[3DV 2026] FastMesh: Efficient Artistic Mesh Generation via Component Decoupling
See the codeJeonghwan Kim, Yushi Lan, Armando Fortes, Yongwei Chen, Xingang Pan
S-lab, Nanyang Technological University
This repository is an official implementation of the paper FastMesh: Efficient Artistic Mesh Generation via Component Decoupling. Our approach efficiently produces 3D objects by substantially reducing the number of tokens required for generation. Here is our Project Page.
Our environment has been tested on CUDA 11.8 with A6000.
(It would be greatly appreciated if you report an issue when you find any errors.)
conda create -n fastmesh python=3.10
conda activate fastmesh
pip install torch==2.7.1 torchvision==0.22.1 torchaudio==2.7.1 --index-url https://download.pytorch.org/whl/cu118
pip install -r requirements.txt
pip install flash-attn --no-build-isolation
Generate meshes from sampled point cloud with V1K variant:
python inference.py --mesh_path assets --variant V1K --batch_size 3
Generate meshes from sampled point cloud with V4K variant:
python inference.py --mesh_path assets --variant V4K --batch_size 1
We thank all the authors who made their code public, which tremendously accelerates our project progress. (MeshAnything, MeshAnythingV2, BPT, Michelangelo, TreeMeshGPT, VAR)
If you find our work helpful, please consider citing:
@misc{kim2025fastmesh,
title={FastMesh: Efficient Artistic Mesh Generation via Component Decoupling},
author={Jeonghwan Kim and Yushi Lan and Armando Fortes and Yongwei Chen and Xingang Pan},
year={2025},
eprint={2508.19188},
archivePrefix={arXiv},
url={https://arxiv.org/abs/2508.19188},
}
296 followers · starred Aug 2025
1,950 followers · starred Aug 2025
[3DV 2026] FastMesh: Efficient Artistic Mesh Generation via Component Decoupling
See the codeJeonghwan Kim, Yushi Lan, Armando Fortes, Yongwei Chen, Xingang Pan
S-lab, Nanyang Technological University
This repository is an official implementation of the paper FastMesh: Efficient Artistic Mesh Generation via Component Decoupling. Our approach efficiently produces 3D objects by substantially reducing the number of tokens required for generation. Here is our Project Page.
Our environment has been tested on CUDA 11.8 with A6000.
(It would be greatly appreciated if you report an issue when you find any errors.)
conda create -n fastmesh python=3.10
conda activate fastmesh
pip install torch==2.7.1 torchvision==0.22.1 torchaudio==2.7.1 --index-url https://download.pytorch.org/whl/cu118
pip install -r requirements.txt
pip install flash-attn --no-build-isolation
Generate meshes from sampled point cloud with V1K variant:
python inference.py --mesh_path assets --variant V1K --batch_size 3
Generate meshes from sampled point cloud with V4K variant:
python inference.py --mesh_path assets --variant V4K --batch_size 1
We thank all the authors who made their code public, which tremendously accelerates our project progress. (MeshAnything, MeshAnythingV2, BPT, Michelangelo, TreeMeshGPT, VAR)
If you find our work helpful, please consider citing:
@misc{kim2025fastmesh,
title={FastMesh: Efficient Artistic Mesh Generation via Component Decoupling},
author={Jeonghwan Kim and Yushi Lan and Armando Fortes and Yongwei Chen and Xingang Pan},
year={2025},
eprint={2508.19188},
archivePrefix={arXiv},
url={https://arxiv.org/abs/2508.19188},
}
296 followers · starred Aug 2025
1,950 followers · starred Aug 2025