.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
1,237
stars
922
commits
C
primary language
Sep 14, 2026
updated
Vortice.Windows is a collection of Win32 and UWP libraries with bindings support for DXGI, WIC, DirectWrite, Direct2D, Direct3D9, Direct3D11, Direct3D12, XInput, XAudio2, X3DAudio, DirectInput, DirectStorage, DirectML, UIAnimation and DirectSound.
This library targets .net9.0 and .net10.0 and uses modern C#, see CHANGELOG for list of changes between commits.
If you are looking for high-performance low level bindings, please visit Vortice.Win32
Vortice.D3D12MemoryAllocator provides D3D12MemoryAllocator bindings using Vortice.Direct3D12 resources, with native libraries for Windows x64 and ARM64.
Please consider becoming a SPONSOR to further help development and to allow faster issue triaging and new features to be implemented. NOTE: any feature request would require a sponsor in order to allow faster implementation and allow this project to continue.
There is a collection of samples available Vortice.Windows.Samples
Library development, contributions and bugfixes by:
SharpDX bindings were used for some platforms to understand how mapping works using SharpGenTools.
In order to compile, make sure no spaces are present in the solution path otherwise SharpGen will fail to generate bindings. Also, you need to install Visual Studio 2022 with the following components:
C
52.3%
C#
47.7%
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
1,237
stars
922
commits
C
primary language
Sep 14, 2026
updated
Vortice.Windows is a collection of Win32 and UWP libraries with bindings support for DXGI, WIC, DirectWrite, Direct2D, Direct3D9, Direct3D11, Direct3D12, XInput, XAudio2, X3DAudio, DirectInput, DirectStorage, DirectML, UIAnimation and DirectSound.
This library targets .net9.0 and .net10.0 and uses modern C#, see CHANGELOG for list of changes between commits.
If you are looking for high-performance low level bindings, please visit Vortice.Win32
Vortice.D3D12MemoryAllocator provides D3D12MemoryAllocator bindings using Vortice.Direct3D12 resources, with native libraries for Windows x64 and ARM64.
Please consider becoming a SPONSOR to further help development and to allow faster issue triaging and new features to be implemented. NOTE: any feature request would require a sponsor in order to allow faster implementation and allow this project to continue.
There is a collection of samples available Vortice.Windows.Samples
Library development, contributions and bugfixes by:
SharpDX bindings were used for some platforms to understand how mapping works using SharpGenTools.
In order to compile, make sure no spaces are present in the solution path otherwise SharpGen will fail to generate bindings. Also, you need to install Visual Studio 2022 with the following components:
C
52.3%
C#
47.7%