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Language bindings and ports of raylib, a lightweight C library for game development and graphics programming. This cluster contains implementations across multiple programming languages—primarily C, C#, OCaml, Python, and Jai—that expose raylib's 2D/3D rendering, input handling, and game loop functionality to different ecosystems. Developers exploring this cluster will find language-specific ways to access raylib's simple, dependency-free approach to game and graphics development without writing C directly.