Local-first character & creature creator for game-ready assets. Native C# / .NET 10 / WPF.
Authoritative capability status: docs/audit/FINAL_RELEASE_AUDIT.md
Safe-reuse matrix: docs/audit/SAFE_REUSE_SUBSYSTEM_MATRIX.md
The historical feature table below is not the honesty source — many rows were migration aspirations. Prefer the audit.
global.json), Windows x64 for the WPF appdotnet build
dotnet test 3DGodCreator.Core.Tests -c Release
dotnet run --project 3DGodCreator.App
.3dgod project save/load with SHA-256 manifest + autosave recoveryIAutoRigBackenddocs/research/)See THIRD_PARTY_NOTICES.txt and MODEL_LICENSES.json.
Local-first character & creature creator for game-ready assets. Native C# / .NET 10 / WPF.
Authoritative capability status: docs/audit/FINAL_RELEASE_AUDIT.md
Safe-reuse matrix: docs/audit/SAFE_REUSE_SUBSYSTEM_MATRIX.md
The historical feature table below is not the honesty source — many rows were migration aspirations. Prefer the audit.
global.json), Windows x64 for the WPF appdotnet build
dotnet test 3DGodCreator.Core.Tests -c Release
dotnet run --project 3DGodCreator.App
.3dgod project save/load with SHA-256 manifest + autosave recoveryIAutoRigBackenddocs/research/)See THIRD_PARTY_NOTICES.txt and MODEL_LICENSES.json.