, Yong Yue, Xiaohui Zhu
2 Dec 2024
[arXiv] [Project]
Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction
Jixuan Fan, Wanhua Li, Yifei Han, Yansong Tang
6 Dec 2024
[arXiv] [Project] [Code]
Radiant: Large-scale 3D Gaussian Rendering based on Hierarchical Framework
Haosong Peng, Tianyu Qi, Yufeng Zhan, Hao Li, Yalun Dai, Yuanqing Xia
7 Dec 2024
[arXiv]
Proc-GS: Procedural Building Generation for City Assembly with 3D Gaussians
Yixuan Li, Xingjian Ran, Linning Xu, Tao Lu, Mulin Yu, Zhenzhi Wang, Yuanbo Xiangli, Dahua Lin, Bo Dai
10 Dec 2024
[arXiv] [Project] [Code]
CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction
Yuanyuan Gao, Yalun Dai, Hao Li, Weicai Ye, Junyi Chen, Danpeng Chen, Dingwen Zhang, Tong He, Guofeng Zhang, Junwei Han
23 Dec 2024
[arXiv] [Project]
CrossView-GS: Cross-view Gaussian Splatting For Large-scale Scene Reconstruction
Chenhao Zhang, Yuanping Cao, Lei Zhang
3 Jan 2025
[arXiv]
PG-SAG: Parallel Gaussian Splatting for Fine-Grained Large-Scale Urban Buildings Reconstruction via Semantic-Aware Grouping
Tengfei Wang, Xin Wang, Yongmao Hou, Yiwei Xu, Wendi Zhang, Zongqian Zhan
3 Jan 2025
[arXiv] [Code]
DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes
Xiaoyu Zhou, Zhiwei Lin, Xiaojun Shan, Yongtao Wang, Deqing Sun, Ming-Hsuan Yang
CVPR 2024, 13 Dec 2023
[arXiv] [Code]
Street Gaussians for Modeling Dynamic Urban Scenes
Yunzhi Yan, Haotong Lin, Chenxu Zhou, Weijie Wang, Haiyang Sun, Kun Zhan, Xianpeng Lang, Xiaowei Zhou, Sida Peng
arXiv preprint, 2 Jan 2024
[arXiv] [Project] [Code]
TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Surrounding Autonomous Driving Scenes
Cheng Zhao, Su Sun, Ruoyu Wang, Yuliang Guo, Jun-Jun Wan, Zhou Huang, Xinyu Huang, Yingjie Victor Chen, Liu Ren
arXiv preprint, 3 Apr, 2024
[arXiv]
S^3 Gaussian: Self-Supervised Street Gaussians for Autonomous Driving
Nan Huang, Xiaobao Wei, Wenzhao Zheng, Pengju An, Ming Lu, Wei Zhan, Masayoshi Tomizuka, Kurt Keutzer, Shanghang Zhang
arXiv preprint, 30 May 2024
[arXiv] [Code]
VDG: Vision-Only Dynamic Gaussian for Driving Simulation
Hao Li, Jingfeng Li, Dingwen Zhang, Chenming Wu, Jieqi Shi, Chen Zhao, Haocheng Feng, Errui Ding, Jingdong Wang, Junwei Han
arXiv preprint, 26 Jun 2024
[arXiv] [Project]
AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstruction
Mustafa Khan, Hamidreza Fazlali, Dhruv Sharma, Tongtong Cao, Dongfeng Bai, Yuan Ren, Bingbing Liu
arXiv preprint, 2 Jul 2024
[arXiv] [Project]
DHGS: Decoupled Hybrid Gaussian Splatting for Driving Scene
Xi Shi, Lingli Chen, Peng Wei, Xi Wu, Tian Jiang, Yonggang Luo, Lecheng Xie
arXiv preprint, 23 Jul 2024
[arXiv] [Project]
GaussianBeV: 3D Gaussian Representation meets Perception Models for BeV Segmentation
Florian Chabot, Nicolas Granger, Guillaume Lapouge
arXiv preprint, 19 Jul 2024
[arXiv]
:fire:OmniRe: Omni Urban Scene Reconstruction
Ziyu Chen, Jiawei Yang, Jiahui Huang, Riccardo de Lutio, Janick Martinez Esturo, Boris Ivanovic, Or Litany, Zan Gojcic, Sanja Fidler, Marco Pavone, Li Song, Yue Wang
arXiv preprint, 29 Aug 2024
Drone-assisted Road Gaussian Splatting with Cross-view Uncertainty
Saining Zhang, Baijun Ye, Xiaoxue Chen, Yuantao Chen, Zongzheng Zhang, Cheng Peng, Yongliang Shi, Hao Zhao
BMVC 2024, 27 Aug 2024
[arXiv] [Project] [Code]
GGS: Generalizable Gaussian Splatting for Lane Switching in Autonomous Driving
Huasong Han, Kaixuan Zhou, Xiaoxiao Long, Yusen Wang, Chunxia Xiao
arXiv preprint, 4 Sep 2024
[arXiv]
DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Input
Qijian Tian, Xin Tan, Yuan Xie, Lizhuang Ma
arXiv preprint, 19 Sep 2024
[arXiv] [Project] [Code]
RenderWorld: World Model with Self-Supervised 3D Label
Ziyang Yan, Wenzhen Dong, Yihua Shao, Yuhang Lu, Liu Haiyang, Jingwen Liu, Haozhe Wang, Zhe Wang, Yan Wang, Fabio Remondino, Yuexin Ma
arXiv preprint, 17 Sep 2024
[arXiv]
UniBEVFusion: Unified Radar-Vision BEVFusion for 3D Object Detection
Haocheng Zhao, Runwei Guan, Taoyu Wu, Ka Lok Man, Limin Yu, Yutao Yue
arXiv preprint, 23 Sep 2024
[arXiv]
GSPR: Multimodal Place Recognition Using 3D Gaussian Splatting for Autonomous Driving
Zhangshuo Qi, Junyi Ma, Jingyi Xu, Zijie Zhou, Luqi Cheng, Guangming Xiong
arXiv preprint, 1 Oct 2024
[arXiv]
LiDAR-GS:Real-time LiDAR Re-Simulation using Gaussian Splatting
Qifeng Chen, Sheng Yang, Sicong Du, Tao Tang, Peng Chen, Yuchi Huo
arXiv preprint, 7 Oct 2024
[arXiv]
DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representation
Guosheng Zhao, Chaojun Ni, Xiaofeng Wang, Zheng Zhu, Guan Huang, Xinze Chen, Boyuan Wang, Youyi Zhang, Wenjun Mei, Xingang Wang
arXiv preprint, 17 Oct 2024
[arXiv] [Project] [Code]
DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenes
Chensheng Peng, Chengwei Zhang, Yixiao Wang, Chenfeng Xu, Yichen Xie, Wenzhao Zheng, Kurt Keutzer, Masayoshi Tomizuka, Wei Zhan
18 Nov 2024
[arXiv] [Code]
GaussianPretrain: A Simple Unified 3D Gaussian Representation for Visual Pre-training in Autonomous Driving
Shaoqing Xu, Fang Li, Shengyin Jiang, Ziying Song, Li Liu, Zhi-xin Yang
19 Nov 2024
[arXiv] [Code]
SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving
Georg Hess, Carl Lindström, Maryam Fatemi, Christoffer Petersson, Lennart Svensson
25 Nov 2024
[arXiv] [Project]
EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splatting
Xiaobao Wei, Qingpo Wuwu, Zhongyu Zhao, Zhuangzhe Wu, Nan Huang, Ming Lu, Ningning MA, Shanghang Zhang
23 Nov 2024
[arXiv] [Project]
SplatFlow: Self-Supervised Dynamic Gaussian Splatting in Neural Motion Flow Field for Autonomous Driving
Su Sun, Cheng Zhao, Zhuoyang Sun, Yingjie Victor Chen, Mei Chen
23 Nov 2024
[arXiv]
HUGSIM: A Real-Time, Photo-Realistic and Closed-Loop Simulator for Autonomous Driving
Hongyu Zhou, Longzhong Lin, Jiabao Wang, Yichong Lu, Dongfeng Bai, Bingbing Liu, Yue Wang, Andreas Geiger, Yiyi Liao
2 Dec 2024
[arXiv] [Project] [Code]
Driving Scene Synthesis on Free-form Trajectories with Generative Prior
Zeyu Yang, Zijie Pan, Yuankun Yang, Xiatian Zhu, Li Zhang
2 Dec 2024
[arXiv]
GSRender: Deduplicated Occupancy Prediction via Weakly Supervised 3D Gaussian Splatting
Qianpu Sun, Changyong Shu, Sifan Zhou, Zichen Yu, Yan Chen, Dawei Yang, Yuan Chun
19 Dec 2024
[arXiv]
EGSRAL: An Enhanced 3D Gaussian Splatting based Renderer with Automated Labeling for Large-Scale Driving Scene
Yixiong Huo, Guangfeng Jiang, Hongyang Wei, Ji Liu, Song Zhang, Han Liu, Xingliang Huang, Mingjie Lu, Jinzhang Peng, Dong Li, Lu Tian, Emad Barsoum
AAAI 2025, 20 Dec 2024
[arXiv]
LiHi-GS: LiDAR-Supervised Gaussian Splatting for Highway Driving Scene Reconstruction
Pou - Chun Kung, Xianling Zhang, Katherine A. Skinner, Nikita Jaipuria
19 Dec 2024
[arXiv]
NeRF-To-Real Tester: Neural Radiance Fields as Test Image Generators for Vision of Autonomous Systems
Laura Weihl, Bilal Wehbe, Andrzej Wąsowski
20 Dec 2024
[arXiv]
MapGS: Generalizable Pretraining and Data Augmentation for Online Mapping via Novel View Synthesis
Hengyuan Zhang, David Paz, Yuliang Guo, Xinyu Huang, Henrik I. Christensen, Liu Ren
11 Jan 2025
[arXiv] [Project]
DreamDrive: Generative 4D Scene Modeling from Street View Images
Jiageng Mao, Boyi Li, Boris Ivanovic, Yuxiao Chen, Yan Wang, Yurong You, Chaowei Xiao, Danfei Xu, Marco Pavone, Yue Wang
31 Dec 2024
[arXiv] [Project]
GaussianOcc: Fully Self-supervised and Efficient 3D Occupancy Estimation with Gaussian Splatting
Wanshui Gan, Fang Liu, Hongbin Xu, Ningkai Mo, Naoto Yokoya
arXiv preprint, 21 Aug 2024
[arXiv] [Code]
L3DG: Latent 3D Gaussian Diffusion
Barbara Roessle, Norman Müller, Lorenzo Porzi, Samuel Rota Bulò, Peter Kontschieder, Angela Dai, Matthias Nießner
SIGGRAPH Asis 2024, 17 Oct 2024
[arXiv] [Project] [Video]
A Lesson in Splats: Teacher-Guided Diffusion for 3D Gaussian Splats Generation with 2D Supervision
Chensheng Peng, Ido Sobol, Masayoshi Tomizuka, Kurt Keutzer, Chenfeng Xu, Or Litany
1 Dec 2024
[arXiv]
How to Use Diffusion Priors under Sparse Views?
Qisen Wang, Yifan Zhao, Jiawei Ma, Jia Li
3 Dec 2024
[arXiv] [Code]
GaussianDiffusion: 3D Gaussian Splatting for Denoising Diffusion Probabilistic Models with Structured Noise
Xinhai Li, Huaibin Wang, Kuo-Kun Tseng
arXiv preprint, 19 Nov 2023
[arXiv]
LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matching
Yixun Liang, Xin Yang, Jiantao Lin, Haodong Li, Xiaogang Xu, Yingcong Chen
arXiv preprint, 19 Nov 2023
[arXiv] [Github]
LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes
Jaeyoung Chung, Suyoung Lee, Hyeongjin Nam, Jaerin Lee, Kyoung Mu Lee
arXiv preprint, 22 Nov 2023
[arXiv] [Project]
DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation
Jiaxiang Tang, Jiawei Ren, Hang Zhou, Ziwei Liu, Gang Zeng
arXiv preprint, 28 Sep 2023
[arXiv] [Project] [Github]
Text-to-3D using Gaussian Splatting
Zilong Chen, Feng Wang, Huaping Liu
arXiv preprint, 29 Sep 2023
[arXiv] [Project] [Github]
GaussianDreamer: Fast Generation from Text to 3D Gaussian Splatting with Point Cloud Priors
Taoran Yi, Jiemin Fang, Guanjun Wu, Lingxi Xie, Xiaopeng Zhang, Wenyu Liu, Qi Tian, Xinggang Wang
arXiv preprint, 12 Oct 2023
[arXiv] [Project] [Github]
CG3D: Compositional Generation for Text-to-3D via Gaussian Splatting
Alexander Vilesov, Pradyumna Chari, Achuta Kadambi
arXiv preprint, 29 Nov 2023
[arXiv]
Text2Immersion: Generative Immersive Scene with 3D Gaussians
Hao Ouyang, Kathryn Heal, Stephen Lombardi, Tiancheng Sun
arXiv preprint, 14 Dec 2023
[arXiv] [Project]
Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models
Huan Ling, Seung Wook Kim, Antonio Torralba, Sanja Fidler, Karsten Kreis
CVPR 2024, 21 Dec 2023
[arXiv] [Project]
4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency
Yuyang Yin, Dejia Xu, Zhangyang Wang, Yao Zhao, Yunchao Wei
arXiv preprint, 28 Dec 2023
[arXiv] [Project] [Code]
DreamGaussian4D: Generative 4D Gaussian Splatting
Jiawei Ren, Liang Pan, Jiaxiang Tang, Chi Zhang, Ang Cao, Gang Zeng, Ziwei Liu
arXiv preprint, 28 Dec 2023
[arXiv] [Project] [Code]
IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation
Luke Melas-Kyriazi, Iro Laina, Christian Rupprecht, Natalia Neverova, Andrea Vedaldi, Oran Gafni, Filippos Kokkinos
arXiv preprint, 13 Feb 2024
[arXiv]
GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting
Xiaoyu Zhou, Xingjian Ran, Yajiao Xiong, Jinlin He, Zhiwei Lin, Yongtao Wang, Deqing Sun, Ming-Hsuan Yang
arXiv preprint, 11 Feb 2024
[arXiv]
GVGEN: Text-to-3D Generation with Volumetric Representation
Xianglong He, Junyi Chen, Sida Peng, Di Huang, Yangguang Li, Xiaoshui Huang, Chun Yuan, Wanli Ouyang, Tong He
arXiv preprint, 19 Mar 2024
[arXiv] [Project]
BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesis
Lutao Jiang, Lin Wang
arXiv preprint, 17 Mar 2024
[arXiv] [Project] [Code]
DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion
Yuanze Lin, Ronald Clark, Philip Torr
arXiv preprint, 25 Mar 2024
[arXiv] [Project] [Code]
GaussianCube: Structuring Gaussian Splatting using Optimal Transport for 3D Generative Modeling
Bowen Zhang, Yiji Cheng, Jiaolong Yang, Chunyu Wang, Feng Zhao, Yansong Tang, Dong Chen, Baining Guo
arXiv preprint, 28 Mar 2024
[arXiv] [Prject] [Code]
RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion
Jaidev Shriram, Alex Trevithick, Lingjie Liu, Ravi Ramamoorthi
arXiv preprint, 10 Apr 2024
[arXiv] [Project]
DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting
Shijie Zhou, Zhiwen Fan, Dejia Xu, Haoran Chang, Pradyumna Chari, Tejas Bharadwaj, Suya You, Zhangyang Wang, Achuta Kadambi
arXiv preprint, 10 Apr 2024
[arXiv] [Project]
DreamScape: 3D Scene Creation via Gaussian Splatting joint Correlation Modeling
Xuening Yuan, Hongyu Yang, Yueming Zhao, Di Huang
arXiv preprint, 14 Apr 2024
[arXiv]
DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Sampling
Haoran Li, Haolin Shi, Wenli Zhang, Wenjun Wu, Yong Liao, Lin Wang, Lik-hang Lee, Pengyuan Zhou
arXiv preprint, 4 Apr 2024
[arXiv]
Interactive3D: Create What You Want by Interactive 3D Generation
Shaocong Dong, Lihe Ding, Zhanpeng Huang, Zibin Wang, Tianfan Xue, Dan Xu
arXiv prepring, 25 Apr 2024
[arXiv] [Project] [Code]
FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting
Yikun Ma, Dandan Zhan, Zhi Jin
IJCAI 2024, 9 May 2024
[arXiv]
MagicDrive3D: Controllable 3D Generation for Any-View Rendering in Street Scenes
Ruiyuan Gao, Kai Chen, Zhihao Li, Lanqing Hong, Zhenguo Li, Qiang Xu
arXiv preprint, 23 May 2024
[arXiv]
Dreamer XL: Towards High-Resolution Text-to-3D Generation via Trajectory Score Matching
Xingyu Miao, Haoran Duan, Varun Ojha, Jun Song, Tejal Shah, Yang Long, Rajiv Ranjan
arXiv preprint, 18 May 2024
[arXiv] [Code]
EG4D: Explicit Generation of 4D Object without Score Distillation
Qi Sun, Zhiyang Guo, Ziyu Wan, Jing Nathan Yan, Shengming Yin, Wengang Zhou, Jing Liao, Houqiang Li
arXiv preprint, 28 May 2024
[arXiv] [Code]
PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splatting
Qiaowei Miao, Yawei Luo, Yi Yang
arXiv preprint, 30 May 2024
[arXiv] [Project]
Adversarial Generation of Hierarchical Gaussians for 3D Generative Model
Sangeek Hyun, Jae-Pil Heo
arXiv preprint, 5 Jun 2024
[arXiv] [Project]
Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion
Fangfu Liu, Hanyang Wang, Shunyu Yao, Shengjun Zhang, Jie Zhou, Yueqi Duan
arXiv preprint, 6 Jun 2024
[arXiv] [Project]
GaussianCity: Generative Gaussian Splatting for Unbounded 3D City Generation
Haozhe Xie, Zhaoxi Chen, Fangzhou Hong, Ziwei Liu
arXiv preprint, 10 Jun 2024
[arXiv]
MVGamba: Unify 3D Content Generation as State Space Sequence Modeling
Xuanyu Yi, Zike Wu, Qiuhong Shen, Qingshan Xu, Pan Zhou, Joo-Hwee Lim, Shuicheng Yan, Xinchao Wang, Hanwang Zhang
arXiv preprint, 10 Jun 2024
[arXiv]
L4GM: Large 4D Gaussian Reconstruction Model
Jiawei Ren, Kevin Xie, Ashkan Mirzaei, Hanxue Liang, Xiaohui Zeng, Karsten Kreis, Ziwei Liu, Antonio Torralba, Sanja Fidler, Seung Wook Kim, Huan Ling
arXiv preprint, 14 Jun 2024
[arXiv] [Project]
GradeADreamer: Enhanced Text-to-3D Generation Using Gaussian Splatting and Multi-View Diffusion
Trapoom Ukarapol, Kevin Pruvost
arXiv preprint, 14 Jun 2024
[arXiv] [Code]
ClotheDreamer: Text-Guided Garment Generation with 3D Gaussians
Yufei Liu, Junshu Tang, Chu Zheng, Shijie Zhang, Jinkun Hao, Junwei Zhu, Dongjin Huang
arXiv preprint, 24 Jun 2024
[arXiv] [Project]
GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Quality
Taoran Yi, Jiemin Fang, Zanwei Zhou, Junjie Wang, Guanjun Wu, Lingxi Xie, Xiaopeng Zhang, Wenyu Liu, Xinggang Wang, Qi Tian
arXiv preprint, 26 Jun 2024
[arXiv] [Project] [Code]
TrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Splatting Manipulation
Chaofan Luo, Donglin Di, Yongjia Ma, Zhou Xue, Chen Wei, Xun Yang, Yebin Liu
arXiv preprint, 2 Jul 2024
[arXiv]
HoloDreamer: Holistic 3D Panoramic World Generation from Text Descriptions
Haiyang Zhou, Xinhua Cheng, Wangbo Yu, Yonghong Tian, Li Yuan
arXiv preprint, 21 Jul 2024
[arXiv] [Project]
Connecting Consistency Distillation to Score Distillation for Text-to-3D Generation
Zongrui Li, Minghui Hu, Qian Zheng, Xudong Jiang
ECCV 2024, 18 Jul 2024
[arXiv] [Code]
SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistency
Yiming Xie, Chun-Han Yao, Vikram Voleti, Huaizu Jiang, Varun Jampani
arXiv preprint, 24 Jul 2024
[arXiv] [Project] [Code]
DreamCouple: Exploring High Quality Text-to-3D Generation Via Rectified Flow
Hangyu Li, Xiangxiang Chu, Dingyuan Shi
arXiv preprint, 9 Aug 2024
[arXiv]
Hi3D: Pursuing High-Resolution Image-to-3D Generation with Video Diffusion Models
Haibo Yang, Yang Chen, Yingwei Pan, Ting Yao, Zhineng Chen, Chong-Wah Ngo, Tao Mei
ACMMM 2024, 11 Sep 2024
[arXiv] [Code]
DreamMapping: High-Fidelity Text-to-3D Generation via Variational Distribution Mapping
Zeyu Cai, Duotun Wang, Yixun Liang, Zhijing Shao, Ying-Cong Chen, Xiaohang Zhan, Zeyu Wang
arXiv preprint, 8 Sep 2024
[arXiv]
DreamHOI: Subject-Driven Generation of 3D Human-Object Interactions with Diffusion Priors
Thomas Hanwen Zhu, Ruining Li, Tomas Jakab
arXiv preprint, 12 Sep 2024
[arXiv]
DreamMesh: Jointly Manipulating and Texturing Triangle Meshes for Text-to-3D Generation
Haibo Yang, Yang Chen, Yingwei Pan, Ting Yao, Zhineng Chen, Zuxuan Wu, Yu-Gang Jiang, Tao Mei
ECCV 2024, 11 Sep 2024
[arXiv] [Project]
DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation
Zhiqi Li, Yiming Chen, Peidong Liu
NeurIPS 2024, 9 Oct 2024
[arXiv]
RGM: Reconstructing High-fidelity 3D Car Assets with Relightable 3D-GS Generative Model from a Single Image
Xiaoxue Chen, Jv Zheng, Hao Huang, Haoran Xu, Weihao Gu, Kangliang Chen, He xiang, Huan-ang Gao, Hao Zhao, Guyue Zhou, Yaqin Zhang
arXiv preprint, 10 Oct 2024
[arXiv]
DreamSat: Towards a General 3D Model for Novel View Synthesis of Space Objects
Nidhi Mathihalli, Audrey Wei, Giovanni Lavezzi, Peng Mun Siew, Victor Rodriguez-Fernandez, Hodei Urrutxua, Richard Linares
arXiv preprint, 7 Oct 2024
[arXiv] [Code]
Enhancing Single Image to 3D Generation using Gaussian Splatting and Hybrid Diffusion Priors
Hritam Basak, Hadi Tabatabaee, Shreekant Gayaka, Ming-Feng Li, Xin Yang, Cheng-Hao Kuo, Arnie Sen, Min Sun, Zhaozheng Yin
arXiv preprint, 12 Oct 2024
[arXiv]
3D-Adapter: Geometry-Consistent Multi-View Diffusion for High-Quality 3D Generation
Hansheng Chen, Bokui Shen, Yulin Liu, Ruoxi Shi, Linqi Zhou, Connor Z. Lin, Jiayuan Gu, Hao Su, Gordon Wetzstein, Leonidas Guibas
arXiv preprint, 24 Oct 2024
[arXiv] [Project] [Code]
CompGS: Unleashing 2D Compositionality for Compositional Text-to-3D via Dynamically Optimizing 3D Gaussians
Chongjian Ge, Chenfeng Xu, Yuanfeng Ji, Chensheng Peng, Masayoshi Tomizuka, Ping Luo, Mingyu Ding, Varun Jampani, Wei Zhan
arXiv preprint, 28 Oct 2024
[arXiv] [Project]]
DiffGS: Functional Gaussian Splatting Diffusion
Junsheng Zhou, Weiqi Zhang, Yu-Shen Liu
NeurIPS 2024, 25 Oct 2024
[arXiv] [Project] [Code]
Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation
Yuanhao Cai, He Zhang, Kai Zhang, Yixun Liang, Mengwei Ren, Fujun Luan, Qing Liu, Soo Ye Kim, Jianming Zhang, Zhifei Zhang, Yuqian Zhou, Zhe Lin, Alan Yuille
arXiv preprint, 21 Nov 2024
[arXiv] [Project]
Direct and Explicit 3D Generation from a Single Image
Haoyu Wu, Meher Gitika Karumuri, Chuhang Zou, Seungbae Bang, Yuelong Li, Dimitris Samaras, Sunil Hadap
3DV 2025, 17 Nov 2024
[arXiv] [Project] [Video]
PhyCAGE: Physically Plausible Compositional 3D Asset Generation from a Single Image
Han Yan, Mingrui Zhang, Yang Li, Chao Ma, Pan Ji
27 Nov 2024
[arXiv] [Project] [Video]
Turbo3D: Ultra-fast Text-to-3D Generation
Hanzhe Hu, Tianwei Yin, Fujun Luan, Yiwei Hu, Hao Tan, Zexiang Xu, Sai Bi, Shubham Tulsiani, Kai Zhang
5 Dec 2024
[arXiv] [Project]
Text-to-3D Gaussian Splatting with Physics-Grounded Motion Generation
Wenqing Wang, Yun Fu
7 Dec 2024
[arXiv]
DSplats: 3D Generation by Denoising Splats-Based Multiview Diffusion Models
Kevin Miao, Harsh Agrawal, Qihang Zhang, Federico Semeraro, Marco Cavallo, Jiatao Gu, Alexander Toshev
11 Dec 2024
[arXiv]
Interactive Scene Authoring with Specialized Generative Primitives
Clément Jambon, Changwoon Choi, Dongsu Zhang, Olga Sorkine-Hornung, Young Min Kim
20 Dec 2024
[arXiv]
Zero-1-to-G: Taming Pretrained 2D Diffusion Model for Direct 3D Generation
Xuyi Meng, Chen Wang, Jiahui Lei, Kostas Daniilidis, Jiatao Gu, Lingjie Liu
9 Jan 2025
[arXiv]
3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods
Milena T. Bagdasarian, Paul Knoll, Florian Barthel, Anna Hilsmann, Peter Eisert, Wieland Morgenstern
arXiv preprint, 17 Jun 2024
[arXiv] [Project]
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS
Zhiwen Fan, Kevin Wang, Kairun Wen, Zehao Zhu, Dejia Xu, Zhangyang Wang
arXiv preprint, 28 Nov 2023
[arXiv] [Project] [Video]
Identifying Unnecessary 3D Gaussians using Clustering for Fast Rendering of 3D Gaussian Splatting
Joongho Jo, Hyeongwon Kim, Jongsun Park
arXiv preprint, 21 Feb 2024
[arXiv]
:fire:HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression
Yihang Chen, Qianyi Wu, Weiyao Lin, Mehrtash Harandi, Jianfei Cai
ECCV 2024, 21 Mar 2024
CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splatting
Xiangrui Liu, Xinju Wu, Pingping Zhang, Shiqi Wang, Zhu Li, Sam Kwong
arXiv preprint, 15 Apr 2024
[arXiv]
F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splatting
Xiangyu Sun, Joo Chan Lee, Daniel Rho, Jong Hwan Ko, Usman Ali, Eunbyung Park
arXiv preprint, 27 May 2024
[arXiv] [Project] [Code]
LP-3DGS: Learning to Prune 3D Gaussian Splatting
Zhaoliang Zhang, Tianchen Song, Yongjae Lee, Li Yang, Cheng Peng, Rama Chellappa, Deliang Fan
arXiv preprint, 29 May 2024
[arXiv]
ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Model
Yufei Wang, Zhihao Li, Lanqing Guo, Wenhan Yang, Alex C. Kot, Bihan Wen
arXiv preprint, 31 May 2024
[arXiv]
Gaussian-Forest: Hierarchical-Hybrid 3D Gaussian Splatting for Compressed Scene Modeling
Fengyi Zhang, Tianjun Zhang, Lin Zhang, Helen Huang, Yadan Luo
arXiv preprint, 13 Jun 2024
[arXiv]
:fire:Reducing the Memory Footprint of 3D Gaussian Splatting
Panagiotis Papantonakis, Georgios Kopanas, Bernhard Kerbl, Alexandre Lanvin, George Drettakis
arXiv preprint, 24 Jun 2024
Lightweight Predictive 3D Gaussian Splats
Junli Cao, Vidit Goel, Chaoyang Wang, Anil Kag, Ju Hu, Sergei Korolev, Chenfanfu Jiang, Sergey Tulyakov, Jian Ren
arXiv preprint, 27 Jun 2024
[arXiv] [Project]
Trimming the Fat: Efficient Compression of 3D Gaussian Splats through Pruning
Muhammad Salman Ali, Maryam Qamar, Sung-Ho Bae, Enzo Tartaglione
arXiv preprint, 26 Jun 2024
[arXiv]
A Benchmark for Gaussian Splatting Compression and Quality Assessment Study
Qi Yang, Kaifa Yang, Yuke Xing, Yiling Xu, Zhu Li
arXiv preprint, 19 Jul 2024
[arXiv] [Code]
Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fields
Joo Chan Lee, Daniel Rho, Xiangyu Sun, Jong Hwan Ko, Eunbyung Park
arXiv preprint, 7 Aug 2024
[arXiv]
MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformation
Shuzhao Xie, Weixiang Zhang, Chen Tang, Yunpeng Bai, Rongwei Lu, Shijia Ge, Zhi Wang
ECCV 2024, 15 Sep 2024
[arXiv]
Fast Feedforward 3D Gaussian Splatting Compression
Yihang Chen, Qianyi Wu, Mengyao Li, Weiyao Lin, Mehrtash Harandi, Jianfei Cai
arXiv preprint, 10 Oct 2024
[arXiv] [Project] [Code]
ELMGS: Enhancing memory and computation scaLability through coMpression for 3D Gaussian Splatting
Muhammad Salman Ali, Sung-Ho Bae, Enzo Tartaglione
arXiv preprint, 30 Oct 2024
[arXiv]
A Hierarchical Compression Technique for 3D Gaussian Splatting Compression
He Huang, Wenjie Huang, Qi Yang, Yiling Xu, Zhu li
arXiv preprint, 11 Nov 2024
[arXiv]
HEMGS: A Hybrid Entropy Model for 3D Gaussian Splatting Data Compression
Lei Liu, Zhenghao Chen, Dong Xu
27 Nov 2024
[arXiv]
Temporally Compressed 3D Gaussian Splatting for Dynamic Scenes
Saqib Javed, Ahmad Jarrar Khan, Corentin Dumery, Chen Zhao, Mathieu Salzmann
7 Dec 2024
[arXiv]
Locality-aware Gaussian Compression for Fast and High-quality Rendering
Seungjoo Shin, Jaesik Park, Sunghyun Cho
10 Jan 2025
[arXiv]
Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecs
Soonbin Lee, Fangwen Shu, Yago Sanchez, Thomas Schierl, Cornelius Hellge
6 Jan 2025
[arXiv] [Project]
3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos
Jiakai Sun, Han Jiao, Guangyuan Li, Zhanjie Zhang, Lei Zhao, Wei Xing
CVPR 2024, 3 Mar 2024
[arXiv] [Project] [Code]
HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression
Yihang Chen, Qianyi Wu, Jianfei Cai, Mehrtash Harandi, Weiyao Lin
arXiv preprint, 12 Mar 2024
[arXiv] [Project] [Code]
LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming
Yuang Shi, Simone Gasparini, Géraldine Morin, Wei Tsang Ooi
arXiv preprint, 27 Aug 2024
[arXiv]
PRoGS: Progressive Rendering of Gaussian Splats
Brent Zoomers, Maarten Wijnants, Ivan Molenaers, Joni Vanherck, Jeroen Put, Lode Jorissen, Nick Michiels
arXiv preprint, 3 Sep 2024
[arXiv]
SwinGS: Sliding Window Gaussian Splatting for Volumetric Video Streaming with Arbitrary Length
Bangya Liu, Suman Banerjee
[arXiv]
QUEEN: QUantized Efficient ENcoding of Dynamic Gaussians for Streaming Free-viewpoint Videos
Sharath Girish, Tianye Li, Amrita Mazumdar, Abhinav Shrivastava, David Luebke, Shalini De Mello
NeurIPS 2024, 5 Dec 2024
[arXiv] [Project]
Subsurface Scattering for 3D Gaussian Splatting
Jan-Niklas Dihlmann, Arjun Majumdar, Andreas Engelhardt, Raphael Braun, Hendrik P.A. Lensch
arXiv preprint, 22 Aug 2024
[arXiv] [Project] [Code]
3D Gaussian Splatting in Robotics: A Survey
Siting Zhu, Guangming Wang, Dezhi Kong, Hesheng Wang
arXiv preprint, 16 Oct 2024
[arXiv]
Neural Fields in Robotics: A Survey
Muhammad Zubair Irshad, Mauro Comi, Yen-Chen Lin, Nick Heppert, Abhinav Valada, Rares Ambrus, Zsolt Kira, Jonathan Tremblay
arXiv preprint, 26 Oct 2024
[arXiv] [Project]
Splat-Nav: Safe Real-Time Robot Navigation in Gaussian Splatting Maps
Timothy Chen, Ola Shorinwa, Weijia Zeng, Joseph Bruno, Philip Dames, Mac Schwager
arXiv preprint, 5 Mar 2023
[arXiv]
ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation
Guanxing Lu, Shiyi Zhang, Ziwei Wang, Changliu Liu, Jiwen Lu, Yansong Tang
arXiv preprint, 13 Mar 2024
[arXiv]
Splat-MOVER: Multi-Stage, Open-Vocabulary Robotic Manipulation via Editable Gaussian Splatting
Ola Shorinwa, Johnathan Tucker, Aliyah Smith, Aiden Swann, Timothy Chen, Roya Firoozi, Monroe Kennedy III, Mac Schwager
arXiv preprint, 7 Mar 2024
[arXiv]
Query-based Semantic Gaussian Field for Scene Representation in Reinforcement Learning
Jiaxu Wang, Ziyi Zhang, Qiang Zhang, Jia Li, Jingkai Sun, Mingyuan Sun, Junhao He, Renjing Xu
arXiv preprint, 4 Jun 2024
[arXiv]
Gaussian Splatting to Real World Flight Navigation Transfer with Liquid Networks
Alex Quach, Makram Chahine, Alexander Amini, Ramin Hasani, Daniela Rus
arXiv preprint, 21 Jun 2024
[arXiv]
Robo-GS: A Physics Consistent Spatial-Temporal Model for Robotic Arm with Hybrid Representation
Haozhe Lou, Yurong Liu, Yike Pan, Yiran Geng, Jianteng Chen, Wenlong Ma, Chenglong Li, Lin Wang, Hengzhen Feng, Lu Shi, Liyi Luo, Yongliang Shi
arXiv preprint, 27 Aug 2024
[arXiv] [Project] [Video]
GaussianPU: A Hybrid 2D-3D Upsampling Framework for Enhancing Color Point Clouds via 3D Gaussian Splatting
Zixuan Guo, Yifan Xie, Weijing Xie, Peng Huang, Fei Ma, Fei Richard Yu
arXiv preprint, 3 Sep 2024
[arXiv]
GraspSplats: Efficient Manipulation with 3D Feature Splatting
Mazeyu Ji, Ri-Zhao Qiu, Xueyan Zou, Xiaolong Wang
arXiv preprint, 3 Sep 2024
[arXiv] [Project] [Video] [Code]
SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splatting
Mohammad Nomaan Qureshi, Sparsh Garg, Francisco Yandun, David Held, George Kantor, Abhishesh Silwal
arXiv preprint, 16 Sep 2024
[arXiv]
BEINGS: Bayesian Embodied Image-goal Navigation with Gaussian Splatting
Wugang Meng, Tianfu Wu, Huan Yin, Fumin Zhang
arXiv preprint, 16 Sep 2024
[arXiv]
SAFER-Splat: A Control Barrier Function for Safe Navigation with Online Gaussian Splatting Maps
Timothy Chen, Aiden Swann, Javier Yu, Ola Shorinwa, Riku Murai, Monroe Kennedy III, Mac Schwager
arXiv preprint, 15 Sep 2024
[arXiv] [Project]
RT-GuIDE: Real-Time Gaussian splatting for Information-Driven Exploration
Yuezhan Tao, Dexter Ong, Varun Murali, Igor Spasojevic, Pratik Chaudhari, Vijay Kumar
arXiv preprint, 26 Sep 2024
[arXiv] [Project] [Video]
Language-Embedded Gaussian Splats (LEGS): Incrementally Building Room-Scale Representations with a Mobile Robot
Justin Yu, Kush Hari, Kishore Srinivas, Karim El-Refai, Adam Rashid, Chung Min Kim, Justin Kerr, Richard Cheng, Muhammad Zubair Irshad, Ashwin Balakrishna, Thomas Kollar, Ken Goldberg
arXiv preprint, 26 Sep 2024
[arXiv]
HGS-Planner: Hierarchical Planning Framework for Active Scene Reconstruction Using 3D Gaussian Splatting
Zijun Xu, Rui Jin, Ke Wu, Yi Zhao, Zhiwei Zhang, Jieru Zhao, Zhongxue Gan, Wenchao Ding
arXiv preprint, 26 Sep 2024
[arXiv]
Let's Make a Splan: Risk-Aware Trajectory Optimization in a Normalized Gaussian Splat
Jonathan Michaux, Seth Isaacson, Challen Enninful Adu, Adam Li, Rahul Kashyap Swayampakula, Parker Ewen, Sean Rice, Katherine A. Skinner, Ram Vasudevan
arXiv preprint, 26 Sep 2024
[arXiv]
RL-GSBridge: 3D Gaussian Splatting Based Real2Sim2Real Method for Robotic Manipulation Learning
Yuxuan Wu, Lei Pan, Wenhua Wu, Guangming Wang, Yanzi Miao, Hesheng Wang
arXiv preprint, 30 Sep 2024
[arXiv]
SplaTraj: Camera Trajectory Generation with Semantic Gaussian Splatting
Xinyi Liu, Tianyi Zhang, Matthew Johnson-Roberson, Weiming Zhi
arXiv preprint, 8 Oct 2024
[arXiv]
Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splatting
Matthew Strong, Boshu Lei, Aiden Swann, Wen Jiang, Kostas Daniilidis, Monroe Kennedy III
arXiv preprint, 7 Oct 2024
[arXiv] [Project] [Video] [Code]
Mode-GS: Monocular Depth Guided Anchored 3D Gaussian Splatting for Robust Ground-View Scene Rendering
Yonghan Lee, Jaehoon Choi, Dongki Jung, Jaeseong Yun, Soohyun Ryu, Dinesh Manocha, Suyong Yeon
arXiv preprint, 6 Oct 2024
[arXiv]
PhotoReg: Photometrically Registering 3D Gaussian Splatting Models
Ziwen Yuan, Tianyi Zhang, Matthew Johnson-Roberson, Weiming Zhi
arXiv preprint, 7 Oct 2024
[arXiv] [Project] [Video] [Code]
L-VITeX: Light-weight Visual Intuition for Terrain Exploration
Antar Mazumder, Zarin Anjum Madhiha
arXiv preprint, 10 Oct 2024
[arXiv]
Gaussian Splatting Visual MPC for Granular Media Manipulation
Wei-Cheng Tseng, Ellina Zhang, Krishna Murthy Jatavallabhula, Florian Shkurti
arXiv preprint, 13 Oct 2024
[arXiv] [Project]
Differentiable Robot Rendering
Ruoshi Liu, Alper Canberk, Shuran Song, Carl Vondrick
arXiv preprint, 17 Oct 2024
[arXiv] [Project] [Video] [Code]
MSGField: A Unified Scene Representation Integrating Motion, Semantics, and Geometry for Robotic Manipulation
Yu Sheng, Runfeng Lin, Lidian Wang, Quecheng Qiu, YanYong Zhang, Yu Zhang, Bei Hua, Jianmin Ji
arXiv preprint, 21 Oct 2024
[arXiv] [Project] [Code]
Dynamic 3D Gaussian Tracking for Graph-Based Neural Dynamics Modeling
Mingtong Zhang, Kaifeng Zhang, Yunzhu Li
arXiv preprint, 24 Oct 2024
[arXiv] [Project] [Code]
E-3DGS: Gaussian Splatting with Exposure and Motion Events
Xiaoting Yin, Hao Shi, Yuhan Bao, Zhenshan Bing, Yiyi Liao, Kailun Yang, Kaiwei Wang
arXiv preprint, 22 Oct 2024
[arXiv] [Code]
ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splatting
Yuetao Li, Zijia Kuang, Ting Li, Guyue Zhou, Shaohui Zhang, Zike Yan
arXiv preprint, 29 Oct 2024
[arXiv] [Project] [Video]
Get a Grip: Multi-Finger Grasp Evaluation at Scale Enables Robust Sim-to-Real Transfer
Tyler Ga Wei Lum, Albert H. Li, Preston Culbertson, Krishnan Srinivasan, Aaron D. Ames, Mac Schwager, Jeannette Bohg
arXiv preprint, 31 Oct 2024
[arXiv] [Project] [Video]
3DGS-CD: 3D Gaussian Splatting-based Change Detection for Physical Object Rearrangement
Ziqi Lu, Jianbo Ye, John Leonard
arXiv preprint, 6 Nov 2024
[arXiv] [Code]
Object and Contact Point Tracking in Demonstrations Using 3D Gaussian Splatting
Michael Büttner, Jonathan Francis, Helge Rhodin, Andrew Melnik
CoRL 2024, 5 Nov 2024
[arXiv]
Modeling Uncertainty in 3D Gaussian Splatting through Continuous Semantic Splatting
Joey Wilson, Marcelino Almeida, Min Sun, Sachit Mahajan, Maani Ghaffari, Parker Ewen, Omid Ghasemalizadeh, Cheng-Hao Kuo, Arnie Sen
arXiv preprint, 4 Nov 2024
[arXiv]
Through the Curved Cover: Synthesizing Cover Aberrated Scenes with Refractive Field
Liuyue Xie, Jiancong Guo, Laszlo A. Jeni, Zhiheng Jia, Mingyang Li, Yunwen Zhou, Chao Guo
WACV 2025, 10 Nov 2024
[arXiv]
SplatR : Experience Goal Visual Rearrangement with 3D Gaussian Splatting and Dense Feature Matching
Arjun P S, Andrew Melnik, Gora Chand Nandi
arXiv preprint, 21 Nov 2024
[arXiv]
RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulator
Xinhai Li, Jialin Li, Ziheng Zhang, Rui Zhang, Fan Jia, Tiancai Wang, Haoqiang Fan, Kuo-Kun Tseng, Ruiping Wang
18 Nov 2024
[arXiv] [Project]
Multi-robot autonomous 3D reconstruction using Gaussian splatting with Semantic guidance
Jing Zeng, Qi Ye, Tianle Liu, Yang Xu, Jin Li, Jinming Xu, Liang Li, Jiming Chen
3 Dec 2024
[arXiv]
SparseGrasp: Robotic Grasping via 3D Semantic Gaussian Splatting from Sparse Multi-View RGB Images
Junqiu Yu, Xinlin Ren, Yongchong Gu, Haitao Lin, Tianyu Wang, Yi Zhu, Hang Xu, Yu-Gang Jiang, Xiangyang Xue, Yanwei Fu
3 Dec 2024
[arXiv]
ActiveGS: Active Scene Reconstruction using Gaussian Splatting
Liren Jin, Xingguang Zhong, Yue Pan, Jens Behley, Cyrill Stachniss, Marija Popović
23 Dec 2024
[arXiv]
Dream to Manipulate: Compositional World Models Empowering Robot Imitation Learning with Imagination
Leonardo Barcellona, Andrii Zadaianchuk, Davide Allegro, Samuele Papa, Stefano Ghidoni, Efstratios Gavves
19 Dec 2024
[arXiv] [Project]
CityLoc: 6 DoF Localization of Text Descriptions in Large-Scale Scenes with Gaussian Representation
Qi Ma, Runyi Yang, Bin Ren, Ender Konukoglu, Luc Van Gool, Danda Pani Paudel
15 Jan 2025
[arXiv]
HOGSA: Bimanual Hand-Object Interaction Understanding with 3D Gaussian Splatting Based Data Augmentation
Wentian Qu, Jiahe Li, Jian Cheng, Jian Shi, Chenyu Meng, Cuixia Ma, Hongan Wang, Xiaoming Deng, Yinda Zhang
6 Jan 2025
[arXiv]
EnerVerse: Envisioning Embodied Future Space for Robotics Manipulation
Siyuan Huang, Liliang Chen, Pengfei Zhou, Shengcong Chen, Zhengkai Jiang, Yue Hu, Peng Gao, Hongsheng Li, Maoqing Yao, Guanghui Ren
3 Jan 2025
[arXiv] [Project]
A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generation
Ruihe Wang, Yukang Cao, Kai Han, Kwan-Yee K. Wong
arXiv preprint, 6 Jun 2024
[arXiv]
Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars
Yang Liu, Xiang Huang, Minghan Qin, Qinwei Lin, Haoqian Wang
arXiv preprint, 27 Nov 2023
[arXiv] [Project]
HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting
Xian Liu, Xiaohang Zhan, Jiaxiang Tang, Ying Shan, Gang Zeng, Dahua Lin, Xihui Liu, Ziwei Liu
arXiv preprint, 28 Nov 2023
[arXiv] [Project]
HUGS: Human Gaussian Splats
Muhammed Kocabas, Jen-Hao Rick Chang, James Gabriel, Oncel Tuzel, Anurag Ranjan
arXiv preprint, 29 Nov 2023
[arXiv]
Gaussian Shell Maps for Efficient 3D Human Generation
Rameen Abdal, Wang Yifan, Zifan Shi, Yinghao Xu, Ryan Po, Zhengfei Kuang, Qifeng Chen, Dit-Yan Yeung, Gordon Wetzstein
arXiv preprint, 29 Nov 2023
[arXiv]
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
Shunyuan Zheng, Boyao Zhou, Ruizhi Shao, Boning Liu, Shengping Zhang, Liqiang Nie, Yebin Liu
arXiv preprint, 4 Dec 2023
[arXiv] [Project]
GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians
Liangxiao Hu, Hongwen Zhang, Yuxiang Zhang, Boyao Zhou, Boning Liu, Shengping Zhang, Liqiang Nie
arXiv preprint, 4 Dec 2023
[arXiv] [Project]
**GaussianAvatars: Photorealistic Head Avata
Truncated — view the full README on GitHub.
86 commits