gre/gl-react

gl-react – React library to write and compose WebGL shaders

TypeScript

3,010

662 commits

updated Oct 1, 2026

See the code

README

Build Status npm

icon gl-react (v6)

gl-react is a React library to write and compose WebGL shaders. Implement complex effects by composing React components.

This universal library must be coupled with one of the concrete implementations:

References

They use gl-react 🙂

Gist

import React from "react";
import { Shaders, Node, GLSL } from "gl-react";
const shaders = Shaders.create({
  helloBlue: {
    frag: GLSL`
precision highp float;
varying vec2 uv;
uniform float blue;
void main() {
  gl_FragColor = vec4(uv.x, uv.y, blue, 1.0);
}`
  }
});
class HelloBlue extends React.Component {
  render() {
    const { blue } = this.props;
    return <Node shader={shaders.helloBlue} uniforms={{ blue }} />;
  }
}

import the correct implementation,

import { Surface } from "gl-react-dom"; // for React DOM
import { Surface } from "gl-react-expo"; // for React Native via Expo GLView
import { Surface } from "gl-react-native"; // for React Native
import { Surface } from "gl-react-headless"; // for Node.js!

and this code...

<Surface width={300} height={300}>
  <HelloBlue blue={0.5} />
</Surface>

...renders:

Usage with Vite

gl-react uses typedarray-pool which references Node.js's global. Add this to your vite.config.js:

export default defineConfig({
  // ...
  define: {
    global: "globalThis",
  },
});

Features

  • React, VDOM and immutable paradigm: OpenGL is a low level imperative and mutable API. This library takes the best of it and exposes it in an immutable, descriptive way with React.
  • React lifecycle allows partial GL re-rendering. Only a React Component update will trigger a redraw. Each Node holds a framebuffer state that get redrawn when component updates and schedule a Surface reflow.
  • Developer experience
    • React DevTools works like on DOM and allows you to inspect and debug your stack of effects.
  • Uniform bindings: bindings from JavaScript objects to OpenGL GLSL language types (bool, int, float, vec2, vec3, vec4, mat2, mat3, mat4, sampler2D...)
  • An extensible texture loader that allows to support any content that goes in the shader as a sampler2D texture.
    • support for images
    • support for videos (currently gl-react-dom)
    • support for canvas (gl-react-dom)
  • flowtype support.
  • Modular, Composable, Sharable. Write shaders once into components that you re-use everywhere! At the end, users don't need to write shaders.

Atom nice GLSL highlighting

If you are using Atom Editor, you can have JS inlined GLSL syntax highlighted.

To configure this:

  • add language-babel package.
  • Configure language-babel to add GLSL:source.glsl in settings "JavaScript Tagged Template Literal Grammar Extensions".
  • (Bonus) Add this CSS to your Atom > Stylesheet:
/* language-babel blocks */
atom-text-editor::shadow .line .ttl-grammar {
  /* NB: designed for dark theme. can be customized */
  background-color: rgba(0, 0, 0, 0.3);
}
atom-text-editor::shadow .line .ttl-grammar:first-child:last-child {
  display: block; /* force background to take full width only if ttl-grammar is alone in the line. */
}
glsl
react
react-native
universal
webgl

gre/gl-react

gl-react – React library to write and compose WebGL shaders

TypeScript

3,010

662 commits

updated Oct 1, 2026

See the code

README

Build Status npm

icon gl-react (v6)

gl-react is a React library to write and compose WebGL shaders. Implement complex effects by composing React components.

This universal library must be coupled with one of the concrete implementations:

References

They use gl-react 🙂

Gist

import React from "react";
import { Shaders, Node, GLSL } from "gl-react";
const shaders = Shaders.create({
  helloBlue: {
    frag: GLSL`
precision highp float;
varying vec2 uv;
uniform float blue;
void main() {
  gl_FragColor = vec4(uv.x, uv.y, blue, 1.0);
}`
  }
});
class HelloBlue extends React.Component {
  render() {
    const { blue } = this.props;
    return <Node shader={shaders.helloBlue} uniforms={{ blue }} />;
  }
}

import the correct implementation,

import { Surface } from "gl-react-dom"; // for React DOM
import { Surface } from "gl-react-expo"; // for React Native via Expo GLView
import { Surface } from "gl-react-native"; // for React Native
import { Surface } from "gl-react-headless"; // for Node.js!

and this code...

<Surface width={300} height={300}>
  <HelloBlue blue={0.5} />
</Surface>

...renders:

Usage with Vite

gl-react uses typedarray-pool which references Node.js's global. Add this to your vite.config.js:

export default defineConfig({
  // ...
  define: {
    global: "globalThis",
  },
});

Features

  • React, VDOM and immutable paradigm: OpenGL is a low level imperative and mutable API. This library takes the best of it and exposes it in an immutable, descriptive way with React.
  • React lifecycle allows partial GL re-rendering. Only a React Component update will trigger a redraw. Each Node holds a framebuffer state that get redrawn when component updates and schedule a Surface reflow.
  • Developer experience
    • React DevTools works like on DOM and allows you to inspect and debug your stack of effects.
  • Uniform bindings: bindings from JavaScript objects to OpenGL GLSL language types (bool, int, float, vec2, vec3, vec4, mat2, mat3, mat4, sampler2D...)
  • An extensible texture loader that allows to support any content that goes in the shader as a sampler2D texture.
    • support for images
    • support for videos (currently gl-react-dom)
    • support for canvas (gl-react-dom)
  • flowtype support.
  • Modular, Composable, Sharable. Write shaders once into components that you re-use everywhere! At the end, users don't need to write shaders.

Atom nice GLSL highlighting

If you are using Atom Editor, you can have JS inlined GLSL syntax highlighted.

To configure this:

  • add language-babel package.
  • Configure language-babel to add GLSL:source.glsl in settings "JavaScript Tagged Template Literal Grammar Extensions".
  • (Bonus) Add this CSS to your Atom > Stylesheet:
/* language-babel blocks */
atom-text-editor::shadow .line .ttl-grammar {
  /* NB: designed for dark theme. can be customized */
  background-color: rgba(0, 0, 0, 0.3);
}
atom-text-editor::shadow .line .ttl-grammar:first-child:last-child {
  display: block; /* force background to take full width only if ttl-grammar is alone in the line. */
}
glsl
react
react-native
universal
webgl

Project health

Overall

4.8/10

Maintained

10/10

Code review

0/10
OpenSSF Scorecard

Latest release

6.0.0 · May 15, 2026

Releases this year

1

Significant stargazers

Andrew Clark

15,217 followers · starred Oct 2015

Ricky Vetter

242 followers · starred Aug 2015

Hugh Kennedy

1,554 followers · starred Aug 2015

Naman Goel

796 followers · starred May 2016