wallawalla47/infernix

C++/CUDA single-GPU inference engine for Qwen3.8 (incl. Qwen3.8-Flash-Next with offloaded experts) on the RTX 5090; grew from NInfer

C++

98

1,194 commits

updated Oct 12, 2026

See the code

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Introducing Infernix - much faster than Strata on a 5090! (r/LocalLLM)

I've spent the last week working on my inference engine and it now runs Qwen3.8-Flash-Next at a real usable quant (NVIDIA's NVFP4 model) significantly faster than Strata running Unsloth's UD-Q4\_K\_XL quant. On my agentic workflow benchmark: |Metric|Strata|Infernix|Change| |:-|:-|:-|:-| |Average…

1

Oct 9, 2026

README

Infernix

AI disclaimer: Everything added to this engine since it forked from NInfer, including most of this README, was written with AI (mostly Claude Opus 5.5, Qwen3.8-27B running on Infernix, plus a few other AI systems I’ve been testing). It is likely to be neither complete nor entirely accurate. This is hobby development.

Infernix is a C++/CUDA inference engine that serves Qwen models on a single NVIDIA RTX 50-series GPU (tuned on the RTX 5090). It began as a fork of NInfer by Neroued and has grown into its own engine; it reads NInfer's .ninfer artifacts as well as its own .infernix files.

Why Infernix

Qwen3.8-Flash-Next on one RTX 5090

Qwen3.8-Flash-Next has 24,576 routed experts (63 GiB at NVFP4), far more than a 32 GB GPU holds. Infernix keeps the experts in pinned system RAM, caches the hot ones in VRAM, computes part of each layer's cache misses on the CPU while the rest cross PCIe, and reads the 52 GB n-gram embedding table from an NVMe drive.

  • Faster than Strata on the same machine: 4.6-6.4× sooner to the first token and 1.6-1.8× the decode speed from 8K to 250K tokens of context. In a replayed agentic coding workload it reaches the first token in 5.9 s on average against 32.9 s and finishes in about a third of the time (benchmarks).
  • At least Strata's quality: perplexity 4.654 against 4.844 on the same token ids.
  • Long context: 262K tokens natively and up to 1M with YaRN; a 250K-token prompt prefills in about 34 s.
  • Less RAM than the model needs? An SSD expert tier keeps what fits in RAM and reads the rest from the artifact.

Setup and tuning: the Qwen3.8-Flash-Next guide.

Qwen3.8-27B: more cache hits, faster prefill and decode

  • Hybrid prefix cache built for Qwen's linear-attention layers: KV cached by content in 64-token blocks, snapshots of the recurrent state at the points that get reused, and three tiers (GPU, host RAM, and a file that survives restarts). In an agentic workload it serves 90 % of prompt tokens from cache and halves the average time to the first token against NInfer (benchmarks).
  • Faster prefill: 1.3-1.5× NInfer's on long prompts (FlashAttention-2 style INT8 prompt attention, FP4/FP8 Tensor Core paths, wave-aligned chunks).
  • Faster decode: DFlash2 tree verification and n-gram copy drafting alongside DFlash2 and MTP.
  • Smaller KV: the vq2 and k4v2 formats hold three to four times the context of INT8.

Built for agents

  • APIs: OpenAI Chat Completions and Responses, Anthropic Messages and streaming, with the request options that Claude Code, Qwen Code, Codex, Zed and GitHub Copilot send.
  • Tool calling that holds up: the XML call forms agents emit, tolerant recovery of broken calls (--tolerant-tool-calls), calls stranded in unclosed thinking recovered, and calls an answer only quotes in Markdown code kept as text.
  • Constrained decoding: JSON object and JSON Schema outputs, strict tool arguments and tool choice, and GBNF, regex and choice grammars, on every model and speculative mode.
  • Thinking control: budgets with a custom wrap-up message, reasoning effort levels and a guard for thinking that keeps repeating itself (--reasoning-loop).
  • Concurrency: one to eight requests at once, with preemption under memory pressure.
  • Resilience: the prefix cache persists across restarts (and every N minutes with --prefix-cache-save-mins), and on Qwen3.8-Flash-Next a failed expert read fails only the requests running at the time, not the server.
  • /v1/decide: decisions read from token probabilities (yes/no, choice, score, number, point, box).

And also

  • Speculative decoding: MTP, DFlash, DFlash2 and n-gram drafting, with exact sampling.
  • Every KV format: int8, bf16, fp8, nvfp4, k8v4, vq2 and k4v2.
  • Vision: images and video, with the vision encoder optionally in system RAM.
  • Conversion tools: Hugging Face, NVIDIA ModelOpt, Quasar and GGUF sources, with recipes for Q4-Q8, FP8, NVFP4 and mixed artifacts.
  • Windows and Linux: native MSVC and GCC builds, WSL2 included.

Benchmarks

One machine: an RTX 5090 (32 GB) in a PCIe Gen5 x8 link, a Core i9-13900K, 96 GB of DDR5 and Windows 11. At Gen5 x16 speeds are likely to be higher, most of all for Qwen3.8-Flash-Next, whose expert-cache misses cross PCIe on every token. Each engine runs as its own OpenAI-compatible server and is driven by the same client. The agentic replay (bench/agentic_ab) interleaves three coding-agent sessions and eleven subagents with tool calls, compactions, retries and aborts, up to eight requests in flight, sampling at temperature 1.0; cells are means over seeds with the range in brackets.

Qwen3.8-Flash-Next-NVFP4: Infernix vs Strata

Infernix runs the Dense8 conversion of NVIDIA's checkpoint; Strata runs Unsloth's Qwen3.8-Flash-Next-UD-Q4_K_XL GGUF, its native format. Both use the model's MTP drafter and INT8 KV at 262,144 tokens, so this compares each engine as it is run in practice, each with its own quantization and drafter.

Context length (one request at a time, greedy, 1,024 output tokens; Infernix 3b35ccf9, Strata 0.1.40):

ContextTime to first token, InfernixStrataDecode tok/s, InfernixStrata
~8K1.9 s12.3 s138.886.4
~128K17.9 s103.3 s136.277.2
~250K34.2 s158.1 s153.395.8

Agentic replay (three seeds, 68 requests each; Infernix 63c672e4, Strata 0.1.41):

MetricStrataInfernixChange
Average time to first token32.9 s (30.9-36.8)5.9 s (5.5-6.2)−82 %
90th-percentile time to first token67.8 s (62.0-75.1)13.3 s (12.9-13.7)−80 %
Prompt tokens served from cache53.8 % (49.3-60.4)84.6 % (84.3-84.8)+31 points
Prefill tok/s, requests with no cache hit1,4235,8794.1×
Output tok/s, one request decoding86 (83-88)125 (121-128)+45 %
Output tok/s, at the run's own batching86 (83-88)143 (140-147)+67 %
Tokens per round (draft acceptance)2.081.97−6 %
Workload wall time22.3 min (19.6-24.5)7.8 min (6.5-9.0)−65 %

Strata's drafts are accepted slightly more often; Infernix decodes faster because each round takes about a third less time. Both verify every draft, so drafting changes speed, not output.

Qwen3.8-27B: Infernix vs NInfer

Both serve NInfer's official Qwen3.8-27B-nvfp4-NInfer artifact with DFlash2 drafting and the same flags (NInfer master at 68c54356 with the Windows port; Infernix a436fb5a, which also uses n-gram drafting).

Agentic replay (three seeds, 130 requests each):

MetricNInferInfernixChange
Average time to first token5.7 s (4.9-7.0)2.7 s (2.3-3.0)−52 %
Prompt tokens served from cache83.7 %90.4 %+6.7 points
Prompt tokens prefilled982K569K−42 %
Prefill tok/s, requests with no cache hit6,1278,254+35 %
Output tok/s, one request decoding199 (193-202)235 (220-246)+18 %
Output tok/s, at the run's own batching249 (239-257)282 (276-290)+13 %
Workload wall time16.9 min (15.1-18.9)12.5 min (9.9-15.7)−25 %

Wall time also depends on how much each run wrote: on one seed Infernix wrote 31 % more output and finished 4 % later; on the other two it wrote 24-30 % less and finished 37-41 % sooner.

Single requests with long prompts prefill 1.34-1.51× faster from 128K tokens, and decode without speculation is level. Quality is level: on the repository's 1.04M-token perplexity corpus (16K context, INT8 KV cache) Infernix scores 4.468 against 4.479 for NInfer (master at 81c8ce09 with the Windows port).

Quick start (Windows)

Prerequisites: Visual Studio 2026 (MSVC), the CUDA 13 toolkit, and FFmpeg + curl from vcpkg (x64-windows, at C:\vcpkg); adjust the paths at the top of build_native.bat for your machine.

build_native.bat configure
build_native.bat build

The server is build-windows\apps\Release\infernix-serve.exe, with the FFmpeg, curl and zlib DLLs next to it. Qwen3.8-Flash-Next (see the guide):

infernix-serve.exe Qwen3.8-Flash-Next-NVIDIA-NVFP4-Dense8-Infernix-00001-of-00003.infernix --ngram-volume Qwen3.8-Flash-Next-NVIDIA-NVFP4-Infernix.ngram --kv-dtype int8 --max-context 262144 --prefill-chunk 4096 --spec mtp --draft-tokens 4 --lm-head-draft --max-concurrency 2

Qwen3.8-27B on a 32 GB RTX 5090:

infernix-serve.exe qwen3_8_27b_nvfp4-nvidia.ninfer --max-context 240000 --max-concurrency 2 --spec dflash2 --draft-tokens 7 --lm-head-draft --ngram-draft-tokens 15 --ngram-min-match 12 --kv-dtype int8 --preserve-thinking --host-context-mib 52000 --prefill-chunk 4096 --kv-capacity auto --tolerant-tool-calls

Add --prefix-cache-file PATH to keep the prefix cache across restarts. Stop the server with Ctrl+C twice; it saves the cache and exits. infernix-serve.exe --help lists every option by category.

Running on another PC needs an RTX 50-series GPU and an NVIDIA driver of 580 or later (CUDA 13); no CUDA toolkit is needed. Copy the DLLs next to infernix-serve.exe and install the Visual C++ redistributable if it is missing. packaging\windows\package_release.ps1 packs the server, its DLLs and every licence they need into a release zip (third-party notices).

Quick start (Linux)

Builds and runs on 64-bit Linux, including WSL2 (tested on Ubuntu 24.04 with CUDA 13.4 and GCC 13.3). Prerequisites: a CUDA 13 toolkit, CMake 3.28 or newer, a C++20 compiler, Ninja, pkg-config, and the FFmpeg and curl development packages:

sudo apt-get install -y build-essential cmake ninja-build pkg-config libavformat-dev libavcodec-dev libavutil-dev libswscale-dev libcurl4-openssl-dev
cmake --preset release
cmake --build build -j

The server is build/apps/infernix-serve and takes the same options. Under WSL2 use the Windows NVIDIA driver (do not install a Linux one inside WSL) and copy models into the Linux filesystem first; reads through /mnt/ are slow.

Models

Both Flash-Next conversions use the same 52 GB n-gram volume. python -m tools.convert converts your own checkpoints (weight conversion).

Documentation

CLI, serving, Qwen3.8-Flash-Next, perplexity, performance and the documentation map.

Contributing

Issues and pull requests of any kind are very welcome: bug reports, questions, measurements on other GPUs and machines (PCIe x16 results especially), fixes, features and documentation.

Support

Infernix is developed with Claude Code. If you would like to help pay for that subscription, you can sponsor me on GitHub.

Thanks

Infernix exists because of Neroued, who created NInfer and built the engine, artifact format and kernels this project grew from — thank you. Please support the creator of the original NInfer on Ko-fi. A particular thank you also to the creator of Strata (Niko1221), whose engine set the bar for Qwen3.8-Flash-Next on a single GPU, whose transcription of the model's mathematics and published measurements guided this implementation, and whose community's ideas (including wangmeng's reasoning-loop recovery and eddoursul's work on host-thread placement) shaped several features here.

Thank you as well to everyone whose issues, pull requests, forks and research Infernix has drawn on: Michael Dementii, Minnnn, DuncanBetts, Valerio Dolci, Thireus, remesis, Valeriy Selitskiy (iamwavecut), Hector Ramon Jimenez (hecrj), giveen, bingchengcc, pkochubey, paq85, Macasacker, Sha1rholder, adubkov, Gideon Zenz (gzenz), cometkim (Hyeseong Kim), Woesch-Nich, Hundsbuah, lonelystarCX, gpillon (ignis), CaptainArni, David Oelfke, Fedor Suchkov, Yunado, IST-DASLab (llmq), the authors of HyperQuant and Four Over Six, the Qwen team for the models, and NVIDIA for the NVFP4 checkpoints.

wallawalla47/infernix

C++/CUDA single-GPU inference engine for Qwen3.8 (incl. Qwen3.8-Flash-Next with offloaded experts) on the RTX 5090; grew from NInfer

C++

98

1,194 commits

updated Oct 12, 2026

See the code

See what people are saying

SourceMessageScoreDate

Introducing Infernix - much faster than Strata on a 5090! (r/LocalLLM)

I've spent the last week working on my inference engine and it now runs Qwen3.8-Flash-Next at a real usable quant (NVIDIA's NVFP4 model) significantly faster than Strata running Unsloth's UD-Q4\_K\_XL quant. On my agentic workflow benchmark: |Metric|Strata|Infernix|Change| |:-|:-|:-|:-| |Average…

1

Oct 9, 2026

README

Infernix

AI disclaimer: Everything added to this engine since it forked from NInfer, including most of this README, was written with AI (mostly Claude Opus 5.5, Qwen3.8-27B running on Infernix, plus a few other AI systems I’ve been testing). It is likely to be neither complete nor entirely accurate. This is hobby development.

Infernix is a C++/CUDA inference engine that serves Qwen models on a single NVIDIA RTX 50-series GPU (tuned on the RTX 5090). It began as a fork of NInfer by Neroued and has grown into its own engine; it reads NInfer's .ninfer artifacts as well as its own .infernix files.

Why Infernix

Qwen3.8-Flash-Next on one RTX 5090

Qwen3.8-Flash-Next has 24,576 routed experts (63 GiB at NVFP4), far more than a 32 GB GPU holds. Infernix keeps the experts in pinned system RAM, caches the hot ones in VRAM, computes part of each layer's cache misses on the CPU while the rest cross PCIe, and reads the 52 GB n-gram embedding table from an NVMe drive.

  • Faster than Strata on the same machine: 4.6-6.4× sooner to the first token and 1.6-1.8× the decode speed from 8K to 250K tokens of context. In a replayed agentic coding workload it reaches the first token in 5.9 s on average against 32.9 s and finishes in about a third of the time (benchmarks).
  • At least Strata's quality: perplexity 4.654 against 4.844 on the same token ids.
  • Long context: 262K tokens natively and up to 1M with YaRN; a 250K-token prompt prefills in about 34 s.
  • Less RAM than the model needs? An SSD expert tier keeps what fits in RAM and reads the rest from the artifact.

Setup and tuning: the Qwen3.8-Flash-Next guide.

Qwen3.8-27B: more cache hits, faster prefill and decode

  • Hybrid prefix cache built for Qwen's linear-attention layers: KV cached by content in 64-token blocks, snapshots of the recurrent state at the points that get reused, and three tiers (GPU, host RAM, and a file that survives restarts). In an agentic workload it serves 90 % of prompt tokens from cache and halves the average time to the first token against NInfer (benchmarks).
  • Faster prefill: 1.3-1.5× NInfer's on long prompts (FlashAttention-2 style INT8 prompt attention, FP4/FP8 Tensor Core paths, wave-aligned chunks).
  • Faster decode: DFlash2 tree verification and n-gram copy drafting alongside DFlash2 and MTP.
  • Smaller KV: the vq2 and k4v2 formats hold three to four times the context of INT8.

Built for agents

  • APIs: OpenAI Chat Completions and Responses, Anthropic Messages and streaming, with the request options that Claude Code, Qwen Code, Codex, Zed and GitHub Copilot send.
  • Tool calling that holds up: the XML call forms agents emit, tolerant recovery of broken calls (--tolerant-tool-calls), calls stranded in unclosed thinking recovered, and calls an answer only quotes in Markdown code kept as text.
  • Constrained decoding: JSON object and JSON Schema outputs, strict tool arguments and tool choice, and GBNF, regex and choice grammars, on every model and speculative mode.
  • Thinking control: budgets with a custom wrap-up message, reasoning effort levels and a guard for thinking that keeps repeating itself (--reasoning-loop).
  • Concurrency: one to eight requests at once, with preemption under memory pressure.
  • Resilience: the prefix cache persists across restarts (and every N minutes with --prefix-cache-save-mins), and on Qwen3.8-Flash-Next a failed expert read fails only the requests running at the time, not the server.
  • /v1/decide: decisions read from token probabilities (yes/no, choice, score, number, point, box).

And also

  • Speculative decoding: MTP, DFlash, DFlash2 and n-gram drafting, with exact sampling.
  • Every KV format: int8, bf16, fp8, nvfp4, k8v4, vq2 and k4v2.
  • Vision: images and video, with the vision encoder optionally in system RAM.
  • Conversion tools: Hugging Face, NVIDIA ModelOpt, Quasar and GGUF sources, with recipes for Q4-Q8, FP8, NVFP4 and mixed artifacts.
  • Windows and Linux: native MSVC and GCC builds, WSL2 included.

Benchmarks

One machine: an RTX 5090 (32 GB) in a PCIe Gen5 x8 link, a Core i9-13900K, 96 GB of DDR5 and Windows 11. At Gen5 x16 speeds are likely to be higher, most of all for Qwen3.8-Flash-Next, whose expert-cache misses cross PCIe on every token. Each engine runs as its own OpenAI-compatible server and is driven by the same client. The agentic replay (bench/agentic_ab) interleaves three coding-agent sessions and eleven subagents with tool calls, compactions, retries and aborts, up to eight requests in flight, sampling at temperature 1.0; cells are means over seeds with the range in brackets.

Qwen3.8-Flash-Next-NVFP4: Infernix vs Strata

Infernix runs the Dense8 conversion of NVIDIA's checkpoint; Strata runs Unsloth's Qwen3.8-Flash-Next-UD-Q4_K_XL GGUF, its native format. Both use the model's MTP drafter and INT8 KV at 262,144 tokens, so this compares each engine as it is run in practice, each with its own quantization and drafter.

Context length (one request at a time, greedy, 1,024 output tokens; Infernix 3b35ccf9, Strata 0.1.40):

ContextTime to first token, InfernixStrataDecode tok/s, InfernixStrata
~8K1.9 s12.3 s138.886.4
~128K17.9 s103.3 s136.277.2
~250K34.2 s158.1 s153.395.8

Agentic replay (three seeds, 68 requests each; Infernix 63c672e4, Strata 0.1.41):

MetricStrataInfernixChange
Average time to first token32.9 s (30.9-36.8)5.9 s (5.5-6.2)−82 %
90th-percentile time to first token67.8 s (62.0-75.1)13.3 s (12.9-13.7)−80 %
Prompt tokens served from cache53.8 % (49.3-60.4)84.6 % (84.3-84.8)+31 points
Prefill tok/s, requests with no cache hit1,4235,8794.1×
Output tok/s, one request decoding86 (83-88)125 (121-128)+45 %
Output tok/s, at the run's own batching86 (83-88)143 (140-147)+67 %
Tokens per round (draft acceptance)2.081.97−6 %
Workload wall time22.3 min (19.6-24.5)7.8 min (6.5-9.0)−65 %

Strata's drafts are accepted slightly more often; Infernix decodes faster because each round takes about a third less time. Both verify every draft, so drafting changes speed, not output.

Qwen3.8-27B: Infernix vs NInfer

Both serve NInfer's official Qwen3.8-27B-nvfp4-NInfer artifact with DFlash2 drafting and the same flags (NInfer master at 68c54356 with the Windows port; Infernix a436fb5a, which also uses n-gram drafting).

Agentic replay (three seeds, 130 requests each):

MetricNInferInfernixChange
Average time to first token5.7 s (4.9-7.0)2.7 s (2.3-3.0)−52 %
Prompt tokens served from cache83.7 %90.4 %+6.7 points
Prompt tokens prefilled982K569K−42 %
Prefill tok/s, requests with no cache hit6,1278,254+35 %
Output tok/s, one request decoding199 (193-202)235 (220-246)+18 %
Output tok/s, at the run's own batching249 (239-257)282 (276-290)+13 %
Workload wall time16.9 min (15.1-18.9)12.5 min (9.9-15.7)−25 %

Wall time also depends on how much each run wrote: on one seed Infernix wrote 31 % more output and finished 4 % later; on the other two it wrote 24-30 % less and finished 37-41 % sooner.

Single requests with long prompts prefill 1.34-1.51× faster from 128K tokens, and decode without speculation is level. Quality is level: on the repository's 1.04M-token perplexity corpus (16K context, INT8 KV cache) Infernix scores 4.468 against 4.479 for NInfer (master at 81c8ce09 with the Windows port).

Quick start (Windows)

Prerequisites: Visual Studio 2026 (MSVC), the CUDA 13 toolkit, and FFmpeg + curl from vcpkg (x64-windows, at C:\vcpkg); adjust the paths at the top of build_native.bat for your machine.

build_native.bat configure
build_native.bat build

The server is build-windows\apps\Release\infernix-serve.exe, with the FFmpeg, curl and zlib DLLs next to it. Qwen3.8-Flash-Next (see the guide):

infernix-serve.exe Qwen3.8-Flash-Next-NVIDIA-NVFP4-Dense8-Infernix-00001-of-00003.infernix --ngram-volume Qwen3.8-Flash-Next-NVIDIA-NVFP4-Infernix.ngram --kv-dtype int8 --max-context 262144 --prefill-chunk 4096 --spec mtp --draft-tokens 4 --lm-head-draft --max-concurrency 2

Qwen3.8-27B on a 32 GB RTX 5090:

infernix-serve.exe qwen3_8_27b_nvfp4-nvidia.ninfer --max-context 240000 --max-concurrency 2 --spec dflash2 --draft-tokens 7 --lm-head-draft --ngram-draft-tokens 15 --ngram-min-match 12 --kv-dtype int8 --preserve-thinking --host-context-mib 52000 --prefill-chunk 4096 --kv-capacity auto --tolerant-tool-calls

Add --prefix-cache-file PATH to keep the prefix cache across restarts. Stop the server with Ctrl+C twice; it saves the cache and exits. infernix-serve.exe --help lists every option by category.

Running on another PC needs an RTX 50-series GPU and an NVIDIA driver of 580 or later (CUDA 13); no CUDA toolkit is needed. Copy the DLLs next to infernix-serve.exe and install the Visual C++ redistributable if it is missing. packaging\windows\package_release.ps1 packs the server, its DLLs and every licence they need into a release zip (third-party notices).

Quick start (Linux)

Builds and runs on 64-bit Linux, including WSL2 (tested on Ubuntu 24.04 with CUDA 13.4 and GCC 13.3). Prerequisites: a CUDA 13 toolkit, CMake 3.28 or newer, a C++20 compiler, Ninja, pkg-config, and the FFmpeg and curl development packages:

sudo apt-get install -y build-essential cmake ninja-build pkg-config libavformat-dev libavcodec-dev libavutil-dev libswscale-dev libcurl4-openssl-dev
cmake --preset release
cmake --build build -j

The server is build/apps/infernix-serve and takes the same options. Under WSL2 use the Windows NVIDIA driver (do not install a Linux one inside WSL) and copy models into the Linux filesystem first; reads through /mnt/ are slow.

Models

Both Flash-Next conversions use the same 52 GB n-gram volume. python -m tools.convert converts your own checkpoints (weight conversion).

Documentation

CLI, serving, Qwen3.8-Flash-Next, perplexity, performance and the documentation map.

Contributing

Issues and pull requests of any kind are very welcome: bug reports, questions, measurements on other GPUs and machines (PCIe x16 results especially), fixes, features and documentation.

Support

Infernix is developed with Claude Code. If you would like to help pay for that subscription, you can sponsor me on GitHub.

Thanks

Infernix exists because of Neroued, who created NInfer and built the engine, artifact format and kernels this project grew from — thank you. Please support the creator of the original NInfer on Ko-fi. A particular thank you also to the creator of Strata (Niko1221), whose engine set the bar for Qwen3.8-Flash-Next on a single GPU, whose transcription of the model's mathematics and published measurements guided this implementation, and whose community's ideas (including wangmeng's reasoning-loop recovery and eddoursul's work on host-thread placement) shaped several features here.

Thank you as well to everyone whose issues, pull requests, forks and research Infernix has drawn on: Michael Dementii, Minnnn, DuncanBetts, Valerio Dolci, Thireus, remesis, Valeriy Selitskiy (iamwavecut), Hector Ramon Jimenez (hecrj), giveen, bingchengcc, pkochubey, paq85, Macasacker, Sha1rholder, adubkov, Gideon Zenz (gzenz), cometkim (Hyeseong Kim), Woesch-Nich, Hundsbuah, lonelystarCX, gpillon (ignis), CaptainArni, David Oelfke, Fedor Suchkov, Yunado, IST-DASLab (llmq), the authors of HyperQuant and Four Over Six, the Qwen team for the models, and NVIDIA for the NVFP4 checkpoints.

Significant stargazers

David Birks

48 followers · starred Oct 2026