Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
C++
1,101
457 commits
updated Mar 10, 2024
RadeonRays is a ray intersection acceleration library. AMD developed RadeonRays to help developers make the most of GPU and to eliminate the need to maintain hardware-dependent code.
The library offers a well-defined C API for scene building and performing asynchronous ray intersection queries.
RadeonRays is not limited to AMD hardware, a specific operating system or graphics framework. The library helps assure compatibility and best performance across a wide range of hardware platforms.
The library supports the following graphics and GPGPU frameworks as its backends:
RadeonRays requires a PC with the following software and hardware:
46 followers · starred May 2016
118 followers · starred Oct 2021
18 followers · starred Sep 2018
12 followers · starred Jan 2016
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
C++
1,101
457 commits
updated Mar 10, 2024
RadeonRays is a ray intersection acceleration library. AMD developed RadeonRays to help developers make the most of GPU and to eliminate the need to maintain hardware-dependent code.
The library offers a well-defined C API for scene building and performing asynchronous ray intersection queries.
RadeonRays is not limited to AMD hardware, a specific operating system or graphics framework. The library helps assure compatibility and best performance across a wide range of hardware platforms.
The library supports the following graphics and GPGPU frameworks as its backends:
RadeonRays requires a PC with the following software and hardware:
46 followers · starred May 2016
118 followers · starred Oct 2021
18 followers · starred Sep 2018
12 followers · starred Jan 2016