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> So Jev does actually know which distributions are correct, it just fails to produce them Claims like this needs to be deeply analyized. Models do have some emergent capabilities[1], and I think there's a lot of evidence to show that semantics is actually learned (Word2Vec), and some math seems…

on How accurately calibrated is Jev?

0

Oct 2, 2026

The site doesn't make clear whether the models are looking at the image while they work on it, but the code includes a "look" tool they can call: "Every painter sees its looks at its provider's best image resolution." https://github.com/aliceisjustplaying/claude-paint/blob/f038... It would have…

on Show HN: Giving Opus 5.5 a simulated paint canvas

0

Oct 2, 2026

QFN at 262K on 32 GB RAM 48GB VRAM : 1,800 tok/s prompt, 130 tok/s decod three Strata patches. (r/LocalLLaMA)

Qwen3.8-Flash-Next (IQ3\_XXS, 76 GB) at the full 262K context on 31 GB of RAM: 1,800 tok/s prompt, 130 tok/s decode, on a 5090 + a 4070 Ti SUPER on a PCIe x1 slot Strata (github.com/Niko1221/Strata) streams MoE experts from an mmap'd GGUF, and its own sizing rule says RAM >= expert shard + 10…

1

Oct 2, 2026

Show HN: Enki – Pure-Rust GPU compute platform with JIT compilation (Vulkan 1.3)

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Oct 2, 2026

I built an OpenAI-compatible server that runs Gemma 4 E4B on a Pixel 10 Pro XL (Tensor G5) — fully offline, ~11 tok/s decode, Tailscale-encrypted option, Apache 2.0 (r/LocalLLaMA)

What it is: an Android app (PixelUnlockGPU) that turns a Pixel into an OpenAI-compatible HTTP server. Standard \`/v1/chat/completions\` with streaming, so it talks to TypingMind or any OpenAI client directly — no cloud, no subscription, model runs entirely on-device via LiteRT-LM. Device: Pixel 10…

1

Oct 2, 2026

Building Doom from scratch in JavaScript/WebGL — no WASM, now with WebRTC multiplayer (r/javascript)

Hi! I'm currently working on creating Doom from scratch, in full JS. It is not a WASM project, it is really written in JavaScript, with my own 3D engine. It can be installed as a PWA on computer or mobile, and I think it is better to use it like that. You can play with keyboard + mouse, gamepad, or…

3

Oct 2, 2026

Show HN: pi pod – run your pi coding agent in sandboxes on your own server

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Oct 2, 2026

I built Claude Fables, a Claude Code mod that turns what Claude is doing into a little animated cartoon above the prompt (r/ClaudeAI)

I built **Claude Fables**, a mod for the Claude Code desktop app. While Claude works, it watches each tool call and each line Claude says. Every few seconds it retells the latest moment as a short art scene in the band above the prompt. A bug hunt becomes a nature documentary, a failing test makes…

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Oct 2, 2026

TL - token-efficient language for LLMs (r/LocalLLaMA)

Last week, I ran out of tokens on my Claude Code subscription. Again. As someone who codes quite a lot using LLMs (like most of us these days, let’s face it), it got me thinking: Why are we spending so many tokens on programming language syntax designed primarily for humans? Braces, closing quotes,…

3

Oct 2, 2026

[Help] What is the Best Context Extending App or Plugin you Recommend? (r/LocalLLaMA)

I like to use Deepseek Harness as my vibe coding harness. It's great and support local models. The issue is that most models I can run locally have context size of about 262K. Therefore, for long coding sessions, I need a memory management tool. DSH comes with a context compaction tool that I can…

1

Oct 2, 2026

Edit: I have built rhunpad[0], its slightly built for myself Now, I was having some issues with LLM not able to really work with the native file manager capability [I would say that this probably happened because I wanted there to be two types of system, debug and prod, where debug asked for folder…

on Show HN: Rhun, an open-source code editor written in assembly

0

Oct 2, 2026

This puts the earlier "Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning", 2022 [1] in some perspective. Apparently the "mastering" in 2022 wasn't quite there yet. Four years later, the new approach seems to actually be better than humans. [1]…

on With most information hidden, the game Stratego had stumped AI until now

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Oct 2, 2026

Here’s the skill for those interested https://t.co/6LkRgjOJb5 https://t.co/Avgfz5IeKJ

2

Oct 2, 2026

Show HN: Draw from your friends' Claude quota

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Oct 2, 2026

I have a ThreeJS implementation/port of this code here: https://github.com/bhouston/three-dlss-nr

on OpenDLSS: A Vulkan Reimplementation of Nvidia's DLSS 5 Neural Rendering Network

0

Oct 2, 2026

https://github.com/aliceisjustplaying/claude-paint

on Show HN: Giving Opus 5.5 a simulated paint canvas

0

Oct 2, 2026

...that doesn't actually answer the question. > No image model, and no Friedrich images given to the painters. Every picture here is a program written by an AI model; all but one (a comparison, marked) run through a simulation of oil paint. ... > A physical oil-paint simulator in Rust, and an easel…

on Show HN: Giving Opus 5.5 a simulated paint canvas

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Oct 2, 2026

Software Factory

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Oct 2, 2026

Show HN: DynamicTune – Closed-form trajectory weight surgery from 4B into 0.8B

2

Oct 2, 2026

CUDA: fuse shared experts into MMVQ by am17an · Pull Request #29184 · ggml-org/llama.cpp (r/LocalLLaMA)

MoE speedup, but only for some MoE architectures (like Qwen 35B A3B)

11

Oct 2, 2026

Here you go: https://github.com/WolframResearch/Arrival-Movie-Live-Coding...

on Ask HN: What are you reading?

0

Oct 2, 2026

Here you go: https://github.com/WolframResearch/Arrival-Movie-Live-Coding...

on Ask HN: What are you reading?

0

Oct 2, 2026

Show HN: Spotlight Off – Automatically Disable macOS Spotlight Indexing

2

Oct 2, 2026

I built a CLI that turns off Apple Intelligence on macOS 27 and frees about 12 GB (r/SideProject)

1

Oct 2, 2026

Breakthrough Method for Agile AI Driven Development

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Oct 2, 2026

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