Harmony built on top of MonoMod.RuntimeDetours with additional features
519
stars
1,918
commits
C#
primary language
Jul 8, 2026
updated
A library for patching, replacing and decorating .NET and Mono methods during runtime. Now powered by MonoMod.RuntimeDetour!
HarmonyX is a fork of Harmony 2 that specializes on support for games and game modding frameworks.
HarmonyX is being developed primarily for use in game frameworks alongside MonoMod. The main target usage of HarmonyX is BepInEx and Unity.
Important aspects of HarmonyX include:
HarmonyX is powered by MonoMod and its runtime patching tools.
Check the documentation out at HarmonyX wiki.
(top 30 of 73)
C#
99.9%
Harmony built on top of MonoMod.RuntimeDetours with additional features
519
stars
1,918
commits
C#
primary language
Jul 8, 2026
updated
A library for patching, replacing and decorating .NET and Mono methods during runtime. Now powered by MonoMod.RuntimeDetour!
HarmonyX is a fork of Harmony 2 that specializes on support for games and game modding frameworks.
HarmonyX is being developed primarily for use in game frameworks alongside MonoMod. The main target usage of HarmonyX is BepInEx and Unity.
Important aspects of HarmonyX include:
HarmonyX is powered by MonoMod and its runtime patching tools.
Check the documentation out at HarmonyX wiki.
(top 30 of 73)
C#
99.9%