SolidCraft: an open-source parametric 3D CAD application built in pure Rust. Desktop, web, and automation through MCP.
See the codeAn open-source parametric 3D CAD application built in pure Rust.
Sketch, constrain, and build solids with a parametric feature timeline. Change a dimension and watch your model rebuild. Run it on your desktop, in your browser, or let AI agents model through the built-in MCP server.

Start with an empty design and draw the original parametric electronics enclosure in the English desktop UI: rounded corners, a shell, a USB port sketched directly on the wall and a four-boss pattern. Change width from 80 → 100 mm and wall thickness from 2 → 3 mm in Parameters and watch it rebuild. Original animated pointer and click cues; 4× playback. Full video, generated with the demo script.
Documentation: the SolidCraft book (user guide, developer guide and command reference; sources in docs/book), and the web app to try it in the browser.
Linux Flatpak installation needs the Freedesktop runtime from Flathub as well as the SolidCraft application feed. See install and launch commands.
Status: early but usable for simple parts. 75 of 76 public reference parts match their analytic or FreeCAD-computed volume, area, centre of mass and bounding box (docs/oracle.md); the other is a tracked bug. These checks do not establish complete geometric or workflow equivalence. The commands SolidCraft has are listed by area in docs/features.md; status and plans are in ROADMAP.md. Open work and known bugs are in GitHub issues, and help is welcome: see CONTRIBUTING.md.
SolidCraft was previously called SolveCraft. The product display name and repository are
changing; existing identifiers remain compatible: .solvecraft designs, solvecraft-cli,
Cargo package names, settings/recovery locations and package IDs keep their existing names.
Published 0.2.0 and 0.2.1 packages and demo recordings retain their original SolveCraft branding
and filenames.
Use the SolidCraft documentation and web-app URLs above. GitHub redirects links to the renamed repository; old-name Pages and Flatpak URLs are not maintained as permanent aliases.
2 * width + 5 mm,
angle / 2), ordered rules, feature suppression and per-row body materials/appearances..solvecraft), export to STEP (AP242 with body names, colours and
components as assemblies; revolved faces as native planes, cylinders, cones, spheres and tori),
IGES 5.3 (manifold solid B-reps with names and colours), 3MF, STL (binary/ASCII) and OBJ;
3MF, STL and OBJ import as mesh bodies (they render, measure, move and export; solid features
need B-rep bodies). Convert Mesh reconstructs supported closed constant-section parts
as parametric solids with planar and circular cylindrical faces;
STEP import (AP203/AP214/AP242 solids, assemblies, units, names, colours) and IGES import
(manifold solid B-reps, or trimmed and bounded surfaces sewn into solids) as a base feature
that later features build on — open a .step/.stp/.igs/.iges file, insert one into a
design, or drop it on the window (docs/step-import.md).solvecraft-cli: run command scripts, measure (volume, area, centre of mass,
face/edge/vertex counts), export, render PNG snapshots and replay reference recipes.solvecraft-cli mcp: AI agents model, measure and look at parts headless or
in the running app (see below).cargo run --release -p solvecraft -- --sample # desktop app with a sample part
cargo run --release -p solvecraft-cli -- commands # the command registry
cargo run --release -p solvecraft-cli -- run examples/bracket.json --out bracket.step
cargo run --release -p solvecraft-cli -- snapshot examples/bracket.json --out bracket.png
cargo run --release -p solvecraft -- part.step # open a STEP file as a new design
cargo run --release -p solvecraft-cli -- eval part.step # measure an imported STEP file
cargo xtask ci # fmt, clippy, tests, assets, layers, wasm
Windows builds: cargo xwin build --release --target x86_64-pc-windows-msvc -p solvecraft.
On Windows, SolidCraft detects a connected 3Dconnexion SpaceNavigator or SpaceMouse through its multi-axis HID interface. Move the cap to pan and zoom, and tilt or twist it to rotate the 3D view. While editing a sketch, the cap pans and zooms without changing the sketch view. The Navigation page in Preferences has an on/off switch and a speed control for the 3D mouse.
In the browser: cd apps/solvecraft-web && trunk build --release --public-url ./ (WebGPU, or
WebGL2 with ?webgl; ?sample opens the sample part).
A script is a JSON list of commands, the same ones the UI runs:
{"commands": [
{"command": "sketch.create", "params": {"plane": "XY"}},
{"command": "sketch.rectangle.two_point", "params": {"p0": [0, 0], "p1": [40, 30]}},
{"command": "solid.extrude", "params": {"distance": 20}},
{"command": "solid.fillet", "params": {"edges": [[0, 0, 10]], "radius": 3}}
]}
solvecraft-cli mcp is a Model Context Protocol server on
stdio. Headless it runs its own design session; with --connect 127.0.0.1:PORT it drives the app
started with solvecraft --control PORT, so you can watch the agent model. Tools:
list_commands, execute, batch, inspect_design, measure, body_topology,
set_parameter, screenshot (returns the image), export, undo, redo, new_design, open,
save. Claude Code: claude mcp add solvecraft -- solvecraft-cli mcp. Details, client
configuration and an example session: docs/mcp.md.
| Layer | Crates | Role |
|---|---|---|
| L0 | geom | vectors, planes, profiles, meshes and their measures |
| L1 | sketch, kernel, render | constraint solver and profiles; the B-rep kernel boundary (truck); view math and CPU rasterizer |
| L2 | doc | parameters, expressions, the feature timeline and its incremental evaluation |
| L3 | io | design files, STL/OBJ/STEP/3MF export, STEP and 3MF/STL import features |
| L4 | engine | the session and the command registry (everything is a command) |
| L5 | ui-egui, mcp | the swappable desktop front end; the MCP server (headless or bridged to the app) |
| apps | solvecraft, solvecraft-cli | desktop app, headless CLI |
Coming from Autodesk Fusion? SolidCraft uses familiar parametric CAD workflows: constrained sketches, solid features, an editable timeline, parameters and assemblies. See the roadmap for supported operations and current limitations.
See CONTRIBUTING.md: how to build and test, the code map, the clean-room and licence rules, and where help is wanted most.
MIT OR Apache-2.0, at your option. Developed under the clean-room contribution rules; third-party code and assets retain their documented licences and attribution.
SolidCraft is independent. Behaviour is designed from public documentation, general CAD conventions and user feedback. Reference tests use analytic values and open-source tools. SolidCraft is not affiliated with, sponsored by or endorsed by Autodesk. Autodesk and Fusion are trademarks of Autodesk, Inc.
36 followers · starred Oct 2026
170 followers · starred Oct 2026
SolidCraft: an open-source parametric 3D CAD application built in pure Rust. Desktop, web, and automation through MCP.
See the codeAn open-source parametric 3D CAD application built in pure Rust.
Sketch, constrain, and build solids with a parametric feature timeline. Change a dimension and watch your model rebuild. Run it on your desktop, in your browser, or let AI agents model through the built-in MCP server.

Start with an empty design and draw the original parametric electronics enclosure in the English desktop UI: rounded corners, a shell, a USB port sketched directly on the wall and a four-boss pattern. Change width from 80 → 100 mm and wall thickness from 2 → 3 mm in Parameters and watch it rebuild. Original animated pointer and click cues; 4× playback. Full video, generated with the demo script.
Documentation: the SolidCraft book (user guide, developer guide and command reference; sources in docs/book), and the web app to try it in the browser.
Linux Flatpak installation needs the Freedesktop runtime from Flathub as well as the SolidCraft application feed. See install and launch commands.
Status: early but usable for simple parts. 75 of 76 public reference parts match their analytic or FreeCAD-computed volume, area, centre of mass and bounding box (docs/oracle.md); the other is a tracked bug. These checks do not establish complete geometric or workflow equivalence. The commands SolidCraft has are listed by area in docs/features.md; status and plans are in ROADMAP.md. Open work and known bugs are in GitHub issues, and help is welcome: see CONTRIBUTING.md.
SolidCraft was previously called SolveCraft. The product display name and repository are
changing; existing identifiers remain compatible: .solvecraft designs, solvecraft-cli,
Cargo package names, settings/recovery locations and package IDs keep their existing names.
Published 0.2.0 and 0.2.1 packages and demo recordings retain their original SolveCraft branding
and filenames.
Use the SolidCraft documentation and web-app URLs above. GitHub redirects links to the renamed repository; old-name Pages and Flatpak URLs are not maintained as permanent aliases.
2 * width + 5 mm,
angle / 2), ordered rules, feature suppression and per-row body materials/appearances..solvecraft), export to STEP (AP242 with body names, colours and
components as assemblies; revolved faces as native planes, cylinders, cones, spheres and tori),
IGES 5.3 (manifold solid B-reps with names and colours), 3MF, STL (binary/ASCII) and OBJ;
3MF, STL and OBJ import as mesh bodies (they render, measure, move and export; solid features
need B-rep bodies). Convert Mesh reconstructs supported closed constant-section parts
as parametric solids with planar and circular cylindrical faces;
STEP import (AP203/AP214/AP242 solids, assemblies, units, names, colours) and IGES import
(manifold solid B-reps, or trimmed and bounded surfaces sewn into solids) as a base feature
that later features build on — open a .step/.stp/.igs/.iges file, insert one into a
design, or drop it on the window (docs/step-import.md).solvecraft-cli: run command scripts, measure (volume, area, centre of mass,
face/edge/vertex counts), export, render PNG snapshots and replay reference recipes.solvecraft-cli mcp: AI agents model, measure and look at parts headless or
in the running app (see below).cargo run --release -p solvecraft -- --sample # desktop app with a sample part
cargo run --release -p solvecraft-cli -- commands # the command registry
cargo run --release -p solvecraft-cli -- run examples/bracket.json --out bracket.step
cargo run --release -p solvecraft-cli -- snapshot examples/bracket.json --out bracket.png
cargo run --release -p solvecraft -- part.step # open a STEP file as a new design
cargo run --release -p solvecraft-cli -- eval part.step # measure an imported STEP file
cargo xtask ci # fmt, clippy, tests, assets, layers, wasm
Windows builds: cargo xwin build --release --target x86_64-pc-windows-msvc -p solvecraft.
On Windows, SolidCraft detects a connected 3Dconnexion SpaceNavigator or SpaceMouse through its multi-axis HID interface. Move the cap to pan and zoom, and tilt or twist it to rotate the 3D view. While editing a sketch, the cap pans and zooms without changing the sketch view. The Navigation page in Preferences has an on/off switch and a speed control for the 3D mouse.
In the browser: cd apps/solvecraft-web && trunk build --release --public-url ./ (WebGPU, or
WebGL2 with ?webgl; ?sample opens the sample part).
A script is a JSON list of commands, the same ones the UI runs:
{"commands": [
{"command": "sketch.create", "params": {"plane": "XY"}},
{"command": "sketch.rectangle.two_point", "params": {"p0": [0, 0], "p1": [40, 30]}},
{"command": "solid.extrude", "params": {"distance": 20}},
{"command": "solid.fillet", "params": {"edges": [[0, 0, 10]], "radius": 3}}
]}
solvecraft-cli mcp is a Model Context Protocol server on
stdio. Headless it runs its own design session; with --connect 127.0.0.1:PORT it drives the app
started with solvecraft --control PORT, so you can watch the agent model. Tools:
list_commands, execute, batch, inspect_design, measure, body_topology,
set_parameter, screenshot (returns the image), export, undo, redo, new_design, open,
save. Claude Code: claude mcp add solvecraft -- solvecraft-cli mcp. Details, client
configuration and an example session: docs/mcp.md.
| Layer | Crates | Role |
|---|---|---|
| L0 | geom | vectors, planes, profiles, meshes and their measures |
| L1 | sketch, kernel, render | constraint solver and profiles; the B-rep kernel boundary (truck); view math and CPU rasterizer |
| L2 | doc | parameters, expressions, the feature timeline and its incremental evaluation |
| L3 | io | design files, STL/OBJ/STEP/3MF export, STEP and 3MF/STL import features |
| L4 | engine | the session and the command registry (everything is a command) |
| L5 | ui-egui, mcp | the swappable desktop front end; the MCP server (headless or bridged to the app) |
| apps | solvecraft, solvecraft-cli | desktop app, headless CLI |
Coming from Autodesk Fusion? SolidCraft uses familiar parametric CAD workflows: constrained sketches, solid features, an editable timeline, parameters and assemblies. See the roadmap for supported operations and current limitations.
See CONTRIBUTING.md: how to build and test, the code map, the clean-room and licence rules, and where help is wanted most.
MIT OR Apache-2.0, at your option. Developed under the clean-room contribution rules; third-party code and assets retain their documented licences and attribution.
SolidCraft is independent. Behaviour is designed from public documentation, general CAD conventions and user feedback. Reference tests use analytic values and open-source tools. SolidCraft is not affiliated with, sponsored by or endorsed by Autodesk. Autodesk and Fusion are trademarks of Autodesk, Inc.
36 followers · starred Oct 2026
170 followers · starred Oct 2026