3 dimensional spatial transformations
See the code############ Transforms3d ############ Code to convert between various geometric transformations. * Composing rotations / zooms / shears / translations into affine matrix; * Decomposing affine matrix into rotations / zooms / shears / translations; * Conversions between different representations of rotations, including: * 3x3 Rotation matrices; * Euler angles; * quaternions. We have tried to document the algorithms carefully and write clear code in the hope that this code can be a teaching reference. We document the math behind some of the algorithms using `sympy <http://www.sympy.org>`_ in ``transforms3d/derivations``. We would be very pleased if y'all would like to add your own algorithms and derivations - please get a copy of the code from https://github.com/matthew-brett/transforms3d and get on down, algorithmically. Feel free to use the github issue tracker and pull request system to ask for advice and support. ************* Documentation ************* Documentation for latest released version at http://matthew-brett.github.io/transforms3d **** Code **** See https://github.com/matthew-brett/transforms3d Released under the BSD two-clause license - see the file ``LICENSE`` in the source distribution. Much of the code comes from `transformations.py <http://www.lfd.uci.edu/~gohlke/code/transformations.py.html>`_ by Christoph Gohlke, also released under the BSD license. We use Github actions to test the code automatically under Pythons 3.7 through 3.10. We depend on numpy >= 1.15. You may be able to make it work on an earlier numpy if you really needed that. The latest released version is at https://pypi.python.org/pypi/transforms3d ******* Support ******* Please put up issues on the `transforms3d issue tracker <https://github.com/matthew-brett/transforms3d/issues>`_.
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3 dimensional spatial transformations
See the code############ Transforms3d ############ Code to convert between various geometric transformations. * Composing rotations / zooms / shears / translations into affine matrix; * Decomposing affine matrix into rotations / zooms / shears / translations; * Conversions between different representations of rotations, including: * 3x3 Rotation matrices; * Euler angles; * quaternions. We have tried to document the algorithms carefully and write clear code in the hope that this code can be a teaching reference. We document the math behind some of the algorithms using `sympy <http://www.sympy.org>`_ in ``transforms3d/derivations``. We would be very pleased if y'all would like to add your own algorithms and derivations - please get a copy of the code from https://github.com/matthew-brett/transforms3d and get on down, algorithmically. Feel free to use the github issue tracker and pull request system to ask for advice and support. ************* Documentation ************* Documentation for latest released version at http://matthew-brett.github.io/transforms3d **** Code **** See https://github.com/matthew-brett/transforms3d Released under the BSD two-clause license - see the file ``LICENSE`` in the source distribution. Much of the code comes from `transformations.py <http://www.lfd.uci.edu/~gohlke/code/transformations.py.html>`_ by Christoph Gohlke, also released under the BSD license. We use Github actions to test the code automatically under Pythons 3.7 through 3.10. We depend on numpy >= 1.15. You may be able to make it work on an earlier numpy if you really needed that. The latest released version is at https://pypi.python.org/pypi/transforms3d ******* Support ******* Please put up issues on the `transforms3d issue tracker <https://github.com/matthew-brett/transforms3d/issues>`_.
Not written in Markdown, so it's shown here as plain text — view it formatted on GitHub.
Overall
Maintained
Code review
PyPI
Latest release
Releases this year
127 followers · starred Mar 2025
695 followers · starred Jul 2024
224 followers · starred Aug 2016
64 followers · starred Aug 2017