quadplay✜ is a fantasy console by Shmuel and Morgan at CasualEffects for creating and playing retro-style video games on any device.

Create and play games on any laptop, desktop, tablet, or phone. Or, build your own programmable arcade machine from a Raspberry Pi or or old computer. Here are some of the many supported quadplay platforms:

These full games are included, with source code. Click to play:
These short example programs demonstrate specific quadplay features and programming techniques:
Every quadplay✜ game automatically runs on every quadplay device, at full frame rate and with input prompts adapted for that keyboard, controller, or touch screen.
quadplay✜ also allows advanced users to unlock low-level access and break full compatibility. This lets you make games that use the full capabilities of a specific controller, mouse, or display, as well as make your own tools with file system access.
You can use an external editor (like VSCode) or simply work entirely within the provided the browser-based development environment.
To get started, you'll need only a computer with Windows, macOS, Linux, or Raspberry Pi OS and the following freely-available software.
Required:
tkinter, e.g. on Fedora sudo dnf install -y python3-tkinterOptional:
See the manual for a getting started guide, the change log, road map, and notes.
The quadplay✜ runtime, compiler, and emulator are licensed as LGPL3.
You can create closed-source games with it and distribute your games however you want, including commercially.
If you modify the runtime library, compiler, or emulator, then you must redistribute those changes under the LGPL3.
Portions of the IDE are under different, less-restrictive open source licenses (BSD, MIT, and public domain).
quadplay✜ automatically adds asset and library licenses to your game's credits screen. You don't have to do any work to satisfy attribution clauses from open source or Creative Commons licenses.
All sounds, sprites, and games distributed with quadplay✜ are Creative Commons licensed. The copyright and license on each of those is in a JSON file next to the asset.
© 2020-2026 Shmuel Ravensky and Morgan McGuire
195 followers · starred Jul 2019
262 followers · starred Mar 2020
97 followers · starred Dec 2020
2,860 followers · starred Dec 2020
quadplay✜ is a fantasy console by Shmuel and Morgan at CasualEffects for creating and playing retro-style video games on any device.

Create and play games on any laptop, desktop, tablet, or phone. Or, build your own programmable arcade machine from a Raspberry Pi or or old computer. Here are some of the many supported quadplay platforms:

These full games are included, with source code. Click to play:
These short example programs demonstrate specific quadplay features and programming techniques:
Every quadplay✜ game automatically runs on every quadplay device, at full frame rate and with input prompts adapted for that keyboard, controller, or touch screen.
quadplay✜ also allows advanced users to unlock low-level access and break full compatibility. This lets you make games that use the full capabilities of a specific controller, mouse, or display, as well as make your own tools with file system access.
You can use an external editor (like VSCode) or simply work entirely within the provided the browser-based development environment.
To get started, you'll need only a computer with Windows, macOS, Linux, or Raspberry Pi OS and the following freely-available software.
Required:
tkinter, e.g. on Fedora sudo dnf install -y python3-tkinterOptional:
See the manual for a getting started guide, the change log, road map, and notes.
The quadplay✜ runtime, compiler, and emulator are licensed as LGPL3.
You can create closed-source games with it and distribute your games however you want, including commercially.
If you modify the runtime library, compiler, or emulator, then you must redistribute those changes under the LGPL3.
Portions of the IDE are under different, less-restrictive open source licenses (BSD, MIT, and public domain).
quadplay✜ automatically adds asset and library licenses to your game's credits screen. You don't have to do any work to satisfy attribution clauses from open source or Creative Commons licenses.
All sounds, sprites, and games distributed with quadplay✜ are Creative Commons licensed. The copyright and license on each of those is in a JSON file next to the asset.
© 2020-2026 Shmuel Ravensky and Morgan McGuire
195 followers · starred Jul 2019
262 followers · starred Mar 2020
97 followers · starred Dec 2020
2,860 followers · starred Dec 2020