Made specifically for NVIDIA's RTX Remix.
Compatible with Grand Theft Auto IV: The Complete Edition (1.2.0.59)
If you want to support my work,
consider buying me a Coffee or by becoming a Patreon
Feel free to join the discord server: https://discord.gg/FMnfhpfZy9

First and foremost, this is not a remaster.
It is a mod that allows the game to be modded with NVIDIA's RTX Remix.
It comes with a Baseline Remix Mod and GTAIV-AutoPBR.
RTX Remix has a certain overhead because of how it works and intercepts the game's draw calls and
there are obvious drawbacks and things that will not work with such a new title. Don't expect this to be perfect.
You'll likely experience a CPU bottleneck because of the amount of detailed meshes the game is rendering.
This means that the performance you'll see in certain places is not entirely due to pathtracing.
The mod comes with a custom Remix Runtime required for a few game specific features,
with Ultimate ASI Loader to load the Compatibility Mod itself and a custom fork of FusionFix tailored for RTX-Remix.


d3d9.dll and a_gta4-rtx.asi or use the provided _toggle-gta4-rtx.bat to quickly toggle RTX-Remix.img files starting with 1__remix ..)F4 to open the in-game gui for some compatibility tweaks or debug settings_LaunchWithProcessorAffinity_2Cores_GTA4.bat._LaunchWithProcessorAffinity_Half_GTA4__Half_Remix.bat[!TIP]
Troubleshooting / in-depth guides, usage information and remix runtime changes can be found in the [Wiki]
git clone --recurse-submodules https://github.com/xoxor4d/gta4-rtx.gitGTA4_ROOT that points to your game folder (where GTAIV.exe is located)generate-buildfiles_vs22.bat to generate VS project filesgta4-rtx.dll to a_gta4-rtx.asi and copy it into your game directory (next to GTAIV.exe)assets folder into the game directoryAnd of course, all my fellow Ko-Fi and Patreon supporters
and all the people that helped along the way!

C++
99.7%
Made specifically for NVIDIA's RTX Remix.
Compatible with Grand Theft Auto IV: The Complete Edition (1.2.0.59)
If you want to support my work,
consider buying me a Coffee or by becoming a Patreon
Feel free to join the discord server: https://discord.gg/FMnfhpfZy9

First and foremost, this is not a remaster.
It is a mod that allows the game to be modded with NVIDIA's RTX Remix.
It comes with a Baseline Remix Mod and GTAIV-AutoPBR.
RTX Remix has a certain overhead because of how it works and intercepts the game's draw calls and
there are obvious drawbacks and things that will not work with such a new title. Don't expect this to be perfect.
You'll likely experience a CPU bottleneck because of the amount of detailed meshes the game is rendering.
This means that the performance you'll see in certain places is not entirely due to pathtracing.
The mod comes with a custom Remix Runtime required for a few game specific features,
with Ultimate ASI Loader to load the Compatibility Mod itself and a custom fork of FusionFix tailored for RTX-Remix.


d3d9.dll and a_gta4-rtx.asi or use the provided _toggle-gta4-rtx.bat to quickly toggle RTX-Remix.img files starting with 1__remix ..)F4 to open the in-game gui for some compatibility tweaks or debug settings_LaunchWithProcessorAffinity_2Cores_GTA4.bat._LaunchWithProcessorAffinity_Half_GTA4__Half_Remix.bat[!TIP]
Troubleshooting / in-depth guides, usage information and remix runtime changes can be found in the [Wiki]
git clone --recurse-submodules https://github.com/xoxor4d/gta4-rtx.gitGTA4_ROOT that points to your game folder (where GTAIV.exe is located)generate-buildfiles_vs22.bat to generate VS project filesgta4-rtx.dll to a_gta4-rtx.asi and copy it into your game directory (next to GTAIV.exe)assets folder into the game directoryAnd of course, all my fellow Ko-Fi and Patreon supporters
and all the people that helped along the way!

C++
99.7%