dylanede/cassowary-rs

A Rust implementation of the Cassowary constraint solving algorithm

358

stars

26

commits

Rust

primary language

Oct 24, 2019

updated

cassowary
constraint-solver
gui
layout
linear-programming
rust

README

cassowary-rs

Build Status

This is a Rust implementation of the Cassowary constraint solving algorithm (Badros et. al 2001). It is based heavily on the implementation for C++ at nucleic/kiwi. The implementation does however differ in some details.

Cassowary is designed for solving constraints to lay out user interfaces. Constraints typically take the form "this button must line up with this text box", or "this box should try to be 3 times the size of this other box". Its most popular incarnation by far is in Apple's Autolayout system for Mac OS X and iOS user interfaces. UI libraries using the Cassowary algorithm manage to achieve a much more natural approach to specifying UI layouts than traditional approaches like those found in HTML.

This library is a low level interface to the solving algorithm, though it tries to be as convenient as possible. As a result it does not have any intrinsic knowledge of common user interface conventions like rectangular regions or even two dimensions. These abstractions belong in a higher level crate.

For more information, please read the documentation.

Getting Started

Add the following to your Cargo.toml:

[dependencies]
cassowary = "^0.3.0"

Please read the documentation (linked above) for how to best use this crate.

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

Contributors

christolliday

13 commits

dylanede

12 commits

andrewhickman

1 commits

dylanede/cassowary-rs

A Rust implementation of the Cassowary constraint solving algorithm

358

stars

26

commits

Rust

primary language

Oct 24, 2019

updated

cassowary
constraint-solver
gui
layout
linear-programming
rust

README

cassowary-rs

Build Status

This is a Rust implementation of the Cassowary constraint solving algorithm (Badros et. al 2001). It is based heavily on the implementation for C++ at nucleic/kiwi. The implementation does however differ in some details.

Cassowary is designed for solving constraints to lay out user interfaces. Constraints typically take the form "this button must line up with this text box", or "this box should try to be 3 times the size of this other box". Its most popular incarnation by far is in Apple's Autolayout system for Mac OS X and iOS user interfaces. UI libraries using the Cassowary algorithm manage to achieve a much more natural approach to specifying UI layouts than traditional approaches like those found in HTML.

This library is a low level interface to the solving algorithm, though it tries to be as convenient as possible. As a result it does not have any intrinsic knowledge of common user interface conventions like rectangular regions or even two dimensions. These abstractions belong in a higher level crate.

For more information, please read the documentation.

Getting Started

Add the following to your Cargo.toml:

[dependencies]
cassowary = "^0.3.0"

Please read the documentation (linked above) for how to best use this crate.

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

Contributors

christolliday

13 commits

dylanede

12 commits

andrewhickman

1 commits

Languages

Rust

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