facebook/fresco

An Android library for managing images and the memory they use.

Kotlin

17,151

3,339 commits

updated Oct 10, 2026

See the code

README

Fresco

Fresco Logo

Build Status License

Fresco is a powerful system for displaying images in Android applications.

Fresco takes care of image loading and display, so you don't have to. It will load images from the network, local storage, or local resources, and display a placeholder until the image has arrived. It has two levels of cache; one in memory and another in internal storage.

In Android 4.x and lower, Fresco puts images in a special region of Android memory. This lets your application run faster - and suffer the dreaded OutOfMemoryError much less often.

Fresco also supports:

  • streaming of progressive JPEGs
  • display of animated GIFs and WebPs
  • extensive customization of image loading and display
  • and much more!

Find out more at our website.

Requirements

Fresco can be included in any Android application.

Fresco supports Android 2.3 (Gingerbread) and later.

Using Fresco in your application

If you are building with Gradle, simply add the following line to the dependencies section of your build.gradle file:

implementation 'com.facebook.fresco:fresco:3.9.0'

For full details, visit the documentation on our web site, available in English and Chinese:

Join the Fresco community

Please use our issues page to let us know of any problems.

For pull requests, please see the CONTRIBUTING file for information on how to help out. See our documentation for information on how to build from source.

License

Fresco is MIT-licensed.

facebook/fresco

An Android library for managing images and the memory they use.

Kotlin

17,151

3,339 commits

updated Oct 10, 2026

See the code

README

Fresco

Fresco Logo

Build Status License

Fresco is a powerful system for displaying images in Android applications.

Fresco takes care of image loading and display, so you don't have to. It will load images from the network, local storage, or local resources, and display a placeholder until the image has arrived. It has two levels of cache; one in memory and another in internal storage.

In Android 4.x and lower, Fresco puts images in a special region of Android memory. This lets your application run faster - and suffer the dreaded OutOfMemoryError much less often.

Fresco also supports:

  • streaming of progressive JPEGs
  • display of animated GIFs and WebPs
  • extensive customization of image loading and display
  • and much more!

Find out more at our website.

Requirements

Fresco can be included in any Android application.

Fresco supports Android 2.3 (Gingerbread) and later.

Using Fresco in your application

If you are building with Gradle, simply add the following line to the dependencies section of your build.gradle file:

implementation 'com.facebook.fresco:fresco:3.9.0'

For full details, visit the documentation on our web site, available in English and Chinese:

Join the Fresco community

Please use our issues page to let us know of any problems.

For pull requests, please see the CONTRIBUTING file for information on how to help out. See our documentation for information on how to build from source.

License

Fresco is MIT-licensed.

Project health

Overall

5.8/10

Maintained

10/10

Code review

10/10
OpenSSF Scorecard

Latest release

3.9.0 · Sep 26, 2026

Releases this year

3

Significant stargazers

(top 24 of 34)

Janic Duplessis

800 followers · starred Jun 2016

Shuyu Guo

8,062 followers · starred Nov 2016

Dax

5,317 followers · starred Mar 2015

Andrew Shu

126 followers · starred Oct 2017