Godot Unified Input Detection Engine - A Godot extension to handle all input in a streamlined way
See the codeG.U.I.D.E is an extension for the Godot Engine that allows you to easily use input from multiple sources, such as keyboard, mouse, gamepad and touch in a unified way. Gone are the days, where mouse input was handled differently from joysticks and touch was a totally different beast. No matter where the input comes from - your game code works the same way.
Note: While the features work pretty well, this plugin hasn't seen a lot of use yet, so be prepared for a few rough edges. Also the documentation still needs expansion. Please report any issues you encounter.
The documentation is availabe on the documentation site.
The input prompts use the great icons made by Nicolae (Xelu) Berbece (https://thoseawesomeguys.com/prompts/) under CC0 License.
109 followers · starred Feb 2026
105 followers · starred Oct 2025
425 followers · starred Jul 2026
361 followers · starred Mar 2025
Godot Unified Input Detection Engine - A Godot extension to handle all input in a streamlined way
See the codeG.U.I.D.E is an extension for the Godot Engine that allows you to easily use input from multiple sources, such as keyboard, mouse, gamepad and touch in a unified way. Gone are the days, where mouse input was handled differently from joysticks and touch was a totally different beast. No matter where the input comes from - your game code works the same way.
Note: While the features work pretty well, this plugin hasn't seen a lot of use yet, so be prepared for a few rough edges. Also the documentation still needs expansion. Please report any issues you encounter.
The documentation is availabe on the documentation site.
The input prompts use the great icons made by Nicolae (Xelu) Berbece (https://thoseawesomeguys.com/prompts/) under CC0 License.
109 followers · starred Feb 2026
105 followers · starred Oct 2025
425 followers · starred Jul 2026
361 followers · starred Mar 2025