* Build-once run-anywhere OpenGL application Standing on the shoulders of [[https://justine.lol/cosmopolitan/index.html][Cosmopolitan libc]] this proof of concept application should run on Windows and Unix systems running X11 (tested on NixOS/Debian/FreeBSD for now, feedback about other systems welcome). I don't have any interest right now in macOS given their reluctance to follow OpenGL/Vulkan standards, but it should be easy to make it run on that as well. * Building Just modify the =mk= script to point to your =zipobj.com= and run it.
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40 commits
C
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* Build-once run-anywhere OpenGL application Standing on the shoulders of [[https://justine.lol/cosmopolitan/index.html][Cosmopolitan libc]] this proof of concept application should run on Windows and Unix systems running X11 (tested on NixOS/Debian/FreeBSD for now, feedback about other systems welcome). I don't have any interest right now in macOS given their reluctance to follow OpenGL/Vulkan standards, but it should be easy to make it run on that as well. * Building Just modify the =mk= script to point to your =zipobj.com= and run it.
Not written in Markdown, so it's shown here as plain text — view it formatted on GitHub.
40 commits
C
99.6%