apple/plugins-for-godot

Plugins for the Godot game engine on Apple platforms

93

stars

4

commits

Objective-C++

primary language

Aug 28, 2026

updated

README

Apple plugins for Godot

Overview

This repository contains plugins for the Godot game engine. These plugins help to create new content or migrate existing projects to Apple platforms using the Godot engine's tools and features. There are two plugins available.

RealityKit

The plugin in godotrealitykit renders Godot games with RealityKit on visionOS. The plugin supports immersive experiences as well as a volumetric camera mode to bring your scenes to life in the shared app space.

PHASE

The plugin in godotphase brings Apple's PHASE spatial audio framework to Godot, with support for macOS, iOS, tvOS, and visionOS.

Contributing

Your contributions help shape the future of the plugins-for-godot. We welcome contributors of all backgrounds and experience levels, recognizing that diverse perspectives drive better outcomes for everyone.

How you can help

  • Reporting bugs with clear, reproducible steps as GitHub Issues
  • Improving documentation to make the project more accessible
  • Adding or enhancing tests to improve reliability and coverage
  • Triaging issues by providing feedback, testing, and validation
  • Proposing and implementing enhancements of all sizes
  • Telling others about the project!

Contributors

nnebel-apple

2 commits

kelwyng

1 commits

oPinon

1 commits

apple/plugins-for-godot

Plugins for the Godot game engine on Apple platforms

93

stars

4

commits

Objective-C++

primary language

Aug 28, 2026

updated

README

Apple plugins for Godot

Overview

This repository contains plugins for the Godot game engine. These plugins help to create new content or migrate existing projects to Apple platforms using the Godot engine's tools and features. There are two plugins available.

RealityKit

The plugin in godotrealitykit renders Godot games with RealityKit on visionOS. The plugin supports immersive experiences as well as a volumetric camera mode to bring your scenes to life in the shared app space.

PHASE

The plugin in godotphase brings Apple's PHASE spatial audio framework to Godot, with support for macOS, iOS, tvOS, and visionOS.

Contributing

Your contributions help shape the future of the plugins-for-godot. We welcome contributors of all backgrounds and experience levels, recognizing that diverse perspectives drive better outcomes for everyone.

How you can help

  • Reporting bugs with clear, reproducible steps as GitHub Issues
  • Improving documentation to make the project more accessible
  • Adding or enhancing tests to improve reliability and coverage
  • Triaging issues by providing feedback, testing, and validation
  • Proposing and implementing enhancements of all sizes
  • Telling others about the project!

Contributors

nnebel-apple

2 commits

kelwyng

1 commits

oPinon

1 commits

Languages

Objective-C++

51.0%

C++

20.8%

Swift

11.3%

Objective-C

9.8%

Python

2.8%

GDScript

2.2%