A Unity package to run pretrained diffusion models with Unity Sentis
C#
66
262 commits
updated Feb 20, 2026
🚧 Experimental! – This package is in an early, exploratory stage and not production-ready. Expect sharp edges, breaking changes, and general chaos.
A Unity package to run pretrained diffusion models with Unity Sentis
OpenUPM · Documentation (coming soon) · Feedback/Questions
This is essentially a port of Hugging Face’s diffusers library.
As of today only a limited number of pipelines and schedulers are supported (see below).
In Edit -> Project Settings -> Package Manager, add a new scoped registry:
Name: Doji
URL: https://package.openupm.com
Scope(s): com.doji
In the Package Manager install com.doji.diffusers either by name or select it in the list under Package Manager -> My Registries
For the time being, you also have to use a custom fork of Sentis: In the package Manager -> Package Manager -> Install package from git URL-> https://github.com/julienkay/com.unity.sentis.git
Some things that might be worked on next are:
A Unity package to run pretrained diffusion models with Unity Sentis
C#
66
262 commits
updated Feb 20, 2026
🚧 Experimental! – This package is in an early, exploratory stage and not production-ready. Expect sharp edges, breaking changes, and general chaos.
A Unity package to run pretrained diffusion models with Unity Sentis
OpenUPM · Documentation (coming soon) · Feedback/Questions
This is essentially a port of Hugging Face’s diffusers library.
As of today only a limited number of pipelines and schedulers are supported (see below).
In Edit -> Project Settings -> Package Manager, add a new scoped registry:
Name: Doji
URL: https://package.openupm.com
Scope(s): com.doji
In the Package Manager install com.doji.diffusers either by name or select it in the list under Package Manager -> My Registries
For the time being, you also have to use a custom fork of Sentis: In the package Manager -> Package Manager -> Install package from git URL-> https://github.com/julienkay/com.unity.sentis.git
Some things that might be worked on next are: