✨ An advanced 3D Gaussian Splatting renderer for THREE.js
TypeScript
3,728
477 commits
updated Oct 12, 2026
Built by World Labs.
Check out all the examples
Copy the following code into an index.html file.
<style> body {margin: 0;} </style>
<script type="importmap">
{
"imports": {
"three": "https://cdn.jsdelivr.net/npm/three@0.180.0/build/three.module.js",
"three/addons/": "https://cdn.jsdelivr.net/npm/three@0.180.0/examples/jsm/",
"@sparkjsdev/spark": "https://sparkjs.dev/releases/spark/2.3.1/spark.module.js"
}
}
</script>
<script type="module">
import * as THREE from "three";
import { SparkRenderer, SplatMesh } from "@sparkjsdev/spark";
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(60, window.innerWidth / window.innerHeight, 0.01, 1000);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement)
const spark = new SparkRenderer({ renderer });
scene.add(spark);
const splatURL = "https://sparkjs.dev/assets/splats/butterfly.spz";
const butterfly = new SplatMesh({ url: splatURL });
butterfly.quaternion.set(1, 0, 0, 0);
butterfly.position.set(0, 0, -3);
scene.add(butterfly);
renderer.setAnimationLoop(function animate(time) {
renderer.render(scene, camera);
butterfly.rotation.y += 0.01;
});
</script>
<script type="importmap">
{
"imports": {
"three": "https://cdn.jsdelivr.net/npm/three@0.180.0/build/three.module.js",
"three/addons/": "https://cdn.jsdelivr.net/npm/three@0.180.0/examples/jsm/",
"@sparkjsdev/spark": "https://sparkjs.dev/releases/spark/2.3.1/spark.module.js"
}
}
</script>
npm install @sparkjsdev/spark
Install Rust if it's not already installed in your machine.
Next, build Spark by running:
npm install
npm run build:wasm
npm run build
This will first build the Rust Wasm component (npm run build:wasm), then Spark itself (npm run build).
The examples fetch assets from a remote URL. This step is optional, but offline development and faster loading times are possible if you download and cache the assets files locally with the following command:
npm run assets:download
Once you've built Spark and optionally downloaded the assets, you can now run the examples:
npm start
This will run a dev server by default at http://localhost:8080/. Check the console log output to see if yours is served on a different port.
First try cleaning all the build files and re-building everything:
npm run clean
npm install
npm run build:wasm
npm run build
There's no versioning system for assets. If you need to re-download a specific file you can delete that asset file individually or download all assets from scratch:
npm run assets:clean
npm run assets:download
To ignore the dist directory and prevent accidental commits and merge conflicts
git update-index --assume-unchanged dist/*
To revert and be able to commit into to the dist directory again:
git update-index --no-assume-unchanged dist/*
To list ignored files in case of need to troubleshoot
git ls-files -v | grep '^[a-z]' | cut -c3-
Install Mkdocs Material
pip install mkdocs-material
If you hit an externally managed environment error on macOS and if you installed python via brew try:
brew install mkdocs-material
Edit markdown in /docs directory
npm run docs
Build the static site and docs in a site directory.
npm run site:build
You can run any static server in the site directory but for convenience you can run
npm run site:serve
The following command will generate a static site from the docs directory and push it to the repo that hosts the site via gh-pages
npm run site:deploy
To compress a splat to spz run
npm run assets:compress <file or URL to ply>
(top 24 of 40)
606 followers · starred Jan 2026
1,323 followers · starred Jun 2025
2,093 followers · starred Jan 2026
108 followers · starred Feb 2026
✨ An advanced 3D Gaussian Splatting renderer for THREE.js
TypeScript
3,728
477 commits
updated Oct 12, 2026
Built by World Labs.
Check out all the examples
Copy the following code into an index.html file.
<style> body {margin: 0;} </style>
<script type="importmap">
{
"imports": {
"three": "https://cdn.jsdelivr.net/npm/three@0.180.0/build/three.module.js",
"three/addons/": "https://cdn.jsdelivr.net/npm/three@0.180.0/examples/jsm/",
"@sparkjsdev/spark": "https://sparkjs.dev/releases/spark/2.3.1/spark.module.js"
}
}
</script>
<script type="module">
import * as THREE from "three";
import { SparkRenderer, SplatMesh } from "@sparkjsdev/spark";
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(60, window.innerWidth / window.innerHeight, 0.01, 1000);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement)
const spark = new SparkRenderer({ renderer });
scene.add(spark);
const splatURL = "https://sparkjs.dev/assets/splats/butterfly.spz";
const butterfly = new SplatMesh({ url: splatURL });
butterfly.quaternion.set(1, 0, 0, 0);
butterfly.position.set(0, 0, -3);
scene.add(butterfly);
renderer.setAnimationLoop(function animate(time) {
renderer.render(scene, camera);
butterfly.rotation.y += 0.01;
});
</script>
<script type="importmap">
{
"imports": {
"three": "https://cdn.jsdelivr.net/npm/three@0.180.0/build/three.module.js",
"three/addons/": "https://cdn.jsdelivr.net/npm/three@0.180.0/examples/jsm/",
"@sparkjsdev/spark": "https://sparkjs.dev/releases/spark/2.3.1/spark.module.js"
}
}
</script>
npm install @sparkjsdev/spark
Install Rust if it's not already installed in your machine.
Next, build Spark by running:
npm install
npm run build:wasm
npm run build
This will first build the Rust Wasm component (npm run build:wasm), then Spark itself (npm run build).
The examples fetch assets from a remote URL. This step is optional, but offline development and faster loading times are possible if you download and cache the assets files locally with the following command:
npm run assets:download
Once you've built Spark and optionally downloaded the assets, you can now run the examples:
npm start
This will run a dev server by default at http://localhost:8080/. Check the console log output to see if yours is served on a different port.
First try cleaning all the build files and re-building everything:
npm run clean
npm install
npm run build:wasm
npm run build
There's no versioning system for assets. If you need to re-download a specific file you can delete that asset file individually or download all assets from scratch:
npm run assets:clean
npm run assets:download
To ignore the dist directory and prevent accidental commits and merge conflicts
git update-index --assume-unchanged dist/*
To revert and be able to commit into to the dist directory again:
git update-index --no-assume-unchanged dist/*
To list ignored files in case of need to troubleshoot
git ls-files -v | grep '^[a-z]' | cut -c3-
Install Mkdocs Material
pip install mkdocs-material
If you hit an externally managed environment error on macOS and if you installed python via brew try:
brew install mkdocs-material
Edit markdown in /docs directory
npm run docs
Build the static site and docs in a site directory.
npm run site:build
You can run any static server in the site directory but for convenience you can run
npm run site:serve
The following command will generate a static site from the docs directory and push it to the repo that hosts the site via gh-pages
npm run site:deploy
To compress a splat to spz run
npm run assets:compress <file or URL to ply>
(top 24 of 40)
606 followers · starred Jan 2026
1,323 followers · starred Jun 2025
2,093 followers · starred Jan 2026
108 followers · starred Feb 2026