PrismML-Eng/Bonsai-demo

Bonsai Demo

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README

Bonsai Demo

Bonsai

Website  |  GitHub  |  Discord

Models: Bonsai 2 27B GGUF · Bonsai 2 27B MLX · Bonsai 27B · Ternary-Bonsai · Bonsai (1-bit)

Whitepapers: Bonsai 27B · 1-bit Bonsai 8B · Ternary-Bonsai 8B


Using this demo repository you can run Bonsai 2, Bonsai (1-bit) and Ternary-Bonsai language models locally on Mac (Metal), Linux/Windows (CUDA, Vulkan, ROCm), or CPU.

🌱 New: Bonsai 2 27B

Bonsai 2 27B is this demo's default. Full 27B-class reasoning in ternary weights, at 5.9 GB, running on a laptop or a single GPU.

  • 98.2% of FP16 intelligence retained at roughly a ninth of the size, with the reasoning core intact: math within half a point of full precision, coding level with the baseline.
  • Vision: send photos, screenshots and PDFs and ask about them, on both llama.cpp and MLX (see VISION.md).
  • Agentic tool calling: native OpenAI-style tool_calls with full round-trips, plus MCP servers in both demo UIs (see TOOLS.md).
  • Thinking: a reasoning model; pick the reasoning effort per chat in the UI or budget it per request.
  • 262K-token context, kept practical on-device by the hybrid-attention backbone.
  • 1.75 bits per weight in the PTQ1_0 packing. A second packing, PQ2_0, trades 1.3 GB for faster prompt processing and is what this demo downloads by default. See MODEL-FORMATS.md.

Bonsai 2 needs this demo's llama.cpp binaries, from the PrismML fork; stock llama.cpp cannot run these files. ./setup.sh fetches the right ones for your machine.

Quick Start below gets you there in two commands: ./setup.sh downloads Bonsai 2 27B, then ./scripts/start_llama_server.sh gives you chat, vision and tools at http://localhost:8080.

The earlier Bonsai families are still here, in smaller sizes too. See Models.

Quick Start

Setting things up with an AI coding agent? Point it at AGENTS.md, a guide written for agents (hardware-specific knobs, defaults, and what to ask the user).

macOS / Linux

git clone https://github.com/PrismML-Eng/Bonsai-demo.git
cd Bonsai-demo
./setup.sh

That installs and downloads only. To chat, start the server yourself, then open http://localhost:8080:

./scripts/start_llama_server.sh

Or ask one question from the terminal without a server:

./scripts/run_llama.sh -p "What is the capital of France?"

setup.sh fetches the llama.cpp binaries for your machine and the Bonsai 2 27B weights, 7.8 GB in the PQ2_0 packing this demo defaults to plus its vision projector. It also sets up Open WebUI and the code interpreter, which add a few GB more and most of the wait. Skip those with BONSAI_OPENWEBUI=0 and BONSAI_CODE_INTERPRETER=0.

Windows (PowerShell)

git clone https://github.com/PrismML-Eng/Bonsai-demo.git
cd Bonsai-demo
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass
.\setup.ps1

Then start the server and open http://localhost:8080:

.\scripts\start_llama_server.ps1

Speed Benchmarks

See community-benchmarks/ for results on different hardware and templates to submit your own.

Models

Bonsai 2 27B is the default: plain ./setup.sh downloads and runs it. Two earlier families remain available in sizes 27B, 8B, 4B, and 1.7B. Every 27B model is a vision-language model: it accepts images as well as text.

Both earlier formats are landing in mainline llama.cpp: Q1_0 (1-bit) is fully merged upstream, and Q2_0 (ternary) now runs on mainline CPU, Metal, Vulkan, and CUDA. Details and mainline-compatible files: binary status and ternary status below.

Bonsai 2 (ternary, default)

Available in GGUF (llama.cpp) and MLX 2-bit formats. Both bands need our llama.cpp fork for now, which ./setup.sh installs.

ModelFormatHuggingFace Repo
Bonsai-2-27BGGUFprism-ml/Ternary-Bonsai-2-27B-gguf
Bonsai-2-27BMLX (2-bit)prism-ml/Ternary-Bonsai-2-27B-mlx-2bit

Set BONSAI_FAMILY=ternary or BONSAI_FAMILY=bonsai for the earlier families and their smaller sizes.

Bonsai (1-bit)

Available in GGUF (llama.cpp) and MLX 1-bit formats.

Set BONSAI_MODEL to choose which size to download and run (default: 27B).

Ternary-Bonsai

Available in GGUF (llama.cpp) and MLX 2-bit formats.

ModelFormatHuggingFace Repo
Ternary-Bonsai-27BGGUFprism-ml/Ternary-Bonsai-27B-gguf
Ternary-Bonsai-27BMLX (2-bit)prism-ml/Ternary-Bonsai-27B-mlx-2bit
Ternary-Bonsai-8BGGUFprism-ml/Ternary-Bonsai-8B-gguf
Ternary-Bonsai-8BMLX (2-bit)prism-ml/Ternary-Bonsai-8B-mlx-2bit
Ternary-Bonsai-4BGGUFprism-ml/Ternary-Bonsai-4B-gguf
Ternary-Bonsai-4BMLX (2-bit)prism-ml/Ternary-Bonsai-4B-mlx-2bit
Ternary-Bonsai-1.7BGGUFprism-ml/Ternary-Bonsai-1.7B-gguf
Ternary-Bonsai-1.7BMLX (2-bit)prism-ml/Ternary-Bonsai-1.7B-mlx-2bit

Set BONSAI_FAMILY=ternary to use this family.

Environment variables

Both variables are optional. If you set neither, the default is Bonsai-2-27B: that's what plain ./setup.sh downloads and runs.

Every launcher is configured through environment variables. The most common ones:

VariableDefaultValuesPurpose
BONSAI_MODEL27B27B, 8B, 4B, 1.7BModel size. Bonsai 2 is 27B.
BONSAI_FAMILYbonsai2bonsai2, ternary, bonsaiModel family (bonsai2 = Bonsai 2, ternary = Ternary-Bonsai, bonsai = 1-bit Bonsai).
BONSAI_NGLauto-detectint; 0 = CPU-onlyGPU layer offload.
BONSAI_CTXauto (RAM-tiered)0, or ≤ 262144Context length (0/unset = automatic safe size).
BONSAI_HOST127.0.0.1any bind addressServer bind address. A non-loopback value exposes the server — see the security note in the full reference.
BONSAI_SPECULATIVE01Speculative decoding with the dspark drafter (SPECULATIVE.md).
BONSAI_KV4014-bit KV cache for long contexts (KV-CACHE.md).

Full reference — all 24 variables (model/setup, server, MLX, Open WebUI, tools, and platform coverage): environment_variables.md.

Combine them freely:

./setup.sh                                                  # Bonsai-2-27B (default)
BONSAI_FAMILY=ternary ./setup.sh                            # Ternary-Bonsai-27B
BONSAI_FAMILY=ternary BONSAI_MODEL=1.7B ./setup.sh          # Ternary-Bonsai-1.7B
BONSAI_FAMILY=bonsai ./setup.sh                             # Bonsai-27B (1-bit)
BONSAI_FAMILY=bonsai BONSAI_MODEL=4B ./setup.sh             # Bonsai-4B
BONSAI_FAMILY=ternary BONSAI_MODEL=all ./setup.sh           # All 4 Ternary-Bonsai sizes
BONSAI_FAMILY=all BONSAI_MODEL=all ./setup.sh               # Full matrix
BONSAI_FAMILY=bonsai BONSAI_SKIP_GGUF=1 ./setup.sh          # Bonsai-27B, MLX only (macOS, saves disk space)

Upstream Status for Binary

Q1_0 is supported out of the box in upstream llama.cpp across many backends: CPU (generic, NEON, and optimized x86), Metal, CUDA, and Vulkan.

RuntimeStatus
llama.cpp (CPU, Metal, CUDA, Vulkan)✅ Merged upstream, works out of the box
MLX (1-bit)⏳ Pending upstream: mlx#3161; until it merges, use PrismML-Eng/mlx (branch prism, built automatically by setup.sh)

Upstream Status for Bonsai 2

Bonsai 2 needs the Hadamard activation transform, which is not upstream yet, so every band currently requires this demo's binaries from the PrismML fork.

ChangeStatusWhere
FWHT with F16 input (CPU)⏳ Openggml-org/llama.cpp#27779

More will be added here as they go up. Until this work lands, do not run Bonsai 2 on stock llama.cpp: PQ2_0 and PTQ1_0 are refused outright, but Q2_0 loads without a warning and outputs gibberish, which is why that band is kept in a separate repo.

Upstream Status for Ternary (Bonsai 1)

Ternary support has landed in mainline llama.cpp for CPU, Metal, Vulkan and CUDA, so the group-64 Q2_0 files run on a stock build with no fork needed. The x86 AVX-512-VNNI optimization is still pending, but x86 already works through the generic CPU path. MLX 2-bit runs on stock MLX.

Published files were deliberately not renamed, since too many things link to them. The result is three ternary formats on the current repos, and each needs the right binaries:

FileFormatRuns on
*-PQ2_0.ggufGroup size 128 (2.13 bpw), our packing under its own ggml type. What this demo prefers: smallest file and usually fastest where the backend is optimized (CUDA, Metal, CPU, ROCm)This demo / fork binaries prism-b10658+
*-Q2_0_g64.gguf (27B file: *-Q2_g64.gguf)Group size 64 (2.25 bpw). The official llama.cpp Q2_0 format, widest backend coverage (adds Vulkan and SYCL)Mainline llama.cpp and fork binaries prism-b10658+
*-Q2_0.gguf (legacy, no g64)⚠️ Deprecated. Pre-migration group-128 files stored under the ggml type id that now belongs to the official group-64 formatOnly the old prism-v5 releases; newer binaries refuse them with an error

Future releases drop the transitional suffix. The demo's setup scripts download PQ2_0 where the backend is optimized for it and the group-64 file otherwise (details: community-benchmarks/ternary-bonsai/README.md).

Speculative decoding: use this demo's binaries. Since the rebase, dspark rides on mainline llama.cpp's own DSpark implementation (ggml-org/llama.cpp#25173) with fork-side patches on top, and the drafter is the converted *dspark-dflash* sidecar (~0.6 GB; the old *dspark-Q4_1*.gguf files are the pre-migration packing). Use BONSAI_SPECULATIVE=1 with this demo's binaries — see SPECULATIVE.md.

To run the smaller ternary models directly on stock ggml-org/llama.cpp, use the group-64 files:

ModelRepoFile (mainline-compatible)
1.7Bprism-ml/Ternary-Bonsai-1.7B-ggufTernary-Bonsai-1.7B-Q2_0_g64.gguf
4Bprism-ml/Ternary-Bonsai-4B-ggufTernary-Bonsai-4B-Q2_0_g64.gguf
8Bprism-ml/Ternary-Bonsai-8B-ggufTernary-Bonsai-8B-Q2_0_g64.gguf
hf download prism-ml/Ternary-Bonsai-1.7B-gguf Ternary-Bonsai-1.7B-Q2_0_g64.gguf --local-dir models
hf download prism-ml/Ternary-Bonsai-4B-gguf  Ternary-Bonsai-4B-Q2_0_g64.gguf  --local-dir models
hf download prism-ml/Ternary-Bonsai-8B-gguf  Ternary-Bonsai-8B-Q2_0_g64.gguf  --local-dir models

What setup.sh Does

The setup script handles everything for you, even on a fresh machine:

  1. Checks/installs system deps: Xcode CLT on macOS, build-essential on Linux
  2. Installs uv: fast Python package manager (user-local, not global)
  3. Creates a Python venv and runs uv sync — installs cmake, ninja, huggingface-cli from pyproject.toml
  4. Downloads models from HuggingFace (all model repos are public; no token needed)
  5. Downloads pre-built binaries from GitHub Release (or builds from source if you prefer)
  6. Builds MLX from source (macOS only): clones our fork, builds it into the venv, installs the ML stack (mlx-lm, torch, transformers)
  7. Installs Open WebUI into the venv for the agentic demo (skip with BONSAI_OPENWEBUI=0)
  8. Builds the code-interpreter venv (.venv-jupyter): Jupyter + matplotlib / pandas / numpy / scipy / sympy / yfinance for the Open WebUI code interpreter (skip with BONSAI_CODE_INTERPRETER=0)

Re-running setup.sh is safe — it skips already-completed steps.


Running the Model

Every script runs Bonsai 2 27B unless you set BONSAI_FAMILY and BONSAI_MODEL to pick another one (Environment variables).

llama.cpp (Mac / Linux — auto-detects platform)

./scripts/run_llama.sh -p "What is the capital of France?"

These scripts run the llama.cpp backend and need GGUF weights. On an MLX-only setup (e.g. you used BONSAI_SKIP_GGUF=1), they stop with an error that points at both options — running the MLX script directly (run_mlx.sh / start_mlx_server.sh), or downloading the GGUF weights.

llama.cpp (Windows PowerShell)

.\scripts\run_llama.ps1 -p "What is the capital of France?"

MLX — Mac (Apple Silicon)

source .venv/bin/activate
./scripts/run_mlx.sh -p "What is the capital of France?"

Tested versions (reproducibility). The released MLX weights are plain safetensors and need no runtime patches. The 1-bit packs need an MLX build with 1-bit quantization support: the PrismML-Eng/mlx fork, branch prism, until mlx#3161 merges upstream. The 2-bit ternary packs run on stock MLX. The released 27B packs were validated with:

  • Python 3.11
  • mlx fork branch prism at commit 88c9c20
  • mlx-lm==0.31.2 (the version setup.sh pins)

setup.sh builds the fork from the branch tip. To pin the exact validated runtime instead, clone and check out the commit before running setup; setup reuses an existing ./mlx checkout:

git clone -b prism https://github.com/PrismML-Eng/mlx.git mlx
git -C mlx checkout 88c9c20
./setup.sh

Chat Server

Start llama-server with its built-in chat UI:

./scripts/start_llama_server.sh    # http://localhost:8080

For Windows PowerShell:

.\scripts\start_llama_server.ps1

The scripts auto-detect your GPU (Metal, CUDA, ROCm, Vulkan) and offload all layers. If the detection picks a GPU you do not want, for example Vulkan on a machine whose only GPU is a weak integrated one, set BONSAI_NGL=0 for CPU-only inference, or any layer count for partial offload (PowerShell: $env:BONSAI_NGL = "0").

Thinking

The 27B is a thinking model and serves with thinking enabled. To adjust it per conversation in the chat UI (no restart): click the lightbulb in the message box and pick a Reasoning effort: Off, Low (512 tokens), Medium (2,048), High (8,192), or Max (unlimited). The pick persists per browser and is sent with every request.

On slower hardware, thinking is usually the bulk of the wait; pick a lower effort in the UI. For API clients that don't specify a reasoning effort, you can cap the server-wide default by passing llama-server flags straight through the start script:

./scripts/start_llama_server.sh --reasoning-budget 2048

Tool calling & MCP

The 27B does native OpenAI-style tool calling over the API, and the chat UI has an MCP client with Hugging Face + DeepWiki preconfigured (per-chat opt-in from the MCP selector in the message box, no prompt cost until you turn one on). Details, costs, and how to add your own servers: TOOLS.md.

Vision

Upload images in the chat UI (+ in the message box) or send image_url parts over the API; the scripts load the vision projector automatically and downscale very large images on slower backends. Costs, the image-token cap, and OCR tips: VISION.md.

Optional extras

Two experimental, off-by-default features for the llama.cpp chat server:

  • Speculative decoding: BONSAI_SPECULATIVE=1 pairs the 27B with its dspark drafter. Measured on an L40S (CUDA): 1.8-2.4x faster decode for the ternary 27B and 1.4-1.75x for the 1-bit 27B, workload-dependent (code/math best). On Apple Silicon (Metal) it only pays off for ternary code/math (~1.2x) and is a net slowdown otherwise, so leave it off on Macs. Needs this demo's binaries. Trade-offs and verification: SPECULATIVE.md.
  • 4-bit KV cache: BONSAI_KV4=1 cuts KV-cache memory roughly 3.5x for very long contexts, with an optional calibration bias for better quality (./scripts/make_kv_bias.sh). Details: KV-CACHE.md.
  • Vision projector in RAM: BONSAI_MMPROJ_CPU=1 keeps the 27B's vision projector in system RAM instead of VRAM (--no-mmproj-offload), freeing ~0.9 GiB of VRAM for KV/context on tight cards. The cost is a slower image prompt (the projector runs on CPU); text-only chat is unaffected.

Context Size

The 27B models support up to 262,144 tokens of context. The FP16 KV cache costs 64 KiB per token (~6.3 GiB at 100K), so 100K context fits on many consumer devices even without KV-cache quantization. The model's hybrid attention keeps the cache small for its size.

The launch scripts pick a default context sized to your machine's RAM, from 8K on small machines up to 131K for the 27B on machines with more than 71 GB (roughly 0.5 to 8 GiB of KV cache), so memory use stays predictable. Override with the BONSAI_CTX environment variable: pass any number up to 262144, or 0 (the same as leaving it unset) for the automatic RAM-tiered size. To force the model's full training context, pass the explicit number (e.g. BONSAI_CTX=262144) — only recommended on machines with plenty of headroom, since the scripts will not silently do this for you.

With the optional 4-bit KV cache (BONSAI_KV4=1) the cache drops to roughly 18 KiB per token, about 1.8 GiB at 100K, shaving ~4.5 GiB off the 100K figures below (for example, Ternary-Bonsai-27B on llama.cpp goes from ~13.7 to ~9.2 GiB).

Peak memory for the 27B (weights + activations + FP16 KV cache + ~1.2 GiB overhead; text-only, add ~0.9 GiB for the vision projector):

ModelFormatWeights4K context10K context100K context
Bonsai-27B (1-bit)llama.cpp Q1_03.53 GiB4.8 GiB5.2 GiB10.8 GiB
Bonsai-27B (1-bit)MLX 1-bit3.92 GiB5.5 GiB5.9 GiB11.4 GiB
Ternary-Bonsai-27Bllama.cpp Q2_06.66 GiB7.8 GiB8.1 GiB13.7 GiB
Ternary-Bonsai-27BMLX 2-bit7.05 GiB8.6 GiB8.9 GiB14.4 GiB
reference: 27B 16-bitGGUF BF1647.73 GiB49 GiB49.6 GiB55.2 GiB
reference: 27B "4-bit"llama.cpp UD Q4_K_M15.73 GiB17.2 GiB17.6 GiB23.2 GiB
reference: 27B "4-bit"MLX 4-bit13.3 GiB17.0 GiB17.3 GiB22 GiB

(The MLX packs are ~400 MiB larger than GGUF because MLX stores both scales and biases, GGUF only scales.)

Extra arguments pass straight through to llama.cpp, so ./scripts/run_llama.sh -c 8192 -p "Your prompt" also works for a one-off context override.

The older text-only sizes are smaller across the board; the 8B supports up to 65,536 tokens of context:

Estimates for Bonsai-8B (weights + KV cache + activations):

Context SizeEst. Memory Usage
8,192 tokens~2.5 GB
32,768 tokens~5.9 GB
65,536 tokens~10.5 GB

Open WebUI (Optional): the full agentic demo

Open WebUI gives you a ChatGPT-like interface on top of the local 27B: chat with images, tool calling against live tools, a server-side code interpreter (plots + market data), and a hidden-story sales database to investigate. Everything is configured automatically, no clicking through settings:

./scripts/start_openwebui.sh

setup.sh installs it for you; the script starts the backend, seeds the demo (tools, model settings, demo database), and opens http://localhost:9090. Backends, what to try, and customizing: OPENWEBUI.md.


Building from Source

If you prefer to build llama.cpp from source instead of using pre-built binaries:

Mac (Apple Silicon — Metal)

./scripts/build_mac.sh

Clones PrismML-Eng/llama.cpp, builds with Metal, outputs to bin/mac/.

Mac (Intel — CPU only)

./scripts/build_mac.sh

The script auto-detects Intel vs Apple Silicon. On Intel Macs, it builds with -DGGML_METAL=OFF (CPU only). MLX is also skipped automatically since it requires Apple Silicon.

Linux (CPU only)

./scripts/build_cpu_linux.sh

Builds a CPU-only binary with no GPU dependencies. Works on both x64 and arm64. Outputs to bin/cpu/.

Linux (CUDA)

./scripts/build_cuda_linux.sh

Auto-detects CUDA version. Pass --cuda-path /usr/local/cuda-12.8 to use a specific toolkit.

Linux (Vulkan)

# Install Vulkan SDK first (e.g. sudo apt install libvulkan-dev glslc)
git clone -b prism https://github.com/PrismML-Eng/llama.cpp.git
cd llama.cpp
cmake -B build -DCMAKE_BUILD_TYPE=Release -DGGML_VULKAN=ON
cmake --build build -j$(nproc)
# Binaries in build/bin/

Linux (ROCm / AMD GPU)

# Requires ROCm toolkit (hipcc)
git clone -b prism https://github.com/PrismML-Eng/llama.cpp.git
cd llama.cpp
cmake -B build -DCMAKE_BUILD_TYPE=Release -DGGML_HIP=ON
cmake --build build -j$(nproc)
# Binaries in build/bin/

Windows (CUDA)

.\scripts\build_cuda_windows.ps1

Auto-detects CUDA toolkit. Pass -CudaPath "C:\path\to\cuda" to use a specific version. Requires Visual Studio Build Tools (or full Visual Studio) and CUDA toolkit.

Windows (CPU only)

git clone -b prism https://github.com/PrismML-Eng/llama.cpp.git
cd llama.cpp
cmake -B build -DCMAKE_BUILD_TYPE=Release
cmake --build build --config Release
# Binaries in build\bin\Release\

Requires Visual Studio Build Tools or full Visual Studio with C++ workload.


llama.cpp Pre-built Binary Downloads

All binaries are available from the GitHub Release:

Platform
macOS Apple Silicon (arm64)
macOS Apple Silicon (KleidiAI)
macOS Intel (x64)
Linux x64 (CPU)
Linux arm64 (CPU)
Linux x64 (CUDA 12.4)
Linux x64 (CUDA 12.8)
Linux x64 (Vulkan)
Linux arm64 (Vulkan)
Linux x64 (ROCm 7.2)
Windows x64 (CPU)
Windows arm64 (CPU)
Windows x64 (CUDA 12.4)
Windows x64 (Vulkan)
Windows x64 (HIP/ROCm)
iOS (XCFramework)

Folder Structure

After setup, the directory looks like this:

Bonsai-demo/
├── README.md
├── TOOLS.md                        # Tool calling & MCP guide
├── OPENWEBUI.md                    # Open WebUI agentic demo guide
├── VISION.md                       # Image input: costs, caps, OCR tips
├── SPECULATIVE.md                  # Speculative decoding (experimental)
├── KV-CACHE.md                     # 4-bit KV cache (experimental)
├── AGENTS.md                       # Agent guide (hardware tuning knobs)
├── setup.sh                        # macOS/Linux setup
├── setup.ps1                       # Windows setup
├── pyproject.toml                  # Python dependencies
├── scripts/
│   ├── common.sh                   # Shared helpers + BONSAI_MODEL
│   ├── download_models.sh          # HuggingFace download
│   ├── download_binaries.sh        # GitHub release download
│   ├── run_llama.sh                # llama.cpp (auto-detects Mac/Linux)
│   ├── run_llama.ps1               # llama.cpp (Windows PowerShell)
│   ├── run_mlx.sh                  # MLX inference
│   ├── mlx_generate.py             # MLX Python script
│   ├── start_llama_server.sh       # llama.cpp server (port 8080)
│   ├── start_llama_server.ps1      # llama.cpp server (Windows PowerShell)
│   ├── start_mlx_server.sh         # MLX server (port 8081)
│   ├── start_openwebui.sh          # Open WebUI + auto-starts backends
│   ├── openwebui/                  # Open WebUI demo tools + seeding
│   ├── build_mac.sh                # Build llama.cpp for Mac
│   ├── build_cpu_linux.sh          # Build llama.cpp for Linux (CPU only)
│   ├── build_cuda_linux.sh         # Build llama.cpp for Linux CUDA
│   └── build_cuda_windows.ps1      # Build llama.cpp for Windows CUDA
├── models/                         # ← downloaded by setup
│   ├── gguf/
│   │   ├── 27B/                    # GGUF 27B model (+ mmproj for vision)
│   │   ├── 8B/                     # GGUF 8B model
│   │   ├── 4B/                     # GGUF 4B model
│   │   └── 1.7B/                   # GGUF 1.7B model
│   ├── Bonsai-27B-mlx/            # MLX 27B model (macOS)
│   ├── Bonsai-8B-mlx/             # MLX 8B model (macOS)
│   ├── Bonsai-4B-mlx/             # MLX 4B model (macOS)
│   └── Bonsai-1.7B-mlx/           # MLX 1.7B model (macOS)
├── bin/                            # ← downloaded or built by setup
│   ├── mac/                        # macOS binaries (Metal or CPU)
│   ├── cuda/                       # CUDA binaries (Linux/Windows)
│   ├── cpu/                        # CPU-only binaries (Linux/Windows)
│   ├── vulkan/                     # Vulkan binaries
│   ├── rocm/                       # ROCm binaries (AMD Linux)
│   └── hip/                        # HIP binaries (AMD Windows)
├── mlx/                            # ← cloned by setup (macOS)
└── .venv/                          # ← created by setup

Items marked with ← are created at setup time and excluded from git.


Appendix — FAQ

The model allocates huge memory or the machine freezes at startup

Older revisions defaulted to llama.cpp's -c 0, which uses the model's full training context (262K on the 27B) regardless of available memory and could exhaust it on constrained machines. The scripts now always use a RAM-tiered context instead; BONSAI_CTX=0 maps to that same safe default rather than -c 0. If you still hit memory pressure, pin a smaller context:

BONSAI_CTX=8192 ./scripts/start_llama_server.sh

M5 Mac on macOS 26.2/26.3: Metal compile errors, then out-of-memory

On M5 devices with certain macOS 26 point releases, the Metal tensor-API probe fails to compile at runtime (ggml_metal_library_init_from_source: error compiling source) and can leave the GPU in a bad state. This is an ecosystem-wide issue in the OS Metal headers, hitting every ggml-based project. Workaround, keeps full Metal speed and just skips the tensor-API path:

GGML_METAL_TENSOR_DISABLE=1 ./scripts/run_llama.sh -p "Hello"

CUDA source build runs out of memory or freezes

Symptom: cmake --build hangs, the system becomes unresponsive, or the build process is killed with an OOM error when building llama.cpp from source with CUDA enabled.

Cause: Compiling CUDA kernels is memory-intensive — each parallel compile job can consume several GB of GPU VRAM and/or system RAM. Running make -j$(nproc) on a machine with a low-VRAM GPU (< 16 GB) or limited system RAM can exhaust available memory.

How the build scripts handle this: build_cuda_linux.sh and build_cuda_windows.ps1 automatically detect the GPU's VRAM before building. If the maximum detected VRAM is less than 16 GB, the scripts cap parallelism at -j 2 instead of using all logical CPU cores. You will see a message like:

Detected GPU VRAM: 8.0 GB (< 16 GB) -- limiting CUDA build to -j 2

Manual override: If you still encounter OOM errors, reduce parallelism further by editing the build invocation in the relevant script, or close other GPU-heavy applications before building.

Metal fails to initialize on Apple M5 (macOS 26.2–26.4)

Symptom: On M5 Macs, run_llama.sh / start_llama_server.sh fail with Metal errors and produce no output, e.g.:

ggml_metal_library_init_from_source: error compiling source
ggml_metal_device_init: - the tensor API is not supported in this environment - disabling
ggml_metal_synchronize: error: command buffer 0 failed with status 5

Pre-M5 Apple Silicon (M1–M4) is not affected — those devices load the embedded, precompiled Metal library and never compile shaders at runtime.

Cause: On M5 (and A19) devices, ggml compiles its Metal library from source at runtime to enable the tensor API (Neural Accelerators). Some macOS 26 point releases ship stricter MetalPerformancePrimitives headers whose static_assert (bfloat/half type mismatch) breaks that runtime compile. This is an ecosystem-wide issue also seen in ollama and whisper.cpp; see #93.

Workaround: Disable the tensor API so the M5 uses the embedded library like pre-M5 devices — full Metal speed is kept, only the Neural Accelerator prefill boost is lost:

GGML_METAL_TENSOR_DISABLE=1 ./scripts/run_llama.sh -p "Hello"
GGML_METAL_TENSOR_DISABLE=1 ./scripts/start_llama_server.sh

This is much faster than falling back to CPU (BONSAI_NGL=0). If out-of-memory errors persist afterwards on lower-memory machines, additionally pin a smaller context, e.g. -c 16384 (extra args pass through to llama.cpp and override the default).

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PrismML-Eng/Bonsai-demo

Bonsai Demo

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updated Sep 17, 2026

See the code
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README

Bonsai Demo

Bonsai

Website  |  GitHub  |  Discord

Models: Bonsai 2 27B GGUF · Bonsai 2 27B MLX · Bonsai 27B · Ternary-Bonsai · Bonsai (1-bit)

Whitepapers: Bonsai 27B · 1-bit Bonsai 8B · Ternary-Bonsai 8B


Using this demo repository you can run Bonsai 2, Bonsai (1-bit) and Ternary-Bonsai language models locally on Mac (Metal), Linux/Windows (CUDA, Vulkan, ROCm), or CPU.

🌱 New: Bonsai 2 27B

Bonsai 2 27B is this demo's default. Full 27B-class reasoning in ternary weights, at 5.9 GB, running on a laptop or a single GPU.

  • 98.2% of FP16 intelligence retained at roughly a ninth of the size, with the reasoning core intact: math within half a point of full precision, coding level with the baseline.
  • Vision: send photos, screenshots and PDFs and ask about them, on both llama.cpp and MLX (see VISION.md).
  • Agentic tool calling: native OpenAI-style tool_calls with full round-trips, plus MCP servers in both demo UIs (see TOOLS.md).
  • Thinking: a reasoning model; pick the reasoning effort per chat in the UI or budget it per request.
  • 262K-token context, kept practical on-device by the hybrid-attention backbone.
  • 1.75 bits per weight in the PTQ1_0 packing. A second packing, PQ2_0, trades 1.3 GB for faster prompt processing and is what this demo downloads by default. See MODEL-FORMATS.md.

Bonsai 2 needs this demo's llama.cpp binaries, from the PrismML fork; stock llama.cpp cannot run these files. ./setup.sh fetches the right ones for your machine.

Quick Start below gets you there in two commands: ./setup.sh downloads Bonsai 2 27B, then ./scripts/start_llama_server.sh gives you chat, vision and tools at http://localhost:8080.

The earlier Bonsai families are still here, in smaller sizes too. See Models.

Quick Start

Setting things up with an AI coding agent? Point it at AGENTS.md, a guide written for agents (hardware-specific knobs, defaults, and what to ask the user).

macOS / Linux

git clone https://github.com/PrismML-Eng/Bonsai-demo.git
cd Bonsai-demo
./setup.sh

That installs and downloads only. To chat, start the server yourself, then open http://localhost:8080:

./scripts/start_llama_server.sh

Or ask one question from the terminal without a server:

./scripts/run_llama.sh -p "What is the capital of France?"

setup.sh fetches the llama.cpp binaries for your machine and the Bonsai 2 27B weights, 7.8 GB in the PQ2_0 packing this demo defaults to plus its vision projector. It also sets up Open WebUI and the code interpreter, which add a few GB more and most of the wait. Skip those with BONSAI_OPENWEBUI=0 and BONSAI_CODE_INTERPRETER=0.

Windows (PowerShell)

git clone https://github.com/PrismML-Eng/Bonsai-demo.git
cd Bonsai-demo
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass
.\setup.ps1

Then start the server and open http://localhost:8080:

.\scripts\start_llama_server.ps1

Speed Benchmarks

See community-benchmarks/ for results on different hardware and templates to submit your own.

Models

Bonsai 2 27B is the default: plain ./setup.sh downloads and runs it. Two earlier families remain available in sizes 27B, 8B, 4B, and 1.7B. Every 27B model is a vision-language model: it accepts images as well as text.

Both earlier formats are landing in mainline llama.cpp: Q1_0 (1-bit) is fully merged upstream, and Q2_0 (ternary) now runs on mainline CPU, Metal, Vulkan, and CUDA. Details and mainline-compatible files: binary status and ternary status below.

Bonsai 2 (ternary, default)

Available in GGUF (llama.cpp) and MLX 2-bit formats. Both bands need our llama.cpp fork for now, which ./setup.sh installs.

ModelFormatHuggingFace Repo
Bonsai-2-27BGGUFprism-ml/Ternary-Bonsai-2-27B-gguf
Bonsai-2-27BMLX (2-bit)prism-ml/Ternary-Bonsai-2-27B-mlx-2bit

Set BONSAI_FAMILY=ternary or BONSAI_FAMILY=bonsai for the earlier families and their smaller sizes.

Bonsai (1-bit)

Available in GGUF (llama.cpp) and MLX 1-bit formats.

Set BONSAI_MODEL to choose which size to download and run (default: 27B).

Ternary-Bonsai

Available in GGUF (llama.cpp) and MLX 2-bit formats.

ModelFormatHuggingFace Repo
Ternary-Bonsai-27BGGUFprism-ml/Ternary-Bonsai-27B-gguf
Ternary-Bonsai-27BMLX (2-bit)prism-ml/Ternary-Bonsai-27B-mlx-2bit
Ternary-Bonsai-8BGGUFprism-ml/Ternary-Bonsai-8B-gguf
Ternary-Bonsai-8BMLX (2-bit)prism-ml/Ternary-Bonsai-8B-mlx-2bit
Ternary-Bonsai-4BGGUFprism-ml/Ternary-Bonsai-4B-gguf
Ternary-Bonsai-4BMLX (2-bit)prism-ml/Ternary-Bonsai-4B-mlx-2bit
Ternary-Bonsai-1.7BGGUFprism-ml/Ternary-Bonsai-1.7B-gguf
Ternary-Bonsai-1.7BMLX (2-bit)prism-ml/Ternary-Bonsai-1.7B-mlx-2bit

Set BONSAI_FAMILY=ternary to use this family.

Environment variables

Both variables are optional. If you set neither, the default is Bonsai-2-27B: that's what plain ./setup.sh downloads and runs.

Every launcher is configured through environment variables. The most common ones:

VariableDefaultValuesPurpose
BONSAI_MODEL27B27B, 8B, 4B, 1.7BModel size. Bonsai 2 is 27B.
BONSAI_FAMILYbonsai2bonsai2, ternary, bonsaiModel family (bonsai2 = Bonsai 2, ternary = Ternary-Bonsai, bonsai = 1-bit Bonsai).
BONSAI_NGLauto-detectint; 0 = CPU-onlyGPU layer offload.
BONSAI_CTXauto (RAM-tiered)0, or ≤ 262144Context length (0/unset = automatic safe size).
BONSAI_HOST127.0.0.1any bind addressServer bind address. A non-loopback value exposes the server — see the security note in the full reference.
BONSAI_SPECULATIVE01Speculative decoding with the dspark drafter (SPECULATIVE.md).
BONSAI_KV4014-bit KV cache for long contexts (KV-CACHE.md).

Full reference — all 24 variables (model/setup, server, MLX, Open WebUI, tools, and platform coverage): environment_variables.md.

Combine them freely:

./setup.sh                                                  # Bonsai-2-27B (default)
BONSAI_FAMILY=ternary ./setup.sh                            # Ternary-Bonsai-27B
BONSAI_FAMILY=ternary BONSAI_MODEL=1.7B ./setup.sh          # Ternary-Bonsai-1.7B
BONSAI_FAMILY=bonsai ./setup.sh                             # Bonsai-27B (1-bit)
BONSAI_FAMILY=bonsai BONSAI_MODEL=4B ./setup.sh             # Bonsai-4B
BONSAI_FAMILY=ternary BONSAI_MODEL=all ./setup.sh           # All 4 Ternary-Bonsai sizes
BONSAI_FAMILY=all BONSAI_MODEL=all ./setup.sh               # Full matrix
BONSAI_FAMILY=bonsai BONSAI_SKIP_GGUF=1 ./setup.sh          # Bonsai-27B, MLX only (macOS, saves disk space)

Upstream Status for Binary

Q1_0 is supported out of the box in upstream llama.cpp across many backends: CPU (generic, NEON, and optimized x86), Metal, CUDA, and Vulkan.

RuntimeStatus
llama.cpp (CPU, Metal, CUDA, Vulkan)✅ Merged upstream, works out of the box
MLX (1-bit)⏳ Pending upstream: mlx#3161; until it merges, use PrismML-Eng/mlx (branch prism, built automatically by setup.sh)

Upstream Status for Bonsai 2

Bonsai 2 needs the Hadamard activation transform, which is not upstream yet, so every band currently requires this demo's binaries from the PrismML fork.

ChangeStatusWhere
FWHT with F16 input (CPU)⏳ Openggml-org/llama.cpp#27779

More will be added here as they go up. Until this work lands, do not run Bonsai 2 on stock llama.cpp: PQ2_0 and PTQ1_0 are refused outright, but Q2_0 loads without a warning and outputs gibberish, which is why that band is kept in a separate repo.

Upstream Status for Ternary (Bonsai 1)

Ternary support has landed in mainline llama.cpp for CPU, Metal, Vulkan and CUDA, so the group-64 Q2_0 files run on a stock build with no fork needed. The x86 AVX-512-VNNI optimization is still pending, but x86 already works through the generic CPU path. MLX 2-bit runs on stock MLX.

Published files were deliberately not renamed, since too many things link to them. The result is three ternary formats on the current repos, and each needs the right binaries:

FileFormatRuns on
*-PQ2_0.ggufGroup size 128 (2.13 bpw), our packing under its own ggml type. What this demo prefers: smallest file and usually fastest where the backend is optimized (CUDA, Metal, CPU, ROCm)This demo / fork binaries prism-b10658+
*-Q2_0_g64.gguf (27B file: *-Q2_g64.gguf)Group size 64 (2.25 bpw). The official llama.cpp Q2_0 format, widest backend coverage (adds Vulkan and SYCL)Mainline llama.cpp and fork binaries prism-b10658+
*-Q2_0.gguf (legacy, no g64)⚠️ Deprecated. Pre-migration group-128 files stored under the ggml type id that now belongs to the official group-64 formatOnly the old prism-v5 releases; newer binaries refuse them with an error

Future releases drop the transitional suffix. The demo's setup scripts download PQ2_0 where the backend is optimized for it and the group-64 file otherwise (details: community-benchmarks/ternary-bonsai/README.md).

Speculative decoding: use this demo's binaries. Since the rebase, dspark rides on mainline llama.cpp's own DSpark implementation (ggml-org/llama.cpp#25173) with fork-side patches on top, and the drafter is the converted *dspark-dflash* sidecar (~0.6 GB; the old *dspark-Q4_1*.gguf files are the pre-migration packing). Use BONSAI_SPECULATIVE=1 with this demo's binaries — see SPECULATIVE.md.

To run the smaller ternary models directly on stock ggml-org/llama.cpp, use the group-64 files:

ModelRepoFile (mainline-compatible)
1.7Bprism-ml/Ternary-Bonsai-1.7B-ggufTernary-Bonsai-1.7B-Q2_0_g64.gguf
4Bprism-ml/Ternary-Bonsai-4B-ggufTernary-Bonsai-4B-Q2_0_g64.gguf
8Bprism-ml/Ternary-Bonsai-8B-ggufTernary-Bonsai-8B-Q2_0_g64.gguf
hf download prism-ml/Ternary-Bonsai-1.7B-gguf Ternary-Bonsai-1.7B-Q2_0_g64.gguf --local-dir models
hf download prism-ml/Ternary-Bonsai-4B-gguf  Ternary-Bonsai-4B-Q2_0_g64.gguf  --local-dir models
hf download prism-ml/Ternary-Bonsai-8B-gguf  Ternary-Bonsai-8B-Q2_0_g64.gguf  --local-dir models

What setup.sh Does

The setup script handles everything for you, even on a fresh machine:

  1. Checks/installs system deps: Xcode CLT on macOS, build-essential on Linux
  2. Installs uv: fast Python package manager (user-local, not global)
  3. Creates a Python venv and runs uv sync — installs cmake, ninja, huggingface-cli from pyproject.toml
  4. Downloads models from HuggingFace (all model repos are public; no token needed)
  5. Downloads pre-built binaries from GitHub Release (or builds from source if you prefer)
  6. Builds MLX from source (macOS only): clones our fork, builds it into the venv, installs the ML stack (mlx-lm, torch, transformers)
  7. Installs Open WebUI into the venv for the agentic demo (skip with BONSAI_OPENWEBUI=0)
  8. Builds the code-interpreter venv (.venv-jupyter): Jupyter + matplotlib / pandas / numpy / scipy / sympy / yfinance for the Open WebUI code interpreter (skip with BONSAI_CODE_INTERPRETER=0)

Re-running setup.sh is safe — it skips already-completed steps.


Running the Model

Every script runs Bonsai 2 27B unless you set BONSAI_FAMILY and BONSAI_MODEL to pick another one (Environment variables).

llama.cpp (Mac / Linux — auto-detects platform)

./scripts/run_llama.sh -p "What is the capital of France?"

These scripts run the llama.cpp backend and need GGUF weights. On an MLX-only setup (e.g. you used BONSAI_SKIP_GGUF=1), they stop with an error that points at both options — running the MLX script directly (run_mlx.sh / start_mlx_server.sh), or downloading the GGUF weights.

llama.cpp (Windows PowerShell)

.\scripts\run_llama.ps1 -p "What is the capital of France?"

MLX — Mac (Apple Silicon)

source .venv/bin/activate
./scripts/run_mlx.sh -p "What is the capital of France?"

Tested versions (reproducibility). The released MLX weights are plain safetensors and need no runtime patches. The 1-bit packs need an MLX build with 1-bit quantization support: the PrismML-Eng/mlx fork, branch prism, until mlx#3161 merges upstream. The 2-bit ternary packs run on stock MLX. The released 27B packs were validated with:

  • Python 3.11
  • mlx fork branch prism at commit 88c9c20
  • mlx-lm==0.31.2 (the version setup.sh pins)

setup.sh builds the fork from the branch tip. To pin the exact validated runtime instead, clone and check out the commit before running setup; setup reuses an existing ./mlx checkout:

git clone -b prism https://github.com/PrismML-Eng/mlx.git mlx
git -C mlx checkout 88c9c20
./setup.sh

Chat Server

Start llama-server with its built-in chat UI:

./scripts/start_llama_server.sh    # http://localhost:8080

For Windows PowerShell:

.\scripts\start_llama_server.ps1

The scripts auto-detect your GPU (Metal, CUDA, ROCm, Vulkan) and offload all layers. If the detection picks a GPU you do not want, for example Vulkan on a machine whose only GPU is a weak integrated one, set BONSAI_NGL=0 for CPU-only inference, or any layer count for partial offload (PowerShell: $env:BONSAI_NGL = "0").

Thinking

The 27B is a thinking model and serves with thinking enabled. To adjust it per conversation in the chat UI (no restart): click the lightbulb in the message box and pick a Reasoning effort: Off, Low (512 tokens), Medium (2,048), High (8,192), or Max (unlimited). The pick persists per browser and is sent with every request.

On slower hardware, thinking is usually the bulk of the wait; pick a lower effort in the UI. For API clients that don't specify a reasoning effort, you can cap the server-wide default by passing llama-server flags straight through the start script:

./scripts/start_llama_server.sh --reasoning-budget 2048

Tool calling & MCP

The 27B does native OpenAI-style tool calling over the API, and the chat UI has an MCP client with Hugging Face + DeepWiki preconfigured (per-chat opt-in from the MCP selector in the message box, no prompt cost until you turn one on). Details, costs, and how to add your own servers: TOOLS.md.

Vision

Upload images in the chat UI (+ in the message box) or send image_url parts over the API; the scripts load the vision projector automatically and downscale very large images on slower backends. Costs, the image-token cap, and OCR tips: VISION.md.

Optional extras

Two experimental, off-by-default features for the llama.cpp chat server:

  • Speculative decoding: BONSAI_SPECULATIVE=1 pairs the 27B with its dspark drafter. Measured on an L40S (CUDA): 1.8-2.4x faster decode for the ternary 27B and 1.4-1.75x for the 1-bit 27B, workload-dependent (code/math best). On Apple Silicon (Metal) it only pays off for ternary code/math (~1.2x) and is a net slowdown otherwise, so leave it off on Macs. Needs this demo's binaries. Trade-offs and verification: SPECULATIVE.md.
  • 4-bit KV cache: BONSAI_KV4=1 cuts KV-cache memory roughly 3.5x for very long contexts, with an optional calibration bias for better quality (./scripts/make_kv_bias.sh). Details: KV-CACHE.md.
  • Vision projector in RAM: BONSAI_MMPROJ_CPU=1 keeps the 27B's vision projector in system RAM instead of VRAM (--no-mmproj-offload), freeing ~0.9 GiB of VRAM for KV/context on tight cards. The cost is a slower image prompt (the projector runs on CPU); text-only chat is unaffected.

Context Size

The 27B models support up to 262,144 tokens of context. The FP16 KV cache costs 64 KiB per token (~6.3 GiB at 100K), so 100K context fits on many consumer devices even without KV-cache quantization. The model's hybrid attention keeps the cache small for its size.

The launch scripts pick a default context sized to your machine's RAM, from 8K on small machines up to 131K for the 27B on machines with more than 71 GB (roughly 0.5 to 8 GiB of KV cache), so memory use stays predictable. Override with the BONSAI_CTX environment variable: pass any number up to 262144, or 0 (the same as leaving it unset) for the automatic RAM-tiered size. To force the model's full training context, pass the explicit number (e.g. BONSAI_CTX=262144) — only recommended on machines with plenty of headroom, since the scripts will not silently do this for you.

With the optional 4-bit KV cache (BONSAI_KV4=1) the cache drops to roughly 18 KiB per token, about 1.8 GiB at 100K, shaving ~4.5 GiB off the 100K figures below (for example, Ternary-Bonsai-27B on llama.cpp goes from ~13.7 to ~9.2 GiB).

Peak memory for the 27B (weights + activations + FP16 KV cache + ~1.2 GiB overhead; text-only, add ~0.9 GiB for the vision projector):

ModelFormatWeights4K context10K context100K context
Bonsai-27B (1-bit)llama.cpp Q1_03.53 GiB4.8 GiB5.2 GiB10.8 GiB
Bonsai-27B (1-bit)MLX 1-bit3.92 GiB5.5 GiB5.9 GiB11.4 GiB
Ternary-Bonsai-27Bllama.cpp Q2_06.66 GiB7.8 GiB8.1 GiB13.7 GiB
Ternary-Bonsai-27BMLX 2-bit7.05 GiB8.6 GiB8.9 GiB14.4 GiB
reference: 27B 16-bitGGUF BF1647.73 GiB49 GiB49.6 GiB55.2 GiB
reference: 27B "4-bit"llama.cpp UD Q4_K_M15.73 GiB17.2 GiB17.6 GiB23.2 GiB
reference: 27B "4-bit"MLX 4-bit13.3 GiB17.0 GiB17.3 GiB22 GiB

(The MLX packs are ~400 MiB larger than GGUF because MLX stores both scales and biases, GGUF only scales.)

Extra arguments pass straight through to llama.cpp, so ./scripts/run_llama.sh -c 8192 -p "Your prompt" also works for a one-off context override.

The older text-only sizes are smaller across the board; the 8B supports up to 65,536 tokens of context:

Estimates for Bonsai-8B (weights + KV cache + activations):

Context SizeEst. Memory Usage
8,192 tokens~2.5 GB
32,768 tokens~5.9 GB
65,536 tokens~10.5 GB

Open WebUI (Optional): the full agentic demo

Open WebUI gives you a ChatGPT-like interface on top of the local 27B: chat with images, tool calling against live tools, a server-side code interpreter (plots + market data), and a hidden-story sales database to investigate. Everything is configured automatically, no clicking through settings:

./scripts/start_openwebui.sh

setup.sh installs it for you; the script starts the backend, seeds the demo (tools, model settings, demo database), and opens http://localhost:9090. Backends, what to try, and customizing: OPENWEBUI.md.


Building from Source

If you prefer to build llama.cpp from source instead of using pre-built binaries:

Mac (Apple Silicon — Metal)

./scripts/build_mac.sh

Clones PrismML-Eng/llama.cpp, builds with Metal, outputs to bin/mac/.

Mac (Intel — CPU only)

./scripts/build_mac.sh

The script auto-detects Intel vs Apple Silicon. On Intel Macs, it builds with -DGGML_METAL=OFF (CPU only). MLX is also skipped automatically since it requires Apple Silicon.

Linux (CPU only)

./scripts/build_cpu_linux.sh

Builds a CPU-only binary with no GPU dependencies. Works on both x64 and arm64. Outputs to bin/cpu/.

Linux (CUDA)

./scripts/build_cuda_linux.sh

Auto-detects CUDA version. Pass --cuda-path /usr/local/cuda-12.8 to use a specific toolkit.

Linux (Vulkan)

# Install Vulkan SDK first (e.g. sudo apt install libvulkan-dev glslc)
git clone -b prism https://github.com/PrismML-Eng/llama.cpp.git
cd llama.cpp
cmake -B build -DCMAKE_BUILD_TYPE=Release -DGGML_VULKAN=ON
cmake --build build -j$(nproc)
# Binaries in build/bin/

Linux (ROCm / AMD GPU)

# Requires ROCm toolkit (hipcc)
git clone -b prism https://github.com/PrismML-Eng/llama.cpp.git
cd llama.cpp
cmake -B build -DCMAKE_BUILD_TYPE=Release -DGGML_HIP=ON
cmake --build build -j$(nproc)
# Binaries in build/bin/

Windows (CUDA)

.\scripts\build_cuda_windows.ps1

Auto-detects CUDA toolkit. Pass -CudaPath "C:\path\to\cuda" to use a specific version. Requires Visual Studio Build Tools (or full Visual Studio) and CUDA toolkit.

Windows (CPU only)

git clone -b prism https://github.com/PrismML-Eng/llama.cpp.git
cd llama.cpp
cmake -B build -DCMAKE_BUILD_TYPE=Release
cmake --build build --config Release
# Binaries in build\bin\Release\

Requires Visual Studio Build Tools or full Visual Studio with C++ workload.


llama.cpp Pre-built Binary Downloads

All binaries are available from the GitHub Release:

Platform
macOS Apple Silicon (arm64)
macOS Apple Silicon (KleidiAI)
macOS Intel (x64)
Linux x64 (CPU)
Linux arm64 (CPU)
Linux x64 (CUDA 12.4)
Linux x64 (CUDA 12.8)
Linux x64 (Vulkan)
Linux arm64 (Vulkan)
Linux x64 (ROCm 7.2)
Windows x64 (CPU)
Windows arm64 (CPU)
Windows x64 (CUDA 12.4)
Windows x64 (Vulkan)
Windows x64 (HIP/ROCm)
iOS (XCFramework)

Folder Structure

After setup, the directory looks like this:

Bonsai-demo/
├── README.md
├── TOOLS.md                        # Tool calling & MCP guide
├── OPENWEBUI.md                    # Open WebUI agentic demo guide
├── VISION.md                       # Image input: costs, caps, OCR tips
├── SPECULATIVE.md                  # Speculative decoding (experimental)
├── KV-CACHE.md                     # 4-bit KV cache (experimental)
├── AGENTS.md                       # Agent guide (hardware tuning knobs)
├── setup.sh                        # macOS/Linux setup
├── setup.ps1                       # Windows setup
├── pyproject.toml                  # Python dependencies
├── scripts/
│   ├── common.sh                   # Shared helpers + BONSAI_MODEL
│   ├── download_models.sh          # HuggingFace download
│   ├── download_binaries.sh        # GitHub release download
│   ├── run_llama.sh                # llama.cpp (auto-detects Mac/Linux)
│   ├── run_llama.ps1               # llama.cpp (Windows PowerShell)
│   ├── run_mlx.sh                  # MLX inference
│   ├── mlx_generate.py             # MLX Python script
│   ├── start_llama_server.sh       # llama.cpp server (port 8080)
│   ├── start_llama_server.ps1      # llama.cpp server (Windows PowerShell)
│   ├── start_mlx_server.sh         # MLX server (port 8081)
│   ├── start_openwebui.sh          # Open WebUI + auto-starts backends
│   ├── openwebui/                  # Open WebUI demo tools + seeding
│   ├── build_mac.sh                # Build llama.cpp for Mac
│   ├── build_cpu_linux.sh          # Build llama.cpp for Linux (CPU only)
│   ├── build_cuda_linux.sh         # Build llama.cpp for Linux CUDA
│   └── build_cuda_windows.ps1      # Build llama.cpp for Windows CUDA
├── models/                         # ← downloaded by setup
│   ├── gguf/
│   │   ├── 27B/                    # GGUF 27B model (+ mmproj for vision)
│   │   ├── 8B/                     # GGUF 8B model
│   │   ├── 4B/                     # GGUF 4B model
│   │   └── 1.7B/                   # GGUF 1.7B model
│   ├── Bonsai-27B-mlx/            # MLX 27B model (macOS)
│   ├── Bonsai-8B-mlx/             # MLX 8B model (macOS)
│   ├── Bonsai-4B-mlx/             # MLX 4B model (macOS)
│   └── Bonsai-1.7B-mlx/           # MLX 1.7B model (macOS)
├── bin/                            # ← downloaded or built by setup
│   ├── mac/                        # macOS binaries (Metal or CPU)
│   ├── cuda/                       # CUDA binaries (Linux/Windows)
│   ├── cpu/                        # CPU-only binaries (Linux/Windows)
│   ├── vulkan/                     # Vulkan binaries
│   ├── rocm/                       # ROCm binaries (AMD Linux)
│   └── hip/                        # HIP binaries (AMD Windows)
├── mlx/                            # ← cloned by setup (macOS)
└── .venv/                          # ← created by setup

Items marked with ← are created at setup time and excluded from git.


Appendix — FAQ

The model allocates huge memory or the machine freezes at startup

Older revisions defaulted to llama.cpp's -c 0, which uses the model's full training context (262K on the 27B) regardless of available memory and could exhaust it on constrained machines. The scripts now always use a RAM-tiered context instead; BONSAI_CTX=0 maps to that same safe default rather than -c 0. If you still hit memory pressure, pin a smaller context:

BONSAI_CTX=8192 ./scripts/start_llama_server.sh

M5 Mac on macOS 26.2/26.3: Metal compile errors, then out-of-memory

On M5 devices with certain macOS 26 point releases, the Metal tensor-API probe fails to compile at runtime (ggml_metal_library_init_from_source: error compiling source) and can leave the GPU in a bad state. This is an ecosystem-wide issue in the OS Metal headers, hitting every ggml-based project. Workaround, keeps full Metal speed and just skips the tensor-API path:

GGML_METAL_TENSOR_DISABLE=1 ./scripts/run_llama.sh -p "Hello"

CUDA source build runs out of memory or freezes

Symptom: cmake --build hangs, the system becomes unresponsive, or the build process is killed with an OOM error when building llama.cpp from source with CUDA enabled.

Cause: Compiling CUDA kernels is memory-intensive — each parallel compile job can consume several GB of GPU VRAM and/or system RAM. Running make -j$(nproc) on a machine with a low-VRAM GPU (< 16 GB) or limited system RAM can exhaust available memory.

How the build scripts handle this: build_cuda_linux.sh and build_cuda_windows.ps1 automatically detect the GPU's VRAM before building. If the maximum detected VRAM is less than 16 GB, the scripts cap parallelism at -j 2 instead of using all logical CPU cores. You will see a message like:

Detected GPU VRAM: 8.0 GB (< 16 GB) -- limiting CUDA build to -j 2

Manual override: If you still encounter OOM errors, reduce parallelism further by editing the build invocation in the relevant script, or close other GPU-heavy applications before building.

Metal fails to initialize on Apple M5 (macOS 26.2–26.4)

Symptom: On M5 Macs, run_llama.sh / start_llama_server.sh fail with Metal errors and produce no output, e.g.:

ggml_metal_library_init_from_source: error compiling source
ggml_metal_device_init: - the tensor API is not supported in this environment - disabling
ggml_metal_synchronize: error: command buffer 0 failed with status 5

Pre-M5 Apple Silicon (M1–M4) is not affected — those devices load the embedded, precompiled Metal library and never compile shaders at runtime.

Cause: On M5 (and A19) devices, ggml compiles its Metal library from source at runtime to enable the tensor API (Neural Accelerators). Some macOS 26 point releases ship stricter MetalPerformancePrimitives headers whose static_assert (bfloat/half type mismatch) breaks that runtime compile. This is an ecosystem-wide issue also seen in ollama and whisper.cpp; see #93.

Workaround: Disable the tensor API so the M5 uses the embedded library like pre-M5 devices — full Metal speed is kept, only the Neural Accelerator prefill boost is lost:

GGML_METAL_TENSOR_DISABLE=1 ./scripts/run_llama.sh -p "Hello"
GGML_METAL_TENSOR_DISABLE=1 ./scripts/start_llama_server.sh

This is much faster than falling back to CPU (BONSAI_NGL=0). If out-of-memory errors persist afterwards on lower-memory machines, additionally pin a smaller context, e.g. -c 16384 (extra args pass through to llama.cpp and override the default).

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