The Visual Studio MI Debug Engine ("MIEngine") provides an open-source Visual Studio Debugger extension that works with MI-enabled debuggers such as gdb and lldb.
C#
861
1,476 commits
updated Oct 15, 2026
The Visual Studio MI Debug Engine ("MIEngine") provides an open-source Visual Studio extension that enables debugging with debuggers that support the gdb Machine Interface ("MI") specification such as GDB and LLDB.
In Visual Studio Code, MIEngine also powers the 'cppdbg' debug adapter which is part of the C/C++ Extension.
MIEngine is a Visual Studio Debug Engine that understands Machine Interface ("MI"). A Debug Engine is an implementation of the Visual Studio Core Debug Interfaces (IDebug* interfaces), enabling the VS UI to drive debugging. Machine Interface is a text-based protocol developed by GDB that allows a debugger to be used as a separate component of a larger system. Additional information:
This repo also includes:
MIEngine can be built with either Visual Studio or with the .NET CLI.
Before you contribute, please read through the Contributing Guide to get an idea of requirements for pull requests.
Want to get more familiar with what's going on in the code?
You are also encouraged to start a discussion by filing an issue or creating a gist.
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact [email protected] with any additional questions or comments.
MIEngine is licensed under the MIT License.
160 followers · starred Jun 2017
602 followers · starred Jul 2015
175 followers · starred Jul 2015
297 followers · starred Jul 2015
The Visual Studio MI Debug Engine ("MIEngine") provides an open-source Visual Studio Debugger extension that works with MI-enabled debuggers such as gdb and lldb.
C#
861
1,476 commits
updated Oct 15, 2026
The Visual Studio MI Debug Engine ("MIEngine") provides an open-source Visual Studio extension that enables debugging with debuggers that support the gdb Machine Interface ("MI") specification such as GDB and LLDB.
In Visual Studio Code, MIEngine also powers the 'cppdbg' debug adapter which is part of the C/C++ Extension.
MIEngine is a Visual Studio Debug Engine that understands Machine Interface ("MI"). A Debug Engine is an implementation of the Visual Studio Core Debug Interfaces (IDebug* interfaces), enabling the VS UI to drive debugging. Machine Interface is a text-based protocol developed by GDB that allows a debugger to be used as a separate component of a larger system. Additional information:
This repo also includes:
MIEngine can be built with either Visual Studio or with the .NET CLI.
Before you contribute, please read through the Contributing Guide to get an idea of requirements for pull requests.
Want to get more familiar with what's going on in the code?
You are also encouraged to start a discussion by filing an issue or creating a gist.
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact [email protected] with any additional questions or comments.
MIEngine is licensed under the MIT License.
160 followers · starred Jun 2017
602 followers · starred Jul 2015
175 followers · starred Jul 2015
297 followers · starred Jul 2015