Bad Update is a non-persistent software only hypervisor exploit for Xbox 360 that works on the latest (17559) software version. This repository contains the exploit files that can be used on an Xbox 360 console to run unsigned code. This exploit can be triggered using one of the following games:
This exploit is NOT persistent! This means your console will only be in a hacked state (able to run homebrew/unsigned code) for as long as it's kept on. Once you reboot or power off your console you'll need to run the exploit again. The exploit cannot be made persistent.
Your Xbox 360 console must be on dashboard version 17559 in order to use this exploit. While the exploit can be ported to any system software version I have only built the exploit for the 17559 dashboard version.
[Not up to date] For information on how to use the exploit see the Quick Start section below. For information on how the exploit works or how to compile it from scratch see the following wiki pages:
To run the Bad Update exploit you'll need one of the supported games listed above and a USB stick. The following steps give a brief overview of how to run the exploit, for more detailed steps please see the How To Use wiki page.
If you tried to replace the boot animation on your console with a custom/unsigned file you will have found you're now locked out of being able to use BadUpdate. To fix that you can use the new recovery mode introduced in v1.3 which will restore your corrupted boot animation with a clean working version. To run the BadUpdate boot animation recovery follow these steps:
Due to continuous spam and lack of moderation controls on GitHub's side I've decided to make this repository read-only. If anyone has any meaningful contributions to make you can contact me directly. Do NOT contact me for general support questions or low effort contributions (spelling mistakes, verbiage, etc.), I will not respond and you will be blocked.
Q: Why do I have to re-run the exploit every time I turn my console on?
A: The exploit is not-persistent, it only works for as long as the console is kept on. Once the console is turned off or rebooted you'll need to run the exploit again.
Q: What does this provide over the RGH Hack/should I use this instead of RGH?
A: This is a software only exploit that doesn't require you open your console or perform any soldering to use. Other than that it's inferior to the RGH exploit in every way and should be considered a "proof of concept" and not something you use in place of RGH.
Q: Can this be turned into a softmod?
A: No, the Xbox 360 boot chain is very secure with no attack surface to try and exploit. There will never exist a software only boot-to-hacked-state exploit akin to a "softmod".
Q: Does this work on winchester consoles?
A: Yes it has been confirmed to work on winchester consoles.
Q: Does this work with the Original Xbox version of Tony Hawk's American Wasteland?
A: No, it only works with the Xbox 360 version.
Q: Can <insert other skateboarding game here> be used with this?
A: No, the Tony Hawk save game exploit is specific to Tony Hawk's American Wasteland and has nothing to do with it being a skateboarding game.
Q: Can <insert other music game here> be used with this?
A: No, the Rock Band save game exploit is specific to Rock Band Blitz and has nothing to do with it being a music game.
Q: Why does the exploit only run a single unsigned xex?
A: My goal was to hack the hypervisor, not to develop a robust all-in-one homebrew solution. Someone else will need to develop a post-exploit executable that patches in all the quality of life things you would get from something like the RGH exploit.
554 followers · starred Mar 2025
78 followers · starred Mar 2025
214 followers · starred Mar 2025
75 followers · starred Mar 2025
Bad Update is a non-persistent software only hypervisor exploit for Xbox 360 that works on the latest (17559) software version. This repository contains the exploit files that can be used on an Xbox 360 console to run unsigned code. This exploit can be triggered using one of the following games:
This exploit is NOT persistent! This means your console will only be in a hacked state (able to run homebrew/unsigned code) for as long as it's kept on. Once you reboot or power off your console you'll need to run the exploit again. The exploit cannot be made persistent.
Your Xbox 360 console must be on dashboard version 17559 in order to use this exploit. While the exploit can be ported to any system software version I have only built the exploit for the 17559 dashboard version.
[Not up to date] For information on how to use the exploit see the Quick Start section below. For information on how the exploit works or how to compile it from scratch see the following wiki pages:
To run the Bad Update exploit you'll need one of the supported games listed above and a USB stick. The following steps give a brief overview of how to run the exploit, for more detailed steps please see the How To Use wiki page.
If you tried to replace the boot animation on your console with a custom/unsigned file you will have found you're now locked out of being able to use BadUpdate. To fix that you can use the new recovery mode introduced in v1.3 which will restore your corrupted boot animation with a clean working version. To run the BadUpdate boot animation recovery follow these steps:
Due to continuous spam and lack of moderation controls on GitHub's side I've decided to make this repository read-only. If anyone has any meaningful contributions to make you can contact me directly. Do NOT contact me for general support questions or low effort contributions (spelling mistakes, verbiage, etc.), I will not respond and you will be blocked.
Q: Why do I have to re-run the exploit every time I turn my console on?
A: The exploit is not-persistent, it only works for as long as the console is kept on. Once the console is turned off or rebooted you'll need to run the exploit again.
Q: What does this provide over the RGH Hack/should I use this instead of RGH?
A: This is a software only exploit that doesn't require you open your console or perform any soldering to use. Other than that it's inferior to the RGH exploit in every way and should be considered a "proof of concept" and not something you use in place of RGH.
Q: Can this be turned into a softmod?
A: No, the Xbox 360 boot chain is very secure with no attack surface to try and exploit. There will never exist a software only boot-to-hacked-state exploit akin to a "softmod".
Q: Does this work on winchester consoles?
A: Yes it has been confirmed to work on winchester consoles.
Q: Does this work with the Original Xbox version of Tony Hawk's American Wasteland?
A: No, it only works with the Xbox 360 version.
Q: Can <insert other skateboarding game here> be used with this?
A: No, the Tony Hawk save game exploit is specific to Tony Hawk's American Wasteland and has nothing to do with it being a skateboarding game.
Q: Can <insert other music game here> be used with this?
A: No, the Rock Band save game exploit is specific to Rock Band Blitz and has nothing to do with it being a music game.
Q: Why does the exploit only run a single unsigned xex?
A: My goal was to hack the hypervisor, not to develop a robust all-in-one homebrew solution. Someone else will need to develop a post-exploit executable that patches in all the quality of life things you would get from something like the RGH exploit.
554 followers · starred Mar 2025
78 followers · starred Mar 2025
214 followers · starred Mar 2025
75 followers · starred Mar 2025