[CVPR 2026 Oral] WorldLens: Full-Spectrum Evaluations of Driving World Models in Real World
See the codeEnglish | 简体中文
:earth_asia: WorldBench Team
![]() |
|---|
WorldLens, a unified benchmark encompassing evaluations on $^1$Generation, $^2$Reconstruction, $^3$Action-Following, $^4$Downstream Task, and $^5$Human Preference, across a total of 24 dimensions spanning visual realism, geometric consistency, functional reliability, and perceptual alignment.If you find this work helpful for your research, please kindly consider citing our papers:
@article{worldlens,
title = {{WorldLens}: Full-Spectrum Evaluations of Driving World Models in Real World},
author = {Ao Liang and Lingdong Kong and Tianyi Yan and Hongsi Liu and Wesley Yang and Ziqi Huang and Wei Yin and Jialong Zuo and Yixuan Hu and Dekai Zhu and Dongyue Lu and Youquan Liu and Guangfeng Jiang and Linfeng Li and Xiangtai Li and Long Zhuo and Lai Xing Ng and Benoit R. Cottereau and Changxin Gao and Liang Pan and Wei Tsang Ooi and Ziwei Liu},
journal = {arXiv preprint arXiv:2512.10958},
year = {2025}
}
@article{survey_3d_4d_world_models,
title = {{3D} and {4D} World Modeling: A Survey},
author = {Lingdong Kong and Wesley Yang and Jianbiao Mei and Youquan Liu and Ao Liang and Dekai Zhu and Dongyue Lu and Wei Yin and Xiaotao Hu and Mingkai Jia and Junyuan Deng and Kaiwen Zhang and Yang Wu and Tianyi Yan and Shenyuan Gao and Song Wang and Linfeng Li and Liang Pan and Yong Liu and Jianke Zhu and Wei Tsang Ooi and Steven C. H. Hoi and Ziwei Liu},
journal = {arXiv preprint arXiv:2509.07996},
year = {2025}
}
awesome-3d-4d-world-models.![]() |
|---|
Generative world models must go beyond visual realism to achieve geometric consistency, physical plausibility, and functional reliability. WorldLens is a unified benchmark that evaluates these capabilities across five complementary aspects - from low-level appearance fidelity to high-level behavioral realism.
Each aspect is decomposed into fine-grained, interpretable dimensions, forming a comprehensive framework that bridges human perception, physical reasoning, and downstream utility.
For additional details and visual examples, kindly refer to our :books: Paper and :earth_asia: Project Page.
| Generation | Measuring whether a model can synthesize visually realistic, temporally stable, and semantically consistent scenes. Even state-of-the-art models that achieve low perceptual error (e.g., LPIPS, FVD) often suffer from view flickering or motion instability, revealing the limits of current diffusion-based architectures. | |
| Reconstruction | Probing whether generated videos can be reprojected into a coherent 4D scene using differentiable rendering. Models that appear sharp in 2D frequently collapse when reconstructed, producing geometric "floaters": a gap that exposes how temporal coherence remains weakly coupled in most pipelines. | |
| Action-Following | Testing if a pre-trained action planner can operate safely inside the generated world. High open-loop realism does not guarantee safe closed-loop control; almost all existing world models trigger collisions or off-road drifts, underscoring that photometric realism alone cannot yield functional fidelity. | |
| Downstream Task | Evaluating whether the synthetic data support downstream perception models trained on real-world datasets. Even visually appealing worlds may degrade detection or segmentation accuracy by 30-50%, highlighting that alignment to task distributions, not just image quality, is vital for practical usability. | |
| Human Preference | Capturing subjective scores such as world realism, physical plausibility, and behavioral safety through large-scale human annotations. Our study reveals that models with strong geometric consistency are generally rated as more "real", confirming that perceptual fidelity is inseparable from structural coherence. | |
An interactive :balance_scale: WorldLens Leaderboard is online at :hugs: HuggingFace Spaces. We invite researchers and practitioners to submit their models for evaluation on the leaderboard, enabling consistent comparison and supporting progress in world model research.
- MagicDrive, ICLR 2023.
- Panacea, CVPR 2024.
- DreamForge, arXiv 2024.
- DriveDreamer-2, AAAI 2025.
- DrivingSphere, CVPR 2025.
- OpenDWM, CVPR 2025.
- MagicDrive-V2, ICCV 2025.
- DiST-4D, ICCV 2025.
- RLGF, NeurIPS 2025.
- X-Scene, NeurIPS 2025.
- . . .
The WorldLens evaluation toolkit is developed and tested under Python 3.9 + CUDA 11.8. We recommend using Conda to manage the environment.
conda create -n worldbench python=3.9.20
conda activate worldbench
pip install torch==2.1.0 torchvision==0.16.0 torchaudio==2.1.0 \
--index-url https://download.pytorch.org/whl/cu118
cd worldbench/third_party/mmcv-1.6.0
MMCV_WITH_OPS=1 pip install -e .
Note: We modified the C++ standard to C++17 for better compatibility. You may adjust it in worldbench/third_party/mmcv-1.6.0/setup.py based on your system.
pip install https://github.com/open-mmlab/mmsegmentation/archive/refs/tags/v0.30.0.zip
pip install mmdet==2.28.2
git clone --recursive https://github.com/worldbench/WorldLens.git
cd worldbench/third_party/bevfusion
python setup.py develop
Additional Notes:
- C++ standard was updated to C++17.
- We modified the sparse convolution import logic at
worldbench/third_party/bevfusion/mmdet3d/ops/spconv/conv.py.
cd worldbench/third_party/mmdetection3d-1.0.0rc6
pip install -v -e .
Required dependency versions:
numpy == 1.23.5
numba == 0.53.0
./pretrained_models/Here we take nuScenes as an example. Required Files:
Final Directory Structure
data
├── nuscenes
│ ├── can_bus
│ ├── lidarseg
│ ├── maps
│ ├── occ3d
│ ├── samples
│ ├── sweeps
│ ├── v1.0-mini
│ └── v1.0-trainval
├── nuscenes_map_aux_12Hz_interp
│ └── val_200x200_12Hz_interp.h5
├── nuscenes_mmdet3d-12Hz
│ ├── nuscenes_interp_12Hz_dbinfos_train.pkl
│ ├── nuscenes_interp_12Hz_infos_track2_eval.pkl
│ ├── nuscenes_interp_12Hz_infos_train.pkl
│ └── nuscenes_interp_12Hz_infos_val.pkl
├── nuscenes_mmdet3d-12Hz_description
│ ├── nuscenes_interp_12Hz_updated_description_train.pkl
│ └── nuscenes_interp_12Hz_updated_description_val.pkl
├── nuscenes_mmdet3d_2
│ └── nuscenes_infos_temporal_val_3keyframes.pkl
└── nuscenes_track
├── ada_track_infos_train.pkl
└── ada_track_infos_val.pkl
All evaluation metrics are defined in a unified YAML format under tools/configs/.
Example: Temporal (Depth) Consistency:
temporal_consistency:
- name: temporal_consistency
method_name: ${method_name}
need_preprocessing: true
repeat_times: 1
local_save_path: pretrained_models/clip/ViT-B-32.pt
bash tools/scripts/evaluate.sh $TASK $METHOD_NAME
bash tools/scripts/evaluate.sh videogen magicdrive
./generated_results
├── dist4d
├── dreamforge
├── drivedreamer2
├── gt
├── magicdrive
├── opendwm
└── xscene
└── video_submission
Visualization Tools
python tools/showcase/video_multi_view_app.py
python tools/showcase/video_method_compare_app.py
python tools/showcase/gif_method_compare_app.py
To be updated.
To be updated.
This work is under the Apache License Version 2.0, while some specific implementations in this codebase might be under other licenses. Kindly refer to LICENSE.md for a more careful check, if you are using our code for commercial matters.
To be added.
| :sunglasses: Awesome | Projects |
|---|---|
![]() | 3D and 4D World Modeling: A Survey [GitHub Repo] - [Project Page] - [Paper] |
![]() | VBench: Comprehensive Benchmark Suite for Video Generative Models [GitHub Repo] - [Project Page] - [Paper] |
![]() | VBench++: Comprehensive and Versatile Benchmark Suite for Video Generative Models [GitHub Repo] - [Project Page] - [Paper] |
![]() | LiDARCrafter: Dynamic 4D World Modeling from LiDAR Sequences [GitHub Repo] - [Project Page] - [Paper] |
![]() | 3EED: Ground Everything Everywhere in 3D [GitHub Repo] - [Project Page] - [Paper] |
![]() | Are VLMs Ready for Autonomous Driving? A Study from Reliability, Data & Metric Perspectives [GitHub Repo] - [Project Page] - [Paper] |
![]() | Perspective-Invariant 3D Object Detection [GitHub Repo] - [Project Page] - [Paper] |
![]() | DynamicCity: Large-Scale 4D Occupancy Generation from Dynamic Scenes [GitHub Repo] - [Project Page] - [Paper] |
27 commits
4 commits
Python
100.0%
[CVPR 2026 Oral] WorldLens: Full-Spectrum Evaluations of Driving World Models in Real World
See the codeEnglish | 简体中文
:earth_asia: WorldBench Team
![]() |
|---|
WorldLens, a unified benchmark encompassing evaluations on $^1$Generation, $^2$Reconstruction, $^3$Action-Following, $^4$Downstream Task, and $^5$Human Preference, across a total of 24 dimensions spanning visual realism, geometric consistency, functional reliability, and perceptual alignment.If you find this work helpful for your research, please kindly consider citing our papers:
@article{worldlens,
title = {{WorldLens}: Full-Spectrum Evaluations of Driving World Models in Real World},
author = {Ao Liang and Lingdong Kong and Tianyi Yan and Hongsi Liu and Wesley Yang and Ziqi Huang and Wei Yin and Jialong Zuo and Yixuan Hu and Dekai Zhu and Dongyue Lu and Youquan Liu and Guangfeng Jiang and Linfeng Li and Xiangtai Li and Long Zhuo and Lai Xing Ng and Benoit R. Cottereau and Changxin Gao and Liang Pan and Wei Tsang Ooi and Ziwei Liu},
journal = {arXiv preprint arXiv:2512.10958},
year = {2025}
}
@article{survey_3d_4d_world_models,
title = {{3D} and {4D} World Modeling: A Survey},
author = {Lingdong Kong and Wesley Yang and Jianbiao Mei and Youquan Liu and Ao Liang and Dekai Zhu and Dongyue Lu and Wei Yin and Xiaotao Hu and Mingkai Jia and Junyuan Deng and Kaiwen Zhang and Yang Wu and Tianyi Yan and Shenyuan Gao and Song Wang and Linfeng Li and Liang Pan and Yong Liu and Jianke Zhu and Wei Tsang Ooi and Steven C. H. Hoi and Ziwei Liu},
journal = {arXiv preprint arXiv:2509.07996},
year = {2025}
}
awesome-3d-4d-world-models.![]() |
|---|
Generative world models must go beyond visual realism to achieve geometric consistency, physical plausibility, and functional reliability. WorldLens is a unified benchmark that evaluates these capabilities across five complementary aspects - from low-level appearance fidelity to high-level behavioral realism.
Each aspect is decomposed into fine-grained, interpretable dimensions, forming a comprehensive framework that bridges human perception, physical reasoning, and downstream utility.
For additional details and visual examples, kindly refer to our :books: Paper and :earth_asia: Project Page.
| Generation | Measuring whether a model can synthesize visually realistic, temporally stable, and semantically consistent scenes. Even state-of-the-art models that achieve low perceptual error (e.g., LPIPS, FVD) often suffer from view flickering or motion instability, revealing the limits of current diffusion-based architectures. | |
| Reconstruction | Probing whether generated videos can be reprojected into a coherent 4D scene using differentiable rendering. Models that appear sharp in 2D frequently collapse when reconstructed, producing geometric "floaters": a gap that exposes how temporal coherence remains weakly coupled in most pipelines. | |
| Action-Following | Testing if a pre-trained action planner can operate safely inside the generated world. High open-loop realism does not guarantee safe closed-loop control; almost all existing world models trigger collisions or off-road drifts, underscoring that photometric realism alone cannot yield functional fidelity. | |
| Downstream Task | Evaluating whether the synthetic data support downstream perception models trained on real-world datasets. Even visually appealing worlds may degrade detection or segmentation accuracy by 30-50%, highlighting that alignment to task distributions, not just image quality, is vital for practical usability. | |
| Human Preference | Capturing subjective scores such as world realism, physical plausibility, and behavioral safety through large-scale human annotations. Our study reveals that models with strong geometric consistency are generally rated as more "real", confirming that perceptual fidelity is inseparable from structural coherence. | |
An interactive :balance_scale: WorldLens Leaderboard is online at :hugs: HuggingFace Spaces. We invite researchers and practitioners to submit their models for evaluation on the leaderboard, enabling consistent comparison and supporting progress in world model research.
- MagicDrive, ICLR 2023.
- Panacea, CVPR 2024.
- DreamForge, arXiv 2024.
- DriveDreamer-2, AAAI 2025.
- DrivingSphere, CVPR 2025.
- OpenDWM, CVPR 2025.
- MagicDrive-V2, ICCV 2025.
- DiST-4D, ICCV 2025.
- RLGF, NeurIPS 2025.
- X-Scene, NeurIPS 2025.
- . . .
The WorldLens evaluation toolkit is developed and tested under Python 3.9 + CUDA 11.8. We recommend using Conda to manage the environment.
conda create -n worldbench python=3.9.20
conda activate worldbench
pip install torch==2.1.0 torchvision==0.16.0 torchaudio==2.1.0 \
--index-url https://download.pytorch.org/whl/cu118
cd worldbench/third_party/mmcv-1.6.0
MMCV_WITH_OPS=1 pip install -e .
Note: We modified the C++ standard to C++17 for better compatibility. You may adjust it in worldbench/third_party/mmcv-1.6.0/setup.py based on your system.
pip install https://github.com/open-mmlab/mmsegmentation/archive/refs/tags/v0.30.0.zip
pip install mmdet==2.28.2
git clone --recursive https://github.com/worldbench/WorldLens.git
cd worldbench/third_party/bevfusion
python setup.py develop
Additional Notes:
- C++ standard was updated to C++17.
- We modified the sparse convolution import logic at
worldbench/third_party/bevfusion/mmdet3d/ops/spconv/conv.py.
cd worldbench/third_party/mmdetection3d-1.0.0rc6
pip install -v -e .
Required dependency versions:
numpy == 1.23.5
numba == 0.53.0
./pretrained_models/Here we take nuScenes as an example. Required Files:
Final Directory Structure
data
├── nuscenes
│ ├── can_bus
│ ├── lidarseg
│ ├── maps
│ ├── occ3d
│ ├── samples
│ ├── sweeps
│ ├── v1.0-mini
│ └── v1.0-trainval
├── nuscenes_map_aux_12Hz_interp
│ └── val_200x200_12Hz_interp.h5
├── nuscenes_mmdet3d-12Hz
│ ├── nuscenes_interp_12Hz_dbinfos_train.pkl
│ ├── nuscenes_interp_12Hz_infos_track2_eval.pkl
│ ├── nuscenes_interp_12Hz_infos_train.pkl
│ └── nuscenes_interp_12Hz_infos_val.pkl
├── nuscenes_mmdet3d-12Hz_description
│ ├── nuscenes_interp_12Hz_updated_description_train.pkl
│ └── nuscenes_interp_12Hz_updated_description_val.pkl
├── nuscenes_mmdet3d_2
│ └── nuscenes_infos_temporal_val_3keyframes.pkl
└── nuscenes_track
├── ada_track_infos_train.pkl
└── ada_track_infos_val.pkl
All evaluation metrics are defined in a unified YAML format under tools/configs/.
Example: Temporal (Depth) Consistency:
temporal_consistency:
- name: temporal_consistency
method_name: ${method_name}
need_preprocessing: true
repeat_times: 1
local_save_path: pretrained_models/clip/ViT-B-32.pt
bash tools/scripts/evaluate.sh $TASK $METHOD_NAME
bash tools/scripts/evaluate.sh videogen magicdrive
./generated_results
├── dist4d
├── dreamforge
├── drivedreamer2
├── gt
├── magicdrive
├── opendwm
└── xscene
└── video_submission
Visualization Tools
python tools/showcase/video_multi_view_app.py
python tools/showcase/video_method_compare_app.py
python tools/showcase/gif_method_compare_app.py
To be updated.
To be updated.
This work is under the Apache License Version 2.0, while some specific implementations in this codebase might be under other licenses. Kindly refer to LICENSE.md for a more careful check, if you are using our code for commercial matters.
To be added.
| :sunglasses: Awesome | Projects |
|---|---|
![]() | 3D and 4D World Modeling: A Survey [GitHub Repo] - [Project Page] - [Paper] |
![]() | VBench: Comprehensive Benchmark Suite for Video Generative Models [GitHub Repo] - [Project Page] - [Paper] |
![]() | VBench++: Comprehensive and Versatile Benchmark Suite for Video Generative Models [GitHub Repo] - [Project Page] - [Paper] |
![]() | LiDARCrafter: Dynamic 4D World Modeling from LiDAR Sequences [GitHub Repo] - [Project Page] - [Paper] |
![]() | 3EED: Ground Everything Everywhere in 3D [GitHub Repo] - [Project Page] - [Paper] |
![]() | Are VLMs Ready for Autonomous Driving? A Study from Reliability, Data & Metric Perspectives [GitHub Repo] - [Project Page] - [Paper] |
![]() | Perspective-Invariant 3D Object Detection [GitHub Repo] - [Project Page] - [Paper] |
![]() | DynamicCity: Large-Scale 4D Occupancy Generation from Dynamic Scenes [GitHub Repo] - [Project Page] - [Paper] |
27 commits
4 commits
Python
100.0%