Arihany/WinlatorWCPHub

An automated hub for distributing essential WCPs

307

stars

24

commits

Shell

primary language

Sep 8, 2026

updated

dxvk
fexcore
vkd3d
winlator-wcp-tzst

README

Winlator WCP Hub


[!NOTE] 2026/08/28

  • Assets have been refreshed.
  • Added the DXVK bundled with Proton. (Just for fun)
  • The binsem asset was removed because its effect was negligible.
  • FEX Nightly and Box64 are no longer maintained.

[!TIP]

What does this hub do?

Winlator WCP Hub uses an open automated build pipeline to distribute essential wcp(tzst) packages and provide simple, useful information about each type.

Honestly, I mostly made it for my own peace of mind. 😌


What exactly is Winlator *Bionic?

Winlator-Bionic is a community fork based on Pipetto-crypto’s project.

It runs closer to Android’s native stack, using a more direct path that can cut overhead and improve performance on many devices. It supports both Box64 and FEXCore/arm64ec containers and lets users mix and match components such as Wine builds and graphics layers through modular wcp.


Bionic buildsπŸ“–
Winlator-CMod [OUTDATED]Baseline Bionic build with excellent controller support.
Winlator-LudashiKeeps up with the latest upstream code while remaining close to vanilla. Great performance.
GameNativeSupports both glibc and bionic, featuring a sleek UI and Steam integration.


https://raw.githubusercontent.com/Arihany/WinlatorWCPHub/refs/heads/main/pack.json

πŸŒ€ FEXCore

TypeπŸ“¦πŸ·οΈπŸ“œ
FEXCoreStable 2608πŸ”—
πŸ’‘Quick Info
Keep TSO enabled unless you know exactly why you are disabling it 🐱

⚑ DXVK (DX9-11) & VKD3D (DX12)

  • DXVK 2.5 and later may show reduced performance when used with the Turnip driver.
πŸ’‘Quick Info
TypeπŸ“–
sarekA DXVK 1.10.x-based fork for GPUs that cannot meet newer Vulkan requirements. Backports fixes, QoL changes, and game-specific configurations from newer DXVK releases.
gplasyncAdds asynchronous pipeline compilation alongside DXVK's Graphics Pipeline Library, with optional state-cache integration. It can reduce shader compilation stutter, but the benefit may be smaller on newer DXVK versions and drivers where upstream GPL already handles most of this work.
arm64ecARM64EC build intended for use with FEXCore, allowing Wine/FEX to run more code through the ARM64EC path instead of relying entirely on x64 emulation, which can reduce translation overhead.



Additional Packages


πŸ”₯ Adreno Driver

LinkπŸ“–
StevenMXZQualcomm proprietary driver + Mesa Turnip driver for all
whitebelyashMesa Turnip driver for A8XX


Credits

Third-party components used for packaging (such as DXVK, Wine, vkd3d-proton, FEX, etc.) retain their original upstream licenses. WCP packages redistribute unmodified (or minimally patched) binaries, and all copyrights and credits belong to the original authors.

FEX FEX-Emu
DXVK Philip Rebohle
DXVK-Sarek pythonlover02
DXVK-GPLAsync Patch Ph42oN
VKD3D Hans-Kristian Arntzen

Contributors

Arihany

12 commits

Arihany/WinlatorWCPHub

An automated hub for distributing essential WCPs

307

stars

24

commits

Shell

primary language

Sep 8, 2026

updated

dxvk
fexcore
vkd3d
winlator-wcp-tzst

README

Winlator WCP Hub


[!NOTE] 2026/08/28

  • Assets have been refreshed.
  • Added the DXVK bundled with Proton. (Just for fun)
  • The binsem asset was removed because its effect was negligible.
  • FEX Nightly and Box64 are no longer maintained.

[!TIP]

What does this hub do?

Winlator WCP Hub uses an open automated build pipeline to distribute essential wcp(tzst) packages and provide simple, useful information about each type.

Honestly, I mostly made it for my own peace of mind. 😌


What exactly is Winlator *Bionic?

Winlator-Bionic is a community fork based on Pipetto-crypto’s project.

It runs closer to Android’s native stack, using a more direct path that can cut overhead and improve performance on many devices. It supports both Box64 and FEXCore/arm64ec containers and lets users mix and match components such as Wine builds and graphics layers through modular wcp.


Bionic buildsπŸ“–
Winlator-CMod [OUTDATED]Baseline Bionic build with excellent controller support.
Winlator-LudashiKeeps up with the latest upstream code while remaining close to vanilla. Great performance.
GameNativeSupports both glibc and bionic, featuring a sleek UI and Steam integration.


https://raw.githubusercontent.com/Arihany/WinlatorWCPHub/refs/heads/main/pack.json

πŸŒ€ FEXCore

TypeπŸ“¦πŸ·οΈπŸ“œ
FEXCoreStable 2608πŸ”—
πŸ’‘Quick Info
Keep TSO enabled unless you know exactly why you are disabling it 🐱

⚑ DXVK (DX9-11) & VKD3D (DX12)

  • DXVK 2.5 and later may show reduced performance when used with the Turnip driver.
πŸ’‘Quick Info
TypeπŸ“–
sarekA DXVK 1.10.x-based fork for GPUs that cannot meet newer Vulkan requirements. Backports fixes, QoL changes, and game-specific configurations from newer DXVK releases.
gplasyncAdds asynchronous pipeline compilation alongside DXVK's Graphics Pipeline Library, with optional state-cache integration. It can reduce shader compilation stutter, but the benefit may be smaller on newer DXVK versions and drivers where upstream GPL already handles most of this work.
arm64ecARM64EC build intended for use with FEXCore, allowing Wine/FEX to run more code through the ARM64EC path instead of relying entirely on x64 emulation, which can reduce translation overhead.



Additional Packages


πŸ”₯ Adreno Driver

LinkπŸ“–
StevenMXZQualcomm proprietary driver + Mesa Turnip driver for all
whitebelyashMesa Turnip driver for A8XX


Credits

Third-party components used for packaging (such as DXVK, Wine, vkd3d-proton, FEX, etc.) retain their original upstream licenses. WCP packages redistribute unmodified (or minimally patched) binaries, and all copyrights and credits belong to the original authors.

FEX FEX-Emu
DXVK Philip Rebohle
DXVK-Sarek pythonlover02
DXVK-GPLAsync Patch Ph42oN
VKD3D Hans-Kristian Arntzen

Contributors

Arihany

12 commits

Languages

Shell

98.8%

C

1.2%