
Discord: https://discord.com/invite/jg9G7cp
Community in telegram: https://t.me/PerimeterGame
Perimeter is a real-time strategy video game with unique gameplay elements such as terraforming deformable terrain, morphing units, energy network, protective shield and surreal worlds.
Game needs assets/resources (3D models, textures, sounds, texts, configs, etc.) to run which can be obtained from purchased games in physical copies or digital stores.
Some parts may still need fixing or be experimental, expect some unexpected behavior, artifacts, bugs or crashes.
Issues for feature requests, suggestions, propositions, bugs, pull requests and other contributions are welcomed.
© ООО "КД ВИЖЕН" (Калининград) | © LLC "KD VISION" (Kaliningrad)
Весь код, за исключением сторонних библиотек, публикуется под лицензией GPLv3. Код сторонних библиотек (где указана иная лицензия) публикуется под лицензией этих библиотек.
The whole code, except 3rd-party libraries, is published under the GPLv3 license. Code of 3rd-party libraries (where another license is specified) is published under the license of these libraries.)
There is instructions available in:
Application preferences paths:
NOTE: Some settings like current language, active profile, multiplayer settings and game content path can be found now at file Settings.ini inside application preferences directory. This file is automatically created/updated by the game.
Source/ - Contains source code for the game and tools, most folders purpose can be guessed but some noteworthy:
Legacy/ - Contains legacy code that is no longer compiled or ported to modern C++ but still is of interest
Thirdparty - Contains third party redistributable headers and binaries required for CI builds
Unknown - Not tested, not compilable with modern compilers nor available in more platforms than Windows.`
Windows - Compilable with modern compilers but not available in more platforms than Windows.
Working - Compilable and available in other platforms such as Windows, MacOS and Linux.
Meta issue for tracking code modernization/porting progress: https://github.com/KD-lab-Open-Source/Perimeter/issues/58
1,188 followers · starred Jun 2021
900 followers · starred May 2024
64 followers · starred Aug 2021
224 followers · starred Oct 2021

Discord: https://discord.com/invite/jg9G7cp
Community in telegram: https://t.me/PerimeterGame
Perimeter is a real-time strategy video game with unique gameplay elements such as terraforming deformable terrain, morphing units, energy network, protective shield and surreal worlds.
Game needs assets/resources (3D models, textures, sounds, texts, configs, etc.) to run which can be obtained from purchased games in physical copies or digital stores.
Some parts may still need fixing or be experimental, expect some unexpected behavior, artifacts, bugs or crashes.
Issues for feature requests, suggestions, propositions, bugs, pull requests and other contributions are welcomed.
© ООО "КД ВИЖЕН" (Калининград) | © LLC "KD VISION" (Kaliningrad)
Весь код, за исключением сторонних библиотек, публикуется под лицензией GPLv3. Код сторонних библиотек (где указана иная лицензия) публикуется под лицензией этих библиотек.
The whole code, except 3rd-party libraries, is published under the GPLv3 license. Code of 3rd-party libraries (where another license is specified) is published under the license of these libraries.)
There is instructions available in:
Application preferences paths:
NOTE: Some settings like current language, active profile, multiplayer settings and game content path can be found now at file Settings.ini inside application preferences directory. This file is automatically created/updated by the game.
Source/ - Contains source code for the game and tools, most folders purpose can be guessed but some noteworthy:
Legacy/ - Contains legacy code that is no longer compiled or ported to modern C++ but still is of interest
Thirdparty - Contains third party redistributable headers and binaries required for CI builds
Unknown - Not tested, not compilable with modern compilers nor available in more platforms than Windows.`
Windows - Compilable with modern compilers but not available in more platforms than Windows.
Working - Compilable and available in other platforms such as Windows, MacOS and Linux.
Meta issue for tracking code modernization/porting progress: https://github.com/KD-lab-Open-Source/Perimeter/issues/58
1,188 followers · starred Jun 2021
900 followers · starred May 2024
64 followers · starred Aug 2021
224 followers · starred Oct 2021