ecopoesis/tim-curry

0

stars

41

commits

JavaScript

primary language

Aug 6, 2026

updated

README

SUPER CURRY COMBAT II TURBO

Legend Edition

A Street Fighter 2–style browser fighting game where every fighter is a Tim Curry role — and every stage is from a Tim Curry movie.

Built with Phaser 3 (vendored, no build step). Runs entirely in the browser.

Play

Any static file server works:

npx serve .           # or:
python3 -m http.server 8000

Then open http://localhost:8000.

Modes

  • 1 Player vs CPU — pick your fighter, the CPU spins the roulette for its own.
  • 2 Player versus — shared keyboard.

Best of 3 rounds, 60-second timer.

Controls

ActionPlayer 1Player 2
Move / jump / crouchW A S DArrow keys
Punch (fast)F,
Kick (strong)G.
Special (costs meter)H/
Blockhold away from opponenthold away from opponent

Crouch + punch = low attack. Punch/kick in the air = jump attack. The blue meter builds as you deal, take, or block damage; specials spend it.

Every fighter has an alternate costume: confirm your pick with the kick button (P1: G, P2: .) instead of punch to wear it. If both players pick the same fighter and costume, whoever chose first keeps it and the other player is switched to the other costume — the CPU always yields to you.

The Roster

FighterMovieSpecial
Frank-N-FurterThe Rocky Horror Picture Show (1975)Time Warp — teleport behind and strike
DarknessLegend (1985)Hellfire — close-range flame eruption
WadsworthClue (1985)The Butler Did It — counter stance
Long John SilverMuppet Treasure Island (1996)Flintlock — fast pistol shot
Cardinal RichelieuThe Three Musketeers (1993)Papal Decree — slow heavy projectile
PennywiseIT (1990)Deadlight Balloon — drifting balloon
HexxusFernGully (1992)Toxic Love — ground-crawling sludge
Rooster HanniganAnnie (1982)Easy Street — lunging cane rush
Herkermer HomolkaCongo (1995)Diamond of Zinj — hard-flung diamond projectile
Dr. Yevgeniy PetrovThe Hunt for Red October (1990)Doctor's Orders — self-heal

The Stages

The Frankenstein Place (Rocky Horror) · The Great Tree (Legend) · Boddy Mansion (Clue) · Deck of the Hispaniola (Muppet Treasure Island) · The Derry Storm Drain (IT) · FernGully Canopy (FernGully) · The Plaza Lobby (Home Alone 2) · Notre-Dame Chambers (The Three Musketeers) · The Ruins of Zinj (Congo) · Red October Control Room (The Hunt for Red October)

Art

Everything has a procedural fallback drawn in code (sprites, portraits, stages) and all audio is synthesized with WebAudio — the game runs with zero binary assets. Each stage has its own chiptune theme, sequenced in src/sfx.js: public-domain tunes where the movie calls for one (the Soviet anthem aboard Red October, "Entrance of the Gladiators" in the Derry sewer, "Carol of the Bells" at the Plaza, "Drunken Sailor" on the Hispaniola, Bach's Toccata in D minor at Notre-Dame) and original pieces for the rest. The shipped assets/ directory upgrades all of it to Gemini-generated 16-bit art, which the game automatically prefers via assets/manifest.json. Delete that manifest to see the procedural fallbacks.

To regenerate with your own key (needs image quota, i.e. billing enabled — free-tier keys have none):

export GEMINI_API_KEY=your-key
python3 scripts/generate_art.py                # stages, portraits, title card
python3 scripts/generate_sprites.py            # SF2-style fighter sprites
python3 scripts/generate_art.py stages zinj    # ...or just one item
python3 scripts/generate_sprites.py frank kick # ...or one character/pose

generate_sprites.py generates a reference sprite per character, derives the other 13 poses from it with Gemini image editing for frame-to-frame consistency, then keys out the background and normalizes each frame onto a 320x256 bottom-anchored canvas. Hitboxes stay logical (independent of the art), so AI and procedural fighters play identically.


A fan-made parody tribute to the filmography of Tim Curry. Not affiliated with any studio.

Contributors

ecopoesis

41 commits

ecopoesis/tim-curry

0

stars

41

commits

JavaScript

primary language

Aug 6, 2026

updated

README

SUPER CURRY COMBAT II TURBO

Legend Edition

A Street Fighter 2–style browser fighting game where every fighter is a Tim Curry role — and every stage is from a Tim Curry movie.

Built with Phaser 3 (vendored, no build step). Runs entirely in the browser.

Play

Any static file server works:

npx serve .           # or:
python3 -m http.server 8000

Then open http://localhost:8000.

Modes

  • 1 Player vs CPU — pick your fighter, the CPU spins the roulette for its own.
  • 2 Player versus — shared keyboard.

Best of 3 rounds, 60-second timer.

Controls

ActionPlayer 1Player 2
Move / jump / crouchW A S DArrow keys
Punch (fast)F,
Kick (strong)G.
Special (costs meter)H/
Blockhold away from opponenthold away from opponent

Crouch + punch = low attack. Punch/kick in the air = jump attack. The blue meter builds as you deal, take, or block damage; specials spend it.

Every fighter has an alternate costume: confirm your pick with the kick button (P1: G, P2: .) instead of punch to wear it. If both players pick the same fighter and costume, whoever chose first keeps it and the other player is switched to the other costume — the CPU always yields to you.

The Roster

FighterMovieSpecial
Frank-N-FurterThe Rocky Horror Picture Show (1975)Time Warp — teleport behind and strike
DarknessLegend (1985)Hellfire — close-range flame eruption
WadsworthClue (1985)The Butler Did It — counter stance
Long John SilverMuppet Treasure Island (1996)Flintlock — fast pistol shot
Cardinal RichelieuThe Three Musketeers (1993)Papal Decree — slow heavy projectile
PennywiseIT (1990)Deadlight Balloon — drifting balloon
HexxusFernGully (1992)Toxic Love — ground-crawling sludge
Rooster HanniganAnnie (1982)Easy Street — lunging cane rush
Herkermer HomolkaCongo (1995)Diamond of Zinj — hard-flung diamond projectile
Dr. Yevgeniy PetrovThe Hunt for Red October (1990)Doctor's Orders — self-heal

The Stages

The Frankenstein Place (Rocky Horror) · The Great Tree (Legend) · Boddy Mansion (Clue) · Deck of the Hispaniola (Muppet Treasure Island) · The Derry Storm Drain (IT) · FernGully Canopy (FernGully) · The Plaza Lobby (Home Alone 2) · Notre-Dame Chambers (The Three Musketeers) · The Ruins of Zinj (Congo) · Red October Control Room (The Hunt for Red October)

Art

Everything has a procedural fallback drawn in code (sprites, portraits, stages) and all audio is synthesized with WebAudio — the game runs with zero binary assets. Each stage has its own chiptune theme, sequenced in src/sfx.js: public-domain tunes where the movie calls for one (the Soviet anthem aboard Red October, "Entrance of the Gladiators" in the Derry sewer, "Carol of the Bells" at the Plaza, "Drunken Sailor" on the Hispaniola, Bach's Toccata in D minor at Notre-Dame) and original pieces for the rest. The shipped assets/ directory upgrades all of it to Gemini-generated 16-bit art, which the game automatically prefers via assets/manifest.json. Delete that manifest to see the procedural fallbacks.

To regenerate with your own key (needs image quota, i.e. billing enabled — free-tier keys have none):

export GEMINI_API_KEY=your-key
python3 scripts/generate_art.py                # stages, portraits, title card
python3 scripts/generate_sprites.py            # SF2-style fighter sprites
python3 scripts/generate_art.py stages zinj    # ...or just one item
python3 scripts/generate_sprites.py frank kick # ...or one character/pose

generate_sprites.py generates a reference sprite per character, derives the other 13 poses from it with Gemini image editing for frame-to-frame consistency, then keys out the background and normalizes each frame onto a 320x256 bottom-anchored canvas. Hitboxes stay logical (independent of the art), so AI and procedural fighters play identically.


A fan-made parody tribute to the filmography of Tim Curry. Not affiliated with any studio.

Contributors

ecopoesis

41 commits

Languages

JavaScript

78.0%

Python

21.6%