Godot GDScript tooling and ecosystem

1 repo

A cluster of tools, libraries, and integrations built around GDScript, the primary scripting language for the Godot game engine. The repositories cover development infrastructure like formatters, linters, and syntax support (tree-sitter), as well as game development utilities and scene management. Developers working with Godot will find resources for improving their GDScript workflow, code quality, and integration with game development patterns.

TypeScript · 1
change-detection ·3,325
ci-cd ·3,325
conditional-execution ·3,325
github-actions ·3,325