jondgoodwin/cone

Cone Programming Language

C

558

3,868 commits

updated Oct 18, 2026

See the code

README

Cone Programming Language

Cone is a fast, fit, friendly, and safe systems programming language. It features:

  • Do-it-your-way memory management
  • Versatile type system (incl. variant types and slices)
  • Memory, thread & type safe
  • Extensive code reuse features
  • Lean, native runtime
  • Concise, readable syntax

The Cone compiler is currently under development. The current status and next steps are documented in PLAN.md.

Documentation and Other Resources

This repository also holds the Congo build tool (tools/congo/) and example Cone programs (samples/), both brought in with their history from the former Cone home repository. The language reference's source is in doc/reference/.

Language Features

When finished, Cone will support these features:

  • Safely manage memory your way
    • Lexical, single-owner strategy for performance
    • Ref-counted or tracing GC for flexibility
    • Lifetime-constrained references for performance/simplicity
    • Custom allocators (pools/arenas) for performance
  • Lightweight concurrency
    • Co-routines, threads and actors
    • Lockless and locked permissions for safe data sharing
  • Compile-time memory, type, and concurrency safety
  • Robust type system
    • Sum types, structs, arrays, slices, ranges, aliases
    • struct subtyping via trait, & delegated inheritance
    • Attach methods to any nominal type
  • Modules, macros, templates and meta-programming
  • Extensible pattern matching
    • 'match' blocks using custom match methods
    • Content extraction during matching
  • Functions, Methods and Closures
    • Multiple return values and implicit return
    • Computed properties
  • 'with' block for context management
  • Concise, readable code:
    • 'this'-implied prefix operators for method cascading, etc.
    • Operator overloading
    • Type inference
    • Parallel assignment
    • Auto-detected off-side rule
    • Blocks and 'if' are expressions
  • Unicode-aware (UTF8) text strings and variable names
  • Fast compilation and convenient packaging

Building (Windows)

The build depends on LLVM 23.1, built with the X86, WebAssembly and SPIR-V targets (the test suite compiles for all three), and uses CMake with the Ninja generator from a VS 2022 x64 prompt:

cmake -S . -B build\x64-release -G Ninja -DCMAKE_BUILD_TYPE=Release -DLLVM_DIR=<llvm root>\lib\cmake\llvm
cmake --build build\x64-release

Building LLVM itself on Windows, from llvm-project-23.1.2.src.tar.xz at https://github.com/llvm/llvm-project/releases, with the same generator:

cmake -S llvm -B build -G Ninja -DCMAKE_BUILD_TYPE=Release -DLLVM_TARGETS_TO_BUILD="X86;WebAssembly;SPIRV" -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreadedDLL -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_BENCHMARKS=OFF -DCMAKE_INSTALL_PREFIX=<llvm root>
cmake --build build --target install

Only the llvm, cmake and third-party folders of the source are needed.

Building (Linux and WSL in Windows)

To build on Linux (x86-64; Ubuntu 24.04 is the one measured), install LLVM 23.1 with the X86, WebAssembly and SPIR-V targets from apt.llvm.org (its llvm.sh 23 adds the repository, then sudo apt-get install llvm-23-dev), and cmake, ninja-build and build-essential:

cmake -S . -B build/x64-release -G Ninja -DCMAKE_BUILD_TYPE=Release -DLLVM_DIR=/usr/lib/llvm-23/lib/cmake/llvm
cmake --build build/x64-release
python3 test/run.py --conec build/x64-release/conec

A plain program compiles, links and runs, and so do threads, the sync package's locks and channels, and actors (the thread, sync and actors packages bind pthreads and the futex), and so does what is built on the rest of the OS: fs, path, env, process and posix over POSIX calls, and iocore (sockets, UDP, timers, files) over epoll, with aio, http1 and httpconn on top. TLS on Linux is not built yet. conec makes position-independent code by default on Linux, as the usual cc links position-independent executables (--nopic opts out). Linking LLVM's static components takes about 850 MB of memory; on a small machine, changing target_link_libraries(conec ${llvm_libs}) in CMakeLists.txt to target_link_libraries(conec LLVM m) links the shared libLLVM.so instead (about 100 MB), a change to keep local.

Building (Mac OS)

To build on Mac OS:*

brew install --with-toolchain llvm
llvm-config --bindir

CMake will auto-detect LLVM, so all you should need to do:

cmake .
make

More detailed instructions: https://github.com/git-yledu/cone-misc/blob/main/install_cone_on_mac.md

License

The Cone programming language compiler is distributed under the terms of the MIT license. See LICENSE and COPYRIGHT for details. The two Phacelle noise files in packages/noise/src (phacelle.*) are under the Mozilla Public License 2.0.

compiler
concurrency
cone
memory-management
programming-language
systems-language
type-safety
web3d
webassembly

jondgoodwin/cone

Cone Programming Language

C

558

3,868 commits

updated Oct 18, 2026

See the code

README

Cone Programming Language

Cone is a fast, fit, friendly, and safe systems programming language. It features:

  • Do-it-your-way memory management
  • Versatile type system (incl. variant types and slices)
  • Memory, thread & type safe
  • Extensive code reuse features
  • Lean, native runtime
  • Concise, readable syntax

The Cone compiler is currently under development. The current status and next steps are documented in PLAN.md.

Documentation and Other Resources

This repository also holds the Congo build tool (tools/congo/) and example Cone programs (samples/), both brought in with their history from the former Cone home repository. The language reference's source is in doc/reference/.

Language Features

When finished, Cone will support these features:

  • Safely manage memory your way
    • Lexical, single-owner strategy for performance
    • Ref-counted or tracing GC for flexibility
    • Lifetime-constrained references for performance/simplicity
    • Custom allocators (pools/arenas) for performance
  • Lightweight concurrency
    • Co-routines, threads and actors
    • Lockless and locked permissions for safe data sharing
  • Compile-time memory, type, and concurrency safety
  • Robust type system
    • Sum types, structs, arrays, slices, ranges, aliases
    • struct subtyping via trait, & delegated inheritance
    • Attach methods to any nominal type
  • Modules, macros, templates and meta-programming
  • Extensible pattern matching
    • 'match' blocks using custom match methods
    • Content extraction during matching
  • Functions, Methods and Closures
    • Multiple return values and implicit return
    • Computed properties
  • 'with' block for context management
  • Concise, readable code:
    • 'this'-implied prefix operators for method cascading, etc.
    • Operator overloading
    • Type inference
    • Parallel assignment
    • Auto-detected off-side rule
    • Blocks and 'if' are expressions
  • Unicode-aware (UTF8) text strings and variable names
  • Fast compilation and convenient packaging

Building (Windows)

The build depends on LLVM 23.1, built with the X86, WebAssembly and SPIR-V targets (the test suite compiles for all three), and uses CMake with the Ninja generator from a VS 2022 x64 prompt:

cmake -S . -B build\x64-release -G Ninja -DCMAKE_BUILD_TYPE=Release -DLLVM_DIR=<llvm root>\lib\cmake\llvm
cmake --build build\x64-release

Building LLVM itself on Windows, from llvm-project-23.1.2.src.tar.xz at https://github.com/llvm/llvm-project/releases, with the same generator:

cmake -S llvm -B build -G Ninja -DCMAKE_BUILD_TYPE=Release -DLLVM_TARGETS_TO_BUILD="X86;WebAssembly;SPIRV" -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreadedDLL -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_BENCHMARKS=OFF -DCMAKE_INSTALL_PREFIX=<llvm root>
cmake --build build --target install

Only the llvm, cmake and third-party folders of the source are needed.

Building (Linux and WSL in Windows)

To build on Linux (x86-64; Ubuntu 24.04 is the one measured), install LLVM 23.1 with the X86, WebAssembly and SPIR-V targets from apt.llvm.org (its llvm.sh 23 adds the repository, then sudo apt-get install llvm-23-dev), and cmake, ninja-build and build-essential:

cmake -S . -B build/x64-release -G Ninja -DCMAKE_BUILD_TYPE=Release -DLLVM_DIR=/usr/lib/llvm-23/lib/cmake/llvm
cmake --build build/x64-release
python3 test/run.py --conec build/x64-release/conec

A plain program compiles, links and runs, and so do threads, the sync package's locks and channels, and actors (the thread, sync and actors packages bind pthreads and the futex), and so does what is built on the rest of the OS: fs, path, env, process and posix over POSIX calls, and iocore (sockets, UDP, timers, files) over epoll, with aio, http1 and httpconn on top. TLS on Linux is not built yet. conec makes position-independent code by default on Linux, as the usual cc links position-independent executables (--nopic opts out). Linking LLVM's static components takes about 850 MB of memory; on a small machine, changing target_link_libraries(conec ${llvm_libs}) in CMakeLists.txt to target_link_libraries(conec LLVM m) links the shared libLLVM.so instead (about 100 MB), a change to keep local.

Building (Mac OS)

To build on Mac OS:*

brew install --with-toolchain llvm
llvm-config --bindir

CMake will auto-detect LLVM, so all you should need to do:

cmake .
make

More detailed instructions: https://github.com/git-yledu/cone-misc/blob/main/install_cone_on_mac.md

License

The Cone programming language compiler is distributed under the terms of the MIT license. See LICENSE and COPYRIGHT for details. The two Phacelle noise files in packages/noise/src (phacelle.*) are under the Mozilla Public License 2.0.

compiler
concurrency
cone
memory-management
programming-language
systems-language
type-safety
web3d
webassembly

Significant stargazers

(top 24 of 29)

Daniel Mendler

1,559 followers · starred May 2020

András Kovács

558 followers · starred May 2020

Parker Lougheed

446 followers · starred Jul 2018

Kotaro Chikuba

1,870 followers · starred May 2022