atoonk/go-afxdp

An easy, concurrency safe AF_XDP library for Go

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updated Sep 6, 2026

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README

go-afxdp

A small, easy to use Go library for AF_XDP sockets. It moves packets between a NIC and userspace at high rates, bypassing the kernel network stack, for DPDK-like speeds with the convenience of ordinary Go.

import "github.com/atoonk/go-afxdp"

It binds every rx queue for you, installs an in-kernel filter so you only take the traffic you want, auto-selects zero copy where the driver supports it, and is safe to drive from a receive and a transmit goroutine at once. It is a friendlier, concurrency-safe fork of asavie/xdp.

New to AF_XDP? It is a different beast from net.UDPConn. Read How AF_XDP works for the one-minute mental model (especially why there is a filter), then come back.

Performance: about 13 Mpps transmitting 64-byte frames from userspace Go on one Intel ixgbe NIC, roughly 92% of 10G line rate.

Status: validated on Intel ixgbe (zero copy) and AWS ENA. The API is still settling, so expect minor changes before a v1.0 tag.

Install

go get github.com/atoonk/go-afxdp

Linux, Go 1.22+, and CAP_NET_RAW (or root) with enough locked memory (ulimit -l) for the BPF maps and UMEM.

Quick start

Receive

Pick the traffic you want with a filter, open the interface, read packets. Open attaches the XDP program, binds one socket per rx queue, and registers them, all in one call.

fleet, err := afxdp.Open("eth0", afxdp.WithUDPPorts(4789)) // capture UDP/4789
if err != nil {
    log.Fatal(err)
}
defer fleet.Close()

for _, xsk := range fleet.Sockets() {
    go func(xsk *afxdp.Socket) {
        for {
            xsk.Fill(xsk.NumFreeFillSlots()) // give the kernel buffers
            n, _ := xsk.Poll(-1)             // block until packets arrive
            descs := xsk.Receive(n)
            for _, d := range descs {
                frame := xsk.GetFrame(d)     // the received bytes
                _ = frame
            }
            xsk.Recycle(descs)               // return frames to be filled again
        }
    }(xsk)
}

The whole receive model is Fill, Poll, Receive, Recycle. Only UDP/4789 reaches your sockets; everything else (SSH included) keeps flowing through the kernel normally.

Transmit

Hand SendBatch (or SendFunc) your packets and it does the ring bookkeeping for you, reclaiming sent frames, kicking the kernel, never stalling on a full ring. Just call it in a loop. A loop that sends many small packets per batch can use SendFuncNoKick and one KickIfNeeded at the end of the batch: one syscall per batch instead of one per packet.

fleet, _ := afxdp.Open("eth0", afxdp.WithFilter(afxdp.MatchNone())) // transmit only
xsk := fleet.Sockets()[0]
for {
    n, err := xsk.SendBatch(packets) // returns how many were queued this call
    ...
}

A filter is required, Open returns an error without one, so you cannot accidentally redirect every packet and cut off your own box. Pass WithUDPPorts/WithFilter for specific traffic, MatchAll() to take everything on purpose, or MatchNone() for transmit only.

How AF_XDP works (and why there's a filter)

If you have only used net.UDPConn and friends, AF_XDP works differently enough to be worth a paragraph before you start.

A normal socket (the AF_INET family) hands you data after the kernel's network stack has processed the packet. AF_XDP is its own socket family that receives raw Ethernet frames straight from the driver, before the stack, and that is where the speed comes from.

But the driver has to be told which frames go to your socket instead of up the normal stack. That decision is an XDP program, a small eBPF program that runs in the driver on every received packet and returns either XDP_PASS (let the kernel handle it normally) or XDP_REDIRECT (hand it to an AF_XDP socket). So receiving with AF_XDP is always two pieces working together, the socket, and an eBPF/XDP filter that redirects the traffic you want into it.

Writing, compiling, and loading that eBPF is the part most libraries leave to you. This library installs it for you. WithUDPPorts(53) (or the more general WithFilter(...)) compiles to the XDP program, attaches it to the interface, and points its redirect at your sockets. Everything that does not match keeps flowing up the normal kernel stack untouched. Transmit is the mirror image, you write frames into shared memory (the UMEM) and the driver sends them.

The takeaway: a filter is not an optional extra. For receive it is how packets reach an AF_XDP socket at all, so choosing it is the main thing you configure. (MatchNone covers the transmit-only case, where you want the datapath but no redirect.)

Seeing what's installed. Fleet.Info() reports the active filter and mode (... filter udp/53). From a shell, ip link show <iface> shows whether an XDP program is attached, and bpftool net show dev <iface> lists it. If expected traffic is not arriving, check that Info().Filter matches it and that Stats() is not reporting rx_ring_full/fill_empty, which mean the rings could not keep up.

When to use AF_XDP

AF_XDP is for when you need packets in userspace. If all you do is reflect, forward, drop, or mirror packets, do it in the XDP program itself (XDP_TX, bpf_redirect(), XDP_DROP), it stays in the driver and is faster than a userspace round trip. Reach for AF_XDP when the per-packet logic does not fit in eBPF: crypto and tunnels (WireGuard, IPsec, QUIC), a userspace TCP/TLS or app-protocol stack, stateful deep packet inspection, traffic generation, or anything that needs real Go libraries. The sweet spot is to let XDP cheaply pass the bulk to the kernel and lift only the flows you care about up to Go.

Performance

Two bare-metal boxes, AMD EPYC 9275F (24 cores / 48 threads), 100 Gbit/s Mellanox ConnectX (mlx5_core) with 48 combined queues, native XDP and zero-copy on both ends. examples/blast on one, examples/drop on the other, over a tagged VLAN.

wire frameline ratetransmitreceive
64 B148.8 Mpps147.8 Mpps, 99.3 Gbit/s — 16 queues, 16.0 cores148.4 Mpps, no drops — 8 queues, 9.3 cores
128 B84.5 Mpps84.0 Mpps, 99.5 Gbit/s — 16 queues, 16.0 cores84.4 Mpps, no drops — 4 queues, 5.6 cores
512 B23.5 Mpps23.5 Mpps, 100.1 Gbit/s — 4 queues, 4.0 cores23.5 Mpps, no drops — 1 queue, 1.3 cores
1500 B8.2 Mpps8.2 Mpps, 99.9 Gbit/s — 4 queues, 4.0 cores8.2 Mpps, no drops — 1 queue, 0.9 cores

Line rate in both directions at every frame size, on one 100G port, with the defaults and no drops anywhere. Frames are as they appear on the wire, FCS included; blast takes four less than that, since its -size excludes the FCS the NIC appends.

Bigger frames cost less, as they should: the work here is per packet, not per byte, so a 1500-byte line rate of 8.2 Mpps is eighteen times less work than a 64-byte line rate of 148.8. Receive at 1500 bytes fills the wire with under a core; at 64 bytes it needs 9.3 of 48.

The two sides are measured differently, and the difference matters:

  • Receive cores are work. The sink blocks in poll when there is nothing to do, so its CPU is what the packets actually cost. Every processor on the machine is counted — userspace and softirq together — which is the honest way to measure a path that does half its work in the kernel.
  • Transmit cores are occupancy. A generator busy-polls: blast loops on SendFunc, so a worker whose transmit ring is full spins, and a spinning core is indistinguishable from a busy one in every CPU metric. It occupies one core per queue whatever the frame size, which is why the transmit column always reads "N queues, N cores". At 1500 bytes those four cores are nearly idle — a single queue at 512 bytes already reaches 96.1 Gbit/s, and two at 1500 bytes reach 94.5.

Transmit is not more expensive per packet than receive — the columns above only make it look that way. Measured where neither side is spinning, transmitting a 64-byte frame costs 288 cycles and receiving one costs 270: within 7% of each other.

What differs is how much a single queue can carry. A transmit queue tops out near 15 Mpps, and that is the queue's limit rather than the core's — giving one queue a second core raises it only from 14.1 to 16.2 Mpps. A receive queue carries about 34 Mpps. So the same 148 Mpps needs sixteen queues one way and eight the other, and since a busy-polling generator occupies a core per queue, the queue count is what sets the transmit column.

The last fifth is also the expensive part: eight transmit queues already reach 119.7 Mpps on 8 cores (14.9 Mpps per core, the same efficiency as receive). The eight further queues that take it to line rate add only 28 Mpps, because by then the wire, not the CPU, is what is left to fight.

Why 128-byte transmit costs more than 64-byte

The table has an oddity worth explaining, because it looks like an error: sending 84 Mpps of 128-byte frames takes the same sixteen queues as 148 Mpps of 64-byte ones, while receiving them takes four. Bigger frames should be easier.

They are — for the wire and for the receiver. It is transmit that has a hole in it, and it belongs to the driver rather than to this library. Sweeping frame size on a single transmit queue:

wire frame64 B72 B96 B128 B192 B256 B384 B512 B1024 B
Gbit/s9.46.25.75.24.84.779.096.977.2

From roughly 72 to 256 bytes one queue is stuck near 5 Gbit/s, and then jumps sixteenfold at 384. The reason is that mlx5 copies a small frame into the transmit descriptor instead of pointing at it, so what runs out is the card's descriptor bandwidth — and that gets worse as the frame grows, which is why the rate falls with size instead of rising. Above the driver's inline threshold the descriptor becomes a pointer and the wire takes over again.

That is measurable rather than inferred. Driving the same card through packetio, where the descriptor format is ours to choose, one queue at a time:

one transmit queue64 B128 B256 B
packet copied into the descriptor16.9 Mpps8.8 Mpps
descriptor points at the packet18.5 Mpps18.6 Mpps18.5 Mpps

Pointing gives a flat packets-per-second ceiling that does not care about frame size, which is what a queue limit should look like. Copying halves it at 128 bytes.

Receive has no equivalent, which is the whole of the asymmetry in the table above: the card DMAs straight into a buffer the driver posted in advance, so nothing is copied per frame and the frame size costs nothing.

Copying is not simply the wrong choice, though — it is what makes 64-byte line rate possible at all. Pointer descriptors cap the whole card near 75 Mpps no matter how many queues you give them, where copying reaches 148. It is only small fleets and the middle sizes where the trade goes the wrong way — and the switch turns out to be reachable after all: the driver exposes it as the xdp_tx_mpwqe private flag, and since v0.11.0 Open sets it the way the queue count wants. Four transmit queues or fewer run with pointer descriptors (17.5 Mpps per core against the copied path's 8.5–14.3, measured at 64- and 68-byte wire frames) and the original state comes back on Close; five or more keep the kernel default, the only way past the ~75 Mpps wall. WithoutMPWQETune declines, and Fleet.Info reports what was chosen. No ethtool binary is involved — the flag is driven through the ethtool ioctl directly.

The per-queue table below was taken under different NIC channel counts, so compare its rows to each other rather than to the single-queue sweeps here.

Scaling per queue

One socket and one goroutine per queue, so queue count is roughly core count. Setting the NIC to N queues on both ends with ethtool -L eno2 combined N (reset the RSS table first with ethtool -X eno2 equal N, or the change is refused), 64-byte frames. Cores are every busy tick on the machine, with the softirq share — the kernel's half of AF_XDP — shown beside it, because a receive path that does half its work in NAPI is not honestly measured any other way. Medians of three passes with all of today's defaults (placement, NAPI batching, the descriptor-format choice above):

queuessentTX cores (softirq)received of 148.8 offeredRX cores (softirq)
118.8 Mpps1.0 (0.5)32.3 Mpps1.6 (1.0)
235.9 Mpps2.0 (1.0)65.1 Mpps3.2 (2.0)
471.1 Mpps4.0 (2.1)128.3 Mpps6.5 (4.0)
8120.3 Mpps8.0 (5.5)148.8 Mpps11.7 (7.7)
16147.3 Mpps16.0 (9.6)140.4 Mpps11.6 (7.2)

Transmit runs pointer descriptors to four queues (~17.9 Mpps per core), takes the copied path from six, and reaches line rate at sixteen. Receive takes the whole wire on eight queues and costs about 1.5 cores per queue — a worker and most of a soft interrupt; past its line-rate point more queues only spend more machine (the 16-queue receive row is the same NIC limit costing more). A transmit worker is busy-polling, so its user half reads as occupancy; the receive rows block in poll and their cores are real work.

More queues is not better. Past 16 nothing gets faster — transmit is at line rate and receive is at the NIC's limit — but the receiver keeps costing more CPU. Measured box-wide, 16 queues carried 116 Mpps using 19.5 of 48 cores, while 48 queues carried 119 Mpps using 24.2 — noticeably more machine for 2% more throughput.

NAPI batching (done for you)

Left alone, the kernel wakes an AF_XDP receiver once per NAPI poll, and at these rates that is millions of times a second — far more often than it needs to. The receiver then burns its CPU on syscall entry and poll machinery instead of on packets: profiling the 48-queue sink put os_xsave, sock_poll, eventfd_poll and interrupt dispatch at the top, with the functions that actually move packets (__xsk_map_redirect, __xsk_rcv_zc) nowhere near it.

Open fixes this for you. On a native-mode NIC it sets napi_defer_hard_irqs=2 and gro_flush_timeout=20µs so the kernel lets packets accumulate, and restores your previous values on Close. Taking everything on the wire from a sender offering 132 Mpps of 64-byte frames, across 48 queues:

packets per pollpolls/skeptbox busy
kernel default215.4M114.7 Mpps29.4 of 48 cores
what Open applies532.5M130.6 Mpps14.1 of 48 cores

More throughput for half the machine, which is why this is on by default rather than a tuning tip. Fleet.Info() reports it (napi defer=2 flush=20µs) so it is never invisible.

The flush timeout is a speed limit, so keep it short. It is not only a batching hint: a queue delivers about a thousand packets per flush interval and no more, whatever is offered — roughly 5 Mpps per queue at 200µs, which is a third of what one queue can actually do. Spread thin across 48 queues that ceiling is invisible; concentrated on 8 it is brutal. Same NIC, same 132 Mpps offered, packets kept and whole-machine cores:

flush8 queues16 queues24 queues48 queues
none132.2, 9.9c132.1, 9.0c131.2, 15.6c114.7, 29.4c
20µs132.2, 9.2c132.2, 9.7c132.1, 12.6c130.6, 14.1c
50µs123.7, 7.2c132.2, 9.2c132.0, 11.4c130.4, 11.6c
100µs78.4, 4.0c122.3, 7.3c132.0, 10.6c130.3, 10.2c
200µs43.1, 1.9c68.9, 3.9c103.4, 8.4c130.2, 9.7c

Every step down that table buys CPU by lowering the ceiling. 20µs puts it near 50 Mpps per queue — above anything a single queue reaches — so it costs nothing at any queue count while still halving the machine at 48. Versions of this library before this measurement defaulted to 200µs, which was tuned at 48 queues and silently capped everything below that.

Transmit packing

mlx5 packs several packets into one work queue entry and, under load, copies each into it rather than pointing at it. Copying means the card fetches one thing per packet instead of two, which is the only way past its roughly 75 million packets a second ceiling for separately fetched packets. But an inlined 64-byte packet takes five of the entry's sixteen-byte segments where a pointer takes one, so five times fewer packets share an entry and each queue runs at about half speed. Measured on a ConnectX-6 Dx at 64 bytes, Mpps:

queuespacking offpacking on
117.68.5
469.846.0
675.369.2
875.492.5
1674.2140.8

Off is twice as fast per queue and stops dead at the port's ceiling; on is half as fast per queue and has no ceiling. Neither is right on its own, and the library does not choose for you: the ceiling turned out to be a property of the adapter rather than of the link, so a rule measured on one card would be a guess on another. If you drive six queues or fewer on an mlx5 NIC and want small frames, it is worth trying:

ethtool --set-priv-flags <iface> xdp_tx_mpwqe off

and putting it back afterwards. Above that queue count, leave it on.

Worth knowing, since these are properties of the interface rather than of your process:

  • They are restored on Close, but a crash leaves them applied. To reset by hand: echo 0 > /sys/class/net/<iface>/napi_defer_hard_irqs and the same for gro_flush_timeout.
  • Deferring can hold a packet for up to the flush timeout when traffic is sparse, so it trades a little idle latency for a lot of loaded throughput.
  • Generic/SKB mode is never touched, so veth and test setups are unaffected.
  • Opt out with WithoutAutoTune(), or change the values with WithNAPITuning(deferIRQs, flush). Raise the flush only if you know your per-queue packet rate stays under the ceiling above: with many thin queues a longer flush is free CPU, and with a few busy ones it is a cliff.

Interrupt coalescing (ethtool -C rx-usecs) does not substitute for this — most wakeups here are NAPI flushes rather than hardware interrupts, so raising rx-usecs changed nothing at all.

One curiosity this explains: untuned, throughput becomes oddly sensitive to how long the XDP program takes, and a filter that reads packet headers batches better — and so runs faster — than one that does nothing. Tuned, that inversion disappears and the simplest program is the cheapest, as it should be.

CPU affinity (done for you)

A queue is two halves. The kernel half — the hardware interrupt, the NAPI poll, your XDP program, the redirect into the socket — runs wherever that queue's interrupt is routed. The userspace half — your goroutine calling Poll, Receive, SendFunc — runs wherever the Go scheduler happens to put it. Left alone the two land on unrelated cores, and every packet then crosses a cache boundary that it did not have to.

On a chiplet CPU that is expensive. One transmit worker, one queue, interrupt on core 0, worker moved by hand (EPYC 9275F: 24 cores in L3 complexes of 3, SMT siblings n and n+24):

worker onMppscores
core 1same complex, another core16.32.0
core 24the interrupt's SMT sibling16.22.0
core 0the interrupt's own core15.01.0
core 12a different complex6.22.0

Leaving the complex costs 2.6× the throughput for the same CPU — and on a 24-core chiplet CPU an unplaced goroutine lands outside the right complex almost every time.

Open places them for you. It finds each queue's interrupt and locks the goroutine driving that queue to a core beside it — the first time that goroutine calls Poll, Receive, ReceivePackets, Transmit, SendFunc or SendBatch, which is the moment it identifies itself as that queue's worker. Interrupts with no free core beside them are moved to one, and put back on Close.

A generatorWithFilter(MatchNone()), which never receives — is placed on its interrupts instead, for the reason below. Transmitting 64-byte frames, whole-machine CPU, everything else identical:

queuesbeforeafter
16.5 Mpps, 2.0 cores14.3 Mpps, 1.0 core
433.0 Mpps, 8.0 cores59.6 Mpps, 4.0 cores
855.2 Mpps, 16.0 cores118.7 Mpps, 8.0 cores
16112.2 Mpps, 32.1 cores147.8 Mpps, 16.0 cores
24145.9 Mpps, 45.9 cores148.5 Mpps, 24.1 cores

Twice the packets for half the CPU, 1300 cycles per packet down to 290, and at 16 queues 99.3 Gbit/s — 64-byte line rate on sixteen logical CPUs, which is eight physical cores, or 18.5 Mpps per physical core. This library did not reach line rate at all before. The run-to-run spread goes too: the unplaced arm wandered between 12.9 and 31.0 Mpps at two queues depending on where the scheduler happened to put things, the placed one between 29.4 and 29.5.

Receiving, with a sender offering 132 Mpps of 64-byte frames the receiver is free to drop (that was the generator's ceiling, not the receiver's — fed a full 148.7 Mpps the placed receiver keeps 148.5 of it on 9.4 cores, dropping nothing):

queuesbeforeafter
134.0 Mpps kept, 1.5 cores35.5 Mpps, 1.5 cores
265.2 Mpps kept, 3.1 cores66.6 Mpps, 3.2 cores
4125.9 Mpps kept, 6.2 cores129.5 Mpps, 6.3 cores
845.6 Mpps kept, 2.2 cores129.6 Mpps, 9.2 cores
1666.8 Mpps kept, 3.7 cores132.0 Mpps, 9.6 cores
24107.9 Mpps kept, 10.6 cores132.0 Mpps, 12.6 cores
48129.9 Mpps kept, 10.3 cores130.5 Mpps, 13.8 cores

Everything offered, with no drops at all, from four queues up. (These arms also carry the flush-timeout change above, which is what the 8- and 16-queue rows are mostly showing; at 48 queues the old 200µs was the cheaper of the two, which is why it was chosen there.)

Beside, not on top — unless you only transmit. Sharing the interrupt's core is the best possible arrangement for transmit, and it is what the generator numbers above are doing: one core carries a whole queue instead of half of one. But it is ruinous for receive, where the kernel half needs a whole core to itself at 30 Mpps and a receive loop asked to share with it gets almost nothing:

one receive queue, workerkeptcores
beside the interrupt30.5 Mpps1.50 (1.00 softirq)
on the interrupt's core0.99 Mpps1.01 (0.99 softirq)

So a fleet that can receive never shares, and its preference order is: same complex, another physical core first, then the interrupt's SMT sibling, then nothing at all. A queue with nowhere to go is left to the scheduler, because stacking it on its own interrupt is worse than not placing it. Only a fleet that redirects nothing — MatchNone(), which cannot receive — shares.

Worth knowing:

  • Interrupt routing is host state, like the NAPI settings: restored on Close, but a crash leaves it applied. To reset by hand, restart irqbalance, or write the driver's own hints back with /proc/irq/<n>/smp_affinity_list.
  • The goroutine stays locked to its OS thread. Don't drive a socket from a goroutine that does anything else of substance.
  • A goroutine driving several queues pins once, for the first of them, instead of being dragged between them.
  • If the kernel refuses the placement — a taskset or cpuset that excludes the CPU — that is taken as the operator being more specific than the library, and the queue is left alone.
  • Generic/SKB mode is never placed, so veth and test setups are untouched.
  • Opt out with WithoutAffinity(), or name the CPUs yourself with WithAffinity(4, 6, 8) — queue q runs on cpus[q % len(cpus)] and its interrupt is brought to a core beside it.
  • Fleet.Affinity() returns the CPU per queue (-1 for unplaced), and Fleet.Info() summarises it.

Driver interrupt names are recognised for mlx5, ixgbe, i40e/ice, bnxt, ena, igb, mlx4 and virtio-net. On anything else no per-queue interrupt is found, nothing is placed, and Info says so.

On a machine with more than one NUMA node, Open also registers each queue's UMEM from a thread bound to that queue's worker CPU: the kernel pins UMEM pages on the node of the thread that registers them, and that is the memory the NIC writes every received frame into, so the frames live where the worker runs.

Queue count

Tune this on the NIC, not in the application. Reduce the channel count so RSS only spreads over the queues you want, and keep binding all of them (the default):

ethtool -X eno2 equal 16      # shrink the RSS table first
ethtool -L eno2 combined 16   # then the channels

Using WithQueues(16) while the NIC still has 48 RSS queues does something quite different and usually wrong: the flows hashed to the other 32 queues have no socket bound, so the XDP program passes them to the kernel and your application never sees them. You cannot choose which queue a flow lands on, which is why binding every available queue is the default.

Filtering

A filter decides which packets are handed to your sockets. Only matching packets go to userspace; everything else continues to the normal kernel stack. That is what lets you run on a live interface without stealing SSH or unrelated traffic, and it is why Open requires one.

The shorthand for UDP:

fleet, _ := afxdp.Open("eth0", afxdp.WithUDPPorts(4789)) // VXLAN, say

For anything richer, WithFilter takes a set of matches, and a packet is redirected if it satisfies any of them (logical OR):

// WireGuard on two ports, plus let ping through:
afxdp.Open("eth0", afxdp.WithFilter(
    afxdp.MatchUDPPort(51820, 51821),
    afxdp.MatchICMPv4Echo(),
))

// A VXLAN tunnel endpoint and its BGP session:
afxdp.Open("eth0", afxdp.WithFilter(
    afxdp.MatchUDPPort(4789),
    afxdp.MatchTCPPort(179),
))

// Replies rather than requests — match the source port:
afxdp.Open("eth0", afxdp.WithFilter(
    afxdp.MatchUDPSrcPort(53),  // DNS answers
    afxdp.MatchTCPSrcPort(443), // TLS server -> client
))

// All GRE and all ESP (IPsec), regardless of ports. The protocol matchers are
// per-family, because IPv6 Next Header is not the same question as the IPv4
// protocol field — see the note below:
afxdp.Open("eth0", afxdp.WithFilter(
    afxdp.MatchIPv4Proto(47),      // GRE over IPv4
    afxdp.MatchIPv6NextHeader(47), // GRE over IPv6
    afxdp.MatchIPv4Proto(50),      // ESP over IPv4
))

// Ping, both families:
afxdp.Open("eth0", afxdp.WithFilter(
    afxdp.MatchICMPv4Echo(),
    afxdp.MatchICMPv6Echo(),
))

// A whole address family, by EtherType:
afxdp.Open("eth0", afxdp.WithFilter(afxdp.MatchEtherType(afxdp.EtherTypeIPv6)))
afxdp.Open("eth0", afxdp.WithFilter(afxdp.MatchEtherType(afxdp.EtherTypeARP)))

// Anything to or from a subnet, by CIDR (IPv4 or IPv6):
afxdp.Open("eth0", afxdp.WithFilter(
    afxdp.MatchSrcIP("10.0.0.0/8"),
    afxdp.MatchDstIP("10.0.0.0/8"),
))
afxdp.Open("eth0", afxdp.WithFilter(afxdp.MatchDstIP("2001:db8::/32")))

// Everything except one noisy host — exceptions win over the filter:
afxdp.Open("eth0",
    afxdp.WithFilter(afxdp.MatchAll()),
    afxdp.WithExcept(afxdp.MatchSrcIP("192.0.2.10/32")),
)

// One flow, src AND dst (both directions, OR the two halves):
afxdp.Open("eth0", afxdp.WithFilter(
    afxdp.MatchFlow("10.0.0.1/32", "10.0.0.2/32"),
    afxdp.MatchFlow("10.0.0.2/32", "10.0.0.1/32"),
))

Match builders:

BuilderMatches
MatchUDPPort(ports...)UDP to these dest ports, IPv4 and IPv6 (no ports = all UDP)
MatchUDPSrcPort(ports...)UDP from these source ports — replies rather than requests
MatchTCPPort(ports...)TCP to these dest ports, IPv4 and IPv6 (no ports = all TCP)
MatchTCPSrcPort(ports...)TCP from these source ports
MatchIPv4Proto(proto)IPv4 with this protocol number (47 GRE, 50 ESP, ...)
MatchIPv6NextHeader(nh)IPv6 whose Next Header is this — see the note below
MatchICMPv4Echo() / MatchICMPv6Echo()echo request (ping / ping6)
MatchSrcIP(cidr)source IP in this CIDR, IPv4 or IPv6 (e.g. 10.0.0.0/8, 2001:db8::/32)
MatchDstIP(cidr)destination IP in this CIDR, IPv4 or IPv6
MatchFlow(src, dst)src CIDR and dst CIDR together, i.e. one direction of a flow
MatchEtherType(et)this EtherType (0x0806 ARP, 0x86DD IPv6, ...)
MatchAll()every packet, the deliberate "take everything"
MatchNone()nothing, attach without redirecting (e.g. zero copy TX for a sender)

That is every built-in builder. For anything they miss, bpfmatch matches whatever a tcpdump filter matches, and NewMatch takes raw eBPF.

The options that install them, and the two that hold traffic back, are:

OptionEffect
WithFilter(matches...)redirect packets matching any of these builders
WithUDPPorts(ports...)shorthand for WithFilter(MatchUDPPort(ports...))
WithExcept(matches...)pass packets matching any of these to the kernel, whatever the filter says
WithKeepManagement(extraTCPPorts...)the inverse: keep ARP, IPv6 ND, SSH and DNS replies out of the capture so a broad filter cannot lock you out of the box (below)

Each match is compiled to eBPF instructions with github.com/cilium/ebpf/asm into a single XDP program, loaded and checked by the kernel verifier (the test suite loads every builder and a composite to prove they verify).

A few things to know. Matches combine with OR, a packet is redirected if it matches any of them. The one built-in AND is MatchFlow; for arbitrary AND, and for anything else these builders miss, use bpfmatch.

The port matchers handle IPv4 and IPv6. The protocol and echo matchers are named for the family they match, because the two are not equivalent: IPv6's Next Header names whatever comes next, which may be an extension header rather than the upper-layer protocol, and ICMP and ICMPv6 are different protocols with different numbers.

All of the port, protocol and echo matchers assume no IP options and no IPv6 extension headers, so a packet carrying either does not match. The cBPF layer is what handles those, because pcap-compiled filters compute the header length instead of assuming it. The IP (CIDR) matchers read fixed offsets and are unaffected by both.

Every matcher transparently skips a single 802.1Q VLAN tag, so the same filter works whether or not the NIC strips the tag before XDP — stacked QinQ tags are not unwound.

Filtering with tcpdump expressions

bpfmatch.Match matches packets accepted by a classic BPF program — the instruction set tcpdump and libpcap compile their filter expressions to. It is compiled to eBPF with cbpfc and spliced into the filter alongside every other match, so a tcpdump filter expression becomes an in-kernel filter:

tcpdump -ddd 'tcp port 22 and not src host 192.0.2.1'

The usual way in is the expression itself, via the optional pcapfilter module:

go get github.com/atoonk/go-afxdp/pcapfilter
fleet, err := afxdp.Open("eth0", afxdp.WithFilter(
    pcapfilter.Match("tcp port 443 and not src net 192.0.2.0/24"),
), afxdp.WithKeepManagement())

A runnable version is in pcapfilter/example.

Underneath it, bpfmatch takes the compiled classic BPF instructions directly, with no libpcap and no cgo:

go get github.com/atoonk/go-afxdp/bpfmatch
// insns is []bpf.Instruction, e.g. the output of
//   tcpdump -ddd 'tcp port 22 and not src host 192.0.2.1'
//
// The first argument is only a label: it names the rule in Fleet.Info and in
// error messages, and has no effect on what matches.
 fleet, err := afxdp.Open("eth0", afxdp.WithFilter(
    bpfmatch.Match("tcp/22 except 192.0.2.1", insns),
 ))

Which one should I use?

pcapfilter is the easier of the two and the right default: you type the expression you already know. Reach for bpfmatch when one of these applies.

pcapfilterbpfmatch
You write"tcp port 22"[]bpf.Instruction
Needs libpcap + cgoyesno
CGO_ENABLED=0 / static binarydoes not buildbuilds
Cross-compile, scratch/distroless imagenoyes

The deciding question is usually do you ship binaries? A static or cross-compiled build has no cgo, so pcapfilter is not available there at all — that is why Wireblast, which ships binaries users download, cannot require it. The other cases for bpfmatch: compiling the expression somewhere else (build host or control plane) and shipping only the instructions to the data plane, or cBPF that never came from a string in the first place — generated by a controller, stored in a config, or produced by tcpdump -ddd in a script.

They are the same engine. pcapfilter calls libpcap to turn your string into classic BPF and hands those instructions straight to bpfmatch, so both produce identical eBPF and go through identical validation. The only difference is who parses the expression, and what that costs you at build time.

Either way, this is the layer to reach for before writing eBPF by hand. Any normal packet-data expression — anything you would type after tcpdump — works:

ExpressionCaptures
tcp port 22 and not src host 192.0.2.1SSH, except from one host — and/not, which WithFilter alone cannot express
udp portrange 5000-6000a port range, without unrolling a thousand compares
tcp[tcpflags] & tcp-syn != 0 and tcp[tcpflags] & tcp-ack = 0connection openers only
vlan 100 and tcp port 443one VLAN, and inside it one port
ip6 and tcp port 443a single address family — like the built-ins, this reads Next Header and does not walk extension headers; protochain 6 does
proto gre / ip proto 47GRE, either spelling
icmp or icmp6all ICMP and ICMPv6 traffic — errors, ND and echo alike
ether dst 01:00:5e:00:00:01one destination MAC, multicast included
ip[6:2] & 0x1fff != 0IPv4 fragments — an arbitrary byte offset with a mask
udp port 4789 and udp[12:4] & 0xffffff00 = 0x0004d200one VXLAN VNI — 1234 is 0x0004d2, in the top three of the four loaded bytes
greater 1000frames over 1000 bytes

Unlike the named builders it also handles IPv4 headers carrying options, because pcap-compiled filters compute the header length rather than assuming it.

One caveat for cBPF from other sources: the program must stick to packet data. Filters compiled against a live capture handle can contain Linux ancillary loads (SKF_AD_*, e.g. for the kernel-stripped VLAN tag) that read socket-buffer metadata XDP does not have; bpfmatch rejects those with an error rather than mismatching, but the message names a negative offset you never wrote. pcapfilter, tcpdump -ddd, and anything else that compiles against a dead handle never produces them.

Semantics are exactly those of the cBPF program you supply, evaluated against the frame as XDP received it. Note XDP is ingress-only, so a filter written expecting both directions of a conversation only sees the inbound half.

Both are separate modules, so the core go-afxdp module stays pure Go: no cgo, no libpcap, no tcpdump binary, and none of the newer Go or cilium/ebpf versions the cBPF compiler needs. You take those on only by importing the layer that uses them.

Custom matches

If neither the named builders nor the cBPF layer cover what you need, NewMatch lets you emit your own eBPF classification block. Most people should not need it — reach for bpfmatch/pcapfilter first. A custom block gets the same treatment as the built-in ones: assembled into the filter program, checked by the verifier, and reported by Fleet.Info.

The builder receives a MatchEnv and returns instructions that jump to env.Redirect on a match and env.Next otherwise. This one reimplements MatchUDPPort(5000):

udp5000 := afxdp.NewMatch("udp/5000", func(e afxdp.MatchEnv) (asm.Instructions, error) {
    ins, frame := e.FrameBase()
    // Ethernet 14 + IPv4 20 (no options) puts the UDP dest port at 36.
    ins = append(ins, e.Bounds(frame, 36+2)...)
    return append(ins,
        asm.LoadMem(asm.R3, frame, afxdp.OffEtherType, asm.Half),
        asm.JNE.Imm(asm.R3, afxdp.NetShort(afxdp.EtherTypeIPv4), e.Next),
        asm.LoadMem(asm.R3, frame, 23, asm.Byte), // IP protocol
        asm.JNE.Imm(asm.R3, 17, e.Next),          // UDP
        asm.LoadMem(asm.R3, frame, 36, asm.Half), // UDP dest port
        asm.JEq.Imm(asm.R3, afxdp.NetShort(5000), e.Redirect),
    ), nil
})

fleet, err := afxdp.Open("eth0", afxdp.WithFilter(udp5000))

e.FrameBase() returns the instructions that establish a frame base with a single VLAN tag skipped, plus the register holding it — so a custom match inherits the same tag handling as the built-ins. e.Bounds(base, n) emits the bounds check the verifier requires before any packet read; skip it and the program is rejected. Falling off the end of the block means "no match", so you only need e.Next for early exits. e.Label(name) gives you a symbol unique to your block if you need your own control flow. A builder that cannot fail returns a nil error; the error exists for builders that compile something, as bpfmatch does.

Registers, which matter because the block is spliced into a larger program:

RegisterRoleYour block may
R6 (e.DataEnd)data_endread
R7 (e.Data)frame startread
R8rx_queue_indexnothing — reserved
R9the FrameBase() registeruse once FrameBase() has been called
R0R5scratchuse between helper calls

R8 is the one that used to be dangerous: the redirect tail reads it to pick the destination socket, so a block that overwrote it verified cleanly, attached, and then delivered packets to the wrong queue with no error anywhere. NewMatch now rejects any block that mentions R8 at all, so that mistake is an error from Open instead.

Bounds and FrameBase use scratch registers internally, and which ones is not part of the contract — don't assume a value in R0R5 survives a call to one.

Two failure modes worth knowing: a filter in which no match can ever reach Redirect leaves the redirect path unreachable, which the verifier rejects; and under WithMultiBuffer a read past the first fragment still loads but silently stops matching, so keep reads inside the L2/L3/L4 headers.

Verifier rejections come back from Open as an *ebpf.VerifierError. Printing it with %v gives only its first line (unreachable insn 6); the program listing that shows which instruction was rejected needs the concrete type:

fleet, err := afxdp.Open("eth0", afxdp.WithFilter(myMatch))
if err != nil {
    var ve *ebpf.VerifierError
    if errors.As(err, &ve) {
        log.Fatalf("filter rejected:\n%+v", ve) // %+v, and only on ve
    }
    log.Fatal(err)
}

Testing a custom match

MatchPacket runs a filter against a packet you supply and reports whether it would be redirected. It assembles and executes the same eBPF Open would attach — it does not reimplement matching in Go — so a wrong offset, a missed byte swap or a mishandled VLAN tag shows up exactly as it would on a live NIC:

ok, err := afxdp.MatchPacket(frame, afxdp.WithFilter(udp5000))

It takes the same options Open does, so it can model the filter you actually deploy — exceptions included:

ok, err := afxdp.MatchPacket(frame,
    afxdp.WithFilter(udp5000),
    afxdp.WithExcept(afxdp.MatchSrcIP("192.0.2.10/32")),
)

That makes a custom match unit-testable with no NIC and no traffic. Test the near misses too — a byte-order slip usually still matches something, so a matcher only ever shown packets it should accept looks correct until it ships. It needs the same privileges as Open (CAP_BPF and CAP_NET_ADMIN, or root). Do not blanket-skip on error, though: the kernel reports a verifier rejection as EACCES, so a broken matcher and a missing capability look identical. Unwrap to *ebpf.VerifierError and fail on that; skip on anything else.

Worked examples live in examples/customfilter/. Start with udpsrcport, which is the shortest and exists purely as a tutorial — for real source-port matching use the built-in MatchUDPSrcPort. The other four each capture something no built-in expresses: a VLAN ID, a destination MAC, TCP SYNs, and a VXLAN VNI.

For the tcpdump-expression path — the one most people should reach for — see pcapfilter/example.

Keeping your session alive: WithKeepManagement

MatchAll() on the NIC you are logged in through takes every packet away from the kernel, including the ones carrying your session. WithKeepManagement() leaves those with the kernel and captures the rest:

fleet, err := afxdp.Open("eth0",
    afxdp.WithFilter(afxdp.MatchAll()), // capture everything...
    afxdp.WithKeepManagement(),         // ...except what keeps me logged in
)

What stays with the kernel:

passed throughwhy
ARP, IPv6 ND (ICMPv6 133–137)gateway MAC resolution
TCP to/from port 22, addressed to this interfaceinbound and outbound SSH
UDP and TCP source port 53, addressed to this interfaceDNS replies

ARP matters more than the SSH rule. Pass SSH through but swallow ARP and the box still goes dark: the kernel cannot refresh the gateway's link-layer address, and about a minute later it can no longer reply to anything. That is the failure this exists to prevent, and it is why the preset is not just "port 22".

The port rules are scoped to the addresses the interface has when Open is called, so a router still captures transit traffic on port 22 — only traffic addressed to this box is spared. Every address is covered, IPv4 and IPv6, however many of each: a rule is emitted per address, and the address family selects the header offsets. Addresses added later are not covered; reopen the fleet if they change. Pass extra TCP ports for SSH on a non-standard port: WithKeepManagement(2222).

Two things to know. Traffic from port 22 or 53 to this host is not captured, so a sender that picks those source ports evades the capture — irrelevant for measurement, relevant if you are hunting an adversary. And if you administer the box through a different NIC than the one you are capturing on, you do not need this at all.

Transmit

The easy way is SendBatch (copy your buffers in) or SendFunc (fill each frame in place, no copy, ideal for a generator that varies a field per packet). Both handle all the ring bookkeeping, so you just call them in a loop.

// SendFunc fills each frame in place and returns the packet length.
for {
    _, err := xsk.SendFunc(256, func(i int, frame []byte) int {
        n := copy(frame, template)
        // offset 34 is the UDP source port (eth 14 + ip 20); vary it per packet
        binary.BigEndian.PutUint16(frame[34:], srcPort)
        srcPort++
        return n
    })
    if err != nil {
        // A length > FrameSize is a caller bug. Don't crash (or log unbounded)
        // inside a dataplane loop — log it rate-limited and keep going; see
        // the errLog helper in examples/blast.
    }
}

If you want full control, the primitives underneath are exported too, Alloc, build, Transmit, Complete, plus Kick and NumFreeTxSlots. The one rule if you hand-roll the loop: when the ring is full, still call Kick, or copy-mode TX deadlocks (the kernel will not drain it on its own). SendBatch and SendFunc handle that for you.

examples/blast is a line-rate generator built on SendFunc.

Transmit metadata: let the NIC finish checksums

Linux 6.8 added a small header the kernel reads from the bytes just before a transmit frame, through which you ask the NIC to finish a transport checksum (or timestamp the frame). Turn it on with WithTxMetadata(): every transmit chunk is then laid out as 16 bytes of metadata followed by the packet, Alloc and SendFunc hand you the packet part (FrameSize minus 16 bytes), and the descriptor says the metadata is there. A frame that asks for nothing is sent exactly as before, so turning it on costs nothing until you use it.

feat, _ := afxdp.QueryXSKFeatures("eth0") // does the driver honour it?
fleet, err := afxdp.Open("eth0", afxdp.WithTxMetadata(), ...)

xsk.SendFunc(n, func(i int, frame []byte) int {
    n := buildTCPSegment(frame) // checksum field = pseudo-header sum only
    afxdp.TxMetadata{
        Flags:      afxdp.TxMetaChecksum,
        CsumStart:  14 + 20, // start summing at the TCP header
        CsumOffset: 16,      // where in it the checksum field is
    }.Put(xsk.TxMeta(frame))
    return n
})

The contract is Linux's own CHECKSUM_PARTIAL: the checksum field holds the un-complemented pseudo-header sum, and the NIC sums from CsumStart and writes the result at CsumStart+CsumOffset. Ask first with QueryXSKFeatures (the netdev generic-netlink family, Linux 6.3+): a driver that does not implement the request transmits the frame untouched, with a wrong checksum and no error anywhere. On this tree's kernel ixgbe does exactly that; mlx5 honours it. A copy-mode socket (veth, generic XDP) computes the checksum in software, so a program behaves the same in tests as on a NIC that offloads.

WithTxMetadata cannot be combined with WithTxReuseRxFrames (received frames have no room in front of them), and SendBatch payloads are capped at FrameSize minus the 16 bytes.

One UMEM for the whole fleet: WithSharedMemory

By default each socket maps its own UMEM, so a frame address means something only to the socket it belongs to. WithSharedMemory(extra) maps one region for the fleet — every queue's frames in a row, then extra bytes the fleet never touches — and registers that same region with each socket, the way VPP registers its buffer pool with every AF_XDP socket it opens. Each socket still owns its own frames (its fill ring and transmit pool draw only from its slice), but an address is the same on every socket, and a frame in the extra area can be transmitted by any of them without a copy:

fleet, _ := afxdp.Open("eth0", afxdp.WithSharedMemory(256<<20),
    afxdp.WithOnForeignComplete(func(addr uint64) { cache.release(addr) }))
base, mem := fleet.Extra()          // the caller's area and its address
copy(mem[off:], packet)             // build the frame once, in place
xsk.Transmit([]afxdp.Desc{{Addr: base + off, Len: uint32(len(packet))}})

A transmitted address from outside a socket's own frames is reported to WithOnForeignComplete when it completes, from inside Complete, instead of going into a pool — so keep that callback to an atomic and never call back into the socket from it. Fleet.Memory() is the whole region. The same rules as any frame apply to what you build there: a descriptor stays within one FrameSize-aligned chunk, and with WithTxMetadata on it leaves the 16-byte gap before its address. examples/netstack serves a content cache this way.

Options and XDP mode

Everything is configured with functional options on Open:

OptionEffect
WithQueues(n)bind n rx queues, from queue 0 (0 or omitted = all)
WithUDPPorts(p...)shorthand for WithFilter(MatchUDPPort(p...))
WithFilter(m...)redirect packets matching any of the given matches
WithNumFrames(n)total UMEM buffers, rx + tx (default 4096)
WithFrameSize(n)bytes per buffer (default 2048; auto 4096 on ENA for zero copy)
WithTxFrames(n)buffers reserved for transmit (default half)
WithRingSize(n)all four ring sizes, power of two (default 2048)
WithZeroCopy()require native zero copy, Open fails if unavailable
WithDriverMode() / WithGenericMode()force native / generic attach (default: auto)
WithMultiBuffer()let packets span several frames — jumbo support, costs zero copy
WithTxReuseRxFrames()let a forwarder transmit the frame it received, no copy (see below)
WithOptions(o)drop in a full Options struct, then override fields

By default Open picks the mode for you. It tries native zero copy, then native copy, then generic copy, using the first the driver accepts, so you get the fast path on a real NIC and it still works on veth without you choosing. Fleet.Info() reports what was selected. You rarely need to override it; WithGenericMode forces generic (and never blips the link), WithDriverMode forces native, and WithZeroCopy requires zero copy.

Heads up: native XDP reinitializes the driver's rings, so attaching or detaching it blips the link. On some 10G NICs (e.g. Intel ixgbe) the PHY then renegotiates for several seconds before the carrier is back, during which nothing can send or receive. So a native-mode program may sit idle for a few seconds at startup; that is the link relinking, not a hang. (The blast example waits for the link to come up first, for exactly this reason.) WithGenericMode does not reset the link, which is handy for quick local tests.

WithFrameSize(4096) gives zero copy on drivers that need page-sized frames; Open already applies it on AWS ENA (see below), so you rarely set it by hand. Each socket has its own UMEM of NumFrames * FrameSize bytes, so memory scales with the queue count; size NumFrames accordingly on many-queue NICs.

Zero-copy forwarding: WithTxReuseRxFrames

By default the receive and transmit frame pools are disjoint, which is what lets one receive goroutine and one transmit goroutine run without locking. The catch: a router that receives a packet and wants to send it back out has to copy it from an rx frame into a tx frame, because you can only transmit tx-pool frames.

WithTxReuseRxFrames() removes that copy. It makes Complete return each finished frame to the pool its address belongs to (an rx frame goes back to the rx pool) instead of always the tx pool, so you can Receive a frame, rewrite it in place, Transmit the same descriptor, and on completion it flows back to the fill ring — no copy either direction.

The tradeoff: Complete runs on the transmit side and may now touch the rx pool, so it is only safe when one goroutine drives both sides of the socket (the forwarder shape — receive, process, transmit in one loop). That is the common router layout, but it is not the default because it relaxes the lock-free split. It also can't combine with WithMultiBuffer() (Open refuses the pair): the completion routing recovers a frame's pool from its address with aligned-chunk arithmetic that assumes one frame per packet.

xsk, _ := afxdp.Open("eth0", afxdp.WithTxReuseRxFrames())
for {
    xsk.Fill(xsk.NumFreeFillSlots())
    for _, d := range xsk.Receive(64) {
        rewrite(xsk.GetFrame(d))   // edit the packet in place
        xsk.Transmit([]afxdp.Desc{d})
    }
    xsk.Complete(xsk.NumCompleted())
}

Need Wakeup

WithNeedWakeup() binds with XDP_USE_NEED_WAKEUP, the recommended operating mode for AF_XDP:

fleet, err := afxdp.Open("eth0",
    afxdp.WithUDPPorts(4789),
    afxdp.WithNeedWakeup(),
)

With the flag set, the kernel parks idle RX/TX queues and asks for an explicit wakeup through the AF_XDP ring flags instead of NAPI-polling in a loop (without it, a buffer-starved driver can burn entire cores in ksoftirqd while forwarding nothing — see the WithNeedWakeup doc comment for the gory details). The library handles the waking for you: Poll wakes the receive path, and the transmit path kicks the kernel as needed.

It also cuts transmit syscalls: when the ring flags show the driver awake and draining (typical in zero-copy mode), Transmit skips the sendto kick entirely. Stats().Kicks and Stats().KicksSuppressed show how often each happens.

It is not the default only because it changes the kernel contract for applications that drive the rings themselves rather than through Poll/Kick. If you use the high-level API, turn it on.

AWS EC2 / ENA

The ena driver (EC2, including the "network optimized" *n/*gn instances) supports native XDP, but the MTU has to be right, and on driver versions before 2.17.0 the channel count too. Miss either and Open silently falls back to generic XDP, which works but drops packets on the floor under load without any counter showing it. Fleet.Info() tells you which mode you got; if it says generic on ENA, check these:

  1. Lower the MTU. Base XDP hands the program one contiguous, page-sized (4 KB) buffer per packet, so a 9001-byte jumbo frame doesn't fit and ENA rejects the attach. Set the MTU under ~3.5 KB:

    ip link set dev ens5 mtu 3000
    

    (EC2 defaults to jumbo 9001. This is the driver's single-buffer XDP limit, not a library choice.) If you actually need jumbo frames, WithMultiBuffer() plus the driver patch in contrib/ena-jumbo/ lifts this — at the cost of zero-copy, so lowering the MTU stays the faster option otherwise.

  2. Only on ENA older than 2.17.0: free up queues for XDP. Those versions carved a dedicated transmit ring per channel out of the same fixed hardware queue budget as your normal channels, and refused a native attach unless channels were ≤ half the maximum. ENA 2.17.0 added full queue utilization in XDP and the limit is gone: measured on 2.17.2g, full channels (4 of 4) give native zero-copy for both receive and transmit. Check your version first, and only halve the channels if it is below 2.17.0:

    ethtool -i ens5 | grep '^version'
    ethtool -L ens5 combined 2
    

Zero copy on ENA additionally needs page-sized (4096-byte) UMEM frames — with the default 2048 the bind silently drops to native copy mode. Open handles this for you: when it sees the ena driver it defaults FrameSize to 4096, so once the MTU is right the banner reads zero-copy, native XDP with no code change. (Pass WithFrameSize yourself only to override that. It costs twice the UMEM per queue, which is why 4096 is an ena-only default, not the global one.)

These ethtool/ip settings are per-boot; re-apply after a reboot. They are NIC config, so set them yourself rather than have the library reconfigure your interface underneath you. (The frame-size default is the one thing the library can safely pick for you, since it only changes its own UMEM, not your NIC.)

Jumbo frames (multi-buffer)

By default a packet must fit one UMEM frame, which is what forces the MTU step above. WithMultiBuffer() lets a packet span several frames instead: it loads the XDP program with BPF_F_XDP_HAS_FRAGS (so it can attach at a jumbo MTU at all) and binds the socket with XDP_USE_SG (without which the kernel silently drops every multi-buffer packet).

Read chained packets with ReceivePackets rather than ReceiveReceive returns one Desc per frame, so a jumbo packet looks like several unrelated descriptors. SendBatch splits oversized payloads for you.

fleet, _ := afxdp.Open("ens5",
    afxdp.WithFilter(afxdp.MatchUDPPort(4789)),
    afxdp.WithMultiBuffer(),
)
xsk := fleet.Sockets()[0]

pkts := xsk.ReceivePackets(64)      // []Packet, each a []Desc in wire order
for _, p := range pkts {
    n := xsk.CopyOut(p, buf)        // or walk p's fragments to avoid the copy
    _ = buf[:n]
}
xsk.RecyclePackets(pkts)

The trade-off: a device reports its multi-buffer zero-copy limit as xdp-zc-max-segs. Where that is 1 — which is every ENA today — the kernel refuses an XDP_USE_SG bind in zero-copy mode, so Open settles for native copy. On ENA you get jumbo or zero-copy, never both. Native copy still beats the generic fallback comfortably, but if you don't need jumbo frames, lowering the MTU and leaving this option off is faster. Check Info().ZeroCopy.

On AWS this needs a driver patch. A stale compile probe in the ENA driver disables multi-buffer on current kernels, so XDP still won't attach at MTU 9001 no matter what this library does. A one-line fix, the reasoning behind it, and step-by-step instructions are in contrib/ena-jumbo/.

Measured on two c7gn.xlarge (4 vCPU, kernel 6.18, ena 2.17.2g, blastdrop over the private subnet, 64-byte frames), showing why the mode matters:

Receiver modeMTUrx ppsCPU per packet
generic XDP (no setup)90014.89M, ~2% loss
native, copy (WithMultiBuffer)90014.29M0.375 µs
native, copy (WithMultiBuffer)30004.96M0.349 µs
native + zero copy (auto 4096 frames)30005.00M, 0.16% loss0.280 µs

With the MTU set and the auto-4096 frames giving a zero-copy, native XDP banner, blast → drop runs a clean, steady 5.0M pps end to end.

Three things that table will mislead you about if you read it too quickly:

  • The ceiling is the instance, not the library. AWS's Nitro network layer polices packets-per-second, so past the instance's allowance (~5M pps on c7gn.xlarge) the pps_allowance_exceeded counter in ethtool -S ens5 climbs and the rate flat-lines there regardless of queues, cores or mode. Bigger instances raise the allowance.
  • Copy and zero copy therefore look closer than they are. They reach nearly the same pps here only because the allowance binds first. The real difference is CPU: copy costs about 1.25× per packet at 64 bytes and 1.76× at 1400 bytes, where there is more to copy. That matters when you are CPU-bound, which on this instance size you are not.
  • The jumbo MTU costs about 13% pps by itself (4.29M vs 4.96M, same mode). If you turn on WithMultiBuffer() but do not actually need jumbo frames, you pay that for nothing.

Also worth knowing: generic used to be far worse. On a 6.1 kernel this same test lost roughly 25% of a 4M pps sender. On 6.18 it loses about 2%. Still worth avoiding, since it drops packets where native does not and cannot do zero copy, but the old figure no longer describes it.

Examples

ExampleShows
examples/helloworldthe simplest program, Open with an ICMP filter, log Info, print pings, periodic Stats
examples/dropUDP sink that discards everything, minimal per-packet work, for measuring raw receive pps
examples/blastUDP packet generator, builds frames in the UMEM and transmits at line rate, the sender to point at drop
examples/l2fwdthe low-level API (NewSocket/NewProgram), reflect frames, per-socket Stats
examples/multiqueueOpen across all queues, Info plus aggregate Stats
examples/udpreflectorOpen plus a UDP-port filter, wire-speed UDP echo with Info/Stats
examples/dnsa real scenario, a UDP/53 forwarding DNS resolver: AF_XDP client path, miekg/dns upstream to 8.8.8.8, async worker pool
examples/natlba NAT-mode TCP load balancer: SNAT/PAT plus DNAT in userspace, a connection table both ways, zero-copy rewrite with WithTxReuseRxFrames, and a namespace demo you can run
examples/netstacka userspace TCP server at 10G line rate: gVisor's TCP/IP stack (netstack) fed straight from the rings through a stack.LinkEndpoint, with segmentation and receive offload done in the endpoint, an echo/HTTP server that terminates TCP off the kernel, a -stack kernel A/B, and the gVisor patches it took
pcapfilter/examplefiltering by tcpdump expression-filter "tcp port 443 and not src net 192.0.2.0/24"
examples/customfilter/grethe low-level story end to end: a custom Match written with the exported API, MatchError validation, and a unit test that runs it against crafted packets with no NIC
examples/customfilter/four more custom matchers: a VLAN ID, a destination MAC, TCP SYNs, a VXLAN VNI, plus udpsrcport as the tutorial
go build -o drop ./examples/drop
sudo ./drop -iface eth0 -port 9999

The dns example is its own Go module (so only it pulls in github.com/miekg/dns and the core library stays dependency-minimal). Build it from its directory:

cd examples/dns && go mod tidy && go build .        # also examples/netstack (its own module; pulls in gVisor)
sudo ./dns -iface eth0 -upstream 8.8.8.8:53

Concurrency

A Socket is safe for one receive goroutine concurrent with one transmit goroutine, lock-free. Within a direction it is single-threaded. If multiple goroutines transmit on one socket, serialize the tx-side calls (Alloc, Transmit, Complete) with your own mutex; the rx side still needs none. Or give each producer its own queue. The receive side is single-consumer too.

A common shape is one goroutine per queue handling both directions for that queue, as in the examples.

Introspection: Info and Stats

Fleet.Info() reports how the fleet is actually running, handy to log at startup, and Fleet.Stats() aggregates per-queue counters so you do not have to track them yourself. Both have String methods.

info, _ := fleet.Info()
log.Printf("started: %s", info)
// started: eth0: 8 queues, zero-copy, native XDP, 4096x2048B frames, driver ena, filter udp/4789

s, _ := fleet.Stats() // e.g. once a second
log.Print(s)
// rx=1530244 tx=0 packets, 19 pkt/poll, rx_drops=12

Info exposes the interface, NIC driver, queue count, frame size and count, the XDP attach mode (native, generic, or hardware, read back from the kernel), whether zero copy was actually granted (read from each socket's XDP_OPTIONS, not just what was requested), and the applied filter as a readable summary (udp/53, udp/4789 | icmp-echo, or all when nothing is filtered).

Stats sums received and transmitted packet counts (straight from the rings, no per-packet bookkeeping in your loop) and the kernel's drop and error counters (rx_dropped, rx_ring_full, invalid descriptors), with a PerQueue breakdown when you need to find a hot or dropping queue. All counters are cumulative, so sample twice and subtract for a rate. Byte counts are not included, the kernel does not track them, so sum frame lengths in your loop if you need them.

Syscall counters

Three counters expose what the library is doing with syscalls, which is usually what you want when a loop is slower than expected:

fieldmeaning
Pollsblocking poll(2) calls on the receive side
Kickssendto(2) kicks issued on the transmit side
KicksSuppressedtransmit kicks skipped because need-wakeup showed the driver awake

Stats.PacketsPerPoll() divides Received by Polls: how many packets each receive syscall paid for, i.e. how well your loop batches. A drop sink at 12 Mpps over 12 zero-copy ixgbe queues measures about 20 packets per poll; a value near 1 means a syscall per packet, usually because the loop drains less per wakeup than is waiting. KicksSuppressed climbing on a zero-copy link means need-wakeup is doing its job.

s, _ := xsk.Stats()
log.Printf("%.0f pkt/poll, %d polls, %d kicks (%d suppressed)",
    s.PacketsPerPoll(), s.Polls, s.Kicks, s.KicksSuppressed)

examples/drop prints polls/s and pkt/poll on its per-second line — that is where these are easiest to see against real traffic.

Cleanup and lifecycle

Call fleet.Close() (or program.Detach) when you are done. It removes the XDP program from the interface and frees the BPF maps. Wire it up for both normal exit and signals:

fleet, _ := afxdp.Open("eth0", afxdp.WithUDPPorts(7000))
defer fleet.Close()

sig := make(chan os.Signal, 1)
signal.Notify(sig, os.Interrupt, syscall.SIGTERM)
<-sig // then return, so the deferred Close runs

Crash safety: Open/Attach attach the program through a BPF link, which the kernel auto-detaches when the process exits, even on a panic or kill -9 (Linux 5.9+). On older kernels it falls back to the legacy netlink attach, which survives a crash: the program stays bound to the interface, and since the sockets are gone it drops matching traffic until removed. Recover a leftover program with sudo ip link set dev eth0 xdp off. Open also clears any program already attached before attaching its own, so a restart after an unclean exit just works.

Terminology

AF_XDP has its own vocabulary; a quick glossary so the code reads clearly.

AF_XDP is the Linux socket family that delivers packets from a NIC driver straight to userspace, skipping the kernel network stack. An XSK ("XDP socket") is a single AF_XDP socket bound to one NIC receive queue; xsk is the conventional variable name for one (from the kernel and libbpf code), and here an XSK is the Socket type. The UMEM is the region of memory shared with the kernel that holds packet buffers, called frames. The rings are the four single-producer/single-consumer queues between you and the kernel: fill and rx on the receive side, tx and completion on the transmit side, and the library drives them for you. A Fleet (this library's own term, not standard AF_XDP) is a set of XSKs, one per receive queue, bound together under one XDP program so you capture every queue at once.

Under the hood

This is a fork of asavie/xdp. It keeps that project's proven UMEM and ring setup and changes two things that matter in production.

Independent rx/tx frame pools. The upstream library kept a single free-frame list shared by both directions. A receive goroutine refilling the fill ring while a transmit goroutine sent packets could be handed the same UMEM frame, so a frame got overwritten while the NIC was still DMA-ing it, corrupting packets on the wire. The failure is silent: every local counter reads clean and you only see it as drops at the peer (and, under WireGuard, a TCP retransmit collapse). It hits hardest on weak-memory-model CPUs like ARM/Graviton. This fork splits the UMEM into a disjoint receive pool and transmit pool, each owned by one direction, so there is no shared mutable state on the data path, hence the lock-free one-rx plus one-tx guarantee above. The ring indices are also accessed with acquire/release atomics, as the protocol requires, so it is correct on weak-memory CPUs too. (It also replaces an O(N) free-frame scan with an O(1) pool.)

All queues, easily, with optional filtering. Real NICs spread received traffic across several rx queues (RSS); a socket bound to queue 0 sees only its slice. Open binds one socket to every queue (or a subset with WithQueues) under a single XDP program, and WithFilter controls which packets that program redirects versus passes to the kernel, without you hand-writing per-queue maps or eBPF.

If you need the low-level pieces, NewProgram, NewSocket, and Program.Attach / Register are exported too; Open is just the convenient assembly of them.

Requirements

AF_XDP needs CAP_NET_RAW (or root) and enough locked memory for the BPF maps and UMEM (raise RLIMIT_MEMLOCK, e.g. ulimit -l). Open picks native zero copy when the driver supports it and otherwise falls back automatically, so you do not have to, and Fleet.Info() shows what you got. On AWS ENA, zero copy additionally needs page-sized frames (Open defaults FrameSize to 4096 there automatically) and a non-jumbo MTU, since the driver caps XDP MTU at 3502 (ip link set ens5 mtu 1500). Driver versions before 2.17.0 also need halved channels. See the AWS EC2 / ENA section.

Credits and license

Forked from asavie/xdp (BSD-3-Clause); the UMEM/ring mmap and bind logic and the embedded XDP redirect program derive from that project. The descriptor-pool, concurrency, multi-queue, and filter layers are new work here. BSD-3-Clause, see LICENSE.

Contributors

atoonk

57 commits

atoonk/go-afxdp

An easy, concurrency safe AF_XDP library for Go

Go

70

57 commits

updated Sep 6, 2026

See the code

README

go-afxdp

A small, easy to use Go library for AF_XDP sockets. It moves packets between a NIC and userspace at high rates, bypassing the kernel network stack, for DPDK-like speeds with the convenience of ordinary Go.

import "github.com/atoonk/go-afxdp"

It binds every rx queue for you, installs an in-kernel filter so you only take the traffic you want, auto-selects zero copy where the driver supports it, and is safe to drive from a receive and a transmit goroutine at once. It is a friendlier, concurrency-safe fork of asavie/xdp.

New to AF_XDP? It is a different beast from net.UDPConn. Read How AF_XDP works for the one-minute mental model (especially why there is a filter), then come back.

Performance: about 13 Mpps transmitting 64-byte frames from userspace Go on one Intel ixgbe NIC, roughly 92% of 10G line rate.

Status: validated on Intel ixgbe (zero copy) and AWS ENA. The API is still settling, so expect minor changes before a v1.0 tag.

Install

go get github.com/atoonk/go-afxdp

Linux, Go 1.22+, and CAP_NET_RAW (or root) with enough locked memory (ulimit -l) for the BPF maps and UMEM.

Quick start

Receive

Pick the traffic you want with a filter, open the interface, read packets. Open attaches the XDP program, binds one socket per rx queue, and registers them, all in one call.

fleet, err := afxdp.Open("eth0", afxdp.WithUDPPorts(4789)) // capture UDP/4789
if err != nil {
    log.Fatal(err)
}
defer fleet.Close()

for _, xsk := range fleet.Sockets() {
    go func(xsk *afxdp.Socket) {
        for {
            xsk.Fill(xsk.NumFreeFillSlots()) // give the kernel buffers
            n, _ := xsk.Poll(-1)             // block until packets arrive
            descs := xsk.Receive(n)
            for _, d := range descs {
                frame := xsk.GetFrame(d)     // the received bytes
                _ = frame
            }
            xsk.Recycle(descs)               // return frames to be filled again
        }
    }(xsk)
}

The whole receive model is Fill, Poll, Receive, Recycle. Only UDP/4789 reaches your sockets; everything else (SSH included) keeps flowing through the kernel normally.

Transmit

Hand SendBatch (or SendFunc) your packets and it does the ring bookkeeping for you, reclaiming sent frames, kicking the kernel, never stalling on a full ring. Just call it in a loop. A loop that sends many small packets per batch can use SendFuncNoKick and one KickIfNeeded at the end of the batch: one syscall per batch instead of one per packet.

fleet, _ := afxdp.Open("eth0", afxdp.WithFilter(afxdp.MatchNone())) // transmit only
xsk := fleet.Sockets()[0]
for {
    n, err := xsk.SendBatch(packets) // returns how many were queued this call
    ...
}

A filter is required, Open returns an error without one, so you cannot accidentally redirect every packet and cut off your own box. Pass WithUDPPorts/WithFilter for specific traffic, MatchAll() to take everything on purpose, or MatchNone() for transmit only.

How AF_XDP works (and why there's a filter)

If you have only used net.UDPConn and friends, AF_XDP works differently enough to be worth a paragraph before you start.

A normal socket (the AF_INET family) hands you data after the kernel's network stack has processed the packet. AF_XDP is its own socket family that receives raw Ethernet frames straight from the driver, before the stack, and that is where the speed comes from.

But the driver has to be told which frames go to your socket instead of up the normal stack. That decision is an XDP program, a small eBPF program that runs in the driver on every received packet and returns either XDP_PASS (let the kernel handle it normally) or XDP_REDIRECT (hand it to an AF_XDP socket). So receiving with AF_XDP is always two pieces working together, the socket, and an eBPF/XDP filter that redirects the traffic you want into it.

Writing, compiling, and loading that eBPF is the part most libraries leave to you. This library installs it for you. WithUDPPorts(53) (or the more general WithFilter(...)) compiles to the XDP program, attaches it to the interface, and points its redirect at your sockets. Everything that does not match keeps flowing up the normal kernel stack untouched. Transmit is the mirror image, you write frames into shared memory (the UMEM) and the driver sends them.

The takeaway: a filter is not an optional extra. For receive it is how packets reach an AF_XDP socket at all, so choosing it is the main thing you configure. (MatchNone covers the transmit-only case, where you want the datapath but no redirect.)

Seeing what's installed. Fleet.Info() reports the active filter and mode (... filter udp/53). From a shell, ip link show <iface> shows whether an XDP program is attached, and bpftool net show dev <iface> lists it. If expected traffic is not arriving, check that Info().Filter matches it and that Stats() is not reporting rx_ring_full/fill_empty, which mean the rings could not keep up.

When to use AF_XDP

AF_XDP is for when you need packets in userspace. If all you do is reflect, forward, drop, or mirror packets, do it in the XDP program itself (XDP_TX, bpf_redirect(), XDP_DROP), it stays in the driver and is faster than a userspace round trip. Reach for AF_XDP when the per-packet logic does not fit in eBPF: crypto and tunnels (WireGuard, IPsec, QUIC), a userspace TCP/TLS or app-protocol stack, stateful deep packet inspection, traffic generation, or anything that needs real Go libraries. The sweet spot is to let XDP cheaply pass the bulk to the kernel and lift only the flows you care about up to Go.

Performance

Two bare-metal boxes, AMD EPYC 9275F (24 cores / 48 threads), 100 Gbit/s Mellanox ConnectX (mlx5_core) with 48 combined queues, native XDP and zero-copy on both ends. examples/blast on one, examples/drop on the other, over a tagged VLAN.

wire frameline ratetransmitreceive
64 B148.8 Mpps147.8 Mpps, 99.3 Gbit/s — 16 queues, 16.0 cores148.4 Mpps, no drops — 8 queues, 9.3 cores
128 B84.5 Mpps84.0 Mpps, 99.5 Gbit/s — 16 queues, 16.0 cores84.4 Mpps, no drops — 4 queues, 5.6 cores
512 B23.5 Mpps23.5 Mpps, 100.1 Gbit/s — 4 queues, 4.0 cores23.5 Mpps, no drops — 1 queue, 1.3 cores
1500 B8.2 Mpps8.2 Mpps, 99.9 Gbit/s — 4 queues, 4.0 cores8.2 Mpps, no drops — 1 queue, 0.9 cores

Line rate in both directions at every frame size, on one 100G port, with the defaults and no drops anywhere. Frames are as they appear on the wire, FCS included; blast takes four less than that, since its -size excludes the FCS the NIC appends.

Bigger frames cost less, as they should: the work here is per packet, not per byte, so a 1500-byte line rate of 8.2 Mpps is eighteen times less work than a 64-byte line rate of 148.8. Receive at 1500 bytes fills the wire with under a core; at 64 bytes it needs 9.3 of 48.

The two sides are measured differently, and the difference matters:

  • Receive cores are work. The sink blocks in poll when there is nothing to do, so its CPU is what the packets actually cost. Every processor on the machine is counted — userspace and softirq together — which is the honest way to measure a path that does half its work in the kernel.
  • Transmit cores are occupancy. A generator busy-polls: blast loops on SendFunc, so a worker whose transmit ring is full spins, and a spinning core is indistinguishable from a busy one in every CPU metric. It occupies one core per queue whatever the frame size, which is why the transmit column always reads "N queues, N cores". At 1500 bytes those four cores are nearly idle — a single queue at 512 bytes already reaches 96.1 Gbit/s, and two at 1500 bytes reach 94.5.

Transmit is not more expensive per packet than receive — the columns above only make it look that way. Measured where neither side is spinning, transmitting a 64-byte frame costs 288 cycles and receiving one costs 270: within 7% of each other.

What differs is how much a single queue can carry. A transmit queue tops out near 15 Mpps, and that is the queue's limit rather than the core's — giving one queue a second core raises it only from 14.1 to 16.2 Mpps. A receive queue carries about 34 Mpps. So the same 148 Mpps needs sixteen queues one way and eight the other, and since a busy-polling generator occupies a core per queue, the queue count is what sets the transmit column.

The last fifth is also the expensive part: eight transmit queues already reach 119.7 Mpps on 8 cores (14.9 Mpps per core, the same efficiency as receive). The eight further queues that take it to line rate add only 28 Mpps, because by then the wire, not the CPU, is what is left to fight.

Why 128-byte transmit costs more than 64-byte

The table has an oddity worth explaining, because it looks like an error: sending 84 Mpps of 128-byte frames takes the same sixteen queues as 148 Mpps of 64-byte ones, while receiving them takes four. Bigger frames should be easier.

They are — for the wire and for the receiver. It is transmit that has a hole in it, and it belongs to the driver rather than to this library. Sweeping frame size on a single transmit queue:

wire frame64 B72 B96 B128 B192 B256 B384 B512 B1024 B
Gbit/s9.46.25.75.24.84.779.096.977.2

From roughly 72 to 256 bytes one queue is stuck near 5 Gbit/s, and then jumps sixteenfold at 384. The reason is that mlx5 copies a small frame into the transmit descriptor instead of pointing at it, so what runs out is the card's descriptor bandwidth — and that gets worse as the frame grows, which is why the rate falls with size instead of rising. Above the driver's inline threshold the descriptor becomes a pointer and the wire takes over again.

That is measurable rather than inferred. Driving the same card through packetio, where the descriptor format is ours to choose, one queue at a time:

one transmit queue64 B128 B256 B
packet copied into the descriptor16.9 Mpps8.8 Mpps
descriptor points at the packet18.5 Mpps18.6 Mpps18.5 Mpps

Pointing gives a flat packets-per-second ceiling that does not care about frame size, which is what a queue limit should look like. Copying halves it at 128 bytes.

Receive has no equivalent, which is the whole of the asymmetry in the table above: the card DMAs straight into a buffer the driver posted in advance, so nothing is copied per frame and the frame size costs nothing.

Copying is not simply the wrong choice, though — it is what makes 64-byte line rate possible at all. Pointer descriptors cap the whole card near 75 Mpps no matter how many queues you give them, where copying reaches 148. It is only small fleets and the middle sizes where the trade goes the wrong way — and the switch turns out to be reachable after all: the driver exposes it as the xdp_tx_mpwqe private flag, and since v0.11.0 Open sets it the way the queue count wants. Four transmit queues or fewer run with pointer descriptors (17.5 Mpps per core against the copied path's 8.5–14.3, measured at 64- and 68-byte wire frames) and the original state comes back on Close; five or more keep the kernel default, the only way past the ~75 Mpps wall. WithoutMPWQETune declines, and Fleet.Info reports what was chosen. No ethtool binary is involved — the flag is driven through the ethtool ioctl directly.

The per-queue table below was taken under different NIC channel counts, so compare its rows to each other rather than to the single-queue sweeps here.

Scaling per queue

One socket and one goroutine per queue, so queue count is roughly core count. Setting the NIC to N queues on both ends with ethtool -L eno2 combined N (reset the RSS table first with ethtool -X eno2 equal N, or the change is refused), 64-byte frames. Cores are every busy tick on the machine, with the softirq share — the kernel's half of AF_XDP — shown beside it, because a receive path that does half its work in NAPI is not honestly measured any other way. Medians of three passes with all of today's defaults (placement, NAPI batching, the descriptor-format choice above):

queuessentTX cores (softirq)received of 148.8 offeredRX cores (softirq)
118.8 Mpps1.0 (0.5)32.3 Mpps1.6 (1.0)
235.9 Mpps2.0 (1.0)65.1 Mpps3.2 (2.0)
471.1 Mpps4.0 (2.1)128.3 Mpps6.5 (4.0)
8120.3 Mpps8.0 (5.5)148.8 Mpps11.7 (7.7)
16147.3 Mpps16.0 (9.6)140.4 Mpps11.6 (7.2)

Transmit runs pointer descriptors to four queues (~17.9 Mpps per core), takes the copied path from six, and reaches line rate at sixteen. Receive takes the whole wire on eight queues and costs about 1.5 cores per queue — a worker and most of a soft interrupt; past its line-rate point more queues only spend more machine (the 16-queue receive row is the same NIC limit costing more). A transmit worker is busy-polling, so its user half reads as occupancy; the receive rows block in poll and their cores are real work.

More queues is not better. Past 16 nothing gets faster — transmit is at line rate and receive is at the NIC's limit — but the receiver keeps costing more CPU. Measured box-wide, 16 queues carried 116 Mpps using 19.5 of 48 cores, while 48 queues carried 119 Mpps using 24.2 — noticeably more machine for 2% more throughput.

NAPI batching (done for you)

Left alone, the kernel wakes an AF_XDP receiver once per NAPI poll, and at these rates that is millions of times a second — far more often than it needs to. The receiver then burns its CPU on syscall entry and poll machinery instead of on packets: profiling the 48-queue sink put os_xsave, sock_poll, eventfd_poll and interrupt dispatch at the top, with the functions that actually move packets (__xsk_map_redirect, __xsk_rcv_zc) nowhere near it.

Open fixes this for you. On a native-mode NIC it sets napi_defer_hard_irqs=2 and gro_flush_timeout=20µs so the kernel lets packets accumulate, and restores your previous values on Close. Taking everything on the wire from a sender offering 132 Mpps of 64-byte frames, across 48 queues:

packets per pollpolls/skeptbox busy
kernel default215.4M114.7 Mpps29.4 of 48 cores
what Open applies532.5M130.6 Mpps14.1 of 48 cores

More throughput for half the machine, which is why this is on by default rather than a tuning tip. Fleet.Info() reports it (napi defer=2 flush=20µs) so it is never invisible.

The flush timeout is a speed limit, so keep it short. It is not only a batching hint: a queue delivers about a thousand packets per flush interval and no more, whatever is offered — roughly 5 Mpps per queue at 200µs, which is a third of what one queue can actually do. Spread thin across 48 queues that ceiling is invisible; concentrated on 8 it is brutal. Same NIC, same 132 Mpps offered, packets kept and whole-machine cores:

flush8 queues16 queues24 queues48 queues
none132.2, 9.9c132.1, 9.0c131.2, 15.6c114.7, 29.4c
20µs132.2, 9.2c132.2, 9.7c132.1, 12.6c130.6, 14.1c
50µs123.7, 7.2c132.2, 9.2c132.0, 11.4c130.4, 11.6c
100µs78.4, 4.0c122.3, 7.3c132.0, 10.6c130.3, 10.2c
200µs43.1, 1.9c68.9, 3.9c103.4, 8.4c130.2, 9.7c

Every step down that table buys CPU by lowering the ceiling. 20µs puts it near 50 Mpps per queue — above anything a single queue reaches — so it costs nothing at any queue count while still halving the machine at 48. Versions of this library before this measurement defaulted to 200µs, which was tuned at 48 queues and silently capped everything below that.

Transmit packing

mlx5 packs several packets into one work queue entry and, under load, copies each into it rather than pointing at it. Copying means the card fetches one thing per packet instead of two, which is the only way past its roughly 75 million packets a second ceiling for separately fetched packets. But an inlined 64-byte packet takes five of the entry's sixteen-byte segments where a pointer takes one, so five times fewer packets share an entry and each queue runs at about half speed. Measured on a ConnectX-6 Dx at 64 bytes, Mpps:

queuespacking offpacking on
117.68.5
469.846.0
675.369.2
875.492.5
1674.2140.8

Off is twice as fast per queue and stops dead at the port's ceiling; on is half as fast per queue and has no ceiling. Neither is right on its own, and the library does not choose for you: the ceiling turned out to be a property of the adapter rather than of the link, so a rule measured on one card would be a guess on another. If you drive six queues or fewer on an mlx5 NIC and want small frames, it is worth trying:

ethtool --set-priv-flags <iface> xdp_tx_mpwqe off

and putting it back afterwards. Above that queue count, leave it on.

Worth knowing, since these are properties of the interface rather than of your process:

  • They are restored on Close, but a crash leaves them applied. To reset by hand: echo 0 > /sys/class/net/<iface>/napi_defer_hard_irqs and the same for gro_flush_timeout.
  • Deferring can hold a packet for up to the flush timeout when traffic is sparse, so it trades a little idle latency for a lot of loaded throughput.
  • Generic/SKB mode is never touched, so veth and test setups are unaffected.
  • Opt out with WithoutAutoTune(), or change the values with WithNAPITuning(deferIRQs, flush). Raise the flush only if you know your per-queue packet rate stays under the ceiling above: with many thin queues a longer flush is free CPU, and with a few busy ones it is a cliff.

Interrupt coalescing (ethtool -C rx-usecs) does not substitute for this — most wakeups here are NAPI flushes rather than hardware interrupts, so raising rx-usecs changed nothing at all.

One curiosity this explains: untuned, throughput becomes oddly sensitive to how long the XDP program takes, and a filter that reads packet headers batches better — and so runs faster — than one that does nothing. Tuned, that inversion disappears and the simplest program is the cheapest, as it should be.

CPU affinity (done for you)

A queue is two halves. The kernel half — the hardware interrupt, the NAPI poll, your XDP program, the redirect into the socket — runs wherever that queue's interrupt is routed. The userspace half — your goroutine calling Poll, Receive, SendFunc — runs wherever the Go scheduler happens to put it. Left alone the two land on unrelated cores, and every packet then crosses a cache boundary that it did not have to.

On a chiplet CPU that is expensive. One transmit worker, one queue, interrupt on core 0, worker moved by hand (EPYC 9275F: 24 cores in L3 complexes of 3, SMT siblings n and n+24):

worker onMppscores
core 1same complex, another core16.32.0
core 24the interrupt's SMT sibling16.22.0
core 0the interrupt's own core15.01.0
core 12a different complex6.22.0

Leaving the complex costs 2.6× the throughput for the same CPU — and on a 24-core chiplet CPU an unplaced goroutine lands outside the right complex almost every time.

Open places them for you. It finds each queue's interrupt and locks the goroutine driving that queue to a core beside it — the first time that goroutine calls Poll, Receive, ReceivePackets, Transmit, SendFunc or SendBatch, which is the moment it identifies itself as that queue's worker. Interrupts with no free core beside them are moved to one, and put back on Close.

A generatorWithFilter(MatchNone()), which never receives — is placed on its interrupts instead, for the reason below. Transmitting 64-byte frames, whole-machine CPU, everything else identical:

queuesbeforeafter
16.5 Mpps, 2.0 cores14.3 Mpps, 1.0 core
433.0 Mpps, 8.0 cores59.6 Mpps, 4.0 cores
855.2 Mpps, 16.0 cores118.7 Mpps, 8.0 cores
16112.2 Mpps, 32.1 cores147.8 Mpps, 16.0 cores
24145.9 Mpps, 45.9 cores148.5 Mpps, 24.1 cores

Twice the packets for half the CPU, 1300 cycles per packet down to 290, and at 16 queues 99.3 Gbit/s — 64-byte line rate on sixteen logical CPUs, which is eight physical cores, or 18.5 Mpps per physical core. This library did not reach line rate at all before. The run-to-run spread goes too: the unplaced arm wandered between 12.9 and 31.0 Mpps at two queues depending on where the scheduler happened to put things, the placed one between 29.4 and 29.5.

Receiving, with a sender offering 132 Mpps of 64-byte frames the receiver is free to drop (that was the generator's ceiling, not the receiver's — fed a full 148.7 Mpps the placed receiver keeps 148.5 of it on 9.4 cores, dropping nothing):

queuesbeforeafter
134.0 Mpps kept, 1.5 cores35.5 Mpps, 1.5 cores
265.2 Mpps kept, 3.1 cores66.6 Mpps, 3.2 cores
4125.9 Mpps kept, 6.2 cores129.5 Mpps, 6.3 cores
845.6 Mpps kept, 2.2 cores129.6 Mpps, 9.2 cores
1666.8 Mpps kept, 3.7 cores132.0 Mpps, 9.6 cores
24107.9 Mpps kept, 10.6 cores132.0 Mpps, 12.6 cores
48129.9 Mpps kept, 10.3 cores130.5 Mpps, 13.8 cores

Everything offered, with no drops at all, from four queues up. (These arms also carry the flush-timeout change above, which is what the 8- and 16-queue rows are mostly showing; at 48 queues the old 200µs was the cheaper of the two, which is why it was chosen there.)

Beside, not on top — unless you only transmit. Sharing the interrupt's core is the best possible arrangement for transmit, and it is what the generator numbers above are doing: one core carries a whole queue instead of half of one. But it is ruinous for receive, where the kernel half needs a whole core to itself at 30 Mpps and a receive loop asked to share with it gets almost nothing:

one receive queue, workerkeptcores
beside the interrupt30.5 Mpps1.50 (1.00 softirq)
on the interrupt's core0.99 Mpps1.01 (0.99 softirq)

So a fleet that can receive never shares, and its preference order is: same complex, another physical core first, then the interrupt's SMT sibling, then nothing at all. A queue with nowhere to go is left to the scheduler, because stacking it on its own interrupt is worse than not placing it. Only a fleet that redirects nothing — MatchNone(), which cannot receive — shares.

Worth knowing:

  • Interrupt routing is host state, like the NAPI settings: restored on Close, but a crash leaves it applied. To reset by hand, restart irqbalance, or write the driver's own hints back with /proc/irq/<n>/smp_affinity_list.
  • The goroutine stays locked to its OS thread. Don't drive a socket from a goroutine that does anything else of substance.
  • A goroutine driving several queues pins once, for the first of them, instead of being dragged between them.
  • If the kernel refuses the placement — a taskset or cpuset that excludes the CPU — that is taken as the operator being more specific than the library, and the queue is left alone.
  • Generic/SKB mode is never placed, so veth and test setups are untouched.
  • Opt out with WithoutAffinity(), or name the CPUs yourself with WithAffinity(4, 6, 8) — queue q runs on cpus[q % len(cpus)] and its interrupt is brought to a core beside it.
  • Fleet.Affinity() returns the CPU per queue (-1 for unplaced), and Fleet.Info() summarises it.

Driver interrupt names are recognised for mlx5, ixgbe, i40e/ice, bnxt, ena, igb, mlx4 and virtio-net. On anything else no per-queue interrupt is found, nothing is placed, and Info says so.

On a machine with more than one NUMA node, Open also registers each queue's UMEM from a thread bound to that queue's worker CPU: the kernel pins UMEM pages on the node of the thread that registers them, and that is the memory the NIC writes every received frame into, so the frames live where the worker runs.

Queue count

Tune this on the NIC, not in the application. Reduce the channel count so RSS only spreads over the queues you want, and keep binding all of them (the default):

ethtool -X eno2 equal 16      # shrink the RSS table first
ethtool -L eno2 combined 16   # then the channels

Using WithQueues(16) while the NIC still has 48 RSS queues does something quite different and usually wrong: the flows hashed to the other 32 queues have no socket bound, so the XDP program passes them to the kernel and your application never sees them. You cannot choose which queue a flow lands on, which is why binding every available queue is the default.

Filtering

A filter decides which packets are handed to your sockets. Only matching packets go to userspace; everything else continues to the normal kernel stack. That is what lets you run on a live interface without stealing SSH or unrelated traffic, and it is why Open requires one.

The shorthand for UDP:

fleet, _ := afxdp.Open("eth0", afxdp.WithUDPPorts(4789)) // VXLAN, say

For anything richer, WithFilter takes a set of matches, and a packet is redirected if it satisfies any of them (logical OR):

// WireGuard on two ports, plus let ping through:
afxdp.Open("eth0", afxdp.WithFilter(
    afxdp.MatchUDPPort(51820, 51821),
    afxdp.MatchICMPv4Echo(),
))

// A VXLAN tunnel endpoint and its BGP session:
afxdp.Open("eth0", afxdp.WithFilter(
    afxdp.MatchUDPPort(4789),
    afxdp.MatchTCPPort(179),
))

// Replies rather than requests — match the source port:
afxdp.Open("eth0", afxdp.WithFilter(
    afxdp.MatchUDPSrcPort(53),  // DNS answers
    afxdp.MatchTCPSrcPort(443), // TLS server -> client
))

// All GRE and all ESP (IPsec), regardless of ports. The protocol matchers are
// per-family, because IPv6 Next Header is not the same question as the IPv4
// protocol field — see the note below:
afxdp.Open("eth0", afxdp.WithFilter(
    afxdp.MatchIPv4Proto(47),      // GRE over IPv4
    afxdp.MatchIPv6NextHeader(47), // GRE over IPv6
    afxdp.MatchIPv4Proto(50),      // ESP over IPv4
))

// Ping, both families:
afxdp.Open("eth0", afxdp.WithFilter(
    afxdp.MatchICMPv4Echo(),
    afxdp.MatchICMPv6Echo(),
))

// A whole address family, by EtherType:
afxdp.Open("eth0", afxdp.WithFilter(afxdp.MatchEtherType(afxdp.EtherTypeIPv6)))
afxdp.Open("eth0", afxdp.WithFilter(afxdp.MatchEtherType(afxdp.EtherTypeARP)))

// Anything to or from a subnet, by CIDR (IPv4 or IPv6):
afxdp.Open("eth0", afxdp.WithFilter(
    afxdp.MatchSrcIP("10.0.0.0/8"),
    afxdp.MatchDstIP("10.0.0.0/8"),
))
afxdp.Open("eth0", afxdp.WithFilter(afxdp.MatchDstIP("2001:db8::/32")))

// Everything except one noisy host — exceptions win over the filter:
afxdp.Open("eth0",
    afxdp.WithFilter(afxdp.MatchAll()),
    afxdp.WithExcept(afxdp.MatchSrcIP("192.0.2.10/32")),
)

// One flow, src AND dst (both directions, OR the two halves):
afxdp.Open("eth0", afxdp.WithFilter(
    afxdp.MatchFlow("10.0.0.1/32", "10.0.0.2/32"),
    afxdp.MatchFlow("10.0.0.2/32", "10.0.0.1/32"),
))

Match builders:

BuilderMatches
MatchUDPPort(ports...)UDP to these dest ports, IPv4 and IPv6 (no ports = all UDP)
MatchUDPSrcPort(ports...)UDP from these source ports — replies rather than requests
MatchTCPPort(ports...)TCP to these dest ports, IPv4 and IPv6 (no ports = all TCP)
MatchTCPSrcPort(ports...)TCP from these source ports
MatchIPv4Proto(proto)IPv4 with this protocol number (47 GRE, 50 ESP, ...)
MatchIPv6NextHeader(nh)IPv6 whose Next Header is this — see the note below
MatchICMPv4Echo() / MatchICMPv6Echo()echo request (ping / ping6)
MatchSrcIP(cidr)source IP in this CIDR, IPv4 or IPv6 (e.g. 10.0.0.0/8, 2001:db8::/32)
MatchDstIP(cidr)destination IP in this CIDR, IPv4 or IPv6
MatchFlow(src, dst)src CIDR and dst CIDR together, i.e. one direction of a flow
MatchEtherType(et)this EtherType (0x0806 ARP, 0x86DD IPv6, ...)
MatchAll()every packet, the deliberate "take everything"
MatchNone()nothing, attach without redirecting (e.g. zero copy TX for a sender)

That is every built-in builder. For anything they miss, bpfmatch matches whatever a tcpdump filter matches, and NewMatch takes raw eBPF.

The options that install them, and the two that hold traffic back, are:

OptionEffect
WithFilter(matches...)redirect packets matching any of these builders
WithUDPPorts(ports...)shorthand for WithFilter(MatchUDPPort(ports...))
WithExcept(matches...)pass packets matching any of these to the kernel, whatever the filter says
WithKeepManagement(extraTCPPorts...)the inverse: keep ARP, IPv6 ND, SSH and DNS replies out of the capture so a broad filter cannot lock you out of the box (below)

Each match is compiled to eBPF instructions with github.com/cilium/ebpf/asm into a single XDP program, loaded and checked by the kernel verifier (the test suite loads every builder and a composite to prove they verify).

A few things to know. Matches combine with OR, a packet is redirected if it matches any of them. The one built-in AND is MatchFlow; for arbitrary AND, and for anything else these builders miss, use bpfmatch.

The port matchers handle IPv4 and IPv6. The protocol and echo matchers are named for the family they match, because the two are not equivalent: IPv6's Next Header names whatever comes next, which may be an extension header rather than the upper-layer protocol, and ICMP and ICMPv6 are different protocols with different numbers.

All of the port, protocol and echo matchers assume no IP options and no IPv6 extension headers, so a packet carrying either does not match. The cBPF layer is what handles those, because pcap-compiled filters compute the header length instead of assuming it. The IP (CIDR) matchers read fixed offsets and are unaffected by both.

Every matcher transparently skips a single 802.1Q VLAN tag, so the same filter works whether or not the NIC strips the tag before XDP — stacked QinQ tags are not unwound.

Filtering with tcpdump expressions

bpfmatch.Match matches packets accepted by a classic BPF program — the instruction set tcpdump and libpcap compile their filter expressions to. It is compiled to eBPF with cbpfc and spliced into the filter alongside every other match, so a tcpdump filter expression becomes an in-kernel filter:

tcpdump -ddd 'tcp port 22 and not src host 192.0.2.1'

The usual way in is the expression itself, via the optional pcapfilter module:

go get github.com/atoonk/go-afxdp/pcapfilter
fleet, err := afxdp.Open("eth0", afxdp.WithFilter(
    pcapfilter.Match("tcp port 443 and not src net 192.0.2.0/24"),
), afxdp.WithKeepManagement())

A runnable version is in pcapfilter/example.

Underneath it, bpfmatch takes the compiled classic BPF instructions directly, with no libpcap and no cgo:

go get github.com/atoonk/go-afxdp/bpfmatch
// insns is []bpf.Instruction, e.g. the output of
//   tcpdump -ddd 'tcp port 22 and not src host 192.0.2.1'
//
// The first argument is only a label: it names the rule in Fleet.Info and in
// error messages, and has no effect on what matches.
 fleet, err := afxdp.Open("eth0", afxdp.WithFilter(
    bpfmatch.Match("tcp/22 except 192.0.2.1", insns),
 ))

Which one should I use?

pcapfilter is the easier of the two and the right default: you type the expression you already know. Reach for bpfmatch when one of these applies.

pcapfilterbpfmatch
You write"tcp port 22"[]bpf.Instruction
Needs libpcap + cgoyesno
CGO_ENABLED=0 / static binarydoes not buildbuilds
Cross-compile, scratch/distroless imagenoyes

The deciding question is usually do you ship binaries? A static or cross-compiled build has no cgo, so pcapfilter is not available there at all — that is why Wireblast, which ships binaries users download, cannot require it. The other cases for bpfmatch: compiling the expression somewhere else (build host or control plane) and shipping only the instructions to the data plane, or cBPF that never came from a string in the first place — generated by a controller, stored in a config, or produced by tcpdump -ddd in a script.

They are the same engine. pcapfilter calls libpcap to turn your string into classic BPF and hands those instructions straight to bpfmatch, so both produce identical eBPF and go through identical validation. The only difference is who parses the expression, and what that costs you at build time.

Either way, this is the layer to reach for before writing eBPF by hand. Any normal packet-data expression — anything you would type after tcpdump — works:

ExpressionCaptures
tcp port 22 and not src host 192.0.2.1SSH, except from one host — and/not, which WithFilter alone cannot express
udp portrange 5000-6000a port range, without unrolling a thousand compares
tcp[tcpflags] & tcp-syn != 0 and tcp[tcpflags] & tcp-ack = 0connection openers only
vlan 100 and tcp port 443one VLAN, and inside it one port
ip6 and tcp port 443a single address family — like the built-ins, this reads Next Header and does not walk extension headers; protochain 6 does
proto gre / ip proto 47GRE, either spelling
icmp or icmp6all ICMP and ICMPv6 traffic — errors, ND and echo alike
ether dst 01:00:5e:00:00:01one destination MAC, multicast included
ip[6:2] & 0x1fff != 0IPv4 fragments — an arbitrary byte offset with a mask
udp port 4789 and udp[12:4] & 0xffffff00 = 0x0004d200one VXLAN VNI — 1234 is 0x0004d2, in the top three of the four loaded bytes
greater 1000frames over 1000 bytes

Unlike the named builders it also handles IPv4 headers carrying options, because pcap-compiled filters compute the header length rather than assuming it.

One caveat for cBPF from other sources: the program must stick to packet data. Filters compiled against a live capture handle can contain Linux ancillary loads (SKF_AD_*, e.g. for the kernel-stripped VLAN tag) that read socket-buffer metadata XDP does not have; bpfmatch rejects those with an error rather than mismatching, but the message names a negative offset you never wrote. pcapfilter, tcpdump -ddd, and anything else that compiles against a dead handle never produces them.

Semantics are exactly those of the cBPF program you supply, evaluated against the frame as XDP received it. Note XDP is ingress-only, so a filter written expecting both directions of a conversation only sees the inbound half.

Both are separate modules, so the core go-afxdp module stays pure Go: no cgo, no libpcap, no tcpdump binary, and none of the newer Go or cilium/ebpf versions the cBPF compiler needs. You take those on only by importing the layer that uses them.

Custom matches

If neither the named builders nor the cBPF layer cover what you need, NewMatch lets you emit your own eBPF classification block. Most people should not need it — reach for bpfmatch/pcapfilter first. A custom block gets the same treatment as the built-in ones: assembled into the filter program, checked by the verifier, and reported by Fleet.Info.

The builder receives a MatchEnv and returns instructions that jump to env.Redirect on a match and env.Next otherwise. This one reimplements MatchUDPPort(5000):

udp5000 := afxdp.NewMatch("udp/5000", func(e afxdp.MatchEnv) (asm.Instructions, error) {
    ins, frame := e.FrameBase()
    // Ethernet 14 + IPv4 20 (no options) puts the UDP dest port at 36.
    ins = append(ins, e.Bounds(frame, 36+2)...)
    return append(ins,
        asm.LoadMem(asm.R3, frame, afxdp.OffEtherType, asm.Half),
        asm.JNE.Imm(asm.R3, afxdp.NetShort(afxdp.EtherTypeIPv4), e.Next),
        asm.LoadMem(asm.R3, frame, 23, asm.Byte), // IP protocol
        asm.JNE.Imm(asm.R3, 17, e.Next),          // UDP
        asm.LoadMem(asm.R3, frame, 36, asm.Half), // UDP dest port
        asm.JEq.Imm(asm.R3, afxdp.NetShort(5000), e.Redirect),
    ), nil
})

fleet, err := afxdp.Open("eth0", afxdp.WithFilter(udp5000))

e.FrameBase() returns the instructions that establish a frame base with a single VLAN tag skipped, plus the register holding it — so a custom match inherits the same tag handling as the built-ins. e.Bounds(base, n) emits the bounds check the verifier requires before any packet read; skip it and the program is rejected. Falling off the end of the block means "no match", so you only need e.Next for early exits. e.Label(name) gives you a symbol unique to your block if you need your own control flow. A builder that cannot fail returns a nil error; the error exists for builders that compile something, as bpfmatch does.

Registers, which matter because the block is spliced into a larger program:

RegisterRoleYour block may
R6 (e.DataEnd)data_endread
R7 (e.Data)frame startread
R8rx_queue_indexnothing — reserved
R9the FrameBase() registeruse once FrameBase() has been called
R0R5scratchuse between helper calls

R8 is the one that used to be dangerous: the redirect tail reads it to pick the destination socket, so a block that overwrote it verified cleanly, attached, and then delivered packets to the wrong queue with no error anywhere. NewMatch now rejects any block that mentions R8 at all, so that mistake is an error from Open instead.

Bounds and FrameBase use scratch registers internally, and which ones is not part of the contract — don't assume a value in R0R5 survives a call to one.

Two failure modes worth knowing: a filter in which no match can ever reach Redirect leaves the redirect path unreachable, which the verifier rejects; and under WithMultiBuffer a read past the first fragment still loads but silently stops matching, so keep reads inside the L2/L3/L4 headers.

Verifier rejections come back from Open as an *ebpf.VerifierError. Printing it with %v gives only its first line (unreachable insn 6); the program listing that shows which instruction was rejected needs the concrete type:

fleet, err := afxdp.Open("eth0", afxdp.WithFilter(myMatch))
if err != nil {
    var ve *ebpf.VerifierError
    if errors.As(err, &ve) {
        log.Fatalf("filter rejected:\n%+v", ve) // %+v, and only on ve
    }
    log.Fatal(err)
}

Testing a custom match

MatchPacket runs a filter against a packet you supply and reports whether it would be redirected. It assembles and executes the same eBPF Open would attach — it does not reimplement matching in Go — so a wrong offset, a missed byte swap or a mishandled VLAN tag shows up exactly as it would on a live NIC:

ok, err := afxdp.MatchPacket(frame, afxdp.WithFilter(udp5000))

It takes the same options Open does, so it can model the filter you actually deploy — exceptions included:

ok, err := afxdp.MatchPacket(frame,
    afxdp.WithFilter(udp5000),
    afxdp.WithExcept(afxdp.MatchSrcIP("192.0.2.10/32")),
)

That makes a custom match unit-testable with no NIC and no traffic. Test the near misses too — a byte-order slip usually still matches something, so a matcher only ever shown packets it should accept looks correct until it ships. It needs the same privileges as Open (CAP_BPF and CAP_NET_ADMIN, or root). Do not blanket-skip on error, though: the kernel reports a verifier rejection as EACCES, so a broken matcher and a missing capability look identical. Unwrap to *ebpf.VerifierError and fail on that; skip on anything else.

Worked examples live in examples/customfilter/. Start with udpsrcport, which is the shortest and exists purely as a tutorial — for real source-port matching use the built-in MatchUDPSrcPort. The other four each capture something no built-in expresses: a VLAN ID, a destination MAC, TCP SYNs, and a VXLAN VNI.

For the tcpdump-expression path — the one most people should reach for — see pcapfilter/example.

Keeping your session alive: WithKeepManagement

MatchAll() on the NIC you are logged in through takes every packet away from the kernel, including the ones carrying your session. WithKeepManagement() leaves those with the kernel and captures the rest:

fleet, err := afxdp.Open("eth0",
    afxdp.WithFilter(afxdp.MatchAll()), // capture everything...
    afxdp.WithKeepManagement(),         // ...except what keeps me logged in
)

What stays with the kernel:

passed throughwhy
ARP, IPv6 ND (ICMPv6 133–137)gateway MAC resolution
TCP to/from port 22, addressed to this interfaceinbound and outbound SSH
UDP and TCP source port 53, addressed to this interfaceDNS replies

ARP matters more than the SSH rule. Pass SSH through but swallow ARP and the box still goes dark: the kernel cannot refresh the gateway's link-layer address, and about a minute later it can no longer reply to anything. That is the failure this exists to prevent, and it is why the preset is not just "port 22".

The port rules are scoped to the addresses the interface has when Open is called, so a router still captures transit traffic on port 22 — only traffic addressed to this box is spared. Every address is covered, IPv4 and IPv6, however many of each: a rule is emitted per address, and the address family selects the header offsets. Addresses added later are not covered; reopen the fleet if they change. Pass extra TCP ports for SSH on a non-standard port: WithKeepManagement(2222).

Two things to know. Traffic from port 22 or 53 to this host is not captured, so a sender that picks those source ports evades the capture — irrelevant for measurement, relevant if you are hunting an adversary. And if you administer the box through a different NIC than the one you are capturing on, you do not need this at all.

Transmit

The easy way is SendBatch (copy your buffers in) or SendFunc (fill each frame in place, no copy, ideal for a generator that varies a field per packet). Both handle all the ring bookkeeping, so you just call them in a loop.

// SendFunc fills each frame in place and returns the packet length.
for {
    _, err := xsk.SendFunc(256, func(i int, frame []byte) int {
        n := copy(frame, template)
        // offset 34 is the UDP source port (eth 14 + ip 20); vary it per packet
        binary.BigEndian.PutUint16(frame[34:], srcPort)
        srcPort++
        return n
    })
    if err != nil {
        // A length > FrameSize is a caller bug. Don't crash (or log unbounded)
        // inside a dataplane loop — log it rate-limited and keep going; see
        // the errLog helper in examples/blast.
    }
}

If you want full control, the primitives underneath are exported too, Alloc, build, Transmit, Complete, plus Kick and NumFreeTxSlots. The one rule if you hand-roll the loop: when the ring is full, still call Kick, or copy-mode TX deadlocks (the kernel will not drain it on its own). SendBatch and SendFunc handle that for you.

examples/blast is a line-rate generator built on SendFunc.

Transmit metadata: let the NIC finish checksums

Linux 6.8 added a small header the kernel reads from the bytes just before a transmit frame, through which you ask the NIC to finish a transport checksum (or timestamp the frame). Turn it on with WithTxMetadata(): every transmit chunk is then laid out as 16 bytes of metadata followed by the packet, Alloc and SendFunc hand you the packet part (FrameSize minus 16 bytes), and the descriptor says the metadata is there. A frame that asks for nothing is sent exactly as before, so turning it on costs nothing until you use it.

feat, _ := afxdp.QueryXSKFeatures("eth0") // does the driver honour it?
fleet, err := afxdp.Open("eth0", afxdp.WithTxMetadata(), ...)

xsk.SendFunc(n, func(i int, frame []byte) int {
    n := buildTCPSegment(frame) // checksum field = pseudo-header sum only
    afxdp.TxMetadata{
        Flags:      afxdp.TxMetaChecksum,
        CsumStart:  14 + 20, // start summing at the TCP header
        CsumOffset: 16,      // where in it the checksum field is
    }.Put(xsk.TxMeta(frame))
    return n
})

The contract is Linux's own CHECKSUM_PARTIAL: the checksum field holds the un-complemented pseudo-header sum, and the NIC sums from CsumStart and writes the result at CsumStart+CsumOffset. Ask first with QueryXSKFeatures (the netdev generic-netlink family, Linux 6.3+): a driver that does not implement the request transmits the frame untouched, with a wrong checksum and no error anywhere. On this tree's kernel ixgbe does exactly that; mlx5 honours it. A copy-mode socket (veth, generic XDP) computes the checksum in software, so a program behaves the same in tests as on a NIC that offloads.

WithTxMetadata cannot be combined with WithTxReuseRxFrames (received frames have no room in front of them), and SendBatch payloads are capped at FrameSize minus the 16 bytes.

One UMEM for the whole fleet: WithSharedMemory

By default each socket maps its own UMEM, so a frame address means something only to the socket it belongs to. WithSharedMemory(extra) maps one region for the fleet — every queue's frames in a row, then extra bytes the fleet never touches — and registers that same region with each socket, the way VPP registers its buffer pool with every AF_XDP socket it opens. Each socket still owns its own frames (its fill ring and transmit pool draw only from its slice), but an address is the same on every socket, and a frame in the extra area can be transmitted by any of them without a copy:

fleet, _ := afxdp.Open("eth0", afxdp.WithSharedMemory(256<<20),
    afxdp.WithOnForeignComplete(func(addr uint64) { cache.release(addr) }))
base, mem := fleet.Extra()          // the caller's area and its address
copy(mem[off:], packet)             // build the frame once, in place
xsk.Transmit([]afxdp.Desc{{Addr: base + off, Len: uint32(len(packet))}})

A transmitted address from outside a socket's own frames is reported to WithOnForeignComplete when it completes, from inside Complete, instead of going into a pool — so keep that callback to an atomic and never call back into the socket from it. Fleet.Memory() is the whole region. The same rules as any frame apply to what you build there: a descriptor stays within one FrameSize-aligned chunk, and with WithTxMetadata on it leaves the 16-byte gap before its address. examples/netstack serves a content cache this way.

Options and XDP mode

Everything is configured with functional options on Open:

OptionEffect
WithQueues(n)bind n rx queues, from queue 0 (0 or omitted = all)
WithUDPPorts(p...)shorthand for WithFilter(MatchUDPPort(p...))
WithFilter(m...)redirect packets matching any of the given matches
WithNumFrames(n)total UMEM buffers, rx + tx (default 4096)
WithFrameSize(n)bytes per buffer (default 2048; auto 4096 on ENA for zero copy)
WithTxFrames(n)buffers reserved for transmit (default half)
WithRingSize(n)all four ring sizes, power of two (default 2048)
WithZeroCopy()require native zero copy, Open fails if unavailable
WithDriverMode() / WithGenericMode()force native / generic attach (default: auto)
WithMultiBuffer()let packets span several frames — jumbo support, costs zero copy
WithTxReuseRxFrames()let a forwarder transmit the frame it received, no copy (see below)
WithOptions(o)drop in a full Options struct, then override fields

By default Open picks the mode for you. It tries native zero copy, then native copy, then generic copy, using the first the driver accepts, so you get the fast path on a real NIC and it still works on veth without you choosing. Fleet.Info() reports what was selected. You rarely need to override it; WithGenericMode forces generic (and never blips the link), WithDriverMode forces native, and WithZeroCopy requires zero copy.

Heads up: native XDP reinitializes the driver's rings, so attaching or detaching it blips the link. On some 10G NICs (e.g. Intel ixgbe) the PHY then renegotiates for several seconds before the carrier is back, during which nothing can send or receive. So a native-mode program may sit idle for a few seconds at startup; that is the link relinking, not a hang. (The blast example waits for the link to come up first, for exactly this reason.) WithGenericMode does not reset the link, which is handy for quick local tests.

WithFrameSize(4096) gives zero copy on drivers that need page-sized frames; Open already applies it on AWS ENA (see below), so you rarely set it by hand. Each socket has its own UMEM of NumFrames * FrameSize bytes, so memory scales with the queue count; size NumFrames accordingly on many-queue NICs.

Zero-copy forwarding: WithTxReuseRxFrames

By default the receive and transmit frame pools are disjoint, which is what lets one receive goroutine and one transmit goroutine run without locking. The catch: a router that receives a packet and wants to send it back out has to copy it from an rx frame into a tx frame, because you can only transmit tx-pool frames.

WithTxReuseRxFrames() removes that copy. It makes Complete return each finished frame to the pool its address belongs to (an rx frame goes back to the rx pool) instead of always the tx pool, so you can Receive a frame, rewrite it in place, Transmit the same descriptor, and on completion it flows back to the fill ring — no copy either direction.

The tradeoff: Complete runs on the transmit side and may now touch the rx pool, so it is only safe when one goroutine drives both sides of the socket (the forwarder shape — receive, process, transmit in one loop). That is the common router layout, but it is not the default because it relaxes the lock-free split. It also can't combine with WithMultiBuffer() (Open refuses the pair): the completion routing recovers a frame's pool from its address with aligned-chunk arithmetic that assumes one frame per packet.

xsk, _ := afxdp.Open("eth0", afxdp.WithTxReuseRxFrames())
for {
    xsk.Fill(xsk.NumFreeFillSlots())
    for _, d := range xsk.Receive(64) {
        rewrite(xsk.GetFrame(d))   // edit the packet in place
        xsk.Transmit([]afxdp.Desc{d})
    }
    xsk.Complete(xsk.NumCompleted())
}

Need Wakeup

WithNeedWakeup() binds with XDP_USE_NEED_WAKEUP, the recommended operating mode for AF_XDP:

fleet, err := afxdp.Open("eth0",
    afxdp.WithUDPPorts(4789),
    afxdp.WithNeedWakeup(),
)

With the flag set, the kernel parks idle RX/TX queues and asks for an explicit wakeup through the AF_XDP ring flags instead of NAPI-polling in a loop (without it, a buffer-starved driver can burn entire cores in ksoftirqd while forwarding nothing — see the WithNeedWakeup doc comment for the gory details). The library handles the waking for you: Poll wakes the receive path, and the transmit path kicks the kernel as needed.

It also cuts transmit syscalls: when the ring flags show the driver awake and draining (typical in zero-copy mode), Transmit skips the sendto kick entirely. Stats().Kicks and Stats().KicksSuppressed show how often each happens.

It is not the default only because it changes the kernel contract for applications that drive the rings themselves rather than through Poll/Kick. If you use the high-level API, turn it on.

AWS EC2 / ENA

The ena driver (EC2, including the "network optimized" *n/*gn instances) supports native XDP, but the MTU has to be right, and on driver versions before 2.17.0 the channel count too. Miss either and Open silently falls back to generic XDP, which works but drops packets on the floor under load without any counter showing it. Fleet.Info() tells you which mode you got; if it says generic on ENA, check these:

  1. Lower the MTU. Base XDP hands the program one contiguous, page-sized (4 KB) buffer per packet, so a 9001-byte jumbo frame doesn't fit and ENA rejects the attach. Set the MTU under ~3.5 KB:

    ip link set dev ens5 mtu 3000
    

    (EC2 defaults to jumbo 9001. This is the driver's single-buffer XDP limit, not a library choice.) If you actually need jumbo frames, WithMultiBuffer() plus the driver patch in contrib/ena-jumbo/ lifts this — at the cost of zero-copy, so lowering the MTU stays the faster option otherwise.

  2. Only on ENA older than 2.17.0: free up queues for XDP. Those versions carved a dedicated transmit ring per channel out of the same fixed hardware queue budget as your normal channels, and refused a native attach unless channels were ≤ half the maximum. ENA 2.17.0 added full queue utilization in XDP and the limit is gone: measured on 2.17.2g, full channels (4 of 4) give native zero-copy for both receive and transmit. Check your version first, and only halve the channels if it is below 2.17.0:

    ethtool -i ens5 | grep '^version'
    ethtool -L ens5 combined 2
    

Zero copy on ENA additionally needs page-sized (4096-byte) UMEM frames — with the default 2048 the bind silently drops to native copy mode. Open handles this for you: when it sees the ena driver it defaults FrameSize to 4096, so once the MTU is right the banner reads zero-copy, native XDP with no code change. (Pass WithFrameSize yourself only to override that. It costs twice the UMEM per queue, which is why 4096 is an ena-only default, not the global one.)

These ethtool/ip settings are per-boot; re-apply after a reboot. They are NIC config, so set them yourself rather than have the library reconfigure your interface underneath you. (The frame-size default is the one thing the library can safely pick for you, since it only changes its own UMEM, not your NIC.)

Jumbo frames (multi-buffer)

By default a packet must fit one UMEM frame, which is what forces the MTU step above. WithMultiBuffer() lets a packet span several frames instead: it loads the XDP program with BPF_F_XDP_HAS_FRAGS (so it can attach at a jumbo MTU at all) and binds the socket with XDP_USE_SG (without which the kernel silently drops every multi-buffer packet).

Read chained packets with ReceivePackets rather than ReceiveReceive returns one Desc per frame, so a jumbo packet looks like several unrelated descriptors. SendBatch splits oversized payloads for you.

fleet, _ := afxdp.Open("ens5",
    afxdp.WithFilter(afxdp.MatchUDPPort(4789)),
    afxdp.WithMultiBuffer(),
)
xsk := fleet.Sockets()[0]

pkts := xsk.ReceivePackets(64)      // []Packet, each a []Desc in wire order
for _, p := range pkts {
    n := xsk.CopyOut(p, buf)        // or walk p's fragments to avoid the copy
    _ = buf[:n]
}
xsk.RecyclePackets(pkts)

The trade-off: a device reports its multi-buffer zero-copy limit as xdp-zc-max-segs. Where that is 1 — which is every ENA today — the kernel refuses an XDP_USE_SG bind in zero-copy mode, so Open settles for native copy. On ENA you get jumbo or zero-copy, never both. Native copy still beats the generic fallback comfortably, but if you don't need jumbo frames, lowering the MTU and leaving this option off is faster. Check Info().ZeroCopy.

On AWS this needs a driver patch. A stale compile probe in the ENA driver disables multi-buffer on current kernels, so XDP still won't attach at MTU 9001 no matter what this library does. A one-line fix, the reasoning behind it, and step-by-step instructions are in contrib/ena-jumbo/.

Measured on two c7gn.xlarge (4 vCPU, kernel 6.18, ena 2.17.2g, blastdrop over the private subnet, 64-byte frames), showing why the mode matters:

Receiver modeMTUrx ppsCPU per packet
generic XDP (no setup)90014.89M, ~2% loss
native, copy (WithMultiBuffer)90014.29M0.375 µs
native, copy (WithMultiBuffer)30004.96M0.349 µs
native + zero copy (auto 4096 frames)30005.00M, 0.16% loss0.280 µs

With the MTU set and the auto-4096 frames giving a zero-copy, native XDP banner, blast → drop runs a clean, steady 5.0M pps end to end.

Three things that table will mislead you about if you read it too quickly:

  • The ceiling is the instance, not the library. AWS's Nitro network layer polices packets-per-second, so past the instance's allowance (~5M pps on c7gn.xlarge) the pps_allowance_exceeded counter in ethtool -S ens5 climbs and the rate flat-lines there regardless of queues, cores or mode. Bigger instances raise the allowance.
  • Copy and zero copy therefore look closer than they are. They reach nearly the same pps here only because the allowance binds first. The real difference is CPU: copy costs about 1.25× per packet at 64 bytes and 1.76× at 1400 bytes, where there is more to copy. That matters when you are CPU-bound, which on this instance size you are not.
  • The jumbo MTU costs about 13% pps by itself (4.29M vs 4.96M, same mode). If you turn on WithMultiBuffer() but do not actually need jumbo frames, you pay that for nothing.

Also worth knowing: generic used to be far worse. On a 6.1 kernel this same test lost roughly 25% of a 4M pps sender. On 6.18 it loses about 2%. Still worth avoiding, since it drops packets where native does not and cannot do zero copy, but the old figure no longer describes it.

Examples

ExampleShows
examples/helloworldthe simplest program, Open with an ICMP filter, log Info, print pings, periodic Stats
examples/dropUDP sink that discards everything, minimal per-packet work, for measuring raw receive pps
examples/blastUDP packet generator, builds frames in the UMEM and transmits at line rate, the sender to point at drop
examples/l2fwdthe low-level API (NewSocket/NewProgram), reflect frames, per-socket Stats
examples/multiqueueOpen across all queues, Info plus aggregate Stats
examples/udpreflectorOpen plus a UDP-port filter, wire-speed UDP echo with Info/Stats
examples/dnsa real scenario, a UDP/53 forwarding DNS resolver: AF_XDP client path, miekg/dns upstream to 8.8.8.8, async worker pool
examples/natlba NAT-mode TCP load balancer: SNAT/PAT plus DNAT in userspace, a connection table both ways, zero-copy rewrite with WithTxReuseRxFrames, and a namespace demo you can run
examples/netstacka userspace TCP server at 10G line rate: gVisor's TCP/IP stack (netstack) fed straight from the rings through a stack.LinkEndpoint, with segmentation and receive offload done in the endpoint, an echo/HTTP server that terminates TCP off the kernel, a -stack kernel A/B, and the gVisor patches it took
pcapfilter/examplefiltering by tcpdump expression-filter "tcp port 443 and not src net 192.0.2.0/24"
examples/customfilter/grethe low-level story end to end: a custom Match written with the exported API, MatchError validation, and a unit test that runs it against crafted packets with no NIC
examples/customfilter/four more custom matchers: a VLAN ID, a destination MAC, TCP SYNs, a VXLAN VNI, plus udpsrcport as the tutorial
go build -o drop ./examples/drop
sudo ./drop -iface eth0 -port 9999

The dns example is its own Go module (so only it pulls in github.com/miekg/dns and the core library stays dependency-minimal). Build it from its directory:

cd examples/dns && go mod tidy && go build .        # also examples/netstack (its own module; pulls in gVisor)
sudo ./dns -iface eth0 -upstream 8.8.8.8:53

Concurrency

A Socket is safe for one receive goroutine concurrent with one transmit goroutine, lock-free. Within a direction it is single-threaded. If multiple goroutines transmit on one socket, serialize the tx-side calls (Alloc, Transmit, Complete) with your own mutex; the rx side still needs none. Or give each producer its own queue. The receive side is single-consumer too.

A common shape is one goroutine per queue handling both directions for that queue, as in the examples.

Introspection: Info and Stats

Fleet.Info() reports how the fleet is actually running, handy to log at startup, and Fleet.Stats() aggregates per-queue counters so you do not have to track them yourself. Both have String methods.

info, _ := fleet.Info()
log.Printf("started: %s", info)
// started: eth0: 8 queues, zero-copy, native XDP, 4096x2048B frames, driver ena, filter udp/4789

s, _ := fleet.Stats() // e.g. once a second
log.Print(s)
// rx=1530244 tx=0 packets, 19 pkt/poll, rx_drops=12

Info exposes the interface, NIC driver, queue count, frame size and count, the XDP attach mode (native, generic, or hardware, read back from the kernel), whether zero copy was actually granted (read from each socket's XDP_OPTIONS, not just what was requested), and the applied filter as a readable summary (udp/53, udp/4789 | icmp-echo, or all when nothing is filtered).

Stats sums received and transmitted packet counts (straight from the rings, no per-packet bookkeeping in your loop) and the kernel's drop and error counters (rx_dropped, rx_ring_full, invalid descriptors), with a PerQueue breakdown when you need to find a hot or dropping queue. All counters are cumulative, so sample twice and subtract for a rate. Byte counts are not included, the kernel does not track them, so sum frame lengths in your loop if you need them.

Syscall counters

Three counters expose what the library is doing with syscalls, which is usually what you want when a loop is slower than expected:

fieldmeaning
Pollsblocking poll(2) calls on the receive side
Kickssendto(2) kicks issued on the transmit side
KicksSuppressedtransmit kicks skipped because need-wakeup showed the driver awake

Stats.PacketsPerPoll() divides Received by Polls: how many packets each receive syscall paid for, i.e. how well your loop batches. A drop sink at 12 Mpps over 12 zero-copy ixgbe queues measures about 20 packets per poll; a value near 1 means a syscall per packet, usually because the loop drains less per wakeup than is waiting. KicksSuppressed climbing on a zero-copy link means need-wakeup is doing its job.

s, _ := xsk.Stats()
log.Printf("%.0f pkt/poll, %d polls, %d kicks (%d suppressed)",
    s.PacketsPerPoll(), s.Polls, s.Kicks, s.KicksSuppressed)

examples/drop prints polls/s and pkt/poll on its per-second line — that is where these are easiest to see against real traffic.

Cleanup and lifecycle

Call fleet.Close() (or program.Detach) when you are done. It removes the XDP program from the interface and frees the BPF maps. Wire it up for both normal exit and signals:

fleet, _ := afxdp.Open("eth0", afxdp.WithUDPPorts(7000))
defer fleet.Close()

sig := make(chan os.Signal, 1)
signal.Notify(sig, os.Interrupt, syscall.SIGTERM)
<-sig // then return, so the deferred Close runs

Crash safety: Open/Attach attach the program through a BPF link, which the kernel auto-detaches when the process exits, even on a panic or kill -9 (Linux 5.9+). On older kernels it falls back to the legacy netlink attach, which survives a crash: the program stays bound to the interface, and since the sockets are gone it drops matching traffic until removed. Recover a leftover program with sudo ip link set dev eth0 xdp off. Open also clears any program already attached before attaching its own, so a restart after an unclean exit just works.

Terminology

AF_XDP has its own vocabulary; a quick glossary so the code reads clearly.

AF_XDP is the Linux socket family that delivers packets from a NIC driver straight to userspace, skipping the kernel network stack. An XSK ("XDP socket") is a single AF_XDP socket bound to one NIC receive queue; xsk is the conventional variable name for one (from the kernel and libbpf code), and here an XSK is the Socket type. The UMEM is the region of memory shared with the kernel that holds packet buffers, called frames. The rings are the four single-producer/single-consumer queues between you and the kernel: fill and rx on the receive side, tx and completion on the transmit side, and the library drives them for you. A Fleet (this library's own term, not standard AF_XDP) is a set of XSKs, one per receive queue, bound together under one XDP program so you capture every queue at once.

Under the hood

This is a fork of asavie/xdp. It keeps that project's proven UMEM and ring setup and changes two things that matter in production.

Independent rx/tx frame pools. The upstream library kept a single free-frame list shared by both directions. A receive goroutine refilling the fill ring while a transmit goroutine sent packets could be handed the same UMEM frame, so a frame got overwritten while the NIC was still DMA-ing it, corrupting packets on the wire. The failure is silent: every local counter reads clean and you only see it as drops at the peer (and, under WireGuard, a TCP retransmit collapse). It hits hardest on weak-memory-model CPUs like ARM/Graviton. This fork splits the UMEM into a disjoint receive pool and transmit pool, each owned by one direction, so there is no shared mutable state on the data path, hence the lock-free one-rx plus one-tx guarantee above. The ring indices are also accessed with acquire/release atomics, as the protocol requires, so it is correct on weak-memory CPUs too. (It also replaces an O(N) free-frame scan with an O(1) pool.)

All queues, easily, with optional filtering. Real NICs spread received traffic across several rx queues (RSS); a socket bound to queue 0 sees only its slice. Open binds one socket to every queue (or a subset with WithQueues) under a single XDP program, and WithFilter controls which packets that program redirects versus passes to the kernel, without you hand-writing per-queue maps or eBPF.

If you need the low-level pieces, NewProgram, NewSocket, and Program.Attach / Register are exported too; Open is just the convenient assembly of them.

Requirements

AF_XDP needs CAP_NET_RAW (or root) and enough locked memory for the BPF maps and UMEM (raise RLIMIT_MEMLOCK, e.g. ulimit -l). Open picks native zero copy when the driver supports it and otherwise falls back automatically, so you do not have to, and Fleet.Info() shows what you got. On AWS ENA, zero copy additionally needs page-sized frames (Open defaults FrameSize to 4096 there automatically) and a non-jumbo MTU, since the driver caps XDP MTU at 3502 (ip link set ens5 mtu 1500). Driver versions before 2.17.0 also need halved channels. See the AWS EC2 / ENA section.

Credits and license

Forked from asavie/xdp (BSD-3-Clause); the UMEM/ring mmap and bind logic and the embedded XDP redirect program derive from that project. The descriptor-pool, concurrency, multi-queue, and filter layers are new work here. BSD-3-Clause, see LICENSE.

Contributors

atoonk

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