miromannino/Justified-Gallery

Javascript library to help creating high quality justified galleries of images. Used by thousands of websites as well as the photography community 500px.

TypeScript

1,745

241 commits

updated Oct 12, 2026

See the code

README

Justified Gallery is a JavaScript library that allows you to create an high quality justified gallery of images.

Official project page

This is a common problem for people who create websites: you have a series of images to display, but you are not sure how to arrange them in an elegant way. Important websites such as 500px, Flickr, or Google display images in an excellent way, justifying them similarly to brick wall. Justified Gallery will give you the power to do that too.
Justified Gallery is a professional and open source library that even 500px chose for displaying their images!

npm version license

open issues closed issues unit tests e2e tests

GitHub stars total downloads

Monthly npm downloads (last 24 months)

(combined across justified-gallery and legacy justifiedGallery npm packages)

Usage

import { JustifiedGallery } from "justified-gallery";
import "justified-gallery/style.css";

const gallery = document.getElementById("gallery");
const jg = new JustifiedGallery(gallery);
jg.init();

// later, on unmount:
jg.destroy();

JustifiedGallery is a plain class working against a real HTMLElement, so it integrates the same way in any framework: get a ref to the container, call init() once it's mounted, and call destroy() on cleanup. See test/browser/html/react_gallery.tsx and test/browser/html/vue_gallery.vue for working React and Vue examples.

The stylesheet keeps entries hidden until they're positioned, so you don't see a flash of raw, unpositioned images. This only applies inside a container with the justified-gallery class, since that's what the CSS targets:

.justified-gallery > a,
.justified-gallery > div,
.justified-gallery > figure {
  opacity: 0;
  /* ... */
}

init() adds that class for you, but not until your script runs. So the hiding won't actually happen before then unless you also add the class yourself, directly in your markup:

<div id="gallery" class="justified-gallery">...</div>

init() adding the class again is harmless; destroy() still removes it.

This also depends on the CSS itself being loaded before your script runs. The import "justified-gallery/style.css" above takes care of that for bundler setups (bundlers usually put CSS imports into a <link> that loads ahead of your JS). If you're loading the library from a plain <script> tag or CDN with no build step, link the stylesheet the same way, directly in <head>, before your script tag:

<link
  rel="stylesheet"
  href="https://.../justified-gallery/dist/assets/justified-gallery.css"
/>

Contributing

  • Prerequisites:

    • Node.js
    • npm install to install all dependencies.
  • Develop:

    • npm run dev starts a Vite dev server against test/browser, serving the source directly (no build step needed while iterating). In this mode /text/browser/html pages can be explored. These are the same pages used by the e2e tests.
  • Build:

    • npm run build compiles the library for distribution: bundles src/justified-gallery.ts with Vite into dist/justified-gallery.js and dist/assets/justified-gallery.css, and emits type declarations (dist/*.d.ts) with tsc.
    • npm run preview serves the built dist output locally.
  • Test:

    • npm test runs the full suite (unit tests, then browser/e2e tests).
    • npm run test:unit runs the Vitest unit tests in test/unit.
    • npm run test:e2e runs the Playwright browser tests in test/browser.
  • Try the built package as a real npm dependency:

    • scripts/test-local-package.sh builds the library, npm links it, and links/serves it from sandbox-consumer/ (a throwaway, gitignored Vite project) — useful to confirm the published package resolves and works the way a downstream consumer would experience it.
bricklayer
css-animations
gallery
infinite-scroll
javascript
justification
justified-layout
mason
masonry
masonry-layout
thumbnails

miromannino/Justified-Gallery

Javascript library to help creating high quality justified galleries of images. Used by thousands of websites as well as the photography community 500px.

TypeScript

1,745

241 commits

updated Oct 12, 2026

See the code

README

Justified Gallery is a JavaScript library that allows you to create an high quality justified gallery of images.

Official project page

This is a common problem for people who create websites: you have a series of images to display, but you are not sure how to arrange them in an elegant way. Important websites such as 500px, Flickr, or Google display images in an excellent way, justifying them similarly to brick wall. Justified Gallery will give you the power to do that too.
Justified Gallery is a professional and open source library that even 500px chose for displaying their images!

npm version license

open issues closed issues unit tests e2e tests

GitHub stars total downloads

Monthly npm downloads (last 24 months)

(combined across justified-gallery and legacy justifiedGallery npm packages)

Usage

import { JustifiedGallery } from "justified-gallery";
import "justified-gallery/style.css";

const gallery = document.getElementById("gallery");
const jg = new JustifiedGallery(gallery);
jg.init();

// later, on unmount:
jg.destroy();

JustifiedGallery is a plain class working against a real HTMLElement, so it integrates the same way in any framework: get a ref to the container, call init() once it's mounted, and call destroy() on cleanup. See test/browser/html/react_gallery.tsx and test/browser/html/vue_gallery.vue for working React and Vue examples.

The stylesheet keeps entries hidden until they're positioned, so you don't see a flash of raw, unpositioned images. This only applies inside a container with the justified-gallery class, since that's what the CSS targets:

.justified-gallery > a,
.justified-gallery > div,
.justified-gallery > figure {
  opacity: 0;
  /* ... */
}

init() adds that class for you, but not until your script runs. So the hiding won't actually happen before then unless you also add the class yourself, directly in your markup:

<div id="gallery" class="justified-gallery">...</div>

init() adding the class again is harmless; destroy() still removes it.

This also depends on the CSS itself being loaded before your script runs. The import "justified-gallery/style.css" above takes care of that for bundler setups (bundlers usually put CSS imports into a <link> that loads ahead of your JS). If you're loading the library from a plain <script> tag or CDN with no build step, link the stylesheet the same way, directly in <head>, before your script tag:

<link
  rel="stylesheet"
  href="https://.../justified-gallery/dist/assets/justified-gallery.css"
/>

Contributing

  • Prerequisites:

    • Node.js
    • npm install to install all dependencies.
  • Develop:

    • npm run dev starts a Vite dev server against test/browser, serving the source directly (no build step needed while iterating). In this mode /text/browser/html pages can be explored. These are the same pages used by the e2e tests.
  • Build:

    • npm run build compiles the library for distribution: bundles src/justified-gallery.ts with Vite into dist/justified-gallery.js and dist/assets/justified-gallery.css, and emits type declarations (dist/*.d.ts) with tsc.
    • npm run preview serves the built dist output locally.
  • Test:

    • npm test runs the full suite (unit tests, then browser/e2e tests).
    • npm run test:unit runs the Vitest unit tests in test/unit.
    • npm run test:e2e runs the Playwright browser tests in test/browser.
  • Try the built package as a real npm dependency:

    • scripts/test-local-package.sh builds the library, npm links it, and links/serves it from sandbox-consumer/ (a throwaway, gitignored Vite project) — useful to confirm the published package resolves and works the way a downstream consumer would experience it.
bricklayer
css-animations
gallery
infinite-scroll
javascript
justification
justified-layout
mason
masonry
masonry-layout
thumbnails

Project health

Overall

3.4/10

Maintained

10/10

Code review

0/10
OpenSSF Scorecard

Latest release

4.0.2 · Sep 13, 2026

Releases this year

2

Significant stargazers

Sodbileg Gansukh

47 followers · starred Aug 2018

Louie Lu

261 followers · starred Apr 2021

Udit

54 followers · starred Apr 2025

Thomas Dekiere

35 followers · starred Apr 2021