MuseV: Infinite-length and High Fidelity Virtual Human Video Generation with Visual Conditioned Parallel Denoising
Zhiqiang Xia *,
Zhaokang Chen*,
Bin Wu†,
Chao Li,
Kwok-Wai Hung,
Chao Zhan,
Yingjie He,
Wenjiang Zhou
(*Equal Contribution, †Corresponding Author, benbinwu@tencent.com)
Lyra Lab, Tencent Music Entertainment
github huggingface HuggingfaceSpace [project](comming soon) Technical report (comming soon)
We have setup the world simulator vision since March 2023, believing diffusion models can simulate the world. MuseV was a milestone achieved around July 2023. Amazed by the progress of Sora, we decided to opensource MuseV, hopefully it will benefit the community. Next we will move on to the promising diffusion+transformer scheme.
We will soon release MuseTalk, a real-time high quality lip sync model, which can be applied with MuseV as a complete virtual human generation solution. Please stay tuned!
MuseV is a diffusion-based virtual human video generation framework, which
base_model, lora, controlnet, etc.IPAdapter, ReferenceOnly, ReferenceNet, IPAdapterFaceID.MuseV project and trained model musev, muse_referencenet, muse_referencenet_pose.

All frames are generated from text2video model, without any post process.
Bellow Case could be found in configs/tasks/example.yaml
| image | video | prompt |
| (masterpiece, best quality, highres:1),(1girl, solo:1),(beautiful face, soft skin, costume:1),(eye blinks:{eye_blinks_factor}),(head wave:1.3) | |
| (masterpiece, best quality, highres:1),(1girl, solo:1),(beautiful face, soft skin, costume:1),(eye blinks:{eye_blinks_factor}),(head wave:1.3) | |
| (masterpiece, best quality, highres:1), peaceful beautiful sea scene | |
| (masterpiece, best quality, highres:1), peaceful beautiful sea scene | |
| (masterpiece, best quality, highres:1), playing guitar | |
| (masterpiece, best quality, highres:1), playing guitar | |
| (masterpiece, best quality, highres:1), playing guitar | |
| (masterpiece, best quality, highres:1), playing guitar | |
| (masterpiece, best quality, highres:1),(1man, solo:1),(beautiful face, soft skin, costume:1),(eye blinks:{eye_blinks_factor}),(head wave:1.3) | |
| (masterpiece, best quality, highres:1),(1girl, solo:1),(beautiful face, soft skin, costume:1),(eye blinks:{eye_blinks_factor}),(head wave:1.3) | |
| (masterpiece, best quality, highres:1),(1man, solo:1),(beautiful face, soft skin, costume:1),(eye blinks:{eye_blinks_factor}),(head wave:1.3) | |
| (masterpiece, best quality, highres:1),(1girl, solo:1),(beautiful face, soft skin, costume:1),(eye blinks:{eye_blinks_factor}),(head wave:1.3) | |
| (masterpiece, best quality, highres:1),(1girl, solo:1),(beautiful face, soft skin, costume:1),(eye blinks:{eye_blinks_factor}),(head wave:1.3) |
| image | video | prompt |
| (masterpiece, best quality, highres:1), peaceful beautiful waterfall, an endless waterfall | |
| (masterpiece, best quality, highres:1), peaceful beautiful river | |
| (masterpiece, best quality, highres:1), peaceful beautiful sea scene |
pose2video
In duffy case, pose of the vision condition frame is not aligned with of the first frame of control video. posealign module can solve it.
| image | video | prompt |
| (masterpiece, best quality, highres:1) | |
| (masterpiece, best quality, highres:1) |
| name | video |
| talk | |
| talk | |
| sing |
please refer to MuseV
ucf101 and webvid datasets.Thanks for open-sourcing!
There are still many limitations, including
MuseV has been trained on approximately 60K human text-video pairs with resolution 512*320. MuseV has greater motion range while lower video quality at lower resolution. MuseV tends to generate less motion range with high video quality. Trained on larger, higher resolution, higher quality text-video dataset may make MuseV better.webvid. A cleaner dataset withour watermarks may solve this issue.MuseV supports rich and dynamic features, but with complex and unrefacted codes. It takes time to familiarize.@article{musev,
title={MuseV: Infinite-length and High Fidelity Virtual Human Video Generation with Visual Conditioned Parallel Denoising},
author={Xia, Zhiqiang and Chen, Zhaokang and Wu, Bin and Li, Chao and Hung, Kwok-Wai and Zhan, Chao and He, Yingjie and Zhou, Wenjiang},
journal={arxiv},
year={2024}
}
code: The code of MuseV is released under the MIT License. There is no limitation for both academic and commercial usage.model: The trained model are available for non-commercial research purposes only.other opensource model: Other open-source models used must comply with their license, such as insightface, IP-Adapter, ft-mse-vae, etc.AIGC: This project strives to impact the domain of AI-driven video generation positively. Users are granted the freedom to create videos using this tool, but they are expected to comply with local laws and utilize it responsibly. The developers do not assume any responsibility for potential misuse by users.MuseV: Infinite-length and High Fidelity Virtual Human Video Generation with Visual Conditioned Parallel Denoising
Zhiqiang Xia *,
Zhaokang Chen*,
Bin Wu†,
Chao Li,
Kwok-Wai Hung,
Chao Zhan,
Yingjie He,
Wenjiang Zhou
(*Equal Contribution, †Corresponding Author, benbinwu@tencent.com)
Lyra Lab, Tencent Music Entertainment
github huggingface HuggingfaceSpace [project](comming soon) Technical report (comming soon)
We have setup the world simulator vision since March 2023, believing diffusion models can simulate the world. MuseV was a milestone achieved around July 2023. Amazed by the progress of Sora, we decided to opensource MuseV, hopefully it will benefit the community. Next we will move on to the promising diffusion+transformer scheme.
We will soon release MuseTalk, a real-time high quality lip sync model, which can be applied with MuseV as a complete virtual human generation solution. Please stay tuned!
MuseV is a diffusion-based virtual human video generation framework, which
base_model, lora, controlnet, etc.IPAdapter, ReferenceOnly, ReferenceNet, IPAdapterFaceID.MuseV project and trained model musev, muse_referencenet, muse_referencenet_pose.

All frames are generated from text2video model, without any post process.
Bellow Case could be found in configs/tasks/example.yaml
| image | video | prompt |
| (masterpiece, best quality, highres:1),(1girl, solo:1),(beautiful face, soft skin, costume:1),(eye blinks:{eye_blinks_factor}),(head wave:1.3) | |
| (masterpiece, best quality, highres:1),(1girl, solo:1),(beautiful face, soft skin, costume:1),(eye blinks:{eye_blinks_factor}),(head wave:1.3) | |
| (masterpiece, best quality, highres:1), peaceful beautiful sea scene | |
| (masterpiece, best quality, highres:1), peaceful beautiful sea scene | |
| (masterpiece, best quality, highres:1), playing guitar | |
| (masterpiece, best quality, highres:1), playing guitar | |
| (masterpiece, best quality, highres:1), playing guitar | |
| (masterpiece, best quality, highres:1), playing guitar | |
| (masterpiece, best quality, highres:1),(1man, solo:1),(beautiful face, soft skin, costume:1),(eye blinks:{eye_blinks_factor}),(head wave:1.3) | |
| (masterpiece, best quality, highres:1),(1girl, solo:1),(beautiful face, soft skin, costume:1),(eye blinks:{eye_blinks_factor}),(head wave:1.3) | |
| (masterpiece, best quality, highres:1),(1man, solo:1),(beautiful face, soft skin, costume:1),(eye blinks:{eye_blinks_factor}),(head wave:1.3) | |
| (masterpiece, best quality, highres:1),(1girl, solo:1),(beautiful face, soft skin, costume:1),(eye blinks:{eye_blinks_factor}),(head wave:1.3) | |
| (masterpiece, best quality, highres:1),(1girl, solo:1),(beautiful face, soft skin, costume:1),(eye blinks:{eye_blinks_factor}),(head wave:1.3) |
| image | video | prompt |
| (masterpiece, best quality, highres:1), peaceful beautiful waterfall, an endless waterfall | |
| (masterpiece, best quality, highres:1), peaceful beautiful river | |
| (masterpiece, best quality, highres:1), peaceful beautiful sea scene |
pose2video
In duffy case, pose of the vision condition frame is not aligned with of the first frame of control video. posealign module can solve it.
| image | video | prompt |
| (masterpiece, best quality, highres:1) | |
| (masterpiece, best quality, highres:1) |
| name | video |
| talk | |
| talk | |
| sing |
please refer to MuseV
ucf101 and webvid datasets.Thanks for open-sourcing!
There are still many limitations, including
MuseV has been trained on approximately 60K human text-video pairs with resolution 512*320. MuseV has greater motion range while lower video quality at lower resolution. MuseV tends to generate less motion range with high video quality. Trained on larger, higher resolution, higher quality text-video dataset may make MuseV better.webvid. A cleaner dataset withour watermarks may solve this issue.MuseV supports rich and dynamic features, but with complex and unrefacted codes. It takes time to familiarize.@article{musev,
title={MuseV: Infinite-length and High Fidelity Virtual Human Video Generation with Visual Conditioned Parallel Denoising},
author={Xia, Zhiqiang and Chen, Zhaokang and Wu, Bin and Li, Chao and Hung, Kwok-Wai and Zhan, Chao and He, Yingjie and Zhou, Wenjiang},
journal={arxiv},
year={2024}
}
code: The code of MuseV is released under the MIT License. There is no limitation for both academic and commercial usage.model: The trained model are available for non-commercial research purposes only.other opensource model: Other open-source models used must comply with their license, such as insightface, IP-Adapter, ft-mse-vae, etc.AIGC: This project strives to impact the domain of AI-driven video generation positively. Users are granted the freedom to create videos using this tool, but they are expected to comply with local laws and utilize it responsibly. The developers do not assume any responsibility for potential misuse by users.