
Smrvfx is a Unity sample project that shows how to use the skinned mesh sampling feature with VFX Graph to emit particles from animating characters.
Previously, this repository contained a custom package called Smrvfx that implemented a mesh sampling feature as VFX Graph didn't provide the feature at the time.
The built-in skinned mesh sampling feature was implemented in HDRP 11.0, so I changed the main aim of this repository to provide an example of the built-in feature.
Overall
Maintained
Code review
Latest release
Releases this year
60 followers · starred Mar 2021
137 followers · starred Oct 2019
2 followers · starred Apr 2021
8 followers · starred Mar 2020

Smrvfx is a Unity sample project that shows how to use the skinned mesh sampling feature with VFX Graph to emit particles from animating characters.
Previously, this repository contained a custom package called Smrvfx that implemented a mesh sampling feature as VFX Graph didn't provide the feature at the time.
The built-in skinned mesh sampling feature was implemented in HDRP 11.0, so I changed the main aim of this repository to provide an example of the built-in feature.
Overall
Maintained
Code review
Latest release
Releases this year
60 followers · starred Mar 2021
137 followers · starred Oct 2019
2 followers · starred Apr 2021
8 followers · starred Mar 2020