Legend: 🟢 commit within 1 yr · 🟡 commit within 3 yr · 💀 archived · ⭐ GitHub stars as of 2026-10-12. Software entries are ordered by stars; inactive entries (archived, or no commits for 3+ years) are folded at the end of each category.
🟢 cinolib - A generic programming header only C++ library for processing polygonal and polyhedral meshes. ⭐ 1.1k
Inactive (1): archived or no commits for 3+ years
bounding-mesh - Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation. ⭐ 351 · last commit 2019
Collision Detection (code) by Jeff Thompson - This book explains the algorithms behind those collisions using basic shapes like circles, rectangles, and lines so you can implement them into your own projects.
🟢 Awesome Robotics Libraries - This is a list of various libraries and software for robotics. It's also attempting to provide some comparisons for selected libraries and software. ⭐ 3.1k
Legend: 🟢 commit within 1 yr · 🟡 commit within 3 yr · 💀 archived · ⭐ GitHub stars as of 2026-10-12. Software entries are ordered by stars; inactive entries (archived, or no commits for 3+ years) are folded at the end of each category.
🟢 cinolib - A generic programming header only C++ library for processing polygonal and polyhedral meshes. ⭐ 1.1k
Inactive (1): archived or no commits for 3+ years
bounding-mesh - Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation. ⭐ 351 · last commit 2019
Collision Detection (code) by Jeff Thompson - This book explains the algorithms behind those collisions using basic shapes like circles, rectangles, and lines so you can implement them into your own projects.
🟢 Awesome Robotics Libraries - This is a list of various libraries and software for robotics. It's also attempting to provide some comparisons for selected libraries and software. ⭐ 3.1k