The Ludii general game system, developed as part of the ERC-funded Digital Ludeme Project.
See the code
Ludii is a general game system being developed as part of the ERC-funded Digital Ludeme Project (DLP). This repository hosts the publicly available source code for Ludii. A precompiled build (Ludii.JAR) can be downloaded from Ludii's downloads page.
Working with Ludii's source code requires Java Development Kit (JDK) version 8 or higher.
Ludii/ folder to your workspace./Ludii/PlayerDesktop/src/app/StartDesktopApp and launch it as a Java ApplicationEclipse should recognise each folder as a separate project and automatically apply the -parameters compiler flag.
Ludii/ folder as an Eclipse project. We recommend following the official instructions on importing Eclipse projects.
Make sure to import each capitalised folder (AI/, ..., View Controller/) as a separate module.Settings | Build, Execution, Deployment | Compiler | Java Compiler, under Additional command line parameters, type -parameters.Run | Edit Configurations | + | Application.
PlayerDesktop and use java 1.8 or above.app.StartDesktopApp..../Ludii to .../Ludii/PlayerDesktopEvery time you want to run a class, edit the run configuration such that the working directory is .../Ludii/%Module%/ as opposed to .../Ludii/.
-parameters flag. It's also okay to compile all the modules with it.StartDesktopApp should have as working directory .../Ludii/PlayerDesktop.The main method to launch Ludii from your IDE is located in /Ludii/PlayerDesktop/src/app/StartDesktopApp. At this time we do not use any more sophisticated build tools (such as Maven) in our day-to-day programming with Ludii. There are some relatively simple Ant build scripts, but we only use these -- specifically, the /Ludii/PlayerDesktop/build.xml script -- for generating the releases published on the Ludii downloads page.
We have various other resources available at the following links:
While we of course cannot guarantee that we will accept every suggested change or contribution, in principle we welcome contributions and are excited to see what you come up with! Please send contributions on GitHub as new Pull Requests, and provide brief descriptions of what has changed and in what ways these changes improve Ludii (or other aspects of the repo, such as documentation). Please ensure that any new or changed code follows the same code style as the rest of the repository.
Note: pull requests should be used for code or documentation contributions, but not for new games (i.e., .lud files). We prefer that new games are submitted through our forums.
When using Ludii's source code in any publications, please cite our paper describing Ludii: https://ecai2020.eu/papers/1248_paper.pdf
The following .bib entry may be used for citing the use of Ludii in papers:
@inproceedings{Piette2020Ludii,
author = "{\'E}. Piette and D. J. N. J. Soemers and M. Stephenson and C. F. Sironi and M. H. M. Winands and C. Browne",
booktitle = "Proceedings of the 24th European Conference on Artificial Intelligence (ECAI 2020)",
title = "Ludii -- The Ludemic General Game System",
pages = "411-418",
year = "2020",
editor = "G. De Giacomo and A. Catala and B. Dilkina and M. Milano and S. Barro and A. Bugarín and J. Lang",
series = "Frontiers in Artificial Intelligence and Applications",
volume = "325",
publisher = "IOS Press"
}
The preferred method for getting help with troubleshooting, suggesting or
requesting additional functionality, or asking other questions about Ludii's source code,
is posting a message on the Ludii Forum.
Alternatively, the following email address may be used: ludii(dot)games(at)gmail(dot)com.
This repository is part of the European Research Council-funded Digital Ludeme Project (ERC Consolidator Grant #771292) run by Cameron Browne at Maastricht University's Department of Advanced Computing Sciences.
Java
99.5%
The Ludii general game system, developed as part of the ERC-funded Digital Ludeme Project.
See the code
Ludii is a general game system being developed as part of the ERC-funded Digital Ludeme Project (DLP). This repository hosts the publicly available source code for Ludii. A precompiled build (Ludii.JAR) can be downloaded from Ludii's downloads page.
Working with Ludii's source code requires Java Development Kit (JDK) version 8 or higher.
Ludii/ folder to your workspace./Ludii/PlayerDesktop/src/app/StartDesktopApp and launch it as a Java ApplicationEclipse should recognise each folder as a separate project and automatically apply the -parameters compiler flag.
Ludii/ folder as an Eclipse project. We recommend following the official instructions on importing Eclipse projects.
Make sure to import each capitalised folder (AI/, ..., View Controller/) as a separate module.Settings | Build, Execution, Deployment | Compiler | Java Compiler, under Additional command line parameters, type -parameters.Run | Edit Configurations | + | Application.
PlayerDesktop and use java 1.8 or above.app.StartDesktopApp..../Ludii to .../Ludii/PlayerDesktopEvery time you want to run a class, edit the run configuration such that the working directory is .../Ludii/%Module%/ as opposed to .../Ludii/.
-parameters flag. It's also okay to compile all the modules with it.StartDesktopApp should have as working directory .../Ludii/PlayerDesktop.The main method to launch Ludii from your IDE is located in /Ludii/PlayerDesktop/src/app/StartDesktopApp. At this time we do not use any more sophisticated build tools (such as Maven) in our day-to-day programming with Ludii. There are some relatively simple Ant build scripts, but we only use these -- specifically, the /Ludii/PlayerDesktop/build.xml script -- for generating the releases published on the Ludii downloads page.
We have various other resources available at the following links:
While we of course cannot guarantee that we will accept every suggested change or contribution, in principle we welcome contributions and are excited to see what you come up with! Please send contributions on GitHub as new Pull Requests, and provide brief descriptions of what has changed and in what ways these changes improve Ludii (or other aspects of the repo, such as documentation). Please ensure that any new or changed code follows the same code style as the rest of the repository.
Note: pull requests should be used for code or documentation contributions, but not for new games (i.e., .lud files). We prefer that new games are submitted through our forums.
When using Ludii's source code in any publications, please cite our paper describing Ludii: https://ecai2020.eu/papers/1248_paper.pdf
The following .bib entry may be used for citing the use of Ludii in papers:
@inproceedings{Piette2020Ludii,
author = "{\'E}. Piette and D. J. N. J. Soemers and M. Stephenson and C. F. Sironi and M. H. M. Winands and C. Browne",
booktitle = "Proceedings of the 24th European Conference on Artificial Intelligence (ECAI 2020)",
title = "Ludii -- The Ludemic General Game System",
pages = "411-418",
year = "2020",
editor = "G. De Giacomo and A. Catala and B. Dilkina and M. Milano and S. Barro and A. Bugarín and J. Lang",
series = "Frontiers in Artificial Intelligence and Applications",
volume = "325",
publisher = "IOS Press"
}
The preferred method for getting help with troubleshooting, suggesting or
requesting additional functionality, or asking other questions about Ludii's source code,
is posting a message on the Ludii Forum.
Alternatively, the following email address may be used: ludii(dot)games(at)gmail(dot)com.
This repository is part of the European Research Council-funded Digital Ludeme Project (ERC Consolidator Grant #771292) run by Cameron Browne at Maastricht University's Department of Advanced Computing Sciences.
Java
99.5%