Rizzlord/ComfyUI-SeqTex

9

stars

30

commits

Python

primary language

Dec 30, 2025

updated

README

SeqTex ComfyUI Wrapper

VAST-AI SeqTex: Generate Mesh Textures in Video Sequence

(Arxiv Paper) (HuggingFace)

New Features!!!

  • 10.11.2025: Added SeqTex Project Texture node for re-projecting edited multiview images back to UV space without running the WAN generator
  • 20.08.2025: Fixed seam bleed in normal and position map bake
  • 19.08.2025: Added support for Multi-view Image Input including SDXL workflow example

Installation

git clone https://github.com/Rizzlord/ComfyUI-SeqTex
[path_to_python_embeded]/python.exe -m pip install -r requirements.txt

SeqTex Project Texture

Need to skip the WAN texture generation and simply bake your edited multiview renders back onto the mesh?
Hook the SeqTex Step 1 mesh plus its mvp_matrix / w2c tensor paths and your multiview RGB batch into SeqTex Project Texture.
The node replays the exact camera rig with nvdiffrast, handles preset-based view trimming (2/4/6/12), optional per-view masks, and outputs a UV texture tensor you can save or feed downstream.

Authors

Rizzlord easymode

Contributors

Rizzlord

18 commits

sumitgood

8 commits

Easymode-ai

4 commits

Rizzlord/ComfyUI-SeqTex

9

stars

30

commits

Python

primary language

Dec 30, 2025

updated

README

SeqTex ComfyUI Wrapper

VAST-AI SeqTex: Generate Mesh Textures in Video Sequence

(Arxiv Paper) (HuggingFace)

New Features!!!

  • 10.11.2025: Added SeqTex Project Texture node for re-projecting edited multiview images back to UV space without running the WAN generator
  • 20.08.2025: Fixed seam bleed in normal and position map bake
  • 19.08.2025: Added support for Multi-view Image Input including SDXL workflow example

Installation

git clone https://github.com/Rizzlord/ComfyUI-SeqTex
[path_to_python_embeded]/python.exe -m pip install -r requirements.txt

SeqTex Project Texture

Need to skip the WAN texture generation and simply bake your edited multiview renders back onto the mesh?
Hook the SeqTex Step 1 mesh plus its mvp_matrix / w2c tensor paths and your multiview RGB batch into SeqTex Project Texture.
The node replays the exact camera rig with nvdiffrast, handles preset-based view trimming (2/4/6/12), optional per-view masks, and outputs a UV texture tensor you can save or feed downstream.

Authors

Rizzlord easymode

Contributors

Rizzlord

18 commits

sumitgood

8 commits

Easymode-ai

4 commits

Languages

Python

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