AI-powered 3D creation, built right into Blender.
Coworker is a self-contained Bforartists / Blender add-on that puts a local AI assistant directly in your 3D viewport. No external tools, no server setup, no Python environment wrangling -- install the add-on, pick a model, start chatting.
The coworker can inspect your scene, write and execute Blender Python code, place objects, set up materials, configure lighting, animate, render, and more -- all through natural conversation.
🚧 WORK IN PROGRESS — This is an active fork under heavy development. See '_misc' for planned features and known gaps.
| Area | Examples |
|---|---|
| Modeling | "Create a stonehenge with 8 pillars in a circle" |
| Materials | "Apply a weathered stone material to all pillars" |
| Lighting | "Set up dramatic three-point lighting" |
| Animation | "Make the ball bounce with squash and stretch" |
| Rendering | "Render a thumbnail from the active camera" |
| Scene Management | "Organize everything into named collections" |
| Asset Downloads | "Download a forest HDRI from Polyhaven" |
| Vision | "Look at the viewport and reframe the camera for a hero shot" (vision models) |
The AI writes and executes Blender Python code in real time -- you see changes happen live.
| Latest Release | Download v1.1.37 |
| All Releases | GitHub Releases |
| Source Code | Clone this repo |
Requirements: Blender 5.1+ (or Bforartists equivalent), ~4-28 GB RAM depending on model.
Coworker is open source under GPL-3.0. Contributions are welcome -- whether it is bug reports, feature ideas, model testing, documentation, or code.
You type in the Chat UI in the interface
|
Agent Controller talks to Local LLM (AI) or Remote API or External Harness
|
MCP Server receives tool calls
|
Blender executes the code
|
You see the result in your blend file, viewport or editors
Everything runs inside Bforartists / Blender -- no external processes to manage, no ports to configure.
GPL-3.0-or-later -- see LICENSE.
221 commits
Python
99.7%
AI-powered 3D creation, built right into Blender.
Coworker is a self-contained Bforartists / Blender add-on that puts a local AI assistant directly in your 3D viewport. No external tools, no server setup, no Python environment wrangling -- install the add-on, pick a model, start chatting.
The coworker can inspect your scene, write and execute Blender Python code, place objects, set up materials, configure lighting, animate, render, and more -- all through natural conversation.
🚧 WORK IN PROGRESS — This is an active fork under heavy development. See '_misc' for planned features and known gaps.
| Area | Examples |
|---|---|
| Modeling | "Create a stonehenge with 8 pillars in a circle" |
| Materials | "Apply a weathered stone material to all pillars" |
| Lighting | "Set up dramatic three-point lighting" |
| Animation | "Make the ball bounce with squash and stretch" |
| Rendering | "Render a thumbnail from the active camera" |
| Scene Management | "Organize everything into named collections" |
| Asset Downloads | "Download a forest HDRI from Polyhaven" |
| Vision | "Look at the viewport and reframe the camera for a hero shot" (vision models) |
The AI writes and executes Blender Python code in real time -- you see changes happen live.
| Latest Release | Download v1.1.37 |
| All Releases | GitHub Releases |
| Source Code | Clone this repo |
Requirements: Blender 5.1+ (or Bforartists equivalent), ~4-28 GB RAM depending on model.
Coworker is open source under GPL-3.0. Contributions are welcome -- whether it is bug reports, feature ideas, model testing, documentation, or code.
You type in the Chat UI in the interface
|
Agent Controller talks to Local LLM (AI) or Remote API or External Harness
|
MCP Server receives tool calls
|
Blender executes the code
|
You see the result in your blend file, viewport or editors
Everything runs inside Bforartists / Blender -- no external processes to manage, no ports to configure.
GPL-3.0-or-later -- see LICENSE.
221 commits
Python
99.7%