DassaultSystemes-Technology/EnterprisePBRShadingModel

HTML

391

105 commits

updated Sep 18, 2026

See the code

README

Enterprise PBR Shading Model

License: CC BY-SA 4.0

The Dassault Systèmes Enterprise PBR Shading Model (DSPBR) is an easy-to-use, renderer-independent PBR material for a large variety of industries and use-cases, ranging from high-performance VR applications to high-quality GI renderings.

Examples

License

Enterprise PBR Shading Model (c) Dassault Systèmes 2024

Enterprise PBR Shading Model (DSPBR) licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

In addition, please acknowledge your use of the Dassault Systèmes Enterprise PBR Shading Model (DSPBR) when DSPBR is used or implemented in a product by adding the following "[name of the product] is implementing DSPBR, the Dassault Systèmes Enterprise PBR Shading Model", in a place and format which shall be reasonably visible.

Document Rendering

This specification uses Markdeep for in-browser rendering. A local copy is bundled to avoid external dependencies and ensure reproducibility.

Markdeep is © Morgan McGuire and licensed under the BSD 2-Clause License.

global-illumination
graphics
material
path-tracing
pbr
real-time
rendering
shading
visualization
vr

Contributors

proog128

69 commits

bsdorra

17 commits

NeoSpark314

7 commits

JMeseth

2 commits

DassaultSystemes-Technology/EnterprisePBRShadingModel

HTML

391

105 commits

updated Sep 18, 2026

See the code

README

Enterprise PBR Shading Model

License: CC BY-SA 4.0

The Dassault Systèmes Enterprise PBR Shading Model (DSPBR) is an easy-to-use, renderer-independent PBR material for a large variety of industries and use-cases, ranging from high-performance VR applications to high-quality GI renderings.

Examples

License

Enterprise PBR Shading Model (c) Dassault Systèmes 2024

Enterprise PBR Shading Model (DSPBR) licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

In addition, please acknowledge your use of the Dassault Systèmes Enterprise PBR Shading Model (DSPBR) when DSPBR is used or implemented in a product by adding the following "[name of the product] is implementing DSPBR, the Dassault Systèmes Enterprise PBR Shading Model", in a place and format which shall be reasonably visible.

Document Rendering

This specification uses Markdeep for in-browser rendering. A local copy is bundled to avoid external dependencies and ensure reproducibility.

Markdeep is © Morgan McGuire and licensed under the BSD 2-Clause License.

global-illumination
graphics
material
path-tracing
pbr
real-time
rendering
shading
visualization
vr

Contributors

proog128

69 commits

bsdorra

17 commits

NeoSpark314

7 commits

JMeseth

2 commits

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