AWS 3D Model Creation Pipeline Workshop Outline
Workshop Overview
This hands-on workshop guides participants through building a scalable 3D model creation pipeline using AWS services and open-source models. Participants will learn how to deploy and integrate text-to-image and image-to-3D workflows for games, media, and industrial applications.
Prerequisites
- AWS account access
- Basic understanding of AWS services
- Familiarity with containerization concepts
- Download and install Blender before the workshop begins
Module 1: Introduction to 3D Model Generation on AWS
Overview
- Introduction to text-to-image and image-to-3D workflows
- AWS services powering the pipeline (Amazon Bedrock, EKS, S3)
- Open-source models overview: TripoSR, Stable3DGen, Direct3D-S2
- Workshop architecture and components
Key Concepts
- Text-to-image generation using foundation models
- Image-to-3D conversion techniques
- Containerization of ML models
- Scalable inference on Kubernetes
Module 2: Exploring the Pre-Deployed Frontend UI
Hands-on Exercise
- Access the pre-deployed web interface
- Explore the text-to-image generation capabilities
- Test image-to-3D conversion with sample images
- Understand the API endpoints and data flow
Technical Components
- Frontend architecture overview
- API Gateway configuration
- Model routing and selection
- Asset storage and retrieval from S3
Module 3: Deploying TripoSR on Amazon EKS
Overview of TripoSR
Hands-on Exercise
- Examine the containerized TripoSR model
- Deploy the pre-built container to EKS
- Configure scaling and resource allocation
- Test the deployment with sample inputs
Key Implementation Steps
- Review the EKS cluster configuration
- Understand the Kubernetes deployment manifests
- Deploy the TripoSR container using kubectl
- Configure API endpoints for the model
- Test the integration with the frontend UI
Module 4: Integrating Stable3DGen with the Frontend
Overview of Stable3DGen
Hands-on Exercise
- Containerize the Stable3DGen model
- Deploy to EKS cluster
- Configure API endpoints
- Integrate with the frontend UI
- Test end-to-end workflow
Key Implementation Steps
- Build Docker container for Stable3DGen
- Create Kubernetes deployment manifests
- Deploy to EKS cluster
- Configure API Gateway routes
- Update frontend to support the new model
- Test the integration
Module 5: Integrating Direct3D-S2 with the Frontend
Overview of Direct3D-S2
Hands-on Exercise
- Containerize the Direct3D-S2 model
- Deploy to EKS cluster
- Configure API endpoints
- Integrate with the frontend UI
- Test end-to-end workflow
Model Comparison and Selection
- Performance benchmarks across models
- Quality comparison for different use cases
- Resource requirements and scaling considerations
- Best practices for model selection
Module 6: Working with Generated 3D Assets in Blender
Hands-on Exercise
- Download GLB assets from the pipeline
- Import assets into Blender
- Basic asset modification techniques
- Texture and material adjustments
- Exporting optimized assets
Key Blender Techniques
- Importing GLB/GLTF files
- Mesh cleanup and optimization
- Material and texture adjustments
- Basic animation setup
- Export options for different platforms
Module 7: Production Scaling and Best Practices
Scaling Considerations
- EKS cluster scaling strategies
- Cost optimization for inference workloads
- Monitoring and observability setup
- Security best practices for model deployment
Production Readiness Checklist
- High availability configuration
- Disaster recovery planning
- CI/CD pipeline for model updates
- Performance optimization techniques
Module 8: Workshop Wrap-up and Action Items
Key Takeaways
- End-to-end 3D model creation pipeline architecture
- Open-source model integration techniques
- Scalable deployment strategies on AWS
- Post-processing workflows with Blender
Action Items for Participants
-
Technical Implementation Plan
- Document requirements for implementing a similar pipeline
- Identify integration points with existing systems
- Estimate resource requirements and costs
-
Model Evaluation Framework
- Create evaluation criteria for comparing different 3D models
- Develop testing methodology for quality assurance
- Establish performance benchmarks for specific use cases
-
Workflow Integration Strategy
- Map the 3D asset pipeline to current content creation workflows
- Identify bottlenecks that can be addressed with this technology
- Plan for artist/developer training and adoption
-
Proof of Concept Development
- Define scope for an initial implementation
- Identify test cases specific to industry needs
- Create timeline for POC deployment
-
AWS Architecture Review
- Schedule a follow-up architecture review session with AWS Solutions Architects
- Prepare specific questions about implementation details
- Discuss customizations for specific industry needs
Workshop Resources
Code Repositories
- Workshop GitHub repository with sample code
- Model-specific repositories:
Documentation
- Workshop guide (PDF)
- AWS service documentation links
- Model documentation and papers
- Blender tutorials for 3D asset post-processing
AWS Resources
- CloudFormation templates for infrastructure deployment
- EKS cluster configuration examples
- API Gateway configuration samples
- Sample Lambda functions for model routing
Conclusion
By the end of this workshop, participants will have hands-on experience building a complete 3D model creation pipeline using AWS services and open-source models. They will understand how to deploy and scale inference workloads on EKS, integrate multiple models with a frontend UI, and process the generated assets using Blender. This knowledge will enable them to democratize 3D content creation and accelerate development cycles within their organizations.