One tool. Every game. Full HDR, DLSS, and NVIDIA driver management from a single window.
RHI detects your entire game library across every major store and handles ReShade, HDR mods, frame limiters, DLSS management, OptiScaler, shader packs, and NVIDIA driver profiles — all in one click.
reshade.ini and Engine.ini with the correct HDR settings. No manual ini editing.RHI replaces the ReShade installer entirely.
dxgi.dll, d3d9.dll, opengl32.dll — automatically.reshade.ini seeded and merged automatically — hotkeys, screenshot path, peak brightness, and DLSS paths all set without any manual configuration.nvngx_dlss.dll, nvngx_dlssnr.dll, pre-configured ReShadePreset.ini, and required shader packs. Auto-selects the right method for your game (32-bit, DX11, DX12).nvngx_dlssnr.dll to run neural rendering at reduced cost (default 75%). Toggle before installing a method to deploy it automatically.LoadReshade=true set.Two per-game frame limiters, mutually exclusive:
Both deploy as ReShade addons. Both participate in Update All.
All per-game driver settings written directly via NvAPI. No NVIDIA Profile Inspector, no NVIDIA App needed.
Per-game overrides:
Global settings (base profile):
Export/Import: back up all per-game NVIDIA profiles to a JSON file. Import restores everything after a driver reinstall.
Enables Windows HDR when you launch a game through RHI and disables it when the game closes. Works with Steam, Epic, Xbox, and direct exe launches. Per-game override button next to Launch — purple when active.
Every shader pack you'd ever want, all managed in one place:
Select packs globally or override per game. Expand any pack to pick individual .fx files — tri-state checkbox for partial selection. Save selections as named profiles, export as zip, share directly into Discord.
Custom shaders go in %LocalAppData%\RHI\Custom\reshade\Shaders\ — RHI deploys them alongside managed packs.
Global addon manager from the toolbar. Enable/disable per game or globally. Custom addons in %LocalAppData%\RHI\Custom\Addons\ automatically appear in the picker.
One button in the toolbar updates ReShade, RenoDX, ReLimiter, Display Commander, OptiScaler, and RE Framework across your entire library. Per-game update exclusions respected. Lights up purple when updates are available.
Background check every 4 hours while running — works from the system tray without keeping the window open.
Game data, mod links, Engine.ini configurations, launch fixes, and feature flags are all driven by a manifest fetched from GitHub on every launch. This means:
Steam · Epic Games · GOG · Xbox / Game Pass · EA App · Ubisoft Connect · Battle.net · Rockstar · itch.io
Drag and drop any game's .exe onto the window to add it manually if it's not auto-detected.
| Component | Author |
|---|---|
| ReShade | Crosire |
| RenoDX | clshortfuse & contributors |
| ReLimiter | RankFTW |
| Display Commander | pmnoxx |
| RE Framework | praydog |
| Luma Framework | Pumbo (Filoppi) |
| OptiScaler | OptiScaler contributors |
| DXVK | doitsujin & contributors |
| DXVK HDR-mod | EndlesslyFlowering (Lilium) |
| Ultimate ASI Loader | ThirteenAG |
C#
98.8%
One tool. Every game. Full HDR, DLSS, and NVIDIA driver management from a single window.
RHI detects your entire game library across every major store and handles ReShade, HDR mods, frame limiters, DLSS management, OptiScaler, shader packs, and NVIDIA driver profiles — all in one click.
reshade.ini and Engine.ini with the correct HDR settings. No manual ini editing.RHI replaces the ReShade installer entirely.
dxgi.dll, d3d9.dll, opengl32.dll — automatically.reshade.ini seeded and merged automatically — hotkeys, screenshot path, peak brightness, and DLSS paths all set without any manual configuration.nvngx_dlss.dll, nvngx_dlssnr.dll, pre-configured ReShadePreset.ini, and required shader packs. Auto-selects the right method for your game (32-bit, DX11, DX12).nvngx_dlssnr.dll to run neural rendering at reduced cost (default 75%). Toggle before installing a method to deploy it automatically.LoadReshade=true set.Two per-game frame limiters, mutually exclusive:
Both deploy as ReShade addons. Both participate in Update All.
All per-game driver settings written directly via NvAPI. No NVIDIA Profile Inspector, no NVIDIA App needed.
Per-game overrides:
Global settings (base profile):
Export/Import: back up all per-game NVIDIA profiles to a JSON file. Import restores everything after a driver reinstall.
Enables Windows HDR when you launch a game through RHI and disables it when the game closes. Works with Steam, Epic, Xbox, and direct exe launches. Per-game override button next to Launch — purple when active.
Every shader pack you'd ever want, all managed in one place:
Select packs globally or override per game. Expand any pack to pick individual .fx files — tri-state checkbox for partial selection. Save selections as named profiles, export as zip, share directly into Discord.
Custom shaders go in %LocalAppData%\RHI\Custom\reshade\Shaders\ — RHI deploys them alongside managed packs.
Global addon manager from the toolbar. Enable/disable per game or globally. Custom addons in %LocalAppData%\RHI\Custom\Addons\ automatically appear in the picker.
One button in the toolbar updates ReShade, RenoDX, ReLimiter, Display Commander, OptiScaler, and RE Framework across your entire library. Per-game update exclusions respected. Lights up purple when updates are available.
Background check every 4 hours while running — works from the system tray without keeping the window open.
Game data, mod links, Engine.ini configurations, launch fixes, and feature flags are all driven by a manifest fetched from GitHub on every launch. This means:
Steam · Epic Games · GOG · Xbox / Game Pass · EA App · Ubisoft Connect · Battle.net · Rockstar · itch.io
Drag and drop any game's .exe onto the window to add it manually if it's not auto-detected.
| Component | Author |
|---|---|
| ReShade | Crosire |
| RenoDX | clshortfuse & contributors |
| ReLimiter | RankFTW |
| Display Commander | pmnoxx |
| RE Framework | praydog |
| Luma Framework | Pumbo (Filoppi) |
| OptiScaler | OptiScaler contributors |
| DXVK | doitsujin & contributors |
| DXVK HDR-mod | EndlesslyFlowering (Lilium) |
| Ultimate ASI Loader | ThirteenAG |
C#
98.8%