A various has taken over the town, can you find the cure and survive?
JavaScript
0
23 commits
updated Oct 12, 2026
The dead took the world. Take it back.
A 16-bit-style, story-driven survival game. Pick your survivor, raid the ruins, and bring home the cure.
Play in your browser ↗ · No install. No account.

3 survivors · 3 raid zones · 4 weapons · 4 gear items · 6 stories
Raid Mercy Pharmacy, Hollow Metro, or Checkpoint 09. Each zone has two possible five-moment stories, with distinct outcomes shaped by your survivor, equipment, and pursuit.

Loud choices attract a pursuing horde—even when they succeed. Quiet routes can break the trail. More pursuit makes later encounters tougher and injuries worse. Neither “Yes” nor “No” is always the safe choice.
Collect supplies, recover limited health at camp, and rethink your equipment between raids. Die, and the run is over. Success percentages stay hidden; your decisions still depend on stats and chance.

HTML, CSS, and vanilla JavaScript, with illustrated pixel artwork, an animated menu, and ambient effects. Gameplay runs in the browser; there's no backend or database.
content.js + stories.js define the world and narration; engine.js handles hidden probability checks, pursuit, health, and progression; game.js, art.js, and styles.css bring the screens and artwork to life. Cloudflare Workers serves the static game.
For local play, download the repo ZIP, extract it, and open index.html. Or run python -m http.server 8080 in the folder and visit localhost:8080 (python3 or py also work, depending on your installation).
With Node.js 22+, run npm test for rule and story checks. More development and hosting details: DEVELOPMENT.md.
Do you think you can save the world?
A various has taken over the town, can you find the cure and survive?
JavaScript
0
23 commits
updated Oct 12, 2026
The dead took the world. Take it back.
A 16-bit-style, story-driven survival game. Pick your survivor, raid the ruins, and bring home the cure.
Play in your browser ↗ · No install. No account.

3 survivors · 3 raid zones · 4 weapons · 4 gear items · 6 stories
Raid Mercy Pharmacy, Hollow Metro, or Checkpoint 09. Each zone has two possible five-moment stories, with distinct outcomes shaped by your survivor, equipment, and pursuit.

Loud choices attract a pursuing horde—even when they succeed. Quiet routes can break the trail. More pursuit makes later encounters tougher and injuries worse. Neither “Yes” nor “No” is always the safe choice.
Collect supplies, recover limited health at camp, and rethink your equipment between raids. Die, and the run is over. Success percentages stay hidden; your decisions still depend on stats and chance.

HTML, CSS, and vanilla JavaScript, with illustrated pixel artwork, an animated menu, and ambient effects. Gameplay runs in the browser; there's no backend or database.
content.js + stories.js define the world and narration; engine.js handles hidden probability checks, pursuit, health, and progression; game.js, art.js, and styles.css bring the screens and artwork to life. Cloudflare Workers serves the static game.
For local play, download the repo ZIP, extract it, and open index.html. Or run python -m http.server 8080 in the folder and visit localhost:8080 (python3 or py also work, depending on your installation).
With Node.js 22+, run npm test for rule and story checks. More development and hosting details: DEVELOPMENT.md.
Do you think you can save the world?