Rethinking Inductive Biases for Surface Normal Estimation
PaSCo: Urban 3D Panoptic Scene Completion with Uncertainty Awareness
SceneFun3D: Fine-Grained Functionality and Affordance Understanding in 3D Scenes
pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction
Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives
Modeling Multimodal Social Interactions: New Challenges and Baselines with Densely Aligned Representations
FMA-Net: Flow-Guided Dynamic Filtering and Iterative Feature Refinement with Multi-Attention for Joint Video Super-Resolution and Deblurring
HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces
HashPoint: Accelerated Point Searching and Sampling for Neural Rendering
Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields
DistriFusion: Distributed Parallel Inference for High-Resolution Diffusion Models
Style Injection in Diffusion: A Training-free Approach for Adapting Large-scale Diffusion Models for Style Transfer
TFMQ-DM: Temporal Feature Maintenance Quantization for Diffusion Models
Chat-UniVi: Unified Visual Representation Empowers Large Language Models with Image and Video Understanding
VCD: Mitigating Object Hallucinations in Large Vision-Language Models through Visual Contrastive Decoding
RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3D
MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers
PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
SceneTex: High-Quality Texture Synthesis for Indoor Scenes via Diffusion Priors
MIGC: Multi-Instance Generation Controller for Text-to-Image Synthesis
OpenBias: Open-set Bias Detection in Text-to-Image Generative Models
A 4D Dataset ofReal-World Human Clothing With Semantic Annotations
SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstruction
3D Human Pose Perception from Egocentric Stereo Videos
Relightable and Animatable Neural Avatar from Sparse-View Video
HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting
GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians
Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
Scaling Up Dynamic Human-Scene Interaction Modeling
Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance
OPERA: Alleviating Hallucination in Multi-Modal Large Language Models via Over-Trust Penalty and Retrospection-Allocation
Prompt Highlighter: Interactive Control for Multi-Modal LLMs
Cooperation Does Matter: Exploring Multi-Order Bilateral Relations for Audio-Visual Segmentation
Monkey: Image Resolution and Text Label Are Important Things for Large Multi-modal Models
3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos
SpatialTracker: Tracking Any 2D Pixels in 3D Space
Upscale-A-Video: Temporal-Consistent Diffusion Model for Real-World Video Super-Resolution
RAVE: Randomized Noise Shuffling for Fast and Consistent Video Editing with Diffusion Models
CoDeF: Content Deformation Fields for Temporally Consistent Video Processing
Putting the Object Back into Video Object Segmentation
Boosting Neural Representations for Videos with a Conditional Decoder
Enhancing Video Super-Resolution via Implicit Resampling-based Alignment
VTimeLLM: Empower LLM to Grasp Video Moments
Bridging the Gap: A Unified Video Comprehension Framework for Moment Retrieval and Highlight Detection
ImageNet-D: Benchmarking Neural Network Robustness on Diffusion Synthetic Object
SmartEdit: Exploring Complex Instruction-based Image Editing with Multimodal Large Language Models
Coarse-to-Fine Latent Diffusion for Pose-Guided Person Image Synthesis
CoPoNeRF: Unifying Correspondence, Pose and NeRF for Pose-Free Novel View Synthesis from Stereo Pairs
SCINeRF: Neural Radiance Fields from a Snapshot Compressive Image
IPoD: Implicit Field Learning with Point Diffusion for Generalizable 3D Object Reconstruction from Single RGB-D Images
Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle
Living Scenes: Multi-object Relocalization and Reconstruction in Changing 3D Environments
HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Video
EAGLE: Eigen Aggregation Learning for Object-Centric Unsupervised Semantic Segmentation
GraCo: Granularity-Controllable Interactive Segmentation
OpenESS: Event-Based Semantic Scene Understanding with Open Vocabularies
Frequency-Adaptive Dilated Convolution for Semantic Segmentation
SPOT: Self-Training with Patch-Order Permutation for Object-Centric Learning with Autoregressive Transformers
PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AI
FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects
Visual Point Cloud Forecasting enables Scalable Autonomous Driving
Generalized Predictive Model for Autonomous Driving
Dynamic LiDAR Re-simulation using Compositional Neural Fields
Gaussian Splatting SLAM
VGGSfM: Visual Geometry Grounded Deep Structure From Motion
Map-Relative Pose Regression for Visual Re-Localization
FAR: Flexible, Accurate and Robust 6DoF Relative Camera Pose Estimation
Continual Self-supervised Learning: Towards Universal Multi-modal Medical Data Representation Learning
Diversified and Personalized Multi-rater Medical Image Segmentation
Diffusion-EDFs: Bi-equivariant Denoising Generative Modeling on SE(3) for Visual Robotic Manipulation
Logit Standardization in Knowledge Distillation
Efficient LoFTR: Semi-Dense Local Feature Matching with Sparse-Like Speed
Selective-Stereo: Adaptive Frequency Information Selection for Stereo Matching
MindBridge: A Cross-Subject Brain Decoding Framework
28 commits
Rethinking Inductive Biases for Surface Normal Estimation
PaSCo: Urban 3D Panoptic Scene Completion with Uncertainty Awareness
SceneFun3D: Fine-Grained Functionality and Affordance Understanding in 3D Scenes
pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction
Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives
Modeling Multimodal Social Interactions: New Challenges and Baselines with Densely Aligned Representations
FMA-Net: Flow-Guided Dynamic Filtering and Iterative Feature Refinement with Multi-Attention for Joint Video Super-Resolution and Deblurring
HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces
HashPoint: Accelerated Point Searching and Sampling for Neural Rendering
Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields
DistriFusion: Distributed Parallel Inference for High-Resolution Diffusion Models
Style Injection in Diffusion: A Training-free Approach for Adapting Large-scale Diffusion Models for Style Transfer
TFMQ-DM: Temporal Feature Maintenance Quantization for Diffusion Models
Chat-UniVi: Unified Visual Representation Empowers Large Language Models with Image and Video Understanding
VCD: Mitigating Object Hallucinations in Large Vision-Language Models through Visual Contrastive Decoding
RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3D
MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers
PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
SceneTex: High-Quality Texture Synthesis for Indoor Scenes via Diffusion Priors
MIGC: Multi-Instance Generation Controller for Text-to-Image Synthesis
OpenBias: Open-set Bias Detection in Text-to-Image Generative Models
A 4D Dataset ofReal-World Human Clothing With Semantic Annotations
SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstruction
3D Human Pose Perception from Egocentric Stereo Videos
Relightable and Animatable Neural Avatar from Sparse-View Video
HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting
GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians
Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
Scaling Up Dynamic Human-Scene Interaction Modeling
Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance
OPERA: Alleviating Hallucination in Multi-Modal Large Language Models via Over-Trust Penalty and Retrospection-Allocation
Prompt Highlighter: Interactive Control for Multi-Modal LLMs
Cooperation Does Matter: Exploring Multi-Order Bilateral Relations for Audio-Visual Segmentation
Monkey: Image Resolution and Text Label Are Important Things for Large Multi-modal Models
3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos
SpatialTracker: Tracking Any 2D Pixels in 3D Space
Upscale-A-Video: Temporal-Consistent Diffusion Model for Real-World Video Super-Resolution
RAVE: Randomized Noise Shuffling for Fast and Consistent Video Editing with Diffusion Models
CoDeF: Content Deformation Fields for Temporally Consistent Video Processing
Putting the Object Back into Video Object Segmentation
Boosting Neural Representations for Videos with a Conditional Decoder
Enhancing Video Super-Resolution via Implicit Resampling-based Alignment
VTimeLLM: Empower LLM to Grasp Video Moments
Bridging the Gap: A Unified Video Comprehension Framework for Moment Retrieval and Highlight Detection
ImageNet-D: Benchmarking Neural Network Robustness on Diffusion Synthetic Object
SmartEdit: Exploring Complex Instruction-based Image Editing with Multimodal Large Language Models
Coarse-to-Fine Latent Diffusion for Pose-Guided Person Image Synthesis
CoPoNeRF: Unifying Correspondence, Pose and NeRF for Pose-Free Novel View Synthesis from Stereo Pairs
SCINeRF: Neural Radiance Fields from a Snapshot Compressive Image
IPoD: Implicit Field Learning with Point Diffusion for Generalizable 3D Object Reconstruction from Single RGB-D Images
Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle
Living Scenes: Multi-object Relocalization and Reconstruction in Changing 3D Environments
HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Video
EAGLE: Eigen Aggregation Learning for Object-Centric Unsupervised Semantic Segmentation
GraCo: Granularity-Controllable Interactive Segmentation
OpenESS: Event-Based Semantic Scene Understanding with Open Vocabularies
Frequency-Adaptive Dilated Convolution for Semantic Segmentation
SPOT: Self-Training with Patch-Order Permutation for Object-Centric Learning with Autoregressive Transformers
PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AI
FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects
Visual Point Cloud Forecasting enables Scalable Autonomous Driving
Generalized Predictive Model for Autonomous Driving
Dynamic LiDAR Re-simulation using Compositional Neural Fields
Gaussian Splatting SLAM
VGGSfM: Visual Geometry Grounded Deep Structure From Motion
Map-Relative Pose Regression for Visual Re-Localization
FAR: Flexible, Accurate and Robust 6DoF Relative Camera Pose Estimation
Continual Self-supervised Learning: Towards Universal Multi-modal Medical Data Representation Learning
Diversified and Personalized Multi-rater Medical Image Segmentation
Diffusion-EDFs: Bi-equivariant Denoising Generative Modeling on SE(3) for Visual Robotic Manipulation
Logit Standardization in Knowledge Distillation
Efficient LoFTR: Semi-Dense Local Feature Matching with Sparse-Like Speed
Selective-Stereo: Adaptive Frequency Information Selection for Stereo Matching
MindBridge: A Cross-Subject Brain Decoding Framework
28 commits