Voxel engine developed as an interactive environment to showcase projects and serve as a technical portfolio. Built with the WebGPU API for rendering and Rapier3D for physics simulation.
The rendering pipeline is implemented using Deferred Shading and includes the following techniques:
128 commits
TypeScript
98.1%
CSS
1.2%
Voxel engine developed as an interactive environment to showcase projects and serve as a technical portfolio. Built with the WebGPU API for rendering and Rapier3D for physics simulation.
The rendering pipeline is implemented using Deferred Shading and includes the following techniques:
128 commits
TypeScript
98.1%
CSS
1.2%