Wondel.ai Agent Skills — Business, Marketing, UX & Coding Frameworks from Bestselling Books. 50 skills + 12 guided journeys for Claude Code, Codex, Cursor & other agentskills.io agents.
See the code65 agent skills for Claude, Claude Code, Claude Cowork, Codex, Cursor, OpenClaw, Hermes Agent and other agentskills.io-compatible agents — also packaged as spec-conformant Agent Plugins: 51 expert frameworks from bestselling books and industry style guides, plus 14 metaskills — guided journeys that orchestrate them step by step to create, improve, or grow a business, website, or app, and to improve code quality, remove technical debt, design code architecture, optimize a conversion flow, or optimize an existing codebase. Each metaskill asks you the decision questions phase by phase and keeps its state in your project's docs/ folder, so a journey survives across sessions. Browse all skills at skills.wondel.ai.
# Add the marketplace
/plugin marketplace add wondelai/skills
# Install plugin collections
/plugin install product-strategy@wondelai-skills # Jobs to Be Done, Negotiation, Mom Test
/plugin install ux-design@wondelai-skills # Refactoring UI, iOS HIG, UX Heuristics, Hooked, Improve Retention, Web Typography, Top Design, Design of Everyday Things, Lean UX, Microinteractions, Steve Jobs Design Review
/plugin install marketing-cro@wondelai-skills # CRO Methodology, StoryBrand, Scorecard Marketing, Contagious, 1-Page Marketing
/plugin install sales-influence@wondelai-skills # Influence Psychology, Predictable Revenue, Made to Stick, $100M Offers
/plugin install product-innovation@wondelai-skills # Lean Startup, Design Sprint, Design of Everyday Things, Inspired, Continuous Discovery, 37signals Way
/plugin install strategy-growth@wondelai-skills # Crossing the Chasm, Blue Ocean Strategy, Traction/EOS, Obviously Awesome
/plugin install team-motivation@wondelai-skills # Drive (Autonomy, Mastery, Purpose)
/plugin install code-craftsmanship@wondelai-skills # Clean Code, Refactoring Patterns, Software Design Philosophy, Pragmatic Programmer, DDD, Working with Legacy Code, Google Docs Style
/plugin install systems-architecture@wondelai-skills # DDIA, System Design, Clean Architecture, Release It!, High Performance Browser Networking
/plugin install metaskills@wondelai-skills # 14 guided journeys: create/improve/grow a business, website, or app + code quality, tech debt, architecture, conversion, optimization
Install via skills.sh:
# Install all skills
npx skills add wondelai/skills --all --global
# Or install individual skills
npx skills add wondelai/skills/jobs-to-be-done --global
npx skills add wondelai/skills/cro-methodology --global
npx skills add wondelai/skills/refactoring-ui --global
npx skills add wondelai/skills/ios-hig-design --global
npx skills add wondelai/skills/scorecard-marketing --global
npx skills add wondelai/skills/storybrand-messaging --global
npx skills add wondelai/skills/hooked-ux --global
npx skills add wondelai/skills/improve-retention --global
npx skills add wondelai/skills/ux-heuristics --global
npx skills add wondelai/skills/web-typography --global
npx skills add wondelai/skills/top-design --global
npx skills add wondelai/skills/negotiation --global
npx skills add wondelai/skills/influence-psychology --global
npx skills add wondelai/skills/lean-startup --global
npx skills add wondelai/skills/design-sprint --global
npx skills add wondelai/skills/crossing-the-chasm --global
npx skills add wondelai/skills/blue-ocean-strategy --global
npx skills add wondelai/skills/traction-eos --global
npx skills add wondelai/skills/design-everyday-things --global
npx skills add wondelai/skills/predictable-revenue --global
npx skills add wondelai/skills/made-to-stick --global
npx skills add wondelai/skills/drive-motivation --global
npx skills add wondelai/skills/hundred-million-offers --global
npx skills add wondelai/skills/obviously-awesome --global
npx skills add wondelai/skills/contagious --global
npx skills add wondelai/skills/one-page-marketing --global
npx skills add wondelai/skills/mom-test --global
npx skills add wondelai/skills/inspired-product --global
npx skills add wondelai/skills/lean-ux --global
npx skills add wondelai/skills/continuous-discovery --global
npx skills add wondelai/skills/microinteractions --global
npx skills add wondelai/skills/clean-code --global
npx skills add wondelai/skills/refactoring-patterns --global
npx skills add wondelai/skills/software-design-philosophy --global
npx skills add wondelai/skills/pragmatic-programmer --global
npx skills add wondelai/skills/domain-driven-design --global
npx skills add wondelai/skills/ddia-systems --global
npx skills add wondelai/skills/system-design --global
npx skills add wondelai/skills/clean-architecture --global
npx skills add wondelai/skills/release-it --global
npx skills add wondelai/skills/high-perf-browser --global
npx skills add wondelai/skills/37signals-way --global
npx skills add wondelai/skills/steve-jobs-design-review --global
npx skills add wondelai/skills/good-strategy-bad-strategy --global
npx skills add wondelai/skills/monetizing-innovation --global
npx skills add wondelai/skills/cold-start-problem --global
npx skills add wondelai/skills/working-with-legacy-code --global
npx skills add wondelai/skills/team-topologies --global
npx skills add wondelai/skills/high-output-management --global
npx skills add wondelai/skills/lean-analytics --global
npx skills add wondelai/skills/technical-documentation --global
# Metaskills — guided journeys that orchestrate the skills above
npx skills add wondelai/skills/create-business --global
npx skills add wondelai/skills/create-website --global
npx skills add wondelai/skills/create-app --global
npx skills add wondelai/skills/improve-business --global
npx skills add wondelai/skills/improve-website --global
npx skills add wondelai/skills/improve-app --global
npx skills add wondelai/skills/grow-business --global
npx skills add wondelai/skills/grow-website --global
npx skills add wondelai/skills/grow-app --global
npx skills add wondelai/skills/improve-code-quality --global
npx skills add wondelai/skills/remove-technical-debt --global
npx skills add wondelai/skills/design-code-architecture --global
npx skills add wondelai/skills/conversion-optimization --global
npx skills add wondelai/skills/architecture-optimization --global
Codex adopted the same open SKILL.md standard, so every skill here works in Codex CLI too:
npx skills add wondelai/skills/<name> commands above target Codex as well (Codex is a supported agentskills.io agent)..agents/plugins/marketplace.json with the same 10 collections. In a clone, Codex auto-discovers it (and the skills under .agents/skills/); manage installs from the /plugins menu in the Codex TUI. The Codex manifests are generated from .claude-plugin/marketplace.json (single source of truth) by scripts/generate-plugins.sh.The same collections also ship in the open Agent Plugins format (spec v1.0.0), so any conforming client can install them:
plugins/<collection>/ directory is a self-contained Agent Plugin: a root plugin.json manifest plus real copies of its skills under skills/ — the same 10 collections as the Claude marketplace.plugins/wondelai-skills/ is a single Agent Plugin containing all 65 skills.plugins/marketing-cro or plugins/wondelai-skills). The manifests are generated from .claude-plugin/marketplace.json (single source of truth) by scripts/generate-plugins.sh.| Skill | Description | Based On |
|---|---|---|
| jobs-to-be-done | JTBD framework for product innovation | Clayton Christensen's "Competing Against Luck" |
| cro-methodology | Conversion rate optimization methodology | Karl Blanks & Ben Jesson's "Making Websites Win" |
| refactoring-ui | Practical UI design system | Adam Wathan & Steve Schoger's "Refactoring UI" |
| ios-hig-design | Native iOS app design guidelines | Apple's Human Interface Guidelines |
| scorecard-marketing | Quiz/assessment funnel lead generation | Daniel Priestley's "Scorecard Marketing" |
| storybrand-messaging | Clear brand messaging using story structure | Donald Miller's "Building a StoryBrand" |
| hooked-ux | Habit-forming product design | Nir Eyal's "Hooked" |
| improve-retention | Behavior design for user retention using B=MAP | BJ Fogg's "Tiny Habits" |
| ux-heuristics | Usability evaluation and principles | Steve Krug's "Don't Make Me Think" & Jakob Nielsen's 10 Heuristics |
| web-typography | Web typography principles and implementation | Jason Santa Maria's "On Web Typography" |
| top-design | Award-winning 10/10 web design matching elite agencies | Techniques from Locomotive, Studio Freight, AREA 17, Awwwards winners |
| negotiation | Tactical negotiation framework for high-stakes conversations | Chris Voss's "Never Split the Difference" |
| influence-psychology | Persuasion science and ethical influence principles | Robert Cialdini's "Influence: The Psychology of Persuasion" |
| lean-startup | Build-Measure-Learn methodology for startups and new products | Eric Ries's "The Lean Startup" |
| design-sprint | 5-day process for validating ideas through prototyping and testing | Jake Knapp's "Sprint" |
| crossing-the-chasm | Technology adoption lifecycle and go-to-market for tech products | Geoffrey Moore's "Crossing the Chasm" |
| blue-ocean-strategy | Create uncontested market space with value innovation | W. Chan Kim & Renée Mauborgne's "Blue Ocean Strategy" |
| traction-eos | Entrepreneurial Operating System for running a business | Gino Wickman's "Traction" |
| design-everyday-things | Foundational design principles: affordances, signifiers, feedback | Don Norman's "The Design of Everyday Things" |
| predictable-revenue | Outbound sales process and Cold Calling 2.0 methodology | Aaron Ross's "Predictable Revenue" |
| made-to-stick | SUCCESs framework for creating memorable messaging | Chip Heath & Dan Heath's "Made to Stick" |
| drive-motivation | Intrinsic motivation science: Autonomy, Mastery, Purpose | Daniel Pink's "Drive" |
| hundred-million-offers | Grand Slam Offer creation: Value Equation, pricing, bonuses, guarantees, scarcity | Alex Hormozi's "$100M Offers" |
| obviously-awesome | Product positioning: competitive alternatives, unique value, target customers, market category | April Dunford's "Obviously Awesome" |
| contagious | Word-of-mouth and virality using the STEPPS framework | Jonah Berger's "Contagious" |
| one-page-marketing | End-to-end marketing plan: 9-square grid from prospect to raving fan | Allan Dib's "The 1-Page Marketing Plan" |
| mom-test | Customer interview framework: talk about their life, not your idea | Rob Fitzpatrick's "The Mom Test" |
| inspired-product | Empowered product teams with discovery and delivery dual-track | Marty Cagan's "Inspired" |
| lean-ux | Hypothesis-driven UX design with rapid experiments | Jeff Gothelf's "Lean UX" |
| continuous-discovery | Weekly customer touchpoints using Opportunity Solution Trees | Teresa Torres's "Continuous Discovery Habits" |
| microinteractions | Design triggers, rules, feedback, loops and modes for interaction polish | Dan Saffer's "Microinteractions" |
| clean-code | Readable, maintainable code through naming, small functions, and clean error handling | Robert C. Martin's "Clean Code" |
| refactoring-patterns | Named refactoring transformations to improve code structure safely | Martin Fowler's "Refactoring" |
| software-design-philosophy | Managing complexity through deep modules and information hiding | John Ousterhout's "A Philosophy of Software Design" |
| pragmatic-programmer | Meta-principles: DRY, orthogonality, tracer bullets, design by contract | Andrew Hunt & David Thomas's "The Pragmatic Programmer" |
| domain-driven-design | Model software around business domains with bounded contexts and aggregates | Eric Evans's "Domain-Driven Design" |
| ddia-systems | Data system design: storage engines, replication, partitioning, consistency | Martin Kleppmann's "Designing Data-Intensive Applications" |
| system-design | Scalable distributed systems: load balancing, caching, database scaling | Alex Xu's "System Design Interview" |
| clean-architecture | The Dependency Rule: dependencies point inward from frameworks to entities | Robert C. Martin's "Clean Architecture" |
| release-it | Production-ready systems: circuit breakers, bulkheads, timeouts, retry logic | Michael Nygard's "Release It!" |
| high-perf-browser | Web performance: network protocols, resource loading, browser rendering | Ilya Grigorik's "High Performance Browser Networking" |
| 37signals-way | Build less, shape work, ship in six-week cycles with small autonomous teams | Jason Fried & DHH's "Getting Real", "Rework" & Ryan Singer's "Shape Up" |
| steve-jobs-design-review | Jobs-style design reviews: ruthless simplicity, focus, demo culture, binary verdicts | Walter Isaacson's "Steve Jobs", Ken Segall's "Insanely Simple" & Ken Kocienda's "Creative Selection" |
| good-strategy-bad-strategy | Strategy kernels: diagnosis, guiding policy, coherent action — and bad-strategy detection | Richard Rumelt's "Good Strategy Bad Strategy" |
| monetizing-innovation | Price-before-product: willingness-to-pay research, packaging, monetization models | Madhavan Ramanujam & Georg Tacke's "Monetizing Innovation" |
| cold-start-problem | Network effects: atomic networks, the hard side, tipping points, escape velocity | Andrew Chen's "The Cold Start Problem" |
| working-with-legacy-code | Safely change untested code: seams, characterization tests, sprout/wrap, dependency breaking | Michael Feathers' "Working Effectively with Legacy Code" |
| team-topologies | Four team types, three interaction modes, Conway's law, team cognitive load | Matthew Skelton & Manuel Pais's "Team Topologies" |
| high-output-management | Managerial leverage, one-on-ones, OKRs, task-relevant maturity | Andrew S. Grove's "High Output Management" |
| lean-analytics | One Metric That Matters, metrics by business model and stage, benchmarks | Alistair Croll & Ben Yoskovitz's "Lean Analytics" |
| technical-documentation | Audit, write, and improve developer docs: reader fit, procedures, code samples, API reference, changelogs | Google's Developer Documentation Style Guide |
| create-business | Guided journey: raw idea → validated, positioned, priced business | Orchestrates 10 skills, from jobs-to-be-done to crossing-the-chasm |
| create-website | Guided journey: blank page → high-converting website | Orchestrates 10 skills, from storybrand-messaging to steve-jobs-design-review |
| create-app | Guided journey: idea → validated, well-architected app | Orchestrates 10 skills, from lean-startup to software-design-philosophy |
| improve-business | Guided journey: diagnose and fix a plateaued business | Orchestrates 8 skills, from good-strategy-bad-strategy to monetizing-innovation |
| improve-website | Guided journey: diagnose, fix, and prove website improvements | Orchestrates 8 skills, from cro-methodology to design-everyday-things |
| improve-app | Guided journey: product, UX, copy, and in-app persuasion — fix what users feel | Orchestrates 9 skills, from jobs-to-be-done to steve-jobs-design-review |
| grow-business | Guided journey: build a repeatable growth engine | Orchestrates 9 skills, from one-page-marketing to negotiation |
| grow-website | Guided journey: convert, capture, and compound website traffic | Orchestrates 8 skills, from cro-methodology to one-page-marketing |
| grow-app | Guided journey: retention-first app growth | Orchestrates 8 skills, from hooked-ux to drive-motivation |
| improve-code-quality | Guided journey: vibe-coded prototype → production-ready code | Orchestrates 9 skills, from working-with-legacy-code to ddia-systems |
| remove-technical-debt | Guided journey: pay down debt in place without stopping shipping | Orchestrates 8 skills, from working-with-legacy-code to domain-driven-design |
| design-code-architecture | Guided journey: deliberate architecture for a new system | Orchestrates 8 skills, from clean-architecture to 37signals-way |
| conversion-optimization | Guided journey: find, fix, and prove one leaking conversion flow | Orchestrates 6 skills, from lean-analytics to design-everyday-things |
| architecture-optimization | Guided journey: make a working codebase measurably faster and cleaner | Orchestrates 8 skills, from working-with-legacy-code to pragmatic-programmer |
Looking for real-world scenarios? See EXAMPLES.md for 96 copy-pasteable prompts organized by persona (founders, PMs, marketers, designers, sales, copywriters, solopreneurs) — including one for each guided journey.
Strategic framework for discovering and designing product innovations. Customers don't buy products—they "hire" them to make progress in specific circumstances.
About the author: Clayton M. Christensen (1952–2020) was a Harvard Business School professor widely regarded as one of the most influential business thinkers of our time. Named the world's most influential business thinker by Thinkers50 in 2011 and 2013, he developed the theory of "disruptive innovation" and authored nine books including The Innovator's Dilemma. Christensen co-founded Innosight (growth strategy consultancy), Rose Park Advisors (investment firm), and the Christensen Institute (non-profit think tank). His JTBD framework, detailed in "Competing Against Luck", has been adopted by companies like Netflix, Intuit, and countless startups worldwide.
Use when you need to:
Example prompts:
Scientific, customer-centric approach to conversion rate optimization. Rejects "best practices" in favor of evidence-based testing—understand WHY visitors don't convert before changing anything.
About the authors: Dr. Karl Blanks and Ben Jesson are co-founders of Conversion Rate Experts (CRE), the world's leading conversion rate optimization agency. They received the Queen's Award for Enterprise twice—first for Innovation (codifying the scientific methodology now used by companies like Amazon and Google), and again for International Trade. Their client list includes Google, Apple, Facebook, Amazon, Dropbox, and many other leading tech companies. Their methodology has generated billions in additional revenue. "Making Websites Win" became an Amazon #1 bestseller in 15 categories. All profits from the book are donated to the charity Mary's Meals.
Use when you need to:
Example prompts:
Practical, opinionated UI design system for developers. Design in grayscale first, add color last. Start with too much white space, then remove.
About the authors: Adam Wathan is a full-stack developer and entrepreneur best known as the creator of Tailwind CSS, the utility-first CSS framework that has become one of the most popular styling tools in modern web development. Steve Schoger is a visual designer from Canada known for his practical design tips that went viral on Twitter, helping developers improve their UI skills. Together, they created "Refactoring UI"—a book and video series teaching developers how to design beautiful interfaces without formal design training. Their collaboration bridges the gap between development and design, making good UI accessible to everyone who writes code.
Use when you need to:
Example prompts:
Design native iOS apps that feel intuitive and aligned with Apple's platform conventions. Covers layout, typography, navigation, gestures, colors, and accessibility.
About the source: Apple Inc. has published Human Interface Guidelines since the original Macintosh in 1984, making it one of the oldest and most influential design documentation in computing history. The Human Interface Guidelines define the design language for iOS, macOS, watchOS, tvOS, and visionOS—covering everything from typography and color to navigation patterns and accessibility. Apple's design philosophy emphasizes clarity, deference, and depth, creating interfaces that feel intuitive to billions of users worldwide. The HIG is continuously updated and represents decades of research into human-computer interaction.
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Example prompts:
Lead generation system using interactive quiz/assessment funnels. Converts 30-50% vs 3-10% for traditional PDF lead magnets by creating psychological tension and self-qualification.
About the author: Daniel Priestley is a serial entrepreneur who has built and sold multiple businesses. He founded Dent Global, one of the world's leading business accelerators for entrepreneurs, and co-founded ScoreApp, a marketing software platform serving over 150,000 businesses globally. Priestley has won major business awards and authored seven books on entrepreneurship, including bestsellers Key Person of Influence, Entrepreneur Revolution, Oversubscribed, and 24 Assets. "Scorecard Marketing", co-authored with Glen Carlson, distills the methodology that powers ScoreApp into a practical playbook for generating qualified leads at scale.
Use when you need to:
Example prompts:
StoryBrand framework for clarifying your message so customers will listen. Positions your customer as the hero and your brand as the guide in a story structure that resonates.
About the author: Donald Miller is the CEO of StoryBrand, a company that has helped more than 10,000 businesses clarify their messaging. His StoryBrand Framework is used by brands ranging from small startups to Fortune 500 companies. Miller is a New York Times bestselling author and popular keynote speaker. "Building a StoryBrand" has become one of the most influential marketing books of the past decade, teaching the 7-part framework that transforms confusing messaging into clear, compelling communication.
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Example prompts:
Hook Model framework for building habit-forming products. The four-phase process (Trigger → Action → Variable Reward → Investment) that connects users to your product through successive cycles.
About the author: Nir Eyal is an author, lecturer, and investor who writes about the intersection of psychology, technology, and business. He previously taught at Stanford Graduate School of Business and has worked in the video gaming and advertising industries. "Hooked: How to Build Habit-Forming Products" has become essential reading for product designers and entrepreneurs, providing a practical framework for creating products that users return to repeatedly. His work has influenced product design at companies from startups to Fortune 500.
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Example prompts:
Behavior design framework for diagnosing and fixing retention problems. Uses BJ Fogg's B=MAP model (Behavior = Motivation + Ability + Prompt) to systematically identify why users aren't completing key actions and design behaviors that stick.
About the author: BJ Fogg, PhD is the founder of the Behavior Design Lab at Stanford University, where he has directed research on behavior change since 1998. He created the Fogg Behavior Model (B=MAP), which has become the foundational framework used by product designers, health researchers, and behavior change professionals worldwide. Fogg coined the term "behavior design" and has trained thousands of innovators in his methods, including the founders of Instagram. "Tiny Habits: The Small Changes That Change Everything" distills two decades of research into a practical system for behavior change.
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Example prompts:
Usability heuristics and evaluation principles combining Steve Krug's practical "Don't Make Me Think" approach with Jakob Nielsen's 10 heuristics for systematic interface evaluation.
About the sources: Steve Krug is a usability consultant whose book "Don't Make Me Think" has been the go-to guide for web usability since 2000, selling over 600,000 copies. His common-sense approach has influenced a generation of designers. Jakob Nielsen, co-founder of Nielsen Norman Group, is often called "the king of usability." His 10 Usability Heuristics, published in 1994, remain the most-used framework for evaluating interface usability worldwide.
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Example prompts:
Web typography principles for choosing, pairing, and implementing typefaces. Typography serves communication—the best typography is invisible, immersing readers in content rather than calling attention to itself.
About the author: Jason Santa Maria is a graphic designer, author, and educator whose work focuses on the intersection of design and technology. He has worked with clients including The New York Times, AIGA, and Happy Cog. Santa Maria was Creative Director at Typekit (now Adobe Fonts) and co-founded A Book Apart, the influential publisher of books for web professionals. He teaches at the School of Visual Arts in New York. "On Web Typography", published by A Book Apart in 2014, distills his expertise into a practical guide for choosing, evaluating, and implementing type on the web.
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Example prompts:
Create award-winning websites and applications with design and typography rated 10/10. Build premium digital experiences that match the quality of elite agencies like Locomotive, Studio Freight, AREA 17, Active Theory, Hello Monday, and Awwwards winners.
About the source: This skill synthesizes techniques from the world's top digital agencies—studios that consistently win FWA, Awwwards, CSS Design Awards, and Webby Awards. Every pixel is intentional, typography is architecture, motion creates emotion, and performance is non-negotiable.
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Example prompts:
Tactical empathy-based negotiation framework from FBI hostage negotiator Chris Voss. Master techniques like mirroring, labeling, calibrated questions, and the Ackerman bargaining method to navigate high-stakes conversations.
About the author: Chris Voss is a former FBI hostage negotiator who served as the lead international kidnapping negotiator for the FBI. During his 24-year career, he was trained in the art of negotiation by the FBI, Scotland Yard, and Harvard Law School. Voss has taught negotiation at Harvard, Georgetown, MIT, and USC. He founded The Black Swan Group, a consulting firm that trains Fortune 500 companies, including Microsoft, Google, and Cisco. "Never Split the Difference: Negotiating As If Your Life Depended On It", co-authored with Tahl Raz, became a Wall Street Journal bestseller and has transformed how people negotiate in business, salary discussions, and everyday life.
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Example prompts:
Persuasion science framework applying Robert Cialdini's seven universal principles of influence (Reciprocity, Commitment & Consistency, Social Proof, Authority, Liking, Scarcity, Unity) to product design, marketing, and communication.
About the author: Robert B. Cialdini, PhD is Regents' Professor Emeritus of Psychology and Marketing at Arizona State University. His research on the psychology of influence has been published extensively and cited across disciplines. "Influence: The Psychology of Persuasion" has sold over 5 million copies worldwide and is considered the foundational text on persuasion science. Cialdini has consulted for Fortune 500 companies, government agencies, and nonprofits on ethical influence strategies.
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Example prompts:
Build-Measure-Learn methodology for startups and new products. Test assumptions with MVPs, measure with actionable metrics, and decide when to pivot or persevere.
About the author: Eric Ries is an entrepreneur and author who co-founded IMVU, where he pioneered continuous deployment and customer development practices that became the foundation of Lean Startup. "The Lean Startup" has been translated into over 30 languages and has influenced startup culture worldwide. Ries is also the creator of the Long-Term Stock Exchange (LTSE).
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Example prompts:
Google Ventures' 5-day process for answering critical business questions through design, prototyping, and testing with real users.
About the author: Jake Knapp created the Design Sprint process while at Google, where he ran sprints on products like Gmail, Chrome, and Google X. As a design partner at Google Ventures (GV), he refined the process by running over 100 sprints with startups. "Sprint" is now used by teams at Google, Slack, Airbnb, LEGO, and thousands of companies worldwide.
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Example prompts:
Strategic framework for marketing and selling disruptive technology products, focusing on the critical transition from early adopters to mainstream customers.
About the author: Geoffrey A. Moore is a consultant, venture partner, and author focused on disruptive innovation and market development. "Crossing the Chasm" has sold over 1 million copies and is required reading at many business schools and tech companies. Moore serves on the boards of several technology companies and advises Fortune 500 firms on technology adoption.
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Example prompts:
Create uncontested market space using value innovation. Use the Strategy Canvas, Four Actions Framework (ERRC), and Six Paths to find blue oceans where competition is irrelevant.
About the authors: W. Chan Kim and Renée Mauborgne are professors of strategy at INSEAD and co-directors of the INSEAD Blue Ocean Strategy Institute. "Blue Ocean Strategy" has sold over 4 million copies, been translated into 46 languages, and is one of the best-selling business books of all time.
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Example prompts:
Complete Entrepreneurial Operating System (EOS) for running a business. Covers Vision/Traction Organizer, quarterly Rocks, Level 10 Meetings, Scorecard, Accountability Chart, and IDS process.
About the author: Gino Wickman is the creator of EOS and founder of EOS Worldwide. "Traction" has sold over 2 million copies and EOS is used by over 250,000 companies worldwide. His work focuses on the practical tools needed to run an entrepreneurial company.
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Example prompts:
Foundational design principles: affordances, signifiers, mappings, constraints, feedback, and conceptual models. The "bible of UX" for creating intuitive, discoverable products.
About the author: Don Norman, PhD is co-founder of the Nielsen Norman Group and coined the term "user experience" while at Apple. "The Design of Everyday Things" (originally 1988, revised 2013) is considered the most influential design book ever written and is required reading in virtually every design program worldwide.
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Example prompts:
Outbound sales process and Cold Calling 2.0 methodology. Build a scalable sales machine with role specialization (SDR/AE/CSM) and predictable pipeline generation.
About the author: Aaron Ross built the outbound sales process at Salesforce.com that added $100M+ in recurring revenue. "Predictable Revenue" is known as "The Bible of Outbound Sales" and has influenced an entire generation of SaaS sales organizations.
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Example prompts:
SUCCESs framework for creating memorable, impactful messaging. Make ideas stick using Simple, Unexpected, Concrete, Credible, Emotional, Stories principles.
About the authors: Chip Heath is a professor at Stanford Graduate School of Business, and Dan Heath is a senior fellow at Duke University's CASE center. "Made to Stick" spent over 2 years on the New York Times bestseller list. The SUCCESs framework is used by educators, marketers, nonprofits, and product teams worldwide.
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Example prompts:
Intrinsic motivation science: Autonomy, Mastery, Purpose (AMP). Design products, features, and teams that tap into what truly motivates people — replacing carrot-and-stick with lasting engagement.
About the author: Daniel H. Pink is the author of seven books including four New York Times bestsellers. "Drive" has been translated into over 40 languages and fundamentally changed how organizations think about motivation. Pink's TED Talk on the science of motivation has over 45 million views.
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Example prompts:
Grand Slam Offer creation framework for building offers so good people feel stupid saying no. Covers the Value Equation, value-based pricing, bonus stacking, guarantees, scarcity, urgency, and the MAGIC naming formula.
About the author: Alex Hormozi is an entrepreneur, investor, and author who has built and scaled multiple businesses generating over $100M in revenue. He is the founder of Acquisition.com, a portfolio of companies that generates over $200M per year. Hormozi's companies span SaaS, brick-and-mortar, e-commerce, and service businesses. "$100M Offers: How To Make Offers So Good People Feel Stupid Saying No" became a Wall Street Journal bestseller and has helped thousands of entrepreneurs restructure their pricing and packaging. His follow-up, $100M Leads, covers customer acquisition.
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Example prompts:
Product positioning framework for defining how your product wins in customers' minds. Covers competitive alternatives, unique attributes, value mapping, target customers, and market category selection.
About the author: April Dunford is the world's leading authority on product positioning. She is a consultant, speaker, and author who has launched 16 products across her career at companies including IBM, Nortel, and Siebel Systems. Dunford has advised hundreds of companies—from startups to Fortune 500—on positioning strategy. "Obviously Awesome: How to Nail Product Positioning so Customers Get It, Buy It, Love It" is the definitive guide to product positioning, used by product teams, marketers, and founders worldwide. Her follow-up, Sales Pitch, extends the positioning framework into sales conversations.
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Example prompts:
Word-of-mouth and virality framework using the STEPPS model (Social Currency, Triggers, Emotion, Public, Practical Value, Stories). Engineer sharing into your products, content, and campaigns.
About the author: Jonah Berger is a marketing professor at the Wharton School at the University of Pennsylvania. His research on social influence, word of mouth, and viral marketing has been published in top academic journals and popular outlets. "Contagious: Why Things Catch On" became a New York Times and Wall Street Journal bestseller and has been translated into over 35 languages. Berger has consulted for companies including Google, Apple, Nike, and the Gates Foundation on making products and ideas spread.
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Example prompts:
Complete end-to-end marketing plan on a single page using Allan Dib's 9-square grid. Covers the full customer journey from prospect to raving fan across three phases: Before (target market, message, media), During (capture, nurture, convert), and After (experience, lifetime value, referrals).
About the author: Allan Dib is a serial entrepreneur, rebellious marketer, and technology expert who has started, grown, and successfully exited multiple businesses in various industries. He is the founder of Successwise, a business coaching and education company. "The 1-Page Marketing Plan: Get New Customers, Make More Money, And Stand Out From The Crowd" is an international bestseller that has been translated into numerous languages and has helped hundreds of thousands of business owners create a simple, actionable marketing plan. His follow-up, Lean Marketing, applies lean principles to marketing execution.
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Example prompts:
Customer interview framework that teaches you to talk about customers' lives instead of your idea. The three rules: talk about their life not your idea, ask about specifics in the past, and talk less.
About the author: Rob Fitzpatrick is an entrepreneur, author, and educator. "The Mom Test" has become the go-to guide for customer development conversations and is used by accelerators, VCs, and startup programs worldwide.
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Example prompts:
Build empowered product teams using discovery and delivery dual-track. Replace feature factories with teams that discover solutions customers love, that work for the business.
About the author: Marty Cagan is the founder of Silicon Valley Product Group (SVPG) and a former product executive at eBay, Netscape, and HP. "Inspired" is considered essential reading for product managers worldwide.
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Example prompts:
Hypothesis-driven UX design that replaces heavy deliverables with rapid experiments and collaborative sketching. Outcomes over outputs.
About the authors: Jeff Gothelf and Josh Seiden are consultants and coaches specializing in Lean and Agile product development. "Lean UX" bridges Lean Startup, design thinking, and Agile development.
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Example prompts:
Build a weekly cadence of customer touchpoints using Opportunity Solution Trees, assumption mapping, and interview snapshots.
About the author: Teresa Torres is an internationally acclaimed author, speaker, and coach who helps product teams adopt continuous discovery practices. "Continuous Discovery Habits" is the definitive guide to making discovery a regular team habit.
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Example prompts:
Design the small details — triggers, rules, feedback, loops and modes — that separate good products from great ones.
About the author: Dan Saffer is a product designer and author who has worked at Smart Design, Motorola, and Twitter. "Microinteractions" focuses on the tiny, crucial design details that make products delightful.
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Example prompts:
Write readable, maintainable code through disciplined naming, small functions, and clean error handling. Code is read far more than it is written.
About the author: Robert C. Martin (Uncle Bob) is a software engineer, author, and one of the signatories of the Agile Manifesto. "Clean Code" has become the standard reference for code quality and craftsmanship.
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Example prompts:
Apply named refactoring transformations to improve code structure without changing behavior. Smell-driven, test-guarded, safe transformations.
About the author: Martin Fowler is an author, speaker, and Chief Scientist at Thoughtworks. "Refactoring" (2nd edition) is the definitive catalog of refactoring techniques.
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Example prompts:
Manage software complexity through deep modules, information hiding, and strategic programming. Complexity is the root cause of most software problems.
About the author: John Ousterhout is a professor of computer science at Stanford University and creator of Tcl/Tk. "A Philosophy of Software Design" distills decades of teaching and practice into actionable design principles.
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Example prompts:
Meta-principles of software craftsmanship: DRY, orthogonality, tracer bullets, and design by contract. Think about your work as you work.
About the authors: Andrew Hunt and David Thomas are co-founders of the Pragmatic Bookshelf and signatories of the Agile Manifesto. "The Pragmatic Programmer" (20th Anniversary Edition) remains one of the most influential software development books ever written.
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Example prompts:
Model software around the business domain using bounded contexts, aggregates, and ubiquitous language. The structure of the code should reflect the structure of the domain.
About the author: Eric Evans is a software design consultant and the originator of Domain-Driven Design. "Domain-Driven Design" fundamentally changed how the industry thinks about the relationship between code and business domains.
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Example prompts:
Design data systems by understanding storage engines, replication, partitioning, transactions, and consistency models. Fundamentals of data-intensive application design.
About the author: Martin Kleppmann is a researcher in distributed systems at the University of Cambridge. "Designing Data-Intensive Applications" is widely regarded as the best technical book on distributed data systems.
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Example prompts:
Design scalable distributed systems using structured approaches for load balancing, caching, database scaling, and message queues.
About the author: Alex Xu is the author of the bestselling System Design Interview series. "System Design Interview" (Volumes 1 & 2) has helped millions of engineers prepare for system design challenges.
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Example prompts:
Structure software around the Dependency Rule: source code dependencies point inward from frameworks to use cases to entities.
About the author: Robert C. Martin (Uncle Bob) is a legendary software engineer and author of the Clean series. "Clean Architecture" provides the architectural counterpart to Clean Code.
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Example prompts:
Build production-ready systems with stability patterns: circuit breakers, bulkheads, timeouts, and retry logic. Design for the real world.
About the author: Michael Nygard is an architect and author who has designed and operated some of the largest transactional systems in the world. "Release It!" (2nd edition) is the definitive guide to building production-ready software.
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Example prompts:
Optimize web performance through network protocols, resource loading, and browser rendering internals.
About the author: Ilya Grigorik is a web performance engineer, previously at Google. "High Performance Browser Networking" is the definitive guide to understanding network protocols and browser performance.
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Example prompts:
Build lean, opinionated products using the 37signals philosophy: build less, shape work before building, ship in fixed six-week cycles with small autonomous teams, and say no to almost everything by default.
About the authors: Jason Fried is the co-founder and CEO of 37signals (Basecamp, HEY), a prominent advocate for calm companies and product simplicity. David Heinemeier Hansson (DHH) is the co-founder and CTO of 37signals and creator of Ruby on Rails. Together they wrote "Getting Real" and "Rework". Ryan Singer is the former Head of Strategy at 37signals and author of "Shape Up".
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Example prompts:
Review designs, products, and features the way Steve Jobs ran reviews: start from the customer experience and work backwards, subtract until only the essential remains, demand working demos over specs, audit the whole experience end to end, and deliver a binary verdict — insanely great or not done — with a specific cut list and fix list.
About the source material: Steve Jobs (1955-2011) co-founded Apple and led the creation of the Mac, iPod, iPhone, and iPad through famously demanding design reviews. This skill distills his documented review practices from Walter Isaacson's authorized biography "Steve Jobs", Ken Segall's "Insanely Simple", and Ken Kocienda's "Creative Selection".
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Example prompts:
Formulate and audit real strategy using the kernel — an honest diagnosis of the challenge, a guiding policy that rules out vast realms of action, and coherent actions that reinforce each other — and detect the four hallmarks of bad strategy: fluff, failure to face the challenge, mistaking goals for strategy, and bad strategic objectives.
About the author: Richard Rumelt is professor emeritus at UCLA Anderson School of Management and one of the world's most influential thinkers on strategy — The Economist called him a "strategist's strategist." He is the author of "Good Strategy Bad Strategy" and "The Crux".
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Example prompts:
Design the product around the price instead of bolting a price onto a finished product: validate willingness to pay early, segment by value, package with leader/filler/killer logic, pick the right monetization model, and avoid the four monetization failures — feature shock, minivation, hidden gems, and undead products.
About the authors: Madhavan Ramanujam is a board member and partner at Simon-Kucher & Partners, the world's leading pricing consultancy, and has advised dozens of unicorns on monetization. Georg Tacke was co-CEO of Simon-Kucher. Together they wrote "Monetizing Innovation".
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Example prompts:
Start and scale products with network effects: launch one atomic network at a time, solve the hard side first, tip markets with repeatable playbooks, then manage escape velocity, ceilings, and moats as the network grows.
About the author: Andrew Chen is a general partner at Andreessen Horowitz investing in consumer technology, previously led rider growth at Uber, and writes one of the most-read essay series on growth and network effects. He is the author of "The Cold Start Problem".
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Example prompts:
Safely change untested codebases: find seams, break dependencies just enough to get tests in place, pin current behavior with characterization tests, and use sprout/wrap techniques when you can't get the area under test yet — legacy code is simply code without tests.
About the author: Michael C. Feathers is the founder of R7K Research & Conveyance and a long-time consultant on software design and legacy systems. He wrote "Working Effectively with Legacy Code", which defined legacy code as code without tests.
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Example prompts:
Organize teams for fast flow using four fundamental team types (stream-aligned, enabling, complicated-subsystem, platform) and three interaction modes (collaboration, X-as-a-Service, facilitating), sized to team cognitive load and aligned with the architecture you want via the inverse Conway maneuver.
About the authors: Matthew Skelton is the founder of Conflux and a leading voice on organizational design for software delivery. Manuel Pais is an independent IT organizational consultant. Together they wrote "Team Topologies".
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Example prompts:
Manage for output, not activity: a manager's output is the output of their organization, raised through high-leverage activities — training, well-run one-on-ones, clear decisions, honest indicators, and management style matched to each person's task-relevant maturity.
About the author: Andrew S. Grove (1936-2016) escaped communist Hungary, became Intel's third employee, and led the company as president, CEO, and chairman through its pivot from memory chips to microprocessors. His book "High Output Management" is the origin of OKRs and a foundational text for Silicon Valley managers.
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Example prompts:
Choose the One Metric That Matters for your business model and stage, kill vanity metrics, and set lines in the sand: good metrics are comparative, understandable, ratios or rates, and change your behavior — everything else is noise that feels like progress.
About the authors: Alistair Croll is an entrepreneur and analyst who co-founded Coradiant and chairs Startupfest. Ben Yoskovitz is a founding partner at Highline Beta and a serial founder and investor. Together they wrote "Lean Analytics".
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Example prompts:
Audit, write, and improve developer documentation the way Google's technical writers do: start from the reader's task, verify every command and parameter against the code, then apply the style guide in severity order — structure before voice, voice before word choice. Covers READMEs, getting-started guides, tutorials and how-tos, API reference and docstrings, CLI help text, changelogs, and migration guides, with a scored audit report and a rewrite that keeps the facts intact.
About the source material: Google's Developer Documentation Style Guide is the public house style Google's technical writers maintain for developers.google.com, Android, and Google Cloud, released under CC BY 4.0; the companion Technical Writing One and Two courses are Google's internal engineer training made public. Release-note structure follows Keep a Changelog.
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Example prompts:
Guided journey from raw idea to a validated, positioned, priced business with a chosen beachhead. The agent drives every phase, asks you the decision questions, and records everything as living documents in your project's docs/ folder so the journey resumes across sessions.
About the journey: Orchestrates ten skills in a defended order — jobs-to-be-done, mom-test, design-sprint, lean-startup, good-strategy-bad-strategy, blue-ocean-strategy, obviously-awesome, hundred-million-offers, monetizing-innovation, crossing-the-chasm — writing CUSTOMER.md, EXPERIMENTS.md, STRATEGY.md, POSITIONING.md, OFFER.md, and PRODUCT.md as it goes.
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Example prompts:
Guided journey from blank page to a high-converting website: message first, then design, then conversion engineering, then a brutal final review. Every phase asks you the decision questions and lands its output in your project's docs/ folder.
About the journey: Orchestrates ten skills — one-page-marketing, storybrand-messaging, made-to-stick, top-design, web-typography, refactoring-ui, ux-heuristics, cro-methodology, scorecard-marketing, steve-jobs-design-review — writing MARKETING.md, POSITIONING.md, WEBSITE.md, and DESIGN.md as it goes.
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Example prompts:
Guided journey from idea to a validated, well-architected app: validate the riskiest assumption fast while making the expensive-to-reverse technical decisions deliberately. Interactive phase by phase, recorded in your project's docs/ folder.
About the journey: Orchestrates ten skills — lean-startup, design-sprint, clean-architecture, domain-driven-design, clean-code, pragmatic-programmer, system-design, ios-hig-design, 37signals-way, software-design-philosophy — writing PRODUCT.md, EXPERIMENTS.md, ARCHITECTURE.md, TESTING.md, and DESIGN.md as it goes.
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Example prompts:
Guided journey for a plateaued or struggling business: diagnose the real challenge first, then fix execution rhythm, management leverage, team structure, motivation, metrics, margin, and pricing — in that order.
About the journey: Orchestrates eight skills — good-strategy-bad-strategy, traction-eos, high-output-management, team-topologies, drive-motivation, lean-analytics, negotiation, monetizing-innovation — writing STRATEGY.md, OPERATIONS.md, and METRICS.md as it goes.
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Example prompts:
Guided journey to diagnose, fix, and prove website improvements: evidence from real visitors decides what changes, and every fix ships as a testable hypothesis with a pre-committed metric.
About the journey: Orchestrates eight skills — cro-methodology, ux-heuristics, refactoring-ui, web-typography, storybrand-messaging, high-perf-browser, made-to-stick, design-everyday-things — extending WEBSITE.md, DESIGN.md, POSITIONING.md, EXPERIMENTS.md, and METRICS.md as it goes.
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Example prompts:
Guided journey to improve an existing app where users feel it: product fit, UX friction, visual polish, interaction detail, in-app copy, ethical in-app persuasion, perceived speed — closed out with a brutal end-to-end review. Product and experience work, not code work.
About the journey: Orchestrates nine skills — jobs-to-be-done, ux-heuristics, design-everyday-things, refactoring-ui, microinteractions, made-to-stick, influence-psychology, high-perf-browser, steve-jobs-design-review — extending CUSTOMER.md, DESIGN.md, POSITIONING.md, PRODUCT.md, and EXPERIMENTS.md as it goes. For code quality, tests, or production hardening, use improve-code-quality or remove-technical-debt instead.
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Example prompts:
Guided journey to build a repeatable growth engine: each phase produces an asset the next phase consumes — offer feeds pipeline, pipeline feeds word-of-mouth, and metrics keep it honest.
About the journey: Orchestrates nine skills — one-page-marketing, hundred-million-offers, predictable-revenue, contagious, influence-psychology, crossing-the-chasm, cold-start-problem, lean-analytics, negotiation — writing MARKETING.md and extending OFFER.md, STRATEGY.md, METRICS.md, and CUSTOMER.md as it goes.
Use when you need to:
Example prompts:
Guided journey for growing a website: most traffic problems are conversion problems in costume, so capture and convert the visitors you have before buying more — then make them bring the next ones.
About the journey: Orchestrates eight skills — cro-methodology, scorecard-marketing, storybrand-messaging, made-to-stick, influence-psychology, hundred-million-offers, contagious, one-page-marketing — extending MARKETING.md, POSITIONING.md, OFFER.md, WEBSITE.md, EXPERIMENTS.md, and METRICS.md as it goes.
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Example prompts:
Guided journey for retention-first app growth: fix the leaky bucket before pouring in acquisition — habit loops, activation, weekly discovery, and metrics before any growth spend.
About the journey: Orchestrates eight skills — hooked-ux, improve-retention, continuous-discovery, lean-ux, inspired-product, lean-analytics, microinteractions, drive-motivation — writing METRICS.md and extending PRODUCT.md, EXPERIMENTS.md, DESIGN.md, CUSTOMER.md, and OFFER.md as it goes.
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Example prompts:
Guided journey from vibe-coded prototype to production-ready code: a week-old untested prototype is already legacy code, so build the safety net first, then raise readability, structure, and production hardening in order.
About the journey: Orchestrates nine skills — working-with-legacy-code, clean-code, refactoring-patterns, software-design-philosophy, clean-architecture, pragmatic-programmer, release-it, system-design, ddia-systems — writing TESTING.md, TECH-DEBT.md, and RELIABILITY.md, and extending ARCHITECTURE.md as it goes.
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Example prompts:
Guided journey for a codebase buried in technical debt: feedback over fear — cover and modify, never edit and pray, pay debt down in place on the paths you actually walk, and never stop shipping.
About the journey: Orchestrates eight skills — working-with-legacy-code, refactoring-patterns, clean-code, software-design-philosophy, clean-architecture, pragmatic-programmer, release-it, domain-driven-design — writing TESTING.md and TECH-DEBT.md, and extending ARCHITECTURE.md and RELIABILITY.md as it goes.
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Example prompts:
Guided journey to design deliberate architecture for a new system: architecture is the set of decisions that are expensive to reverse — make exactly those, log why, and defer everything cheap.
About the journey: Orchestrates eight skills — clean-architecture, domain-driven-design, system-design, ddia-systems, software-design-philosophy, release-it, pragmatic-programmer, 37signals-way — writing ARCHITECTURE.md and RELIABILITY.md, and extending TECH-DEBT.md and TESTING.md as it goes.
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Example prompts:
Guided journey for one leaking conversion flow — landing page, signup, checkout, or in-app onboarding: find the leak with numbers, learn the reason from customers, fix message, offer, proof, and friction in that order, and prove every fix with a pre-committed test.
About the journey: Orchestrates six skills — lean-analytics, cro-methodology, storybrand-messaging, hundred-million-offers, influence-psychology, design-everyday-things — writing FUNNEL.md and extending METRICS.md, EXPERIMENTS.md, POSITIONING.md, OFFER.md, and DESIGN.md as it goes. Every phase carries its full method inline (plus references/methods.md), so it runs standalone with no other skills installed.
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Example prompts:
Guided journey for a working codebase grown slow and tangled: measure before optimizing, pin before restructuring — the profiler and the safety net decide what changes, and every optimization proves itself with before/after numbers.
About the journey: Orchestrates eight skills — working-with-legacy-code, clean-architecture, software-design-philosophy, refactoring-patterns, system-design, ddia-systems, release-it, pragmatic-programmer — writing PERFORMANCE.md and extending ARCHITECTURE.md, TECH-DEBT.md, TESTING.md, and RELIABILITY.md as it goes. Every phase carries its full method inline (plus references/methods.md), so it runs standalone with no other skills installed.
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Example prompts:
Want to go deeper with skills — how they work, how to create your own, and what's available across the community?
The Skills Ecosystem on Developer Toolkit covers everything you need:
Developer Toolkit is a comprehensive learning platform for mastering AI-assisted coding, with 350+ tutorials, 80+ copy-paste recipes, and weekly updates tracking tool evolution.
These 65 skills are the open-source tip of what we do. Wondel.ai builds custom Claude skills, agents, and MCP integrations — shipped to production, not demoed.
Evals are the deliverable, not an afterthought — shipped to production, or you don't pay the final milestone. Book a quick call →
The methodologies and frameworks referenced in these skills are the intellectual property of their respective authors and publishers. All copyrights belong to:
The 14 metaskills (create/improve/grow × business/website/app, improve-code-quality, remove-technical-debt, design-code-architecture, conversion-optimization, architecture-optimization) are orchestration workflows authored by Wondel.ai. They sequence and invoke the skills above; the frameworks they reference remain the intellectual property of the authors listed here.
These skills were created without directly copying or reproducing content from the original books or materials. They are based on:
We encourage users to purchase and read the original books for the complete, authoritative treatment of each methodology. The skills in this repository are intended as practical aids, not replacements for the source materials.
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Wondel.ai Agent Skills — Business, Marketing, UX & Coding Frameworks from Bestselling Books. 50 skills + 12 guided journeys for Claude Code, Codex, Cursor & other agentskills.io agents.
See the code65 agent skills for Claude, Claude Code, Claude Cowork, Codex, Cursor, OpenClaw, Hermes Agent and other agentskills.io-compatible agents — also packaged as spec-conformant Agent Plugins: 51 expert frameworks from bestselling books and industry style guides, plus 14 metaskills — guided journeys that orchestrate them step by step to create, improve, or grow a business, website, or app, and to improve code quality, remove technical debt, design code architecture, optimize a conversion flow, or optimize an existing codebase. Each metaskill asks you the decision questions phase by phase and keeps its state in your project's docs/ folder, so a journey survives across sessions. Browse all skills at skills.wondel.ai.
# Add the marketplace
/plugin marketplace add wondelai/skills
# Install plugin collections
/plugin install product-strategy@wondelai-skills # Jobs to Be Done, Negotiation, Mom Test
/plugin install ux-design@wondelai-skills # Refactoring UI, iOS HIG, UX Heuristics, Hooked, Improve Retention, Web Typography, Top Design, Design of Everyday Things, Lean UX, Microinteractions, Steve Jobs Design Review
/plugin install marketing-cro@wondelai-skills # CRO Methodology, StoryBrand, Scorecard Marketing, Contagious, 1-Page Marketing
/plugin install sales-influence@wondelai-skills # Influence Psychology, Predictable Revenue, Made to Stick, $100M Offers
/plugin install product-innovation@wondelai-skills # Lean Startup, Design Sprint, Design of Everyday Things, Inspired, Continuous Discovery, 37signals Way
/plugin install strategy-growth@wondelai-skills # Crossing the Chasm, Blue Ocean Strategy, Traction/EOS, Obviously Awesome
/plugin install team-motivation@wondelai-skills # Drive (Autonomy, Mastery, Purpose)
/plugin install code-craftsmanship@wondelai-skills # Clean Code, Refactoring Patterns, Software Design Philosophy, Pragmatic Programmer, DDD, Working with Legacy Code, Google Docs Style
/plugin install systems-architecture@wondelai-skills # DDIA, System Design, Clean Architecture, Release It!, High Performance Browser Networking
/plugin install metaskills@wondelai-skills # 14 guided journeys: create/improve/grow a business, website, or app + code quality, tech debt, architecture, conversion, optimization
Install via skills.sh:
# Install all skills
npx skills add wondelai/skills --all --global
# Or install individual skills
npx skills add wondelai/skills/jobs-to-be-done --global
npx skills add wondelai/skills/cro-methodology --global
npx skills add wondelai/skills/refactoring-ui --global
npx skills add wondelai/skills/ios-hig-design --global
npx skills add wondelai/skills/scorecard-marketing --global
npx skills add wondelai/skills/storybrand-messaging --global
npx skills add wondelai/skills/hooked-ux --global
npx skills add wondelai/skills/improve-retention --global
npx skills add wondelai/skills/ux-heuristics --global
npx skills add wondelai/skills/web-typography --global
npx skills add wondelai/skills/top-design --global
npx skills add wondelai/skills/negotiation --global
npx skills add wondelai/skills/influence-psychology --global
npx skills add wondelai/skills/lean-startup --global
npx skills add wondelai/skills/design-sprint --global
npx skills add wondelai/skills/crossing-the-chasm --global
npx skills add wondelai/skills/blue-ocean-strategy --global
npx skills add wondelai/skills/traction-eos --global
npx skills add wondelai/skills/design-everyday-things --global
npx skills add wondelai/skills/predictable-revenue --global
npx skills add wondelai/skills/made-to-stick --global
npx skills add wondelai/skills/drive-motivation --global
npx skills add wondelai/skills/hundred-million-offers --global
npx skills add wondelai/skills/obviously-awesome --global
npx skills add wondelai/skills/contagious --global
npx skills add wondelai/skills/one-page-marketing --global
npx skills add wondelai/skills/mom-test --global
npx skills add wondelai/skills/inspired-product --global
npx skills add wondelai/skills/lean-ux --global
npx skills add wondelai/skills/continuous-discovery --global
npx skills add wondelai/skills/microinteractions --global
npx skills add wondelai/skills/clean-code --global
npx skills add wondelai/skills/refactoring-patterns --global
npx skills add wondelai/skills/software-design-philosophy --global
npx skills add wondelai/skills/pragmatic-programmer --global
npx skills add wondelai/skills/domain-driven-design --global
npx skills add wondelai/skills/ddia-systems --global
npx skills add wondelai/skills/system-design --global
npx skills add wondelai/skills/clean-architecture --global
npx skills add wondelai/skills/release-it --global
npx skills add wondelai/skills/high-perf-browser --global
npx skills add wondelai/skills/37signals-way --global
npx skills add wondelai/skills/steve-jobs-design-review --global
npx skills add wondelai/skills/good-strategy-bad-strategy --global
npx skills add wondelai/skills/monetizing-innovation --global
npx skills add wondelai/skills/cold-start-problem --global
npx skills add wondelai/skills/working-with-legacy-code --global
npx skills add wondelai/skills/team-topologies --global
npx skills add wondelai/skills/high-output-management --global
npx skills add wondelai/skills/lean-analytics --global
npx skills add wondelai/skills/technical-documentation --global
# Metaskills — guided journeys that orchestrate the skills above
npx skills add wondelai/skills/create-business --global
npx skills add wondelai/skills/create-website --global
npx skills add wondelai/skills/create-app --global
npx skills add wondelai/skills/improve-business --global
npx skills add wondelai/skills/improve-website --global
npx skills add wondelai/skills/improve-app --global
npx skills add wondelai/skills/grow-business --global
npx skills add wondelai/skills/grow-website --global
npx skills add wondelai/skills/grow-app --global
npx skills add wondelai/skills/improve-code-quality --global
npx skills add wondelai/skills/remove-technical-debt --global
npx skills add wondelai/skills/design-code-architecture --global
npx skills add wondelai/skills/conversion-optimization --global
npx skills add wondelai/skills/architecture-optimization --global
Codex adopted the same open SKILL.md standard, so every skill here works in Codex CLI too:
npx skills add wondelai/skills/<name> commands above target Codex as well (Codex is a supported agentskills.io agent)..agents/plugins/marketplace.json with the same 10 collections. In a clone, Codex auto-discovers it (and the skills under .agents/skills/); manage installs from the /plugins menu in the Codex TUI. The Codex manifests are generated from .claude-plugin/marketplace.json (single source of truth) by scripts/generate-plugins.sh.The same collections also ship in the open Agent Plugins format (spec v1.0.0), so any conforming client can install them:
plugins/<collection>/ directory is a self-contained Agent Plugin: a root plugin.json manifest plus real copies of its skills under skills/ — the same 10 collections as the Claude marketplace.plugins/wondelai-skills/ is a single Agent Plugin containing all 65 skills.plugins/marketing-cro or plugins/wondelai-skills). The manifests are generated from .claude-plugin/marketplace.json (single source of truth) by scripts/generate-plugins.sh.| Skill | Description | Based On |
|---|---|---|
| jobs-to-be-done | JTBD framework for product innovation | Clayton Christensen's "Competing Against Luck" |
| cro-methodology | Conversion rate optimization methodology | Karl Blanks & Ben Jesson's "Making Websites Win" |
| refactoring-ui | Practical UI design system | Adam Wathan & Steve Schoger's "Refactoring UI" |
| ios-hig-design | Native iOS app design guidelines | Apple's Human Interface Guidelines |
| scorecard-marketing | Quiz/assessment funnel lead generation | Daniel Priestley's "Scorecard Marketing" |
| storybrand-messaging | Clear brand messaging using story structure | Donald Miller's "Building a StoryBrand" |
| hooked-ux | Habit-forming product design | Nir Eyal's "Hooked" |
| improve-retention | Behavior design for user retention using B=MAP | BJ Fogg's "Tiny Habits" |
| ux-heuristics | Usability evaluation and principles | Steve Krug's "Don't Make Me Think" & Jakob Nielsen's 10 Heuristics |
| web-typography | Web typography principles and implementation | Jason Santa Maria's "On Web Typography" |
| top-design | Award-winning 10/10 web design matching elite agencies | Techniques from Locomotive, Studio Freight, AREA 17, Awwwards winners |
| negotiation | Tactical negotiation framework for high-stakes conversations | Chris Voss's "Never Split the Difference" |
| influence-psychology | Persuasion science and ethical influence principles | Robert Cialdini's "Influence: The Psychology of Persuasion" |
| lean-startup | Build-Measure-Learn methodology for startups and new products | Eric Ries's "The Lean Startup" |
| design-sprint | 5-day process for validating ideas through prototyping and testing | Jake Knapp's "Sprint" |
| crossing-the-chasm | Technology adoption lifecycle and go-to-market for tech products | Geoffrey Moore's "Crossing the Chasm" |
| blue-ocean-strategy | Create uncontested market space with value innovation | W. Chan Kim & Renée Mauborgne's "Blue Ocean Strategy" |
| traction-eos | Entrepreneurial Operating System for running a business | Gino Wickman's "Traction" |
| design-everyday-things | Foundational design principles: affordances, signifiers, feedback | Don Norman's "The Design of Everyday Things" |
| predictable-revenue | Outbound sales process and Cold Calling 2.0 methodology | Aaron Ross's "Predictable Revenue" |
| made-to-stick | SUCCESs framework for creating memorable messaging | Chip Heath & Dan Heath's "Made to Stick" |
| drive-motivation | Intrinsic motivation science: Autonomy, Mastery, Purpose | Daniel Pink's "Drive" |
| hundred-million-offers | Grand Slam Offer creation: Value Equation, pricing, bonuses, guarantees, scarcity | Alex Hormozi's "$100M Offers" |
| obviously-awesome | Product positioning: competitive alternatives, unique value, target customers, market category | April Dunford's "Obviously Awesome" |
| contagious | Word-of-mouth and virality using the STEPPS framework | Jonah Berger's "Contagious" |
| one-page-marketing | End-to-end marketing plan: 9-square grid from prospect to raving fan | Allan Dib's "The 1-Page Marketing Plan" |
| mom-test | Customer interview framework: talk about their life, not your idea | Rob Fitzpatrick's "The Mom Test" |
| inspired-product | Empowered product teams with discovery and delivery dual-track | Marty Cagan's "Inspired" |
| lean-ux | Hypothesis-driven UX design with rapid experiments | Jeff Gothelf's "Lean UX" |
| continuous-discovery | Weekly customer touchpoints using Opportunity Solution Trees | Teresa Torres's "Continuous Discovery Habits" |
| microinteractions | Design triggers, rules, feedback, loops and modes for interaction polish | Dan Saffer's "Microinteractions" |
| clean-code | Readable, maintainable code through naming, small functions, and clean error handling | Robert C. Martin's "Clean Code" |
| refactoring-patterns | Named refactoring transformations to improve code structure safely | Martin Fowler's "Refactoring" |
| software-design-philosophy | Managing complexity through deep modules and information hiding | John Ousterhout's "A Philosophy of Software Design" |
| pragmatic-programmer | Meta-principles: DRY, orthogonality, tracer bullets, design by contract | Andrew Hunt & David Thomas's "The Pragmatic Programmer" |
| domain-driven-design | Model software around business domains with bounded contexts and aggregates | Eric Evans's "Domain-Driven Design" |
| ddia-systems | Data system design: storage engines, replication, partitioning, consistency | Martin Kleppmann's "Designing Data-Intensive Applications" |
| system-design | Scalable distributed systems: load balancing, caching, database scaling | Alex Xu's "System Design Interview" |
| clean-architecture | The Dependency Rule: dependencies point inward from frameworks to entities | Robert C. Martin's "Clean Architecture" |
| release-it | Production-ready systems: circuit breakers, bulkheads, timeouts, retry logic | Michael Nygard's "Release It!" |
| high-perf-browser | Web performance: network protocols, resource loading, browser rendering | Ilya Grigorik's "High Performance Browser Networking" |
| 37signals-way | Build less, shape work, ship in six-week cycles with small autonomous teams | Jason Fried & DHH's "Getting Real", "Rework" & Ryan Singer's "Shape Up" |
| steve-jobs-design-review | Jobs-style design reviews: ruthless simplicity, focus, demo culture, binary verdicts | Walter Isaacson's "Steve Jobs", Ken Segall's "Insanely Simple" & Ken Kocienda's "Creative Selection" |
| good-strategy-bad-strategy | Strategy kernels: diagnosis, guiding policy, coherent action — and bad-strategy detection | Richard Rumelt's "Good Strategy Bad Strategy" |
| monetizing-innovation | Price-before-product: willingness-to-pay research, packaging, monetization models | Madhavan Ramanujam & Georg Tacke's "Monetizing Innovation" |
| cold-start-problem | Network effects: atomic networks, the hard side, tipping points, escape velocity | Andrew Chen's "The Cold Start Problem" |
| working-with-legacy-code | Safely change untested code: seams, characterization tests, sprout/wrap, dependency breaking | Michael Feathers' "Working Effectively with Legacy Code" |
| team-topologies | Four team types, three interaction modes, Conway's law, team cognitive load | Matthew Skelton & Manuel Pais's "Team Topologies" |
| high-output-management | Managerial leverage, one-on-ones, OKRs, task-relevant maturity | Andrew S. Grove's "High Output Management" |
| lean-analytics | One Metric That Matters, metrics by business model and stage, benchmarks | Alistair Croll & Ben Yoskovitz's "Lean Analytics" |
| technical-documentation | Audit, write, and improve developer docs: reader fit, procedures, code samples, API reference, changelogs | Google's Developer Documentation Style Guide |
| create-business | Guided journey: raw idea → validated, positioned, priced business | Orchestrates 10 skills, from jobs-to-be-done to crossing-the-chasm |
| create-website | Guided journey: blank page → high-converting website | Orchestrates 10 skills, from storybrand-messaging to steve-jobs-design-review |
| create-app | Guided journey: idea → validated, well-architected app | Orchestrates 10 skills, from lean-startup to software-design-philosophy |
| improve-business | Guided journey: diagnose and fix a plateaued business | Orchestrates 8 skills, from good-strategy-bad-strategy to monetizing-innovation |
| improve-website | Guided journey: diagnose, fix, and prove website improvements | Orchestrates 8 skills, from cro-methodology to design-everyday-things |
| improve-app | Guided journey: product, UX, copy, and in-app persuasion — fix what users feel | Orchestrates 9 skills, from jobs-to-be-done to steve-jobs-design-review |
| grow-business | Guided journey: build a repeatable growth engine | Orchestrates 9 skills, from one-page-marketing to negotiation |
| grow-website | Guided journey: convert, capture, and compound website traffic | Orchestrates 8 skills, from cro-methodology to one-page-marketing |
| grow-app | Guided journey: retention-first app growth | Orchestrates 8 skills, from hooked-ux to drive-motivation |
| improve-code-quality | Guided journey: vibe-coded prototype → production-ready code | Orchestrates 9 skills, from working-with-legacy-code to ddia-systems |
| remove-technical-debt | Guided journey: pay down debt in place without stopping shipping | Orchestrates 8 skills, from working-with-legacy-code to domain-driven-design |
| design-code-architecture | Guided journey: deliberate architecture for a new system | Orchestrates 8 skills, from clean-architecture to 37signals-way |
| conversion-optimization | Guided journey: find, fix, and prove one leaking conversion flow | Orchestrates 6 skills, from lean-analytics to design-everyday-things |
| architecture-optimization | Guided journey: make a working codebase measurably faster and cleaner | Orchestrates 8 skills, from working-with-legacy-code to pragmatic-programmer |
Looking for real-world scenarios? See EXAMPLES.md for 96 copy-pasteable prompts organized by persona (founders, PMs, marketers, designers, sales, copywriters, solopreneurs) — including one for each guided journey.
Strategic framework for discovering and designing product innovations. Customers don't buy products—they "hire" them to make progress in specific circumstances.
About the author: Clayton M. Christensen (1952–2020) was a Harvard Business School professor widely regarded as one of the most influential business thinkers of our time. Named the world's most influential business thinker by Thinkers50 in 2011 and 2013, he developed the theory of "disruptive innovation" and authored nine books including The Innovator's Dilemma. Christensen co-founded Innosight (growth strategy consultancy), Rose Park Advisors (investment firm), and the Christensen Institute (non-profit think tank). His JTBD framework, detailed in "Competing Against Luck", has been adopted by companies like Netflix, Intuit, and countless startups worldwide.
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Example prompts:
Scientific, customer-centric approach to conversion rate optimization. Rejects "best practices" in favor of evidence-based testing—understand WHY visitors don't convert before changing anything.
About the authors: Dr. Karl Blanks and Ben Jesson are co-founders of Conversion Rate Experts (CRE), the world's leading conversion rate optimization agency. They received the Queen's Award for Enterprise twice—first for Innovation (codifying the scientific methodology now used by companies like Amazon and Google), and again for International Trade. Their client list includes Google, Apple, Facebook, Amazon, Dropbox, and many other leading tech companies. Their methodology has generated billions in additional revenue. "Making Websites Win" became an Amazon #1 bestseller in 15 categories. All profits from the book are donated to the charity Mary's Meals.
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Example prompts:
Practical, opinionated UI design system for developers. Design in grayscale first, add color last. Start with too much white space, then remove.
About the authors: Adam Wathan is a full-stack developer and entrepreneur best known as the creator of Tailwind CSS, the utility-first CSS framework that has become one of the most popular styling tools in modern web development. Steve Schoger is a visual designer from Canada known for his practical design tips that went viral on Twitter, helping developers improve their UI skills. Together, they created "Refactoring UI"—a book and video series teaching developers how to design beautiful interfaces without formal design training. Their collaboration bridges the gap between development and design, making good UI accessible to everyone who writes code.
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Example prompts:
Design native iOS apps that feel intuitive and aligned with Apple's platform conventions. Covers layout, typography, navigation, gestures, colors, and accessibility.
About the source: Apple Inc. has published Human Interface Guidelines since the original Macintosh in 1984, making it one of the oldest and most influential design documentation in computing history. The Human Interface Guidelines define the design language for iOS, macOS, watchOS, tvOS, and visionOS—covering everything from typography and color to navigation patterns and accessibility. Apple's design philosophy emphasizes clarity, deference, and depth, creating interfaces that feel intuitive to billions of users worldwide. The HIG is continuously updated and represents decades of research into human-computer interaction.
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Example prompts:
Lead generation system using interactive quiz/assessment funnels. Converts 30-50% vs 3-10% for traditional PDF lead magnets by creating psychological tension and self-qualification.
About the author: Daniel Priestley is a serial entrepreneur who has built and sold multiple businesses. He founded Dent Global, one of the world's leading business accelerators for entrepreneurs, and co-founded ScoreApp, a marketing software platform serving over 150,000 businesses globally. Priestley has won major business awards and authored seven books on entrepreneurship, including bestsellers Key Person of Influence, Entrepreneur Revolution, Oversubscribed, and 24 Assets. "Scorecard Marketing", co-authored with Glen Carlson, distills the methodology that powers ScoreApp into a practical playbook for generating qualified leads at scale.
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Example prompts:
StoryBrand framework for clarifying your message so customers will listen. Positions your customer as the hero and your brand as the guide in a story structure that resonates.
About the author: Donald Miller is the CEO of StoryBrand, a company that has helped more than 10,000 businesses clarify their messaging. His StoryBrand Framework is used by brands ranging from small startups to Fortune 500 companies. Miller is a New York Times bestselling author and popular keynote speaker. "Building a StoryBrand" has become one of the most influential marketing books of the past decade, teaching the 7-part framework that transforms confusing messaging into clear, compelling communication.
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Example prompts:
Hook Model framework for building habit-forming products. The four-phase process (Trigger → Action → Variable Reward → Investment) that connects users to your product through successive cycles.
About the author: Nir Eyal is an author, lecturer, and investor who writes about the intersection of psychology, technology, and business. He previously taught at Stanford Graduate School of Business and has worked in the video gaming and advertising industries. "Hooked: How to Build Habit-Forming Products" has become essential reading for product designers and entrepreneurs, providing a practical framework for creating products that users return to repeatedly. His work has influenced product design at companies from startups to Fortune 500.
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Example prompts:
Behavior design framework for diagnosing and fixing retention problems. Uses BJ Fogg's B=MAP model (Behavior = Motivation + Ability + Prompt) to systematically identify why users aren't completing key actions and design behaviors that stick.
About the author: BJ Fogg, PhD is the founder of the Behavior Design Lab at Stanford University, where he has directed research on behavior change since 1998. He created the Fogg Behavior Model (B=MAP), which has become the foundational framework used by product designers, health researchers, and behavior change professionals worldwide. Fogg coined the term "behavior design" and has trained thousands of innovators in his methods, including the founders of Instagram. "Tiny Habits: The Small Changes That Change Everything" distills two decades of research into a practical system for behavior change.
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Example prompts:
Usability heuristics and evaluation principles combining Steve Krug's practical "Don't Make Me Think" approach with Jakob Nielsen's 10 heuristics for systematic interface evaluation.
About the sources: Steve Krug is a usability consultant whose book "Don't Make Me Think" has been the go-to guide for web usability since 2000, selling over 600,000 copies. His common-sense approach has influenced a generation of designers. Jakob Nielsen, co-founder of Nielsen Norman Group, is often called "the king of usability." His 10 Usability Heuristics, published in 1994, remain the most-used framework for evaluating interface usability worldwide.
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Example prompts:
Web typography principles for choosing, pairing, and implementing typefaces. Typography serves communication—the best typography is invisible, immersing readers in content rather than calling attention to itself.
About the author: Jason Santa Maria is a graphic designer, author, and educator whose work focuses on the intersection of design and technology. He has worked with clients including The New York Times, AIGA, and Happy Cog. Santa Maria was Creative Director at Typekit (now Adobe Fonts) and co-founded A Book Apart, the influential publisher of books for web professionals. He teaches at the School of Visual Arts in New York. "On Web Typography", published by A Book Apart in 2014, distills his expertise into a practical guide for choosing, evaluating, and implementing type on the web.
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Example prompts:
Create award-winning websites and applications with design and typography rated 10/10. Build premium digital experiences that match the quality of elite agencies like Locomotive, Studio Freight, AREA 17, Active Theory, Hello Monday, and Awwwards winners.
About the source: This skill synthesizes techniques from the world's top digital agencies—studios that consistently win FWA, Awwwards, CSS Design Awards, and Webby Awards. Every pixel is intentional, typography is architecture, motion creates emotion, and performance is non-negotiable.
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Example prompts:
Tactical empathy-based negotiation framework from FBI hostage negotiator Chris Voss. Master techniques like mirroring, labeling, calibrated questions, and the Ackerman bargaining method to navigate high-stakes conversations.
About the author: Chris Voss is a former FBI hostage negotiator who served as the lead international kidnapping negotiator for the FBI. During his 24-year career, he was trained in the art of negotiation by the FBI, Scotland Yard, and Harvard Law School. Voss has taught negotiation at Harvard, Georgetown, MIT, and USC. He founded The Black Swan Group, a consulting firm that trains Fortune 500 companies, including Microsoft, Google, and Cisco. "Never Split the Difference: Negotiating As If Your Life Depended On It", co-authored with Tahl Raz, became a Wall Street Journal bestseller and has transformed how people negotiate in business, salary discussions, and everyday life.
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Example prompts:
Persuasion science framework applying Robert Cialdini's seven universal principles of influence (Reciprocity, Commitment & Consistency, Social Proof, Authority, Liking, Scarcity, Unity) to product design, marketing, and communication.
About the author: Robert B. Cialdini, PhD is Regents' Professor Emeritus of Psychology and Marketing at Arizona State University. His research on the psychology of influence has been published extensively and cited across disciplines. "Influence: The Psychology of Persuasion" has sold over 5 million copies worldwide and is considered the foundational text on persuasion science. Cialdini has consulted for Fortune 500 companies, government agencies, and nonprofits on ethical influence strategies.
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Example prompts:
Build-Measure-Learn methodology for startups and new products. Test assumptions with MVPs, measure with actionable metrics, and decide when to pivot or persevere.
About the author: Eric Ries is an entrepreneur and author who co-founded IMVU, where he pioneered continuous deployment and customer development practices that became the foundation of Lean Startup. "The Lean Startup" has been translated into over 30 languages and has influenced startup culture worldwide. Ries is also the creator of the Long-Term Stock Exchange (LTSE).
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Example prompts:
Google Ventures' 5-day process for answering critical business questions through design, prototyping, and testing with real users.
About the author: Jake Knapp created the Design Sprint process while at Google, where he ran sprints on products like Gmail, Chrome, and Google X. As a design partner at Google Ventures (GV), he refined the process by running over 100 sprints with startups. "Sprint" is now used by teams at Google, Slack, Airbnb, LEGO, and thousands of companies worldwide.
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Example prompts:
Strategic framework for marketing and selling disruptive technology products, focusing on the critical transition from early adopters to mainstream customers.
About the author: Geoffrey A. Moore is a consultant, venture partner, and author focused on disruptive innovation and market development. "Crossing the Chasm" has sold over 1 million copies and is required reading at many business schools and tech companies. Moore serves on the boards of several technology companies and advises Fortune 500 firms on technology adoption.
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Example prompts:
Create uncontested market space using value innovation. Use the Strategy Canvas, Four Actions Framework (ERRC), and Six Paths to find blue oceans where competition is irrelevant.
About the authors: W. Chan Kim and Renée Mauborgne are professors of strategy at INSEAD and co-directors of the INSEAD Blue Ocean Strategy Institute. "Blue Ocean Strategy" has sold over 4 million copies, been translated into 46 languages, and is one of the best-selling business books of all time.
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Example prompts:
Complete Entrepreneurial Operating System (EOS) for running a business. Covers Vision/Traction Organizer, quarterly Rocks, Level 10 Meetings, Scorecard, Accountability Chart, and IDS process.
About the author: Gino Wickman is the creator of EOS and founder of EOS Worldwide. "Traction" has sold over 2 million copies and EOS is used by over 250,000 companies worldwide. His work focuses on the practical tools needed to run an entrepreneurial company.
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Example prompts:
Foundational design principles: affordances, signifiers, mappings, constraints, feedback, and conceptual models. The "bible of UX" for creating intuitive, discoverable products.
About the author: Don Norman, PhD is co-founder of the Nielsen Norman Group and coined the term "user experience" while at Apple. "The Design of Everyday Things" (originally 1988, revised 2013) is considered the most influential design book ever written and is required reading in virtually every design program worldwide.
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Example prompts:
Outbound sales process and Cold Calling 2.0 methodology. Build a scalable sales machine with role specialization (SDR/AE/CSM) and predictable pipeline generation.
About the author: Aaron Ross built the outbound sales process at Salesforce.com that added $100M+ in recurring revenue. "Predictable Revenue" is known as "The Bible of Outbound Sales" and has influenced an entire generation of SaaS sales organizations.
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Example prompts:
SUCCESs framework for creating memorable, impactful messaging. Make ideas stick using Simple, Unexpected, Concrete, Credible, Emotional, Stories principles.
About the authors: Chip Heath is a professor at Stanford Graduate School of Business, and Dan Heath is a senior fellow at Duke University's CASE center. "Made to Stick" spent over 2 years on the New York Times bestseller list. The SUCCESs framework is used by educators, marketers, nonprofits, and product teams worldwide.
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Example prompts:
Intrinsic motivation science: Autonomy, Mastery, Purpose (AMP). Design products, features, and teams that tap into what truly motivates people — replacing carrot-and-stick with lasting engagement.
About the author: Daniel H. Pink is the author of seven books including four New York Times bestsellers. "Drive" has been translated into over 40 languages and fundamentally changed how organizations think about motivation. Pink's TED Talk on the science of motivation has over 45 million views.
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Grand Slam Offer creation framework for building offers so good people feel stupid saying no. Covers the Value Equation, value-based pricing, bonus stacking, guarantees, scarcity, urgency, and the MAGIC naming formula.
About the author: Alex Hormozi is an entrepreneur, investor, and author who has built and scaled multiple businesses generating over $100M in revenue. He is the founder of Acquisition.com, a portfolio of companies that generates over $200M per year. Hormozi's companies span SaaS, brick-and-mortar, e-commerce, and service businesses. "$100M Offers: How To Make Offers So Good People Feel Stupid Saying No" became a Wall Street Journal bestseller and has helped thousands of entrepreneurs restructure their pricing and packaging. His follow-up, $100M Leads, covers customer acquisition.
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Product positioning framework for defining how your product wins in customers' minds. Covers competitive alternatives, unique attributes, value mapping, target customers, and market category selection.
About the author: April Dunford is the world's leading authority on product positioning. She is a consultant, speaker, and author who has launched 16 products across her career at companies including IBM, Nortel, and Siebel Systems. Dunford has advised hundreds of companies—from startups to Fortune 500—on positioning strategy. "Obviously Awesome: How to Nail Product Positioning so Customers Get It, Buy It, Love It" is the definitive guide to product positioning, used by product teams, marketers, and founders worldwide. Her follow-up, Sales Pitch, extends the positioning framework into sales conversations.
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Example prompts:
Word-of-mouth and virality framework using the STEPPS model (Social Currency, Triggers, Emotion, Public, Practical Value, Stories). Engineer sharing into your products, content, and campaigns.
About the author: Jonah Berger is a marketing professor at the Wharton School at the University of Pennsylvania. His research on social influence, word of mouth, and viral marketing has been published in top academic journals and popular outlets. "Contagious: Why Things Catch On" became a New York Times and Wall Street Journal bestseller and has been translated into over 35 languages. Berger has consulted for companies including Google, Apple, Nike, and the Gates Foundation on making products and ideas spread.
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Example prompts:
Complete end-to-end marketing plan on a single page using Allan Dib's 9-square grid. Covers the full customer journey from prospect to raving fan across three phases: Before (target market, message, media), During (capture, nurture, convert), and After (experience, lifetime value, referrals).
About the author: Allan Dib is a serial entrepreneur, rebellious marketer, and technology expert who has started, grown, and successfully exited multiple businesses in various industries. He is the founder of Successwise, a business coaching and education company. "The 1-Page Marketing Plan: Get New Customers, Make More Money, And Stand Out From The Crowd" is an international bestseller that has been translated into numerous languages and has helped hundreds of thousands of business owners create a simple, actionable marketing plan. His follow-up, Lean Marketing, applies lean principles to marketing execution.
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Example prompts:
Customer interview framework that teaches you to talk about customers' lives instead of your idea. The three rules: talk about their life not your idea, ask about specifics in the past, and talk less.
About the author: Rob Fitzpatrick is an entrepreneur, author, and educator. "The Mom Test" has become the go-to guide for customer development conversations and is used by accelerators, VCs, and startup programs worldwide.
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Example prompts:
Build empowered product teams using discovery and delivery dual-track. Replace feature factories with teams that discover solutions customers love, that work for the business.
About the author: Marty Cagan is the founder of Silicon Valley Product Group (SVPG) and a former product executive at eBay, Netscape, and HP. "Inspired" is considered essential reading for product managers worldwide.
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Hypothesis-driven UX design that replaces heavy deliverables with rapid experiments and collaborative sketching. Outcomes over outputs.
About the authors: Jeff Gothelf and Josh Seiden are consultants and coaches specializing in Lean and Agile product development. "Lean UX" bridges Lean Startup, design thinking, and Agile development.
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Example prompts:
Build a weekly cadence of customer touchpoints using Opportunity Solution Trees, assumption mapping, and interview snapshots.
About the author: Teresa Torres is an internationally acclaimed author, speaker, and coach who helps product teams adopt continuous discovery practices. "Continuous Discovery Habits" is the definitive guide to making discovery a regular team habit.
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Example prompts:
Design the small details — triggers, rules, feedback, loops and modes — that separate good products from great ones.
About the author: Dan Saffer is a product designer and author who has worked at Smart Design, Motorola, and Twitter. "Microinteractions" focuses on the tiny, crucial design details that make products delightful.
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Example prompts:
Write readable, maintainable code through disciplined naming, small functions, and clean error handling. Code is read far more than it is written.
About the author: Robert C. Martin (Uncle Bob) is a software engineer, author, and one of the signatories of the Agile Manifesto. "Clean Code" has become the standard reference for code quality and craftsmanship.
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Example prompts:
Apply named refactoring transformations to improve code structure without changing behavior. Smell-driven, test-guarded, safe transformations.
About the author: Martin Fowler is an author, speaker, and Chief Scientist at Thoughtworks. "Refactoring" (2nd edition) is the definitive catalog of refactoring techniques.
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Example prompts:
Manage software complexity through deep modules, information hiding, and strategic programming. Complexity is the root cause of most software problems.
About the author: John Ousterhout is a professor of computer science at Stanford University and creator of Tcl/Tk. "A Philosophy of Software Design" distills decades of teaching and practice into actionable design principles.
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Example prompts:
Meta-principles of software craftsmanship: DRY, orthogonality, tracer bullets, and design by contract. Think about your work as you work.
About the authors: Andrew Hunt and David Thomas are co-founders of the Pragmatic Bookshelf and signatories of the Agile Manifesto. "The Pragmatic Programmer" (20th Anniversary Edition) remains one of the most influential software development books ever written.
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Example prompts:
Model software around the business domain using bounded contexts, aggregates, and ubiquitous language. The structure of the code should reflect the structure of the domain.
About the author: Eric Evans is a software design consultant and the originator of Domain-Driven Design. "Domain-Driven Design" fundamentally changed how the industry thinks about the relationship between code and business domains.
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Design data systems by understanding storage engines, replication, partitioning, transactions, and consistency models. Fundamentals of data-intensive application design.
About the author: Martin Kleppmann is a researcher in distributed systems at the University of Cambridge. "Designing Data-Intensive Applications" is widely regarded as the best technical book on distributed data systems.
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Design scalable distributed systems using structured approaches for load balancing, caching, database scaling, and message queues.
About the author: Alex Xu is the author of the bestselling System Design Interview series. "System Design Interview" (Volumes 1 & 2) has helped millions of engineers prepare for system design challenges.
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Structure software around the Dependency Rule: source code dependencies point inward from frameworks to use cases to entities.
About the author: Robert C. Martin (Uncle Bob) is a legendary software engineer and author of the Clean series. "Clean Architecture" provides the architectural counterpart to Clean Code.
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Build production-ready systems with stability patterns: circuit breakers, bulkheads, timeouts, and retry logic. Design for the real world.
About the author: Michael Nygard is an architect and author who has designed and operated some of the largest transactional systems in the world. "Release It!" (2nd edition) is the definitive guide to building production-ready software.
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Example prompts:
Optimize web performance through network protocols, resource loading, and browser rendering internals.
About the author: Ilya Grigorik is a web performance engineer, previously at Google. "High Performance Browser Networking" is the definitive guide to understanding network protocols and browser performance.
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Example prompts:
Build lean, opinionated products using the 37signals philosophy: build less, shape work before building, ship in fixed six-week cycles with small autonomous teams, and say no to almost everything by default.
About the authors: Jason Fried is the co-founder and CEO of 37signals (Basecamp, HEY), a prominent advocate for calm companies and product simplicity. David Heinemeier Hansson (DHH) is the co-founder and CTO of 37signals and creator of Ruby on Rails. Together they wrote "Getting Real" and "Rework". Ryan Singer is the former Head of Strategy at 37signals and author of "Shape Up".
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Review designs, products, and features the way Steve Jobs ran reviews: start from the customer experience and work backwards, subtract until only the essential remains, demand working demos over specs, audit the whole experience end to end, and deliver a binary verdict — insanely great or not done — with a specific cut list and fix list.
About the source material: Steve Jobs (1955-2011) co-founded Apple and led the creation of the Mac, iPod, iPhone, and iPad through famously demanding design reviews. This skill distills his documented review practices from Walter Isaacson's authorized biography "Steve Jobs", Ken Segall's "Insanely Simple", and Ken Kocienda's "Creative Selection".
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Formulate and audit real strategy using the kernel — an honest diagnosis of the challenge, a guiding policy that rules out vast realms of action, and coherent actions that reinforce each other — and detect the four hallmarks of bad strategy: fluff, failure to face the challenge, mistaking goals for strategy, and bad strategic objectives.
About the author: Richard Rumelt is professor emeritus at UCLA Anderson School of Management and one of the world's most influential thinkers on strategy — The Economist called him a "strategist's strategist." He is the author of "Good Strategy Bad Strategy" and "The Crux".
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Design the product around the price instead of bolting a price onto a finished product: validate willingness to pay early, segment by value, package with leader/filler/killer logic, pick the right monetization model, and avoid the four monetization failures — feature shock, minivation, hidden gems, and undead products.
About the authors: Madhavan Ramanujam is a board member and partner at Simon-Kucher & Partners, the world's leading pricing consultancy, and has advised dozens of unicorns on monetization. Georg Tacke was co-CEO of Simon-Kucher. Together they wrote "Monetizing Innovation".
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Start and scale products with network effects: launch one atomic network at a time, solve the hard side first, tip markets with repeatable playbooks, then manage escape velocity, ceilings, and moats as the network grows.
About the author: Andrew Chen is a general partner at Andreessen Horowitz investing in consumer technology, previously led rider growth at Uber, and writes one of the most-read essay series on growth and network effects. He is the author of "The Cold Start Problem".
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Safely change untested codebases: find seams, break dependencies just enough to get tests in place, pin current behavior with characterization tests, and use sprout/wrap techniques when you can't get the area under test yet — legacy code is simply code without tests.
About the author: Michael C. Feathers is the founder of R7K Research & Conveyance and a long-time consultant on software design and legacy systems. He wrote "Working Effectively with Legacy Code", which defined legacy code as code without tests.
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Organize teams for fast flow using four fundamental team types (stream-aligned, enabling, complicated-subsystem, platform) and three interaction modes (collaboration, X-as-a-Service, facilitating), sized to team cognitive load and aligned with the architecture you want via the inverse Conway maneuver.
About the authors: Matthew Skelton is the founder of Conflux and a leading voice on organizational design for software delivery. Manuel Pais is an independent IT organizational consultant. Together they wrote "Team Topologies".
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Manage for output, not activity: a manager's output is the output of their organization, raised through high-leverage activities — training, well-run one-on-ones, clear decisions, honest indicators, and management style matched to each person's task-relevant maturity.
About the author: Andrew S. Grove (1936-2016) escaped communist Hungary, became Intel's third employee, and led the company as president, CEO, and chairman through its pivot from memory chips to microprocessors. His book "High Output Management" is the origin of OKRs and a foundational text for Silicon Valley managers.
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Choose the One Metric That Matters for your business model and stage, kill vanity metrics, and set lines in the sand: good metrics are comparative, understandable, ratios or rates, and change your behavior — everything else is noise that feels like progress.
About the authors: Alistair Croll is an entrepreneur and analyst who co-founded Coradiant and chairs Startupfest. Ben Yoskovitz is a founding partner at Highline Beta and a serial founder and investor. Together they wrote "Lean Analytics".
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Audit, write, and improve developer documentation the way Google's technical writers do: start from the reader's task, verify every command and parameter against the code, then apply the style guide in severity order — structure before voice, voice before word choice. Covers READMEs, getting-started guides, tutorials and how-tos, API reference and docstrings, CLI help text, changelogs, and migration guides, with a scored audit report and a rewrite that keeps the facts intact.
About the source material: Google's Developer Documentation Style Guide is the public house style Google's technical writers maintain for developers.google.com, Android, and Google Cloud, released under CC BY 4.0; the companion Technical Writing One and Two courses are Google's internal engineer training made public. Release-note structure follows Keep a Changelog.
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Guided journey from raw idea to a validated, positioned, priced business with a chosen beachhead. The agent drives every phase, asks you the decision questions, and records everything as living documents in your project's docs/ folder so the journey resumes across sessions.
About the journey: Orchestrates ten skills in a defended order — jobs-to-be-done, mom-test, design-sprint, lean-startup, good-strategy-bad-strategy, blue-ocean-strategy, obviously-awesome, hundred-million-offers, monetizing-innovation, crossing-the-chasm — writing CUSTOMER.md, EXPERIMENTS.md, STRATEGY.md, POSITIONING.md, OFFER.md, and PRODUCT.md as it goes.
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Guided journey from blank page to a high-converting website: message first, then design, then conversion engineering, then a brutal final review. Every phase asks you the decision questions and lands its output in your project's docs/ folder.
About the journey: Orchestrates ten skills — one-page-marketing, storybrand-messaging, made-to-stick, top-design, web-typography, refactoring-ui, ux-heuristics, cro-methodology, scorecard-marketing, steve-jobs-design-review — writing MARKETING.md, POSITIONING.md, WEBSITE.md, and DESIGN.md as it goes.
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Guided journey from idea to a validated, well-architected app: validate the riskiest assumption fast while making the expensive-to-reverse technical decisions deliberately. Interactive phase by phase, recorded in your project's docs/ folder.
About the journey: Orchestrates ten skills — lean-startup, design-sprint, clean-architecture, domain-driven-design, clean-code, pragmatic-programmer, system-design, ios-hig-design, 37signals-way, software-design-philosophy — writing PRODUCT.md, EXPERIMENTS.md, ARCHITECTURE.md, TESTING.md, and DESIGN.md as it goes.
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Guided journey for a plateaued or struggling business: diagnose the real challenge first, then fix execution rhythm, management leverage, team structure, motivation, metrics, margin, and pricing — in that order.
About the journey: Orchestrates eight skills — good-strategy-bad-strategy, traction-eos, high-output-management, team-topologies, drive-motivation, lean-analytics, negotiation, monetizing-innovation — writing STRATEGY.md, OPERATIONS.md, and METRICS.md as it goes.
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Guided journey to diagnose, fix, and prove website improvements: evidence from real visitors decides what changes, and every fix ships as a testable hypothesis with a pre-committed metric.
About the journey: Orchestrates eight skills — cro-methodology, ux-heuristics, refactoring-ui, web-typography, storybrand-messaging, high-perf-browser, made-to-stick, design-everyday-things — extending WEBSITE.md, DESIGN.md, POSITIONING.md, EXPERIMENTS.md, and METRICS.md as it goes.
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Guided journey to improve an existing app where users feel it: product fit, UX friction, visual polish, interaction detail, in-app copy, ethical in-app persuasion, perceived speed — closed out with a brutal end-to-end review. Product and experience work, not code work.
About the journey: Orchestrates nine skills — jobs-to-be-done, ux-heuristics, design-everyday-things, refactoring-ui, microinteractions, made-to-stick, influence-psychology, high-perf-browser, steve-jobs-design-review — extending CUSTOMER.md, DESIGN.md, POSITIONING.md, PRODUCT.md, and EXPERIMENTS.md as it goes. For code quality, tests, or production hardening, use improve-code-quality or remove-technical-debt instead.
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Example prompts:
Guided journey to build a repeatable growth engine: each phase produces an asset the next phase consumes — offer feeds pipeline, pipeline feeds word-of-mouth, and metrics keep it honest.
About the journey: Orchestrates nine skills — one-page-marketing, hundred-million-offers, predictable-revenue, contagious, influence-psychology, crossing-the-chasm, cold-start-problem, lean-analytics, negotiation — writing MARKETING.md and extending OFFER.md, STRATEGY.md, METRICS.md, and CUSTOMER.md as it goes.
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Example prompts:
Guided journey for growing a website: most traffic problems are conversion problems in costume, so capture and convert the visitors you have before buying more — then make them bring the next ones.
About the journey: Orchestrates eight skills — cro-methodology, scorecard-marketing, storybrand-messaging, made-to-stick, influence-psychology, hundred-million-offers, contagious, one-page-marketing — extending MARKETING.md, POSITIONING.md, OFFER.md, WEBSITE.md, EXPERIMENTS.md, and METRICS.md as it goes.
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Guided journey for retention-first app growth: fix the leaky bucket before pouring in acquisition — habit loops, activation, weekly discovery, and metrics before any growth spend.
About the journey: Orchestrates eight skills — hooked-ux, improve-retention, continuous-discovery, lean-ux, inspired-product, lean-analytics, microinteractions, drive-motivation — writing METRICS.md and extending PRODUCT.md, EXPERIMENTS.md, DESIGN.md, CUSTOMER.md, and OFFER.md as it goes.
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Guided journey from vibe-coded prototype to production-ready code: a week-old untested prototype is already legacy code, so build the safety net first, then raise readability, structure, and production hardening in order.
About the journey: Orchestrates nine skills — working-with-legacy-code, clean-code, refactoring-patterns, software-design-philosophy, clean-architecture, pragmatic-programmer, release-it, system-design, ddia-systems — writing TESTING.md, TECH-DEBT.md, and RELIABILITY.md, and extending ARCHITECTURE.md as it goes.
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Guided journey for a codebase buried in technical debt: feedback over fear — cover and modify, never edit and pray, pay debt down in place on the paths you actually walk, and never stop shipping.
About the journey: Orchestrates eight skills — working-with-legacy-code, refactoring-patterns, clean-code, software-design-philosophy, clean-architecture, pragmatic-programmer, release-it, domain-driven-design — writing TESTING.md and TECH-DEBT.md, and extending ARCHITECTURE.md and RELIABILITY.md as it goes.
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Guided journey to design deliberate architecture for a new system: architecture is the set of decisions that are expensive to reverse — make exactly those, log why, and defer everything cheap.
About the journey: Orchestrates eight skills — clean-architecture, domain-driven-design, system-design, ddia-systems, software-design-philosophy, release-it, pragmatic-programmer, 37signals-way — writing ARCHITECTURE.md and RELIABILITY.md, and extending TECH-DEBT.md and TESTING.md as it goes.
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Guided journey for one leaking conversion flow — landing page, signup, checkout, or in-app onboarding: find the leak with numbers, learn the reason from customers, fix message, offer, proof, and friction in that order, and prove every fix with a pre-committed test.
About the journey: Orchestrates six skills — lean-analytics, cro-methodology, storybrand-messaging, hundred-million-offers, influence-psychology, design-everyday-things — writing FUNNEL.md and extending METRICS.md, EXPERIMENTS.md, POSITIONING.md, OFFER.md, and DESIGN.md as it goes. Every phase carries its full method inline (plus references/methods.md), so it runs standalone with no other skills installed.
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Guided journey for a working codebase grown slow and tangled: measure before optimizing, pin before restructuring — the profiler and the safety net decide what changes, and every optimization proves itself with before/after numbers.
About the journey: Orchestrates eight skills — working-with-legacy-code, clean-architecture, software-design-philosophy, refactoring-patterns, system-design, ddia-systems, release-it, pragmatic-programmer — writing PERFORMANCE.md and extending ARCHITECTURE.md, TECH-DEBT.md, TESTING.md, and RELIABILITY.md as it goes. Every phase carries its full method inline (plus references/methods.md), so it runs standalone with no other skills installed.
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The 14 metaskills (create/improve/grow × business/website/app, improve-code-quality, remove-technical-debt, design-code-architecture, conversion-optimization, architecture-optimization) are orchestration workflows authored by Wondel.ai. They sequence and invoke the skills above; the frameworks they reference remain the intellectual property of the authors listed here.
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