A curated list of recent progress and resources on Reinforcement Learning for AI Agents.
7
31 commits
updated Sep 15, 2026
A curated list of recent progress and resources on Reinforcement Learning for AI Agents.
Highlights added in this refresh (mostly 2026):
Reinforcement learning (RL) is rapidly becoming a driving force for AI agents that can reason, act, and adapt in the real world. While large language models (LLMs) provide powerful priors for reasoning, they remain static without feedback. RL closes this gap by enabling agents to learn from interactions—through self-reflection, outcome-based rewards, and tool or human feedback.
This repository curates up-to-date resources on RL for AI agents, organized along three main axes:
Tables provide quick overviews, while accompanying descriptions highlight deeper insights.
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| Tree of Thoughts: Deliberate Problem Solving with Large Language Models | ToT | ICML | 2023 | Paper | Search over reasoning trees to explore alternatives before committing. |
| Reflexion: Language Agents with Verbal Reinforcement Learning | Reflexion | NeurIPS | 2023 | Paper | Self-critique and retry loops that emulate feedback without training. |
| Self-Refine: Iterative Refinement with Self-Feedback | Self-Refine | NeurIPS | 2023 | Paper | Iterative editing using self-generated feedback to improve outputs. |
| ReAct: Synergizing Reasoning and Acting in Language Models | ReAct | ICLR | 2023 | Paper | Interleaves chain-of-thought with tool calls for grounded reasoning. |
| SwiftSage: A Generative Agent with Fast and Slow Thinking for Complex Interactive Tasks | SwiftSage | ACL | 2023 | Paper | Splits fast vs slow planning to balance cost and performance. |
| DynaSaur: Large Language Agents Beyond Predefined Actions | DynaSaur | arXiv | 2024 | Paper | Dynamically extends the agent’s action space beyond fixed tool sets. |
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| GAIA: A Benchmark for General AI Assistants | GAIA | arXiv | 2023 | Paper | 466 real-world tasks spanning tools and reasoning. |
| TaskBench: Benchmarking Large Language Models for Task Automation | TaskBench | EMNLP | 2023 | Paper | Evaluates multi-step automation and tool integration. |
| AgentBench: Evaluating LLMs as Agents | AgentBench | arXiv | 2023 | Paper | 51 scenarios to test agentic behaviors and robustness. |
| ACEBench: Who Wins the Match Point in Tool Usage? | ACEBench | arXiv | 2025 | Paper | Fine-grained tool-use evaluation with step sensitivity. |
| Agent Leaderboard (Galileo) | Galileo LB | HF | 2024 | Dataset | Community leaderboard built around GAIA-style tasks. |
| Agentic Predictor: Performance Prediction for Agentic Workflows | Agentic Predictor | arXiv | 2025 | Paper | Predicts workflow performance for better design-time choices. |
| ClawBench: Can AI Agents Complete Everyday Online Tasks? | ClawBench | arXiv | 2026 | Paper | Code | 153 everyday tasks across 144 live websites, with final requests intercepted for safe evaluation. |
| MobilePA-Bench: Benchmarking Mobile Planner Agents on Complex Real-World Tasks | MobilePA-Bench | arXiv | 2026 | Paper | On-device planner agents on complex real-world mobile tasks. |
| Title | Short title | Year | 🌟 Stars | Materials | Description |
|---|---|---|---|---|---|
| Agent Lightning: Train ANY AI Agents with Reinforcement Learning | Agent Lightning | 2025 | Paper | Code | Unified MDP; decouples execution and training with scalable workers. | |
| SkyRL-v0: Train Real-World Long-Horizon Agents via RL | SkyRL-v0 | 2025 | Blog | Code | Online RL pipeline for long-horizon agent training. | |
| OpenManus-RL: Live-Streamed RL Tuning Framework for LLM Agents | OpenManus-RL | 2025 | Code | Dataset | Live-streamed tuning of LLM agents with dataset support. | |
| MASLab: A Unified and Comprehensive Codebase for LLM-based Multi-Agent Systems | MASLab | 2025 | Paper | Code | Unified MAS codebase integrating 20+ multi-agent system methods. | |
| VerlTool: Towards Holistic Agentic RL with Tool Use | VerlTool | 2025 | Paper | Code | Modular ARLT; supports asynchronous rollouts. | |
| L0: Reinforcement Learning to Become General Agents | L0 | 2025 | Paper | Code | Scalable RL pipeline; NB-Agent scaffold; concurrent worker pool. | |
| verl-agent: Extension of veRL for LLM Agents | verl-agent | 2025 | Code | Step-independent multi-turn rollouts; memory modules; GiGPO RL algorithm. | |
| ART: Agent Reinforcement Trainer | ART | 2025 | Code | Python harness for GRPO-based RL; OpenAI API-compatible; notebook examples. | |
| AReaL: Ant Reasoning RL for LLMs | AReaL | 2025 | Paper | Code | Fully async RL system; scalable from 1→1K GPUs; open & reproducible. | |
| Agent-R1: End-to-End RL for Tool-using Agents | Agent-R1 | 2025 | -- | (No public repo found) | Multi-tool coordination; process rewards; reward normalization (described, not yet open). |
| siiRL: Scalable Infrastructure for Interactive RL Agents | siiRL | 2025 | Paper | Code | Infrastructure and algorithms for large-scale RL training. | |
| slime: Self-Improving LLM Agents | slime | 2025 | Blog | Code | Continuous improvement framework for LLM agents. | |
| ROLL: RL for Open-Ended LLM Agents | ROLL | 2025 | Paper | Code | Alibaba’s RL framework for multi-task LLM agents. | |
| MARTI: Multi-Agent RL with Tool Integration | MARTI | 2025 | Code | Tsinghua’s tool-augmented multi-agent RL. | |
| RL2: Reinforcement Learning Reloaded | RL2 | 2025 | Code | Individual repo exploring advanced RL. | |
| verifiers: Benchmarking LLM Verification | verifiers | 2025 | Code | Verification-focused RL experiments. | |
| oat: Optimizing Agent Training | oat | 2024 | Paper | Code | NUS / Sea AI’s agent optimization framework. | |
| veRL: Volcengine RL Framework | veRL | 2024 | Paper | Code | ByteDance’s general-purpose RL framework. | |
| OpenRLHF: Open Reinforcement Learning from Human Feedback | OpenRLHF | 2023 | Paper | Code | Open-source RLHF training platform. | |
| TRL: Transformer Reinforcement Learning | TRL | 2019 | Code | HuggingFace’s RL library for transformers. | |
| EnvCraft: Synthesizing Executable Environments in Agentic RL for Claw-like Agent | EnvCraft | 2026 | -- | Paper | Synthesizes 139 sandbox environments (~20K tasks) for claw-style agentic RL. |
Reinforcement learning methods that focus on individual agents (typically LLMs), enabling them to adapt, self-improve, and use tools effectively.
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| TTRL: Test-Time Reinforcement Learning | TTRL | ICLR | 2025 | Paper | Inference-time RL via majority-vote rewards. |
| ProRL: Prolonged Reinforcement Learning Expands Reasoning Boundaries in Large Language Models | ProRL | ICLR | 2025 | Paper | KL-control with reference resets for longer reasoning. |
| RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learning | RAGEN / StarPO | ICLR | 2025 | Paper | Multi-turn critic-based RL for evolving behaviors. |
| Alita: Generalist Agent Enabling Scalable Agentic Reasoning with Minimal Predefinition and Maximal Self-Evolution | Alita | GAIA LB | 2025 | Paper | Modular framework for online self-evolution. |
| Gödel Agent: A Self-Referential Agent Framework for Recursive Self-Improvement | Gödel Agent | ACL / arXiv | 2024–2025 | Paper | Recursive self-modification with reasoning loops. |
| Darwin Godel Machine: Open-Ended Evolution of Self-Improving Agents | Darwin GM | arXiv | 2025 | Paper | Darwinian exploration for open-ended agent improvement. |
| SkyRL-v0: Train Real-World Long-Horizon Agents via Reinforcement Learning | SkyRL-v0 | arXiv / GitHub | 2025 | Blog | Code | Long-horizon online RL training pipeline. |
| Explore More, Drift Less: Outcome-Only Reinforcement Learning Can Suffice for Long-Horizon Interactive Agents | CANOPY | arXiv | 2026 | Paper | Code | Coverage-anchored on-policy RL; tops AppWorld without dense rewards. |
| Training Agents to Evolve with Their Harness: TaoLive Digital Avatar Agent Technical Report | HAT | arXiv | 2026 | Paper | Harness-aware SFT + RL so compact models adapt when skills, tools, and prompts change. |
| SkillForge: Evolving Verifiable Skills for Reinforcement Learning Agents | SkillForge | arXiv | 2026 | Paper | Verifies and refines a skill bank through environment interaction. |
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| AGILE: RL Framework for LLM Agents | AGILE | arXiv | 2024 | Paper | Combines RL, memory, and tool use. |
| AgentOptimizer: Functions as Learnable Weights | AgentOptimizer | ICML | 2024 | Paper | Offline training with learnable tool weights. |
| FireAct: Fine-tuning LLM Agents | FireAct | arXiv | 2023 | Paper | Multi-task SFT baseline for RL comparison. |
| Tool-Integrated Reinforcement Learning | ToRL | arXiv | 2025 | Paper | Large-scale tool-integrated RL training. |
| ToolRL: Reward is All Tool Learning Needs | ToolRL | arXiv | 2025 | Paper | Studies reward shaping for tool use. |
| ARTIST: Unified Reasoning & Tools | ARTIST | arXiv | 2025 | Paper | Joint reasoning + tool integration. |
| ZeroTIR: Scaling Law for Tool RL | ZeroTIR | arXiv | 2025 | Paper | Scaling behavior of tool-augmented RL. |
| OTC: Acting Less is Reasoning More | OTC | arXiv | 2025 | Paper | Optimizes efficiency by reducing unnecessary tool calls. |
| WebAgent-R1: End-to-End Multi-Turn RL | WebAgent-R1 | arXiv | 2025 | Paper | Trains web agents on multi-turn environments. |
| GiGPO: Group-in-Group PPO | GiGPO | arXiv | 2025 | Paper | Hierarchical PPO for agent training. |
| Nemotron-Research-Tool-N1 | Nemotron-Tool-N1 | arXiv | 2025 | Paper | Pure RL setup for tool reasoning. |
| CATP-LLM: Cost-Aware Tool Planning | CATP-LLM | ICCV / arXiv | 2024–2025 | Paper | Code | Optimizes tool usage under cost constraints. |
| Tool-Star: Multi-Tool RL via Hierarchical Rewards | Tool-Star | arXiv | 2025 | Paper | Reinforcement with structured multi-tool reasoning. |
| Act More, Decide Less: Skill-Guided Adaptive Action Chunking for Long-Horizon LLM Agents | SPACE | EMNLP | 2026 | Paper | Skill-guided action chunks; fewer LLM rounds, higher success. |
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| Memory-R1: RL Memory Manager | Memory-R1 | arXiv | 2025 | Paper | RL-based memory controller for better retrieval. |
| A-MEM: Agentic Memory for LLM Agents | A-MEM | arXiv | 2025 | Paper | Zettelkasten-style dynamic memory management. |
| KnowAgent: Knowledge-Augmented Planning | KnowAgent | NAACL Findings | 2025 | Paper | Planning with structured knowledge bases. |
| AgenticRag-R1: Agentic Reinforcement Learning with Stack Memory for Multi-Step Reasoning, Retrieval and Memorizing | AgenticRag-R1 | arXiv | 2026 | Paper | Code | Stack memory + fine-grained actions for agentic RAG. |
| TRACER: Per-Tool Context Retention for LLM Agents via Consequence-Attributed Reinforcement Learning | TRACER | arXiv | 2026 | Paper | Learns which tool outputs to keep; 29–46% fewer tokens. |
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| StepTool: Multi-Step Tool Usage | StepTool | CIKM | 2025 | Paper | Step-grained rewards for tool usage. |
| RLTR: Process-Centric Rewards | RLTR | arXiv | 2025 | Paper | Rewards good reasoning trajectories, not just outcomes. |
| SPA-RL: Stepwise Progress Attribution | SPA-RL | arXiv | 2025 | Paper | Credits progress at intermediate steps. |
| STeCa: Step-Level Trajectory Calibration | STeCa | ACL Findings | 2025 | Paper | Calibrates suboptimal steps for better learning. |
| SWEET-RL: Multi-Turn Collaborative RL | SWEET-RL | arXiv | 2025 | Paper | Multi-turn reasoning with collaborative critic. |
| ATLaS: Critical Step Selection | ATLaS | ACL | 2025 | Paper | Focuses learning on critical reasoning steps. |
| Granularity-Adaptive Credit Assignment for Long-Horizon LLM Agent Reinforcement Learning | GACA | arXiv | 2026 | Paper | Mixes step- and episode-level advantages by uncertainty (NLL). |
| VICT: Verifier-Instrumented Credit Tracing for Long-Horizon LLM Agent Reinforcement Learning | VICT | EMNLP | 2026 | Paper | Traces verifier atoms back to actions; no extra critic. |
| PGPO: Potential-Guided Policy Optimization for Multi-Turn Agentic Tasks | PGPO | arXiv | 2026 | Paper | Cross-trajectory credit via empirical state potentials. |
| IAPO: Influence-Aware Policy Optimization for Credit Assignment in Multi-Turn Service Agents | IAPO | arXiv | 2026 | Paper | Influence graphs over user/tool observations for service agents. |
| AHEAD: Adaptive Hindsight with Environment-Augmented Distillation for Agentic RL | AHEAD | arXiv | 2026 | Paper | Step-aware privileged distillation on error steps. |
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| Beyond One-Preference-Fits-All Alignment: Multi-Objective DPO | MODPO | arXiv | 2023–2024 | Paper | Extends DPO to multi-objective alignment. |
| Forty Shades of Blue: Quality-Diversity Alignment via Mode-Conditioned Reinforcement Learning | MoDA | arXiv | 2026 | Paper | Mode-conditioned RL against alignment-induced mode collapse. |
Summarizes key algorithm families, objectives, and available implementations.
| Method | Year | Objective | Clip | KL Penalty | Mechanism | Signal | Link | Resource |
|---|---|---|---|---|---|---|---|---|
| PPO family | ||||||||
| PPO | 2017 | Policy gradient | Yes | No | Policy ratio clipping | Reward | Paper | - |
| VAPO | 2025 | Policy gradient | Yes | Adaptive | Adaptive KL penalty + variance control | Reward + variance | Paper | - |
| PF-PPO | 2024 | Policy gradient | Yes | Yes | Policy filtration | Noisy reward | Paper | Code |
| VinePPO | 2024 | Policy gradient | Yes | Yes | Unbiased value estimates | Reward | Paper | Code |
| PSGPO | 2024 | Policy gradient | Yes | Yes | Process supervision | Process reward | Paper | - |
| DPO family | ||||||||
| DPO | 2024 | Preference optimization | No | Yes | Implicit reward | Human preference | Paper | - |
| β-DPO | 2024 | Preference optimization | No | Adaptive | Dynamic KL coefficient | Human preference | Paper | Code |
| SimPO | 2024 | Preference optimization | No | Scaled | Avg log-prob as implicit reward | Human preference | Paper | Code |
| IPO | 2024 | Implicit preference | No | No | Preference classification | Rank | Paper | - |
| KTO | 2024 | Knowledge transfer optimization | No | Yes | Teacher-student stabilization | Logits | Paper | Code |
| ORPO | 2024 | Online regularized PO | No | Yes | Online stabilization | Feedback reward | Paper | Code |
| Step-DPO | 2024 | Step-wise preference | No | Yes | Step-level supervision | Step preference | Paper | Code |
| LCPO | 2025 | Length-conditioned PO | No | Yes | Length preference | Reward | Paper | - |
| GRPO family | ||||||||
| GRPO | 2025 | Policy gradient (group reward) | Yes | Yes | Group-based relative reward, no value estimates | Group reward | Paper | - |
| DAPO | 2025 | Surrogate of GRPO | Yes | Yes | Decoupled clip + dynamic sampling | Dynamic group reward | Paper | Code | Model | Website |
| GSPO | 2025 | Surrogate of GRPO | Yes | Yes | Sequence-level clipping & reward | Smooth group reward | Paper | - |
| GMPO | 2025 | Surrogate of GRPO | Yes | Yes | Geometric mean of token rewards | Margin-based reward | Paper | Code |
| ProRL | 2025 | Same as GRPO | Yes | Yes | Reference policy reset | Group reward | Paper | Model |
| Posterior-GRPO | 2025 | Same as GRPO | Yes | Yes | Rewards only successful processes | Process reward | Paper | - |
| Dr.GRPO | 2025 | Unbiased GRPO | Yes | Yes | Removes bias in optimization | Group reward | Paper | Code | Model |
| Step-GRPO | 2025 | Same as GRPO | Yes | Yes | Rule-based reasoning reward | Step-wise reward | Paper | Code | Model |
| SRPO | 2025 | Same as GRPO | Yes | Yes | Two-stage history resampling | Reward | Paper | Model |
| GRESO | 2025 | Same as GRPO | Yes | Yes | Pre-rollout filtering | Reward | Paper | Code | Website |
| StarPO | 2025 | Same as GRPO | Yes | Yes | Reasoning-guided multi-turn | Group reward | Paper | Code | Website |
| GHPO | 2025 | Policy gradient | Yes | Yes | Adaptive prompt refinement | Reward | Paper | Code |
| Skywork R1V2 | 2025 | GRPO (hybrid signal) | Yes | Yes | Selective buffer, multimodal reward | Multimodal | Paper | Code | Model |
| ASPO | 2025 | GRPO (shaped advantage) | Yes | Yes | Clipped advantage bias | Group reward | Paper | - |
| TreePO | 2025 | Surrogate of GRPO | Yes | Yes | Self-guided rollout | Group reward | Paper | Code | Model | Website |
| EDGE-GRPO | 2025 | Same as GRPO | Yes | Yes | Entropy-driven advantage + error correction | Group reward | Paper | Code | Model |
| DARS | 2025 | Same as GRPO | Yes | No | Multi-stage hardest problems | Group reward | Paper | Code | Model |
| CHORD | 2025 | Weighted GRPO + SFT | Yes | Yes | Auxiliary supervised loss | Group reward | Paper | Code |
| PAPO | 2025 | Surrogate of GRPO | Yes | Yes | Implicit perception loss | Group reward | Paper | Code | Model | Website |
| Pass@k Training | 2025 | Same as GRPO | Yes | Yes | Pass@k metric as reward | Group reward | Paper | Code |
As agents scale, cost, latency, and efficiency become critical. These works tackle budget-aware reasoning, token efficiency, and cost-sensitive planning.
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| Cost-Augmented Monte Carlo Tree Search for LLM-Assisted Planning | CATS | arXiv | 2025 | Paper | Incorporates cost into MCTS for planning under constraints. |
| Token-Budget-Aware LLM Reasoning | TALE | arXiv | 2024 | Paper | Allocates token budget optimally across reasoning steps. |
| FrugalGPT: Using LLMs While Reducing Cost | FrugalGPT | arXiv | 2023 | Paper | Early exploration of cost minimization by routing queries. |
| Efficient Contextual LLM Cascades via Budget-Constrained Policy Learning | TREACLE | arXiv | 2024 | Paper | Learns cascades balancing budget and accuracy. |
| BudgetMLAgent: Cost-Effective Multi-Agent System for ML Automation | BudgetMLAgent | AIMLSystems | 2025 | — | Multi-agent framework designed for cost efficiency. |
| The Cost of Dynamic Reasoning: A Systems View | Systems Cost | arXiv | 2025 | Paper | Measures latency, energy, and financial cost of agent reasoning. |
| Budget-Aware Evaluation of LLM Reasoning Strategies | BudgetEval | EMNLP | 2024 | Paper | Proposes evaluation framework accounting for budget limits. |
| LLM Cascades with Mixture of Thoughts for Cost-Efficient Reasoning | MoT Cascade | ICLR / arXiv | 2024 | Paper | Code | Uses “mixture of thoughts” cascades for efficiency. |
| BudgetThinker: Budget-Aware LLM Reasoning with Control Tokens | BudgetThinker | arXiv | 2025 | Paper | Introduces control tokens to manage budget during inference. |
| One Policy, Any Budget: Internalizing Budget-Aware Search via Reinforcement Learning | AnySearch | arXiv | 2026 | Paper | Code | One search policy that adapts to any deployment budget. |
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| OWL: Optimized Workforce Learning for Real-World Automation | OWL | arXiv | 2025 | Paper | Planner + workers |
| Profile-Aware Maneuvering for GAIA by AWorld | AWorld | NeurIPS | 2024 | Paper | Guard agents |
| Plan-over-Graph: Towards Parallelable Agent Schedule | Plan-over-Graph | arXiv | 2025 | Paper | Graph scheduling |
| LLM-Based Multi-Agent Reinforcement Learning: Directions | MARL Survey | arXiv | 2024 | Paper | Survey |
| Self-Resource Allocation in Multi-Agent LLM Systems | Self-ResAlloc | arXiv | 2025 | Paper | Planner vs orchestrator |
| Dynamic Speculative Agent Planning | DSP | arXiv | 2025 | Paper | Lossless agent planning acceleration via dynamic speculation; trades off latency vs cost; no pre-deployment setup. |
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| ACC-Collab: Actor-Critic for Multi-Agent Collaboration | ACC-Collab | ICLR | 2025 | Paper | Joint actor-critic |
| Chain of Agents: Collaborating on Long-Context Tasks | Chain of Agents | arXiv | 2024 | Paper | Long-context chains |
| Scaling LLM-Based Multi-Agent Collaboration | Scaling MAC | arXiv | 2024 | Paper | Scaling study |
| MMAC-Copilot: Multi-Modal Agent Collaboration | MMAC-Copilot | arXiv | 2024 | Paper | Multi-modal collab |
| CORY: Sequential Cooperative Multi-Agent Reinforcement Learning | CORY | NeurIPS | 2024 | Paper | Code | Role-swapping PPO |
| MAPoRL: Multi-Agent Post-Co-Training with Reinforcement Learning | MAPoRL | arXiv | 2025 | Paper | Co-refine + verifier |
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| An Embodied Generalist Agent in 3D World | LEO | ICML | 2024 | Paper | 3D embodied agent |
| DreamerV3: Mastering Diverse Domains through World Models | DreamerV3 | arXiv | 2023 | Paper | World-model RL |
| World-Model-Augmented Web Agent | WMA Web Agent | ICLR/arXiv | 2025 | Paper | Simulative web agent |
| WorldCoder: Model-Based LLM Agent | WorldCoder | arXiv | 2024 | Paper | Code-based world model |
| WALL-E 2.0: World Alignment via Neuro-Symbolic Learning | WALL-E 2.0 | arXiv | 2025 | Paper | Neuro-symbolic alignment |
| WorldLLM: Curiosity-Driven World Modeling | WorldLLM | arXiv | 2025 | Paper | Curiosity + world model |
| SimuRA: Simulative Reasoning Architecture with World Model | SimuRA | arXiv | 2025 | Paper | Mental simulation |
| Method | Category | Base LLM | Link | Resource |
|---|---|---|---|---|
| DeepRetrieval | External | Qwen2.5-3B-Instruct, Llama-3.2-3B-Instruct | Paper | Code |
| Search-R1 | External | Qwen2.5-3B/7B-Base/Instruct | Paper | Code |
| R1-Searcher | External | Qwen2.5-7B, Llama3.1-8B-Instruct | Paper | Code |
| WebThinker | External | QwQ-32B, DeepSeek-R1-Distilled-Qwen-7B/14B/32B | Paper | Code |
| WebSailor | External | Qwen2.5-3B/7B/32B/72B | Paper | Code |
| SSRL | Internal | Qwen2.5-1.5B/3B/7B/14B/32B/72B-Instruct, Llama-3.2-1B/8B-Instruct | Paper | Code |
| OpenAI Deep Research | External | OpenAI Models | Blog | Website |
| Perplexity DeepResearch | External | - | Blog | Website |
| Method | RL Reward Type | Base LLM | Link | Resource |
|---|---|---|---|---|
| AceCoder | Outcome | Qwen2.5-Coder-7B-Base/Instruct | Paper | Code |
| DeepCoder-14B | Outcome | DeepSeek-R1-Distilled-Qwen-14B | Blog | Code |
| CodeBoost | Process | Qwen2.5-Coder-7B-Instruct, Llama-3.1-8B-Instruct | Paper | Code |
| R1-Code-Interpreter | Outcome | Qwen2.5-7B/14B-Instruct-1M | Paper | Code |
| SWE-RL | Outcome | Llama-3.3-70B-Instruct | Paper | Code |
| Satori-SWE | Outcome | Qwen-2.5-Math-7B | Paper | Code |
| Robust Code RL via Faulty-Code-Driven Test Case Synthesis | Code RL | — | Paper | Dense rewards from synthesized tests on faulty code (EMNLP 2026). |
| Method | Reward | Link | Resource |
|---|---|---|---|
| ARTIST | Outcome | Paper | - |
| ToRL | Outcome | Paper | Code |
| ZeroTIR | Outcome | Paper | Code |
| TTRL | Outcome | Paper | Code |
| DeepSeek-Prover-v1.5 | Formal | Paper | Code |
| Leanabell-Prover | Formal | Paper | Code |
| Method | Paradigm | Environment | Link | Resource |
|---|---|---|---|---|
| MM-Navigator | Vanilla VLM | - | Paper | Code |
| SeeAct | Vanilla VLM | - | Paper | Code |
| GUI-R1 | RL | Static | Paper | Code |
| UI-R1 | RL | Static | Paper | Code |
| InFiGUI-R1 | RL | Static | Paper | Code |
| UI-TARS | RL | Interactive | Paper | Code |
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| The Landscape of Agentic Reinforcement Learning for LLMs: A Survey | ARL-Surv | arXiv | 2025 | Paper | Comprehensive ARL landscape |
| Budget-Aware Evaluation of LLM Reasoning Strategies | BudgetEval | EMNLP | 2024 | Paper | Budget-aware reasoning evaluation |
| Alignment & Preference Optimization in LLM Agents | Align-Pos | arXiv | 2023 | Paper | Alignment and multi-objective methods |
| A Survey of Self-Evolving Agents: On Path to Artificial Super Intelligence | SE Survey | arXiv | 2025 | Paper | Taxonomy and methods for self-evolving agents. |
| A Survey on Rubric-Guided Reinforcement Learning for Language Models | Rubric-RL | EMNLP Findings | 2026 | Paper | Rubrics as interpretable rewards, from constitutions to agentic extensions. |
| LLM-Based Multi-Agent Reinforcement Learning: Directions | MARL Survey | arXiv | 2024 | Paper | Directions for LLM-based MARL. |
PRs are welcome. Please:
Suggested PR title: Add <Short title> (<Year>) to <Section>.
Reinforcement learning for AI agents is moving fast: self-evolution, tool use, long-horizon credit assignment, and cost-aware search are now first-class research problems. This list is a living map of that landscape — please help keep it current.
💡 Pull requests welcome.
🌟 If this is useful, star the repo and share papers or frameworks you like.
A curated list of recent progress and resources on Reinforcement Learning for AI Agents.
7
31 commits
updated Sep 15, 2026
A curated list of recent progress and resources on Reinforcement Learning for AI Agents.
Highlights added in this refresh (mostly 2026):
Reinforcement learning (RL) is rapidly becoming a driving force for AI agents that can reason, act, and adapt in the real world. While large language models (LLMs) provide powerful priors for reasoning, they remain static without feedback. RL closes this gap by enabling agents to learn from interactions—through self-reflection, outcome-based rewards, and tool or human feedback.
This repository curates up-to-date resources on RL for AI agents, organized along three main axes:
Tables provide quick overviews, while accompanying descriptions highlight deeper insights.
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| Tree of Thoughts: Deliberate Problem Solving with Large Language Models | ToT | ICML | 2023 | Paper | Search over reasoning trees to explore alternatives before committing. |
| Reflexion: Language Agents with Verbal Reinforcement Learning | Reflexion | NeurIPS | 2023 | Paper | Self-critique and retry loops that emulate feedback without training. |
| Self-Refine: Iterative Refinement with Self-Feedback | Self-Refine | NeurIPS | 2023 | Paper | Iterative editing using self-generated feedback to improve outputs. |
| ReAct: Synergizing Reasoning and Acting in Language Models | ReAct | ICLR | 2023 | Paper | Interleaves chain-of-thought with tool calls for grounded reasoning. |
| SwiftSage: A Generative Agent with Fast and Slow Thinking for Complex Interactive Tasks | SwiftSage | ACL | 2023 | Paper | Splits fast vs slow planning to balance cost and performance. |
| DynaSaur: Large Language Agents Beyond Predefined Actions | DynaSaur | arXiv | 2024 | Paper | Dynamically extends the agent’s action space beyond fixed tool sets. |
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| GAIA: A Benchmark for General AI Assistants | GAIA | arXiv | 2023 | Paper | 466 real-world tasks spanning tools and reasoning. |
| TaskBench: Benchmarking Large Language Models for Task Automation | TaskBench | EMNLP | 2023 | Paper | Evaluates multi-step automation and tool integration. |
| AgentBench: Evaluating LLMs as Agents | AgentBench | arXiv | 2023 | Paper | 51 scenarios to test agentic behaviors and robustness. |
| ACEBench: Who Wins the Match Point in Tool Usage? | ACEBench | arXiv | 2025 | Paper | Fine-grained tool-use evaluation with step sensitivity. |
| Agent Leaderboard (Galileo) | Galileo LB | HF | 2024 | Dataset | Community leaderboard built around GAIA-style tasks. |
| Agentic Predictor: Performance Prediction for Agentic Workflows | Agentic Predictor | arXiv | 2025 | Paper | Predicts workflow performance for better design-time choices. |
| ClawBench: Can AI Agents Complete Everyday Online Tasks? | ClawBench | arXiv | 2026 | Paper | Code | 153 everyday tasks across 144 live websites, with final requests intercepted for safe evaluation. |
| MobilePA-Bench: Benchmarking Mobile Planner Agents on Complex Real-World Tasks | MobilePA-Bench | arXiv | 2026 | Paper | On-device planner agents on complex real-world mobile tasks. |
| Title | Short title | Year | 🌟 Stars | Materials | Description |
|---|---|---|---|---|---|
| Agent Lightning: Train ANY AI Agents with Reinforcement Learning | Agent Lightning | 2025 | Paper | Code | Unified MDP; decouples execution and training with scalable workers. | |
| SkyRL-v0: Train Real-World Long-Horizon Agents via RL | SkyRL-v0 | 2025 | Blog | Code | Online RL pipeline for long-horizon agent training. | |
| OpenManus-RL: Live-Streamed RL Tuning Framework for LLM Agents | OpenManus-RL | 2025 | Code | Dataset | Live-streamed tuning of LLM agents with dataset support. | |
| MASLab: A Unified and Comprehensive Codebase for LLM-based Multi-Agent Systems | MASLab | 2025 | Paper | Code | Unified MAS codebase integrating 20+ multi-agent system methods. | |
| VerlTool: Towards Holistic Agentic RL with Tool Use | VerlTool | 2025 | Paper | Code | Modular ARLT; supports asynchronous rollouts. | |
| L0: Reinforcement Learning to Become General Agents | L0 | 2025 | Paper | Code | Scalable RL pipeline; NB-Agent scaffold; concurrent worker pool. | |
| verl-agent: Extension of veRL for LLM Agents | verl-agent | 2025 | Code | Step-independent multi-turn rollouts; memory modules; GiGPO RL algorithm. | |
| ART: Agent Reinforcement Trainer | ART | 2025 | Code | Python harness for GRPO-based RL; OpenAI API-compatible; notebook examples. | |
| AReaL: Ant Reasoning RL for LLMs | AReaL | 2025 | Paper | Code | Fully async RL system; scalable from 1→1K GPUs; open & reproducible. | |
| Agent-R1: End-to-End RL for Tool-using Agents | Agent-R1 | 2025 | -- | (No public repo found) | Multi-tool coordination; process rewards; reward normalization (described, not yet open). |
| siiRL: Scalable Infrastructure for Interactive RL Agents | siiRL | 2025 | Paper | Code | Infrastructure and algorithms for large-scale RL training. | |
| slime: Self-Improving LLM Agents | slime | 2025 | Blog | Code | Continuous improvement framework for LLM agents. | |
| ROLL: RL for Open-Ended LLM Agents | ROLL | 2025 | Paper | Code | Alibaba’s RL framework for multi-task LLM agents. | |
| MARTI: Multi-Agent RL with Tool Integration | MARTI | 2025 | Code | Tsinghua’s tool-augmented multi-agent RL. | |
| RL2: Reinforcement Learning Reloaded | RL2 | 2025 | Code | Individual repo exploring advanced RL. | |
| verifiers: Benchmarking LLM Verification | verifiers | 2025 | Code | Verification-focused RL experiments. | |
| oat: Optimizing Agent Training | oat | 2024 | Paper | Code | NUS / Sea AI’s agent optimization framework. | |
| veRL: Volcengine RL Framework | veRL | 2024 | Paper | Code | ByteDance’s general-purpose RL framework. | |
| OpenRLHF: Open Reinforcement Learning from Human Feedback | OpenRLHF | 2023 | Paper | Code | Open-source RLHF training platform. | |
| TRL: Transformer Reinforcement Learning | TRL | 2019 | Code | HuggingFace’s RL library for transformers. | |
| EnvCraft: Synthesizing Executable Environments in Agentic RL for Claw-like Agent | EnvCraft | 2026 | -- | Paper | Synthesizes 139 sandbox environments (~20K tasks) for claw-style agentic RL. |
Reinforcement learning methods that focus on individual agents (typically LLMs), enabling them to adapt, self-improve, and use tools effectively.
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| TTRL: Test-Time Reinforcement Learning | TTRL | ICLR | 2025 | Paper | Inference-time RL via majority-vote rewards. |
| ProRL: Prolonged Reinforcement Learning Expands Reasoning Boundaries in Large Language Models | ProRL | ICLR | 2025 | Paper | KL-control with reference resets for longer reasoning. |
| RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learning | RAGEN / StarPO | ICLR | 2025 | Paper | Multi-turn critic-based RL for evolving behaviors. |
| Alita: Generalist Agent Enabling Scalable Agentic Reasoning with Minimal Predefinition and Maximal Self-Evolution | Alita | GAIA LB | 2025 | Paper | Modular framework for online self-evolution. |
| Gödel Agent: A Self-Referential Agent Framework for Recursive Self-Improvement | Gödel Agent | ACL / arXiv | 2024–2025 | Paper | Recursive self-modification with reasoning loops. |
| Darwin Godel Machine: Open-Ended Evolution of Self-Improving Agents | Darwin GM | arXiv | 2025 | Paper | Darwinian exploration for open-ended agent improvement. |
| SkyRL-v0: Train Real-World Long-Horizon Agents via Reinforcement Learning | SkyRL-v0 | arXiv / GitHub | 2025 | Blog | Code | Long-horizon online RL training pipeline. |
| Explore More, Drift Less: Outcome-Only Reinforcement Learning Can Suffice for Long-Horizon Interactive Agents | CANOPY | arXiv | 2026 | Paper | Code | Coverage-anchored on-policy RL; tops AppWorld without dense rewards. |
| Training Agents to Evolve with Their Harness: TaoLive Digital Avatar Agent Technical Report | HAT | arXiv | 2026 | Paper | Harness-aware SFT + RL so compact models adapt when skills, tools, and prompts change. |
| SkillForge: Evolving Verifiable Skills for Reinforcement Learning Agents | SkillForge | arXiv | 2026 | Paper | Verifies and refines a skill bank through environment interaction. |
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| AGILE: RL Framework for LLM Agents | AGILE | arXiv | 2024 | Paper | Combines RL, memory, and tool use. |
| AgentOptimizer: Functions as Learnable Weights | AgentOptimizer | ICML | 2024 | Paper | Offline training with learnable tool weights. |
| FireAct: Fine-tuning LLM Agents | FireAct | arXiv | 2023 | Paper | Multi-task SFT baseline for RL comparison. |
| Tool-Integrated Reinforcement Learning | ToRL | arXiv | 2025 | Paper | Large-scale tool-integrated RL training. |
| ToolRL: Reward is All Tool Learning Needs | ToolRL | arXiv | 2025 | Paper | Studies reward shaping for tool use. |
| ARTIST: Unified Reasoning & Tools | ARTIST | arXiv | 2025 | Paper | Joint reasoning + tool integration. |
| ZeroTIR: Scaling Law for Tool RL | ZeroTIR | arXiv | 2025 | Paper | Scaling behavior of tool-augmented RL. |
| OTC: Acting Less is Reasoning More | OTC | arXiv | 2025 | Paper | Optimizes efficiency by reducing unnecessary tool calls. |
| WebAgent-R1: End-to-End Multi-Turn RL | WebAgent-R1 | arXiv | 2025 | Paper | Trains web agents on multi-turn environments. |
| GiGPO: Group-in-Group PPO | GiGPO | arXiv | 2025 | Paper | Hierarchical PPO for agent training. |
| Nemotron-Research-Tool-N1 | Nemotron-Tool-N1 | arXiv | 2025 | Paper | Pure RL setup for tool reasoning. |
| CATP-LLM: Cost-Aware Tool Planning | CATP-LLM | ICCV / arXiv | 2024–2025 | Paper | Code | Optimizes tool usage under cost constraints. |
| Tool-Star: Multi-Tool RL via Hierarchical Rewards | Tool-Star | arXiv | 2025 | Paper | Reinforcement with structured multi-tool reasoning. |
| Act More, Decide Less: Skill-Guided Adaptive Action Chunking for Long-Horizon LLM Agents | SPACE | EMNLP | 2026 | Paper | Skill-guided action chunks; fewer LLM rounds, higher success. |
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| Memory-R1: RL Memory Manager | Memory-R1 | arXiv | 2025 | Paper | RL-based memory controller for better retrieval. |
| A-MEM: Agentic Memory for LLM Agents | A-MEM | arXiv | 2025 | Paper | Zettelkasten-style dynamic memory management. |
| KnowAgent: Knowledge-Augmented Planning | KnowAgent | NAACL Findings | 2025 | Paper | Planning with structured knowledge bases. |
| AgenticRag-R1: Agentic Reinforcement Learning with Stack Memory for Multi-Step Reasoning, Retrieval and Memorizing | AgenticRag-R1 | arXiv | 2026 | Paper | Code | Stack memory + fine-grained actions for agentic RAG. |
| TRACER: Per-Tool Context Retention for LLM Agents via Consequence-Attributed Reinforcement Learning | TRACER | arXiv | 2026 | Paper | Learns which tool outputs to keep; 29–46% fewer tokens. |
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| StepTool: Multi-Step Tool Usage | StepTool | CIKM | 2025 | Paper | Step-grained rewards for tool usage. |
| RLTR: Process-Centric Rewards | RLTR | arXiv | 2025 | Paper | Rewards good reasoning trajectories, not just outcomes. |
| SPA-RL: Stepwise Progress Attribution | SPA-RL | arXiv | 2025 | Paper | Credits progress at intermediate steps. |
| STeCa: Step-Level Trajectory Calibration | STeCa | ACL Findings | 2025 | Paper | Calibrates suboptimal steps for better learning. |
| SWEET-RL: Multi-Turn Collaborative RL | SWEET-RL | arXiv | 2025 | Paper | Multi-turn reasoning with collaborative critic. |
| ATLaS: Critical Step Selection | ATLaS | ACL | 2025 | Paper | Focuses learning on critical reasoning steps. |
| Granularity-Adaptive Credit Assignment for Long-Horizon LLM Agent Reinforcement Learning | GACA | arXiv | 2026 | Paper | Mixes step- and episode-level advantages by uncertainty (NLL). |
| VICT: Verifier-Instrumented Credit Tracing for Long-Horizon LLM Agent Reinforcement Learning | VICT | EMNLP | 2026 | Paper | Traces verifier atoms back to actions; no extra critic. |
| PGPO: Potential-Guided Policy Optimization for Multi-Turn Agentic Tasks | PGPO | arXiv | 2026 | Paper | Cross-trajectory credit via empirical state potentials. |
| IAPO: Influence-Aware Policy Optimization for Credit Assignment in Multi-Turn Service Agents | IAPO | arXiv | 2026 | Paper | Influence graphs over user/tool observations for service agents. |
| AHEAD: Adaptive Hindsight with Environment-Augmented Distillation for Agentic RL | AHEAD | arXiv | 2026 | Paper | Step-aware privileged distillation on error steps. |
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| Beyond One-Preference-Fits-All Alignment: Multi-Objective DPO | MODPO | arXiv | 2023–2024 | Paper | Extends DPO to multi-objective alignment. |
| Forty Shades of Blue: Quality-Diversity Alignment via Mode-Conditioned Reinforcement Learning | MoDA | arXiv | 2026 | Paper | Mode-conditioned RL against alignment-induced mode collapse. |
Summarizes key algorithm families, objectives, and available implementations.
| Method | Year | Objective | Clip | KL Penalty | Mechanism | Signal | Link | Resource |
|---|---|---|---|---|---|---|---|---|
| PPO family | ||||||||
| PPO | 2017 | Policy gradient | Yes | No | Policy ratio clipping | Reward | Paper | - |
| VAPO | 2025 | Policy gradient | Yes | Adaptive | Adaptive KL penalty + variance control | Reward + variance | Paper | - |
| PF-PPO | 2024 | Policy gradient | Yes | Yes | Policy filtration | Noisy reward | Paper | Code |
| VinePPO | 2024 | Policy gradient | Yes | Yes | Unbiased value estimates | Reward | Paper | Code |
| PSGPO | 2024 | Policy gradient | Yes | Yes | Process supervision | Process reward | Paper | - |
| DPO family | ||||||||
| DPO | 2024 | Preference optimization | No | Yes | Implicit reward | Human preference | Paper | - |
| β-DPO | 2024 | Preference optimization | No | Adaptive | Dynamic KL coefficient | Human preference | Paper | Code |
| SimPO | 2024 | Preference optimization | No | Scaled | Avg log-prob as implicit reward | Human preference | Paper | Code |
| IPO | 2024 | Implicit preference | No | No | Preference classification | Rank | Paper | - |
| KTO | 2024 | Knowledge transfer optimization | No | Yes | Teacher-student stabilization | Logits | Paper | Code |
| ORPO | 2024 | Online regularized PO | No | Yes | Online stabilization | Feedback reward | Paper | Code |
| Step-DPO | 2024 | Step-wise preference | No | Yes | Step-level supervision | Step preference | Paper | Code |
| LCPO | 2025 | Length-conditioned PO | No | Yes | Length preference | Reward | Paper | - |
| GRPO family | ||||||||
| GRPO | 2025 | Policy gradient (group reward) | Yes | Yes | Group-based relative reward, no value estimates | Group reward | Paper | - |
| DAPO | 2025 | Surrogate of GRPO | Yes | Yes | Decoupled clip + dynamic sampling | Dynamic group reward | Paper | Code | Model | Website |
| GSPO | 2025 | Surrogate of GRPO | Yes | Yes | Sequence-level clipping & reward | Smooth group reward | Paper | - |
| GMPO | 2025 | Surrogate of GRPO | Yes | Yes | Geometric mean of token rewards | Margin-based reward | Paper | Code |
| ProRL | 2025 | Same as GRPO | Yes | Yes | Reference policy reset | Group reward | Paper | Model |
| Posterior-GRPO | 2025 | Same as GRPO | Yes | Yes | Rewards only successful processes | Process reward | Paper | - |
| Dr.GRPO | 2025 | Unbiased GRPO | Yes | Yes | Removes bias in optimization | Group reward | Paper | Code | Model |
| Step-GRPO | 2025 | Same as GRPO | Yes | Yes | Rule-based reasoning reward | Step-wise reward | Paper | Code | Model |
| SRPO | 2025 | Same as GRPO | Yes | Yes | Two-stage history resampling | Reward | Paper | Model |
| GRESO | 2025 | Same as GRPO | Yes | Yes | Pre-rollout filtering | Reward | Paper | Code | Website |
| StarPO | 2025 | Same as GRPO | Yes | Yes | Reasoning-guided multi-turn | Group reward | Paper | Code | Website |
| GHPO | 2025 | Policy gradient | Yes | Yes | Adaptive prompt refinement | Reward | Paper | Code |
| Skywork R1V2 | 2025 | GRPO (hybrid signal) | Yes | Yes | Selective buffer, multimodal reward | Multimodal | Paper | Code | Model |
| ASPO | 2025 | GRPO (shaped advantage) | Yes | Yes | Clipped advantage bias | Group reward | Paper | - |
| TreePO | 2025 | Surrogate of GRPO | Yes | Yes | Self-guided rollout | Group reward | Paper | Code | Model | Website |
| EDGE-GRPO | 2025 | Same as GRPO | Yes | Yes | Entropy-driven advantage + error correction | Group reward | Paper | Code | Model |
| DARS | 2025 | Same as GRPO | Yes | No | Multi-stage hardest problems | Group reward | Paper | Code | Model |
| CHORD | 2025 | Weighted GRPO + SFT | Yes | Yes | Auxiliary supervised loss | Group reward | Paper | Code |
| PAPO | 2025 | Surrogate of GRPO | Yes | Yes | Implicit perception loss | Group reward | Paper | Code | Model | Website |
| Pass@k Training | 2025 | Same as GRPO | Yes | Yes | Pass@k metric as reward | Group reward | Paper | Code |
As agents scale, cost, latency, and efficiency become critical. These works tackle budget-aware reasoning, token efficiency, and cost-sensitive planning.
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| Cost-Augmented Monte Carlo Tree Search for LLM-Assisted Planning | CATS | arXiv | 2025 | Paper | Incorporates cost into MCTS for planning under constraints. |
| Token-Budget-Aware LLM Reasoning | TALE | arXiv | 2024 | Paper | Allocates token budget optimally across reasoning steps. |
| FrugalGPT: Using LLMs While Reducing Cost | FrugalGPT | arXiv | 2023 | Paper | Early exploration of cost minimization by routing queries. |
| Efficient Contextual LLM Cascades via Budget-Constrained Policy Learning | TREACLE | arXiv | 2024 | Paper | Learns cascades balancing budget and accuracy. |
| BudgetMLAgent: Cost-Effective Multi-Agent System for ML Automation | BudgetMLAgent | AIMLSystems | 2025 | — | Multi-agent framework designed for cost efficiency. |
| The Cost of Dynamic Reasoning: A Systems View | Systems Cost | arXiv | 2025 | Paper | Measures latency, energy, and financial cost of agent reasoning. |
| Budget-Aware Evaluation of LLM Reasoning Strategies | BudgetEval | EMNLP | 2024 | Paper | Proposes evaluation framework accounting for budget limits. |
| LLM Cascades with Mixture of Thoughts for Cost-Efficient Reasoning | MoT Cascade | ICLR / arXiv | 2024 | Paper | Code | Uses “mixture of thoughts” cascades for efficiency. |
| BudgetThinker: Budget-Aware LLM Reasoning with Control Tokens | BudgetThinker | arXiv | 2025 | Paper | Introduces control tokens to manage budget during inference. |
| One Policy, Any Budget: Internalizing Budget-Aware Search via Reinforcement Learning | AnySearch | arXiv | 2026 | Paper | Code | One search policy that adapts to any deployment budget. |
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| OWL: Optimized Workforce Learning for Real-World Automation | OWL | arXiv | 2025 | Paper | Planner + workers |
| Profile-Aware Maneuvering for GAIA by AWorld | AWorld | NeurIPS | 2024 | Paper | Guard agents |
| Plan-over-Graph: Towards Parallelable Agent Schedule | Plan-over-Graph | arXiv | 2025 | Paper | Graph scheduling |
| LLM-Based Multi-Agent Reinforcement Learning: Directions | MARL Survey | arXiv | 2024 | Paper | Survey |
| Self-Resource Allocation in Multi-Agent LLM Systems | Self-ResAlloc | arXiv | 2025 | Paper | Planner vs orchestrator |
| Dynamic Speculative Agent Planning | DSP | arXiv | 2025 | Paper | Lossless agent planning acceleration via dynamic speculation; trades off latency vs cost; no pre-deployment setup. |
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| ACC-Collab: Actor-Critic for Multi-Agent Collaboration | ACC-Collab | ICLR | 2025 | Paper | Joint actor-critic |
| Chain of Agents: Collaborating on Long-Context Tasks | Chain of Agents | arXiv | 2024 | Paper | Long-context chains |
| Scaling LLM-Based Multi-Agent Collaboration | Scaling MAC | arXiv | 2024 | Paper | Scaling study |
| MMAC-Copilot: Multi-Modal Agent Collaboration | MMAC-Copilot | arXiv | 2024 | Paper | Multi-modal collab |
| CORY: Sequential Cooperative Multi-Agent Reinforcement Learning | CORY | NeurIPS | 2024 | Paper | Code | Role-swapping PPO |
| MAPoRL: Multi-Agent Post-Co-Training with Reinforcement Learning | MAPoRL | arXiv | 2025 | Paper | Co-refine + verifier |
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| An Embodied Generalist Agent in 3D World | LEO | ICML | 2024 | Paper | 3D embodied agent |
| DreamerV3: Mastering Diverse Domains through World Models | DreamerV3 | arXiv | 2023 | Paper | World-model RL |
| World-Model-Augmented Web Agent | WMA Web Agent | ICLR/arXiv | 2025 | Paper | Simulative web agent |
| WorldCoder: Model-Based LLM Agent | WorldCoder | arXiv | 2024 | Paper | Code-based world model |
| WALL-E 2.0: World Alignment via Neuro-Symbolic Learning | WALL-E 2.0 | arXiv | 2025 | Paper | Neuro-symbolic alignment |
| WorldLLM: Curiosity-Driven World Modeling | WorldLLM | arXiv | 2025 | Paper | Curiosity + world model |
| SimuRA: Simulative Reasoning Architecture with World Model | SimuRA | arXiv | 2025 | Paper | Mental simulation |
| Method | Category | Base LLM | Link | Resource |
|---|---|---|---|---|
| DeepRetrieval | External | Qwen2.5-3B-Instruct, Llama-3.2-3B-Instruct | Paper | Code |
| Search-R1 | External | Qwen2.5-3B/7B-Base/Instruct | Paper | Code |
| R1-Searcher | External | Qwen2.5-7B, Llama3.1-8B-Instruct | Paper | Code |
| WebThinker | External | QwQ-32B, DeepSeek-R1-Distilled-Qwen-7B/14B/32B | Paper | Code |
| WebSailor | External | Qwen2.5-3B/7B/32B/72B | Paper | Code |
| SSRL | Internal | Qwen2.5-1.5B/3B/7B/14B/32B/72B-Instruct, Llama-3.2-1B/8B-Instruct | Paper | Code |
| OpenAI Deep Research | External | OpenAI Models | Blog | Website |
| Perplexity DeepResearch | External | - | Blog | Website |
| Method | RL Reward Type | Base LLM | Link | Resource |
|---|---|---|---|---|
| AceCoder | Outcome | Qwen2.5-Coder-7B-Base/Instruct | Paper | Code |
| DeepCoder-14B | Outcome | DeepSeek-R1-Distilled-Qwen-14B | Blog | Code |
| CodeBoost | Process | Qwen2.5-Coder-7B-Instruct, Llama-3.1-8B-Instruct | Paper | Code |
| R1-Code-Interpreter | Outcome | Qwen2.5-7B/14B-Instruct-1M | Paper | Code |
| SWE-RL | Outcome | Llama-3.3-70B-Instruct | Paper | Code |
| Satori-SWE | Outcome | Qwen-2.5-Math-7B | Paper | Code |
| Robust Code RL via Faulty-Code-Driven Test Case Synthesis | Code RL | — | Paper | Dense rewards from synthesized tests on faulty code (EMNLP 2026). |
| Method | Reward | Link | Resource |
|---|---|---|---|
| ARTIST | Outcome | Paper | - |
| ToRL | Outcome | Paper | Code |
| ZeroTIR | Outcome | Paper | Code |
| TTRL | Outcome | Paper | Code |
| DeepSeek-Prover-v1.5 | Formal | Paper | Code |
| Leanabell-Prover | Formal | Paper | Code |
| Method | Paradigm | Environment | Link | Resource |
|---|---|---|---|---|
| MM-Navigator | Vanilla VLM | - | Paper | Code |
| SeeAct | Vanilla VLM | - | Paper | Code |
| GUI-R1 | RL | Static | Paper | Code |
| UI-R1 | RL | Static | Paper | Code |
| InFiGUI-R1 | RL | Static | Paper | Code |
| UI-TARS | RL | Interactive | Paper | Code |
| Title | Short title | Venue | Year | Materials | Description |
|---|---|---|---|---|---|
| The Landscape of Agentic Reinforcement Learning for LLMs: A Survey | ARL-Surv | arXiv | 2025 | Paper | Comprehensive ARL landscape |
| Budget-Aware Evaluation of LLM Reasoning Strategies | BudgetEval | EMNLP | 2024 | Paper | Budget-aware reasoning evaluation |
| Alignment & Preference Optimization in LLM Agents | Align-Pos | arXiv | 2023 | Paper | Alignment and multi-objective methods |
| A Survey of Self-Evolving Agents: On Path to Artificial Super Intelligence | SE Survey | arXiv | 2025 | Paper | Taxonomy and methods for self-evolving agents. |
| A Survey on Rubric-Guided Reinforcement Learning for Language Models | Rubric-RL | EMNLP Findings | 2026 | Paper | Rubrics as interpretable rewards, from constitutions to agentic extensions. |
| LLM-Based Multi-Agent Reinforcement Learning: Directions | MARL Survey | arXiv | 2024 | Paper | Directions for LLM-based MARL. |
PRs are welcome. Please:
Suggested PR title: Add <Short title> (<Year>) to <Section>.
Reinforcement learning for AI agents is moving fast: self-evolution, tool use, long-horizon credit assignment, and cost-aware search are now first-class research problems. This list is a living map of that landscape — please help keep it current.
💡 Pull requests welcome.
🌟 If this is useful, star the repo and share papers or frameworks you like.