xoxor4d/gta4-rtx-autopbr-mod

AutoPBR materials for GTAIV RTX Remix

26

stars

16

commits

Jul 17, 2026

updated

README

AutoPBR Remix-Mod for the GTAIV RTX Remix Compatibility Mod

This is an actual remix mod for GTAIV. It is meant as a base for the GTAIV RTX Remix Compatibility Mod.


A custom build of the remix runtime was used to dump textures at runtime whenever they were used for rendering. The compatibility mod provided additional information about each texture via the remixApi. Texture associations were build and a usda with overwrites was generated. Additional processing on the dumped textures was done to convert dx9 normalmaps to remix compatible normalmaps and specularmaps were converted to roughness maps via python scripts.


Credits


Installation

Use the installer that comes with the Compatibility Mod OR install manually:

  • Download repo as zip
  • Place the z_gta4rtx_autopbr folder into the rtx-remix\mods\ folder found in the GTAIV root folder
    (see Folder Structure below)

Folder Structure

.  
β”œβ”€ ...
β”œβ”€ πŸ“ steamapps
β”‚  β””β”€πŸ“ common
β”‚     β””β”€πŸ“ Grand Theft Auto IV
β”‚       β””β”€πŸ“ GTAIV
β”‚         β”œβ”€β”€ πŸ“œ GTAIV.exe.exe
β”‚         β”œβ”€β”€ πŸ“œ d3d9.dll
β”‚         β”œβ”€β”€ πŸ“œ ...
β”‚         β”‚
β”‚         β”œβ”€β”€ πŸ“ .trex
β”‚         β”‚   β”œβ”€β”€ πŸ“œ d3d9.dll
β”‚         β”‚   β”œβ”€β”€ πŸ“œ NvRemixBridge.exe
β”‚         β”‚   └── ...
β”‚         β”‚
β”‚         β”œβ”€β”€ πŸ“ rtx_comp
β”‚         └── πŸ“ rtx-remix
β”‚             β””β”€πŸ“ mods
β”‚               β””β”€πŸ“ z_gta4rtx_autopbr
β”‚                 β”œβ”€β”€ πŸ“œ comp_autoconvert.usda
β”‚                 β”œβ”€β”€ πŸ“œ mod.usda
β”‚                 └── ...
└── ...  

Contributors

xoxor4d

13 commits

DANLOPAND

3 commits

xoxor4d/gta4-rtx-autopbr-mod

AutoPBR materials for GTAIV RTX Remix

26

stars

16

commits

Jul 17, 2026

updated

README

AutoPBR Remix-Mod for the GTAIV RTX Remix Compatibility Mod

This is an actual remix mod for GTAIV. It is meant as a base for the GTAIV RTX Remix Compatibility Mod.


A custom build of the remix runtime was used to dump textures at runtime whenever they were used for rendering. The compatibility mod provided additional information about each texture via the remixApi. Texture associations were build and a usda with overwrites was generated. Additional processing on the dumped textures was done to convert dx9 normalmaps to remix compatible normalmaps and specularmaps were converted to roughness maps via python scripts.


Credits


Installation

Use the installer that comes with the Compatibility Mod OR install manually:

  • Download repo as zip
  • Place the z_gta4rtx_autopbr folder into the rtx-remix\mods\ folder found in the GTAIV root folder
    (see Folder Structure below)

Folder Structure

.  
β”œβ”€ ...
β”œβ”€ πŸ“ steamapps
β”‚  β””β”€πŸ“ common
β”‚     β””β”€πŸ“ Grand Theft Auto IV
β”‚       β””β”€πŸ“ GTAIV
β”‚         β”œβ”€β”€ πŸ“œ GTAIV.exe.exe
β”‚         β”œβ”€β”€ πŸ“œ d3d9.dll
β”‚         β”œβ”€β”€ πŸ“œ ...
β”‚         β”‚
β”‚         β”œβ”€β”€ πŸ“ .trex
β”‚         β”‚   β”œβ”€β”€ πŸ“œ d3d9.dll
β”‚         β”‚   β”œβ”€β”€ πŸ“œ NvRemixBridge.exe
β”‚         β”‚   └── ...
β”‚         β”‚
β”‚         β”œβ”€β”€ πŸ“ rtx_comp
β”‚         └── πŸ“ rtx-remix
β”‚             β””β”€πŸ“ mods
β”‚               β””β”€πŸ“ z_gta4rtx_autopbr
β”‚                 β”œβ”€β”€ πŸ“œ comp_autoconvert.usda
β”‚                 β”œβ”€β”€ πŸ“œ mod.usda
β”‚                 └── ...
└── ...  

Contributors

xoxor4d

13 commits

DANLOPAND

3 commits