OpenZ: the faithful open-source 3D fan remake of Z (The Bitmap Brothers, 1996) for its 30th anniversary. Free, never sold, 100% original assets.
C#
5
9 commits
updated Oct 12, 2026
The faithful open-source 3D fan remake of Z (The Bitmap Brothers, 1996), made for its 30th anniversary.
Free forever. Never sold. 100% original assets.
Unzip it, run OpenZ.exe, play. No install, no account, no launcher.
How to install ·
Controls ·
Screenshots ·
Report a bug / send an idea
https://github.com/user-attachments/assets/6206cf99-9648-42d5-abdc-1e849d804483
![]() | ![]() |
Hi guys! The legendary Z is celebrating its 30th anniversary, and to commemorate it, the community gets the long-awaited faithful remake of the original Z, now in full 3D!
Every single detail has been meticulously recreated and restored with an almost ridiculous level of attention. Every unit, robot, vehicle, building, interaction and gameplay stat has been faithfully reproduced, and then improved with 30 years of RTS game design experience. Even the smallest elements, down to the flora and fauna of each biome, are there.
And that's not all: several completely new ideas and brand-new content have been added, including new units like the Mech and the Electrobot! Every change from the original is listed in the game's Changes & Updates screen.
![]() | ![]() |
![]() | ![]() |
OpenZ is built in Unity 6 with the Universal Render Pipeline, and every model was shaped, rigged, animated and painted in Blender. The goal was simple: the Z you remember, at the visual standard of a modern game, in 4K at 60 fps.
Every one of these details was recreated, restored and polished by hand, pass after pass, until it matched the feeling of the original. This is where it started, and where it is now:
▶ More screenshots (all 28, in 4K)
OpenZ.exe. That's it.Windows says "Windows protected your PC"? Click More info, then Run anyway. It only appears because the game is not signed by a company. OpenZ sends nothing anywhere, and the full source code is right here.
You need: Windows 10 or 11 (64-bit), a DirectX 12 graphics card, about 3 GB of disk space.
Want to be sure your download is the original? The checksums are in
RELEASE_SHA256.txt. Check yours in
PowerShell: Get-FileHash OpenZ_1.0_win64.zip -Algorithm SHA256
New to Z? Read how to play and all the controls, or open CONTROLS in the game's main menu.
Together as a community we can bring Z back to its former glory: more restored classic levels, completely original new levels, new units and maybe even multiplayer. Your feedback shapes what comes next! Play it, report every bug you find, and tell us what you want to see. Every single report gets read.
Screenshots and short clips help squash bugs much faster; the form lets you attach them. We are not taking code or art contributions right now: what we need most is players and their feedback.
Enjoying it? Drop a ⭐ on this page and share OpenZ with every Z fan you know!
OpenZ is open source. The source folder holds the game code (C# and shaders) for reading. The complete Unity project
with every model, texture, sound and scene is attached to each
release as OpenZ_1.0_source_part1.zip and
OpenZ_1.0_source_part2.zip. See Building OpenZ from source (Unity 6.3 LTS).
Full credits: CREDITS.md.
Are any original models or resources used? No. Everything in OpenZ was made from scratch: every model, texture, animation, sound, voice line, music track and interface element. Nothing was taken or converted from the original game.
Do you accept donations or plan to sell it? No. OpenZ is a fully non-commercial fan remake. It is free, it will never be sold, and there are no donations, ads or paid extras of any kind.
Does it use models or resources from Z: Steel Soldiers? No. Nothing from Z: Steel Soldiers is used. All models and resources were made from scratch for OpenZ.
Is it a remake of Z: Steel Soldiers? No. Honestly, we were never big fans of Steel Soldiers. OpenZ is focused only on the original Z from 1996.
What are the unit stats and game rules? The same as in the original game, taken from the open-source Zod Engine: unit stats, build times, territory rules and the CPU opponent. On top of that there are some updates and improvements, and every one of them is listed in the game's Changes & Updates screen.
OpenZ is an unofficial, fan-made faithful remake of Z (The Bitmap Brothers, 1996), created for its 30th anniversary. It is not affiliated with or endorsed by Rebellion or The Bitmap Brothers. Z, its names and its characters belong to their respective owners.
All assets are 100% original. No copyrighted material from the original game is used: no original sprites, sounds, music, voice recordings, art or logos. Every model, texture, sound, voice, music track and interface element was newly made for OpenZ.
Contact: openzhq@gmail.com
OpenZ: the faithful open-source 3D fan remake of Z (The Bitmap Brothers, 1996) for its 30th anniversary. Free, never sold, 100% original assets.
C#
5
9 commits
updated Oct 12, 2026
The faithful open-source 3D fan remake of Z (The Bitmap Brothers, 1996), made for its 30th anniversary.
Free forever. Never sold. 100% original assets.
Unzip it, run OpenZ.exe, play. No install, no account, no launcher.
How to install ·
Controls ·
Screenshots ·
Report a bug / send an idea
https://github.com/user-attachments/assets/6206cf99-9648-42d5-abdc-1e849d804483
![]() | ![]() |
Hi guys! The legendary Z is celebrating its 30th anniversary, and to commemorate it, the community gets the long-awaited faithful remake of the original Z, now in full 3D!
Every single detail has been meticulously recreated and restored with an almost ridiculous level of attention. Every unit, robot, vehicle, building, interaction and gameplay stat has been faithfully reproduced, and then improved with 30 years of RTS game design experience. Even the smallest elements, down to the flora and fauna of each biome, are there.
And that's not all: several completely new ideas and brand-new content have been added, including new units like the Mech and the Electrobot! Every change from the original is listed in the game's Changes & Updates screen.
![]() | ![]() |
![]() | ![]() |
OpenZ is built in Unity 6 with the Universal Render Pipeline, and every model was shaped, rigged, animated and painted in Blender. The goal was simple: the Z you remember, at the visual standard of a modern game, in 4K at 60 fps.
Every one of these details was recreated, restored and polished by hand, pass after pass, until it matched the feeling of the original. This is where it started, and where it is now:
▶ More screenshots (all 28, in 4K)
OpenZ.exe. That's it.Windows says "Windows protected your PC"? Click More info, then Run anyway. It only appears because the game is not signed by a company. OpenZ sends nothing anywhere, and the full source code is right here.
You need: Windows 10 or 11 (64-bit), a DirectX 12 graphics card, about 3 GB of disk space.
Want to be sure your download is the original? The checksums are in
RELEASE_SHA256.txt. Check yours in
PowerShell: Get-FileHash OpenZ_1.0_win64.zip -Algorithm SHA256
New to Z? Read how to play and all the controls, or open CONTROLS in the game's main menu.
Together as a community we can bring Z back to its former glory: more restored classic levels, completely original new levels, new units and maybe even multiplayer. Your feedback shapes what comes next! Play it, report every bug you find, and tell us what you want to see. Every single report gets read.
Screenshots and short clips help squash bugs much faster; the form lets you attach them. We are not taking code or art contributions right now: what we need most is players and their feedback.
Enjoying it? Drop a ⭐ on this page and share OpenZ with every Z fan you know!
OpenZ is open source. The source folder holds the game code (C# and shaders) for reading. The complete Unity project
with every model, texture, sound and scene is attached to each
release as OpenZ_1.0_source_part1.zip and
OpenZ_1.0_source_part2.zip. See Building OpenZ from source (Unity 6.3 LTS).
Full credits: CREDITS.md.
Are any original models or resources used? No. Everything in OpenZ was made from scratch: every model, texture, animation, sound, voice line, music track and interface element. Nothing was taken or converted from the original game.
Do you accept donations or plan to sell it? No. OpenZ is a fully non-commercial fan remake. It is free, it will never be sold, and there are no donations, ads or paid extras of any kind.
Does it use models or resources from Z: Steel Soldiers? No. Nothing from Z: Steel Soldiers is used. All models and resources were made from scratch for OpenZ.
Is it a remake of Z: Steel Soldiers? No. Honestly, we were never big fans of Steel Soldiers. OpenZ is focused only on the original Z from 1996.
What are the unit stats and game rules? The same as in the original game, taken from the open-source Zod Engine: unit stats, build times, territory rules and the CPU opponent. On top of that there are some updates and improvements, and every one of them is listed in the game's Changes & Updates screen.
OpenZ is an unofficial, fan-made faithful remake of Z (The Bitmap Brothers, 1996), created for its 30th anniversary. It is not affiliated with or endorsed by Rebellion or The Bitmap Brothers. Z, its names and its characters belong to their respective owners.
All assets are 100% original. No copyrighted material from the original game is used: no original sprites, sounds, music, voice recordings, art or logos. Every model, texture, sound, voice, music track and interface element was newly made for OpenZ.
Contact: openzhq@gmail.com