NoiseShader is a Unity package that provides gradient noise functions written in HLSL. Most of these functions are ported from the webgl-noise library, originally developed by Stefan Gustavson and Ahima Arts.
Currently, the package includes the following noise functions:
You can install the Noise Shader package (jp.keijiro.noiseshader) via the
"Keijiro" scoped registry using the Unity Package Manager. To add the registry
to your project, follow these instructions.
Overall
Maintained
Code review
Latest release
Releases this year
2,692 followers · starred Oct 2020
12 followers · starred Dec 2019
100 followers · starred Jun 2021
105 followers · starred May 2020
NoiseShader is a Unity package that provides gradient noise functions written in HLSL. Most of these functions are ported from the webgl-noise library, originally developed by Stefan Gustavson and Ahima Arts.
Currently, the package includes the following noise functions:
You can install the Noise Shader package (jp.keijiro.noiseshader) via the
"Keijiro" scoped registry using the Unity Package Manager. To add the registry
to your project, follow these instructions.
Overall
Maintained
Code review
Latest release
Releases this year
2,692 followers · starred Oct 2020
12 followers · starred Dec 2019
100 followers · starred Jun 2021
105 followers · starred May 2020