Dataset of "HapticMatch: An Exploration for Generative Material Haptic Simulation and Interaction"
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Jan 28, 2026
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This repository contains the dataset introduced in the paper: HapticMatch: An Exploration for Generative Material Haptic Simulation and Interaction.

High-fidelity haptic feedback is essential for immersive virtual environments, yet authoring realistic tactile textures remains a significant bottleneck for designers. We introduce HapticMatch, a visual-to-tactile generation framework designed to democratize haptic content creation. We present a novel dataset containing precisely aligned pairs of micro-scale optical images, surface height maps, and friction-induced vibrations for 100 diverse materials. Leveraging this data, we explore and demonstrate that conditional generative models like diffusion and flow-matching can synthesize high-fidelity, renderable surface geometries directly from standard RGB photos. By enabling a "Scan-to-Touch" workflow, HapticMatch allows interaction designers to rapidly prototype multimodal surface sensations without specialized recording equipment, bridging the gap between visual and tactile immersion in VR/AR interfaces.
If you find this repo is helpful, please cite:
@misc{zhang2026hapticmatchexplorationgenerativematerial,
title={HapticMatch: An Exploration for Generative Material Haptic Simulation and Interaction},
author={Mingxin Zhang and Yu Yao and Yasutoshi Makino and Hiroyuki Shinoda and Masashi Sugiyama},
year={2026},
eprint={2601.16639},
archivePrefix={arXiv},
primaryClass={cs.HC},
url={https://arxiv.org/abs/2601.16639},
}
137 commits
Jupyter Notebook
80.8%
Python
19.2%
Dataset of "HapticMatch: An Exploration for Generative Material Haptic Simulation and Interaction"
1
stars
137
commits
Jupyter Notebook
primary language
Jan 28, 2026
updated
This repository contains the dataset introduced in the paper: HapticMatch: An Exploration for Generative Material Haptic Simulation and Interaction.

High-fidelity haptic feedback is essential for immersive virtual environments, yet authoring realistic tactile textures remains a significant bottleneck for designers. We introduce HapticMatch, a visual-to-tactile generation framework designed to democratize haptic content creation. We present a novel dataset containing precisely aligned pairs of micro-scale optical images, surface height maps, and friction-induced vibrations for 100 diverse materials. Leveraging this data, we explore and demonstrate that conditional generative models like diffusion and flow-matching can synthesize high-fidelity, renderable surface geometries directly from standard RGB photos. By enabling a "Scan-to-Touch" workflow, HapticMatch allows interaction designers to rapidly prototype multimodal surface sensations without specialized recording equipment, bridging the gap between visual and tactile immersion in VR/AR interfaces.
If you find this repo is helpful, please cite:
@misc{zhang2026hapticmatchexplorationgenerativematerial,
title={HapticMatch: An Exploration for Generative Material Haptic Simulation and Interaction},
author={Mingxin Zhang and Yu Yao and Yasutoshi Makino and Hiroyuki Shinoda and Masashi Sugiyama},
year={2026},
eprint={2601.16639},
archivePrefix={arXiv},
primaryClass={cs.HC},
url={https://arxiv.org/abs/2601.16639},
}
137 commits
Jupyter Notebook
80.8%
Python
19.2%